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authorEvan Cheng <evan.cheng@apple.com>2009-01-28 08:35:02 +0000
committerEvan Cheng <evan.cheng@apple.com>2009-01-28 08:35:02 +0000
commit1632782fe9a845e545f0ebd05fb4dc304adb5bd2 (patch)
treec0fef539fd12b677df7b6e0f5cdb16e6b411ce4a /test/CodeGen/X86/swizzle.ll
parentf4646d9902fcdcb121dbfbabbc2ee00bb41d7ca1 (diff)
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The memory alignment requirement on some of the mov{h|l}p{d|s} patterns are 16-byte. That is overly strict. These instructions read / write f64 memory locations without alignment requirement.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@63195 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGen/X86/swizzle.ll')
-rw-r--r--test/CodeGen/X86/swizzle.ll19
1 files changed, 19 insertions, 0 deletions
diff --git a/test/CodeGen/X86/swizzle.ll b/test/CodeGen/X86/swizzle.ll
new file mode 100644
index 0000000..d00bb9a
--- /dev/null
+++ b/test/CodeGen/X86/swizzle.ll
@@ -0,0 +1,19 @@
+; RUN: llvm-as < %s | llc -march=x86 -mattr=+sse2 | grep movlps
+; RUN: llvm-as < %s | llc -march=x86 -mattr=+sse2 | grep movsd
+; RUN: llvm-as < %s | llc -march=x86 -mattr=+sse2 | not grep movups
+; rdar://6523650
+
+ %struct.vector4_t = type { <4 x float> }
+
+define void @swizzle(i8* nocapture %a, %struct.vector4_t* nocapture %b, %struct.vector4_t* nocapture %c) nounwind {
+entry:
+ %0 = getelementptr %struct.vector4_t* %b, i32 0, i32 0 ; <<4 x float>*> [#uses=2]
+ %1 = load <4 x float>* %0, align 4 ; <<4 x float>> [#uses=1]
+ %tmp.i = bitcast i8* %a to double* ; <double*> [#uses=1]
+ %tmp1.i = load double* %tmp.i ; <double> [#uses=1]
+ %2 = insertelement <2 x double> undef, double %tmp1.i, i32 0 ; <<2 x double>> [#uses=1]
+ %tmp2.i = bitcast <2 x double> %2 to <4 x float> ; <<4 x float>> [#uses=1]
+ %3 = shufflevector <4 x float> %1, <4 x float> %tmp2.i, <4 x i32> < i32 4, i32 5, i32 2, i32 3 > ; <<4 x float>> [#uses=1]
+ store <4 x float> %3, <4 x float>* %0, align 4
+ ret void
+}