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authorCameron Zwarich <zwarich@apple.com>2011-10-11 06:10:30 +0000
committerCameron Zwarich <zwarich@apple.com>2011-10-11 06:10:30 +0000
commit446d95224b35b0fef06200b950d45839f1d5f262 (patch)
tree711f403151227be2e9ff9a3f89b44a6cac5ee507 /test/Transforms
parent3606f75f35e1a01ff8bd36098d3751f3ed7d8e56 (diff)
downloadexternal_llvm-446d95224b35b0fef06200b950d45839f1d5f262.zip
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Remove a lot of the fancy scalar replacement code for dealing with llvm-gcc's
lowering of NEON code. It provides little-to-no benefit now and only introduces additional complexity. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@141646 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/Transforms')
-rw-r--r--test/Transforms/ScalarRepl/vector_promote.ll167
1 files changed, 0 insertions, 167 deletions
diff --git a/test/Transforms/ScalarRepl/vector_promote.ll b/test/Transforms/ScalarRepl/vector_promote.ll
index e8919ab..3058a36a 100644
--- a/test/Transforms/ScalarRepl/vector_promote.ll
+++ b/test/Transforms/ScalarRepl/vector_promote.ll
@@ -86,7 +86,6 @@ define i32 @test5(float %X) { ;; should turn into bitcast.
; CHECK-NEXT: ret i32
}
-
define i64 @test6(<2 x float> %X) {
%X_addr = alloca <2 x float>
store <2 x float> %X, <2 x float>* %X_addr
@@ -97,169 +96,3 @@ define i64 @test6(<2 x float> %X) {
; CHECK: bitcast <2 x float> %X to i64
; CHECK: ret i64
}
-
-define float @test7(<4 x float> %x) {
- %a = alloca <4 x float>
- store <4 x float> %x, <4 x float>* %a
- %p = bitcast <4 x float>* %a to <2 x float>*
- %b = load <2 x float>* %p
- %q = getelementptr <4 x float>* %a, i32 0, i32 2
- %c = load float* %q
- ret float %c
-; CHECK: @test7
-; CHECK-NOT: alloca
-; CHECK: bitcast <4 x float> %x to <2 x double>
-; CHECK-NEXT: extractelement <2 x double>
-; CHECK-NEXT: bitcast double %2 to <2 x float>
-; CHECK-NEXT: extractelement <4 x float>
-}
-
-define void @test8(<4 x float> %x, <2 x float> %y) {
- %a = alloca <4 x float>
- store <4 x float> %x, <4 x float>* %a
- %p = bitcast <4 x float>* %a to <2 x float>*
- store <2 x float> %y, <2 x float>* %p
- ret void
-; CHECK: @test8
-; CHECK-NOT: alloca
-; CHECK: bitcast <4 x float> %x to <2 x double>
-; CHECK-NEXT: bitcast <2 x float> %y to double
-; CHECK-NEXT: insertelement <2 x double>
-; CHECK-NEXT: bitcast <2 x double> %3 to <4 x float>
-}
-
-define i256 @test9(<4 x i256> %x) {
- %a = alloca <4 x i256>
- store <4 x i256> %x, <4 x i256>* %a
- %p = bitcast <4 x i256>* %a to <2 x i256>*
- %b = load <2 x i256>* %p
- %q = getelementptr <4 x i256>* %a, i32 0, i32 2
- %c = load i256* %q
- ret i256 %c
-; CHECK: @test9
-; CHECK-NOT: alloca
-; CHECK: bitcast <4 x i256> %x to <2 x i512>
-; CHECK-NEXT: extractelement <2 x i512>
-; CHECK-NEXT: bitcast i512 %2 to <2 x i256>
-; CHECK-NEXT: extractelement <4 x i256>
-}
-
-define void @test10(<4 x i256> %x, <2 x i256> %y) {
- %a = alloca <4 x i256>
- store <4 x i256> %x, <4 x i256>* %a
- %p = bitcast <4 x i256>* %a to <2 x i256>*
- store <2 x i256> %y, <2 x i256>* %p
- ret void
-; CHECK: @test10
-; CHECK-NOT: alloca
-; CHECK: bitcast <4 x i256> %x to <2 x i512>
-; CHECK-NEXT: bitcast <2 x i256> %y to i512
-; CHECK-NEXT: insertelement <2 x i512>
-; CHECK-NEXT: bitcast <2 x i512> %3 to <4 x i256>
-}
-
-%union.v = type { <2 x i64> }
-
-define void @test11(<2 x i64> %x) {
- %a = alloca %union.v
- %p = getelementptr inbounds %union.v* %a, i32 0, i32 0
- store <2 x i64> %x, <2 x i64>* %p, align 16
- %q = getelementptr inbounds %union.v* %a, i32 0, i32 0
- %r = bitcast <2 x i64>* %q to <4 x float>*
- %b = load <4 x float>* %r, align 16
- ret void
-; CHECK: @test11
-; CHECK-NOT: alloca
-}
-
-define void @test12() {
-entry:
- %a = alloca <64 x i8>, align 64
- store <64 x i8> undef, <64 x i8>* %a, align 64
- %p = bitcast <64 x i8>* %a to <16 x i8>*
- %0 = load <16 x i8>* %p, align 64
- store <16 x i8> undef, <16 x i8>* %p, align 64
- %q = bitcast <16 x i8>* %p to <64 x i8>*
- %1 = load <64 x i8>* %q, align 64
- ret void
-; CHECK: @test12
-; CHECK-NOT: alloca
-; CHECK: extractelement <4 x i128>
-; CHECK: insertelement <4 x i128>
-}
-
-define float @test13(<4 x float> %x, <2 x i32> %y) {
- %a = alloca <4 x float>
- store <4 x float> %x, <4 x float>* %a
- %p = bitcast <4 x float>* %a to <2 x float>*
- %b = load <2 x float>* %p
- %q = getelementptr <4 x float>* %a, i32 0, i32 2
- %c = load float* %q
- %r = bitcast <4 x float>* %a to <2 x i32>*
- store <2 x i32> %y, <2 x i32>* %r
- ret float %c
-; CHECK: @test13
-; CHECK-NOT: alloca
-; CHECK: bitcast <4 x float> %x to i128
-}
-
-define <3 x float> @test14(<3 x float> %x) {
-entry:
- %x.addr = alloca <3 x float>, align 16
- %r = alloca <3 x i32>, align 16
- %extractVec = shufflevector <3 x float> %x, <3 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
- %storetmp = bitcast <3 x float>* %x.addr to <4 x float>*
- store <4 x float> %extractVec, <4 x float>* %storetmp, align 16
- %tmp = load <3 x float>* %x.addr, align 16
- %cmp = fcmp une <3 x float> %tmp, zeroinitializer
- %sext = sext <3 x i1> %cmp to <3 x i32>
- %and = and <3 x i32> <i32 1065353216, i32 1065353216, i32 1065353216>, %sext
- %extractVec1 = shufflevector <3 x i32> %and, <3 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
- %storetmp2 = bitcast <3 x i32>* %r to <4 x i32>*
- store <4 x i32> %extractVec1, <4 x i32>* %storetmp2, align 16
- %tmp3 = load <3 x i32>* %r, align 16
- %0 = bitcast <3 x i32> %tmp3 to <3 x float>
- %tmp4 = load <3 x float>* %x.addr, align 16
- ret <3 x float> %tmp4
-; CHECK: @test14
-; CHECK-NOT: alloca
-; CHECK: shufflevector <4 x i32> %extractVec1, <4 x i32> undef, <3 x i32> <i32 0, i32 1, i32 2>
-}
-
-define void @test15(<3 x i64>* sret %agg.result, <3 x i64> %x, <3 x i64> %min) {
-entry:
- %x.addr = alloca <3 x i64>, align 32
- %min.addr = alloca <3 x i64>, align 32
- %extractVec = shufflevector <3 x i64> %x, <3 x i64> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
- %storetmp = bitcast <3 x i64>* %x.addr to <4 x i64>*
- store <4 x i64> %extractVec, <4 x i64>* %storetmp, align 32
- %extractVec1 = shufflevector <3 x i64> %min, <3 x i64> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
- %storetmp2 = bitcast <3 x i64>* %min.addr to <4 x i64>*
- store <4 x i64> %extractVec1, <4 x i64>* %storetmp2, align 32
- %tmp = load <3 x i64>* %x.addr
- %tmp5 = extractelement <3 x i64> %tmp, i32 0
- %tmp11 = insertelement <3 x i64> %tmp, i64 %tmp5, i32 0
- store <3 x i64> %tmp11, <3 x i64>* %x.addr
- %tmp30 = load <3 x i64>* %x.addr, align 32
- store <3 x i64> %tmp30, <3 x i64>* %agg.result
- ret void
-; CHECK: @test15
-; CHECK-NOT: alloca
-; CHECK: shufflevector <4 x i64> %tmpV1, <4 x i64> undef, <3 x i32> <i32 0, i32 1, i32 2>
-}
-
-define <4 x float> @test16(<4 x float> %x, i64 %y0, i64 %y1) {
-entry:
- %tmp8 = bitcast <4 x float> undef to <2 x double>
- %tmp9 = bitcast i64 %y0 to double
- %tmp10 = insertelement <2 x double> %tmp8, double %tmp9, i32 0
- %tmp11 = bitcast <2 x double> %tmp10 to <4 x float>
- %tmp3 = bitcast <4 x float> %tmp11 to <2 x double>
- %tmp4 = bitcast i64 %y1 to double
- %tmp5 = insertelement <2 x double> %tmp3, double %tmp4, i32 1
- %tmp6 = bitcast <2 x double> %tmp5 to <4 x float>
- ret <4 x float> %tmp6
-; CHECK: @test16
-; CHECK-NOT: alloca
-; CHECK: bitcast <4 x float> %tmp11 to <2 x double>
-}