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authorPirama Arumuga Nainar <pirama@google.com>2015-04-10 22:08:18 +0000
committerAndroid Git Automerger <android-git-automerger@android.com>2015-04-10 22:08:18 +0000
commit13a7db5b9c4f5e543d037be68ec3428216bfd550 (patch)
tree1b2c9792582e12f5af0b1512e3094425f0dc0df9 /test/Transforms/Inline/inline-byval-bonus.ll
parent0eb46f5d1e06a4284663d636a74b06adc3a161d7 (diff)
parent31195f0bdca6ee2a5e72d07edf13e1d81206d949 (diff)
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am 31195f0b: Merge "Update aosp/master llvm for rebase to r233350"
* commit '31195f0bdca6ee2a5e72d07edf13e1d81206d949': Update aosp/master llvm for rebase to r233350
Diffstat (limited to 'test/Transforms/Inline/inline-byval-bonus.ll')
-rw-r--r--test/Transforms/Inline/inline-byval-bonus.ll72
1 files changed, 36 insertions, 36 deletions
diff --git a/test/Transforms/Inline/inline-byval-bonus.ll b/test/Transforms/Inline/inline-byval-bonus.ll
index 052a5f1..7f0c0e1 100644
--- a/test/Transforms/Inline/inline-byval-bonus.ll
+++ b/test/Transforms/Inline/inline-byval-bonus.ll
@@ -29,37 +29,37 @@ define i32 @caller(%struct.sphere* %i) {
declare void @fix(%struct.ray*)
define i32 @ray_sphere(%struct.sphere* nocapture %sph, %struct.ray* nocapture byval align 8 %ray, %struct.spoint* %sp) nounwind uwtable ssp {
- %1 = getelementptr inbounds %struct.ray* %ray, i64 0, i32 1, i32 0
- %2 = load double* %1, align 8
+ %1 = getelementptr inbounds %struct.ray, %struct.ray* %ray, i64 0, i32 1, i32 0
+ %2 = load double, double* %1, align 8
%3 = fmul double %2, %2
- %4 = getelementptr inbounds %struct.ray* %ray, i64 0, i32 1, i32 1
- %5 = load double* %4, align 8
+ %4 = getelementptr inbounds %struct.ray, %struct.ray* %ray, i64 0, i32 1, i32 1
+ %5 = load double, double* %4, align 8
%6 = fmul double %5, %5
%7 = fadd double %3, %6
- %8 = getelementptr inbounds %struct.ray* %ray, i64 0, i32 1, i32 2
- %9 = load double* %8, align 8
+ %8 = getelementptr inbounds %struct.ray, %struct.ray* %ray, i64 0, i32 1, i32 2
+ %9 = load double, double* %8, align 8
%10 = fmul double %9, %9
%11 = fadd double %7, %10
%12 = fmul double %2, 2.000000e+00
- %13 = getelementptr inbounds %struct.ray* %ray, i64 0, i32 0, i32 0
- %14 = load double* %13, align 8
- %15 = getelementptr inbounds %struct.sphere* %sph, i64 0, i32 0, i32 0
- %16 = load double* %15, align 8
+ %13 = getelementptr inbounds %struct.ray, %struct.ray* %ray, i64 0, i32 0, i32 0
+ %14 = load double, double* %13, align 8
+ %15 = getelementptr inbounds %struct.sphere, %struct.sphere* %sph, i64 0, i32 0, i32 0
+ %16 = load double, double* %15, align 8
%17 = fsub double %14, %16
%18 = fmul double %12, %17
%19 = fmul double %5, 2.000000e+00
- %20 = getelementptr inbounds %struct.ray* %ray, i64 0, i32 0, i32 1
- %21 = load double* %20, align 8
- %22 = getelementptr inbounds %struct.sphere* %sph, i64 0, i32 0, i32 1
- %23 = load double* %22, align 8
+ %20 = getelementptr inbounds %struct.ray, %struct.ray* %ray, i64 0, i32 0, i32 1
+ %21 = load double, double* %20, align 8
+ %22 = getelementptr inbounds %struct.sphere, %struct.sphere* %sph, i64 0, i32 0, i32 1
+ %23 = load double, double* %22, align 8
%24 = fsub double %21, %23
%25 = fmul double %19, %24
%26 = fadd double %18, %25
%27 = fmul double %9, 2.000000e+00
- %28 = getelementptr inbounds %struct.ray* %ray, i64 0, i32 0, i32 2
- %29 = load double* %28, align 8
- %30 = getelementptr inbounds %struct.sphere* %sph, i64 0, i32 0, i32 2
- %31 = load double* %30, align 8
+ %28 = getelementptr inbounds %struct.ray, %struct.ray* %ray, i64 0, i32 0, i32 2
+ %29 = load double, double* %28, align 8
+ %30 = getelementptr inbounds %struct.sphere, %struct.sphere* %sph, i64 0, i32 0, i32 2
+ %31 = load double, double* %30, align 8
%32 = fsub double %29, %31
%33 = fmul double %27, %32
%34 = fadd double %26, %33
@@ -82,8 +82,8 @@ define i32 @ray_sphere(%struct.sphere* nocapture %sph, %struct.ray* nocapture by
%51 = fsub double %49, %50
%52 = fmul double %51, 2.000000e+00
%53 = fadd double %52, %45
- %54 = getelementptr inbounds %struct.sphere* %sph, i64 0, i32 1
- %55 = load double* %54, align 8
+ %54 = getelementptr inbounds %struct.sphere, %struct.sphere* %sph, i64 0, i32 1
+ %55 = load double, double* %54, align 8
%56 = fmul double %55, %55
%57 = fsub double %53, %56
%58 = fmul double %34, %34
@@ -121,37 +121,37 @@ define i32 @ray_sphere(%struct.sphere* nocapture %sph, %struct.ray* nocapture by
%t2.0 = select i1 %72, double %t1.0, double %70
%79 = fcmp olt double %t1.0, %t2.0
%80 = select i1 %79, double %t1.0, double %t2.0
- %81 = getelementptr inbounds %struct.spoint* %sp, i64 0, i32 3
+ %81 = getelementptr inbounds %struct.spoint, %struct.spoint* %sp, i64 0, i32 3
store double %80, double* %81, align 8
%82 = fmul double %80, %2
%83 = fadd double %14, %82
- %84 = getelementptr inbounds %struct.spoint* %sp, i64 0, i32 0, i32 0
+ %84 = getelementptr inbounds %struct.spoint, %struct.spoint* %sp, i64 0, i32 0, i32 0
store double %83, double* %84, align 8
%85 = fmul double %5, %80
%86 = fadd double %21, %85
- %87 = getelementptr inbounds %struct.spoint* %sp, i64 0, i32 0, i32 1
+ %87 = getelementptr inbounds %struct.spoint, %struct.spoint* %sp, i64 0, i32 0, i32 1
store double %86, double* %87, align 8
%88 = fmul double %9, %80
%89 = fadd double %29, %88
- %90 = getelementptr inbounds %struct.spoint* %sp, i64 0, i32 0, i32 2
+ %90 = getelementptr inbounds %struct.spoint, %struct.spoint* %sp, i64 0, i32 0, i32 2
store double %89, double* %90, align 8
- %91 = load double* %15, align 8
+ %91 = load double, double* %15, align 8
%92 = fsub double %83, %91
- %93 = load double* %54, align 8
+ %93 = load double, double* %54, align 8
%94 = fdiv double %92, %93
- %95 = getelementptr inbounds %struct.spoint* %sp, i64 0, i32 1, i32 0
+ %95 = getelementptr inbounds %struct.spoint, %struct.spoint* %sp, i64 0, i32 1, i32 0
store double %94, double* %95, align 8
- %96 = load double* %22, align 8
+ %96 = load double, double* %22, align 8
%97 = fsub double %86, %96
- %98 = load double* %54, align 8
+ %98 = load double, double* %54, align 8
%99 = fdiv double %97, %98
- %100 = getelementptr inbounds %struct.spoint* %sp, i64 0, i32 1, i32 1
+ %100 = getelementptr inbounds %struct.spoint, %struct.spoint* %sp, i64 0, i32 1, i32 1
store double %99, double* %100, align 8
- %101 = load double* %30, align 8
+ %101 = load double, double* %30, align 8
%102 = fsub double %89, %101
- %103 = load double* %54, align 8
+ %103 = load double, double* %54, align 8
%104 = fdiv double %102, %103
- %105 = getelementptr inbounds %struct.spoint* %sp, i64 0, i32 1, i32 2
+ %105 = getelementptr inbounds %struct.spoint, %struct.spoint* %sp, i64 0, i32 1, i32 2
store double %104, double* %105, align 8
%106 = fmul double %2, %94
%107 = fmul double %5, %99
@@ -168,9 +168,9 @@ define i32 @ray_sphere(%struct.sphere* nocapture %sph, %struct.ray* nocapture by
%118 = fmul double %104, %111
%119 = fsub double %118, %9
%120 = fsub double -0.000000e+00, %119
- %.06 = getelementptr inbounds %struct.spoint* %sp, i64 0, i32 2, i32 0
- %.18 = getelementptr inbounds %struct.spoint* %sp, i64 0, i32 2, i32 1
- %.210 = getelementptr inbounds %struct.spoint* %sp, i64 0, i32 2, i32 2
+ %.06 = getelementptr inbounds %struct.spoint, %struct.spoint* %sp, i64 0, i32 2, i32 0
+ %.18 = getelementptr inbounds %struct.spoint, %struct.spoint* %sp, i64 0, i32 2, i32 1
+ %.210 = getelementptr inbounds %struct.spoint, %struct.spoint* %sp, i64 0, i32 2, i32 2
%121 = fmul double %113, %113
%122 = fmul double %116, %116
%123 = fadd double %121, %122