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author | Chris Lattner <sabre@nondot.org> | 2006-04-14 21:41:54 +0000 |
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committer | Chris Lattner <sabre@nondot.org> | 2006-04-14 21:41:54 +0000 |
commit | d8f5bd3988deb712aed249bc272b6234aa364258 (patch) | |
tree | 81970076949fed69cf7407a8310b860d86c6f35f /test/Transforms | |
parent | 0947429538a9e9db3df18308baaa23a1a3a6a7c7 (diff) | |
download | external_llvm-d8f5bd3988deb712aed249bc272b6234aa364258.zip external_llvm-d8f5bd3988deb712aed249bc272b6234aa364258.tar.gz external_llvm-d8f5bd3988deb712aed249bc272b6234aa364258.tar.bz2 |
New testcase, checking to see we can turn this code:
void test(vector float *F, float f) {
vector float G = *F + *F;
*((float*)&G) = f;
*F = G + G;
}
void test2(vector float *F, float f) {
vector float G = *F + *F;
((float*)&G)[2] = f;
*F = G + G;
}
void test3(vector float *F, float *f) {
vector float G = *F + *F;
*f = ((float*)&G)[2];
}
void test4(vector float *F, float *f) {
vector float G = *F + *F;
*f = *((float*)&G);
}
into insert/extract element operations with no memory traffic.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@27709 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/Transforms')
-rw-r--r-- | test/Transforms/ScalarRepl/vector_promote.ll | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/test/Transforms/ScalarRepl/vector_promote.ll b/test/Transforms/ScalarRepl/vector_promote.ll new file mode 100644 index 0000000..1387183 --- /dev/null +++ b/test/Transforms/ScalarRepl/vector_promote.ll @@ -0,0 +1,56 @@ + +; RUN: llvm-as < %s | opt -scalarrepl -disable-output && +; RUN: llvm-as < %s | opt -scalarrepl | llvm-dis | not grep alloca + +void %test(<4 x float>* %F, float %f) { +entry: + %G = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=3] + %tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2] + %tmp3 = add <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1] + store <4 x float> %tmp3, <4 x float>* %G + %G = getelementptr <4 x float>* %G, int 0, int 0 ; <float*> [#uses=1] + store float %f, float* %G + %tmp4 = load <4 x float>* %G ; <<4 x float>> [#uses=2] + %tmp6 = add <4 x float> %tmp4, %tmp4 ; <<4 x float>> [#uses=1] + store <4 x float> %tmp6, <4 x float>* %F + ret void +} + +void %test2(<4 x float>* %F, float %f) { +entry: + %G = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=3] + %tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2] + %tmp3 = add <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1] + store <4 x float> %tmp3, <4 x float>* %G + %tmp = getelementptr <4 x float>* %G, int 0, int 2 ; <float*> [#uses=1] + store float %f, float* %tmp + %tmp4 = load <4 x float>* %G ; <<4 x float>> [#uses=2] + %tmp6 = add <4 x float> %tmp4, %tmp4 ; <<4 x float>> [#uses=1] + store <4 x float> %tmp6, <4 x float>* %F + ret void +} + +void %test3(<4 x float>* %F, float* %f) { +entry: + %G = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=2] + %tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2] + %tmp3 = add <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1] + store <4 x float> %tmp3, <4 x float>* %G + %tmp = getelementptr <4 x float>* %G, int 0, int 2 ; <float*> [#uses=1] + %tmp = load float* %tmp ; <float> [#uses=1] + store float %tmp, float* %f + ret void +} + +void %test4(<4 x float>* %F, float* %f) { +entry: + %G = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=2] + %tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2] + %tmp3 = add <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1] + store <4 x float> %tmp3, <4 x float>* %G + %G = getelementptr <4 x float>* %G, int 0, int 0 ; <float*> [#uses=1] + %tmp = load float* %G ; <float> [#uses=1] + store float %tmp, float* %f + ret void +} + |