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author | Chandler Carruth <chandlerc@gmail.com> | 2012-10-03 08:14:02 +0000 |
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committer | Chandler Carruth <chandlerc@gmail.com> | 2012-10-03 08:14:02 +0000 |
commit | f710fb14ee951fe533b94eb1046d422e94d4f1f3 (patch) | |
tree | be17660b119386bc889a3a1ecdf0f0fca8f7a16e /test/Transforms/SROA/alignment.ll | |
parent | 76ad43c6e1619ed4c087b8ccb2cd573eb9d7093e (diff) | |
download | external_llvm-f710fb14ee951fe533b94eb1046d422e94d4f1f3.zip external_llvm-f710fb14ee951fe533b94eb1046d422e94d4f1f3.tar.gz external_llvm-f710fb14ee951fe533b94eb1046d422e94d4f1f3.tar.bz2 |
Try to use a better set of abstractions for computing the alignment
necessary during rewriting. As part of this, fix a real think-o here
where we might have left off an alignment specification when the address
is in fact underaligned. I haven't come up with any way to trigger this,
as there is always some other factor that reduces the alignment, but it
certainly might have been an observable bug in some way I can't think
of. This also slightly changes the strategy for placing explicit
alignments on loads and stores to only do so when the alignment does not
match that required by the ABI. This causes a few redundant alignments
to go away from test cases.
I've also added a couple of tests that really push on the alignment that
we end up with on loads and stores. More to come here as I try to fix an
underlying bug I have conjectured and produced test cases for, although
it's not clear if this bug is the one currently hitting dragonegg's
gcc47 bootstrap.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@165100 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/Transforms/SROA/alignment.ll')
-rw-r--r-- | test/Transforms/SROA/alignment.ll | 63 |
1 files changed, 59 insertions, 4 deletions
diff --git a/test/Transforms/SROA/alignment.ll b/test/Transforms/SROA/alignment.ll index 4f35a8a..f8f3270 100644 --- a/test/Transforms/SROA/alignment.ll +++ b/test/Transforms/SROA/alignment.ll @@ -31,8 +31,8 @@ entry: define void @test2() { ; CHECK: @test2 ; CHECK: alloca i16 -; CHECK: load i8* %{{.*}}, align 1 -; CHECK: store i8 42, i8* %{{.*}}, align 1 +; CHECK: load i8* %{{.*}} +; CHECK: store i8 42, i8* %{{.*}} ; CHECK: ret void entry: @@ -41,8 +41,8 @@ entry: %cast1 = bitcast i8* %gep1 to i16* store volatile i16 0, i16* %cast1 %gep2 = getelementptr { i8, i8, i8, i8 }* %a, i32 0, i32 2 - %result = load i8* %gep2, align 2 - store i8 42, i8* %gep2, align 2 + %result = load i8* %gep2 + store i8 42, i8* %gep2 ret void } @@ -114,3 +114,58 @@ entry: ret void } + +define void @test5() { +; Test that we preserve underaligned loads and stores when splitting. +; CHECK: @test5 +; CHECK: alloca [9 x i8] +; CHECK: alloca [9 x i8] +; CHECK: store volatile double 0.0{{.*}}, double* %{{.*}}, align 1 +; CHECK: load i16* %{{.*}}, align 1 +; CHECK: load double* %{{.*}}, align 1 +; CHECK: store volatile double %{{.*}}, double* %{{.*}}, align 1 +; CHECK: load i16* %{{.*}}, align 1 +; CHECK: ret void + +entry: + %a = alloca [18 x i8] + %raw1 = getelementptr inbounds [18 x i8]* %a, i32 0, i32 0 + %ptr1 = bitcast i8* %raw1 to double* + store volatile double 0.0, double* %ptr1, align 1 + %weird_gep1 = getelementptr inbounds [18 x i8]* %a, i32 0, i32 7 + %weird_cast1 = bitcast i8* %weird_gep1 to i16* + %weird_load1 = load i16* %weird_cast1, align 1 + + %raw2 = getelementptr inbounds [18 x i8]* %a, i32 0, i32 9 + %ptr2 = bitcast i8* %raw2 to double* + %d1 = load double* %ptr1, align 1 + store volatile double %d1, double* %ptr2, align 1 + %weird_gep2 = getelementptr inbounds [18 x i8]* %a, i32 0, i32 16 + %weird_cast2 = bitcast i8* %weird_gep2 to i16* + %weird_load2 = load i16* %weird_cast2, align 1 + + ret void +} + +define void @test6() { +; Test that we promote alignment when the underlying alloca switches to one +; that innately provides it. +; CHECK: @test6 +; CHECK: alloca double +; CHECK: alloca double +; CHECK-NOT: align +; CHECK: ret void + +entry: + %a = alloca [16 x i8] + %raw1 = getelementptr inbounds [16 x i8]* %a, i32 0, i32 0 + %ptr1 = bitcast i8* %raw1 to double* + store volatile double 0.0, double* %ptr1, align 1 + + %raw2 = getelementptr inbounds [16 x i8]* %a, i32 0, i32 8 + %ptr2 = bitcast i8* %raw2 to double* + %val = load double* %ptr1, align 1 + store volatile double %val, double* %ptr2, align 1 + + ret void +} |