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authorVincent Lejeune <vljn@ovi.com>2013-10-13 17:56:04 +0000
committerVincent Lejeune <vljn@ovi.com>2013-10-13 17:56:04 +0000
commit91ec4b0cac7a7476a9d30d6f1adbf218ee6673a0 (patch)
tree8fc4ed97c4ac62ed0d7732a4974961c901893d24 /test
parent6639f066e1cec93f10acfacf21d3a57c41a00bc7 (diff)
downloadexternal_llvm-91ec4b0cac7a7476a9d30d6f1adbf218ee6673a0.zip
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R600: fix swizzle export
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@192553 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test')
-rw-r--r--test/CodeGen/R600/r600-export-fix.ll146
-rw-r--r--test/CodeGen/R600/swizzle-export.ll2
2 files changed, 147 insertions, 1 deletions
diff --git a/test/CodeGen/R600/r600-export-fix.ll b/test/CodeGen/R600/r600-export-fix.ll
new file mode 100644
index 0000000..78c703b
--- /dev/null
+++ b/test/CodeGen/R600/r600-export-fix.ll
@@ -0,0 +1,146 @@
+; RUN: llc < %s -march=r600 -mcpu=cedar | FileCheck %s
+
+;CHECK: EXPORT T{{[0-9]}}.XYZW
+;CHECK: EXPORT T{{[0-9]}}.0000
+;CHECK: EXPORT T{{[0-9]}}.0000
+;CHECK: EXPORT T{{[0-9]}}.0XZW
+;CHECK: EXPORT T{{[0-9]}}.XYZW
+;CHECK: EXPORT T{{[0-9]}}.YX00
+;CHECK: EXPORT T{{[0-9]}}.0000
+;CHECK: EXPORT T{{[0-9]}}.0000
+
+
+define void @main() #0 {
+main_body:
+ %0 = call float @llvm.R600.load.input(i32 4)
+ %1 = call float @llvm.R600.load.input(i32 5)
+ %2 = call float @llvm.R600.load.input(i32 6)
+ %3 = call float @llvm.R600.load.input(i32 7)
+ %4 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4)
+ %5 = extractelement <4 x float> %4, i32 0
+ %6 = fmul float %5, %0
+ %7 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4)
+ %8 = extractelement <4 x float> %7, i32 1
+ %9 = fmul float %8, %0
+ %10 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4)
+ %11 = extractelement <4 x float> %10, i32 2
+ %12 = fmul float %11, %0
+ %13 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4)
+ %14 = extractelement <4 x float> %13, i32 3
+ %15 = fmul float %14, %0
+ %16 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 5)
+ %17 = extractelement <4 x float> %16, i32 0
+ %18 = fmul float %17, %1
+ %19 = fadd float %18, %6
+ %20 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 5)
+ %21 = extractelement <4 x float> %20, i32 1
+ %22 = fmul float %21, %1
+ %23 = fadd float %22, %9
+ %24 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 5)
+ %25 = extractelement <4 x float> %24, i32 2
+ %26 = fmul float %25, %1
+ %27 = fadd float %26, %12
+ %28 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 5)
+ %29 = extractelement <4 x float> %28, i32 3
+ %30 = fmul float %29, %1
+ %31 = fadd float %30, %15
+ %32 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 6)
+ %33 = extractelement <4 x float> %32, i32 0
+ %34 = fmul float %33, %2
+ %35 = fadd float %34, %19
+ %36 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 6)
+ %37 = extractelement <4 x float> %36, i32 1
+ %38 = fmul float %37, %2
+ %39 = fadd float %38, %23
+ %40 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 6)
+ %41 = extractelement <4 x float> %40, i32 2
+ %42 = fmul float %41, %2
+ %43 = fadd float %42, %27
+ %44 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 6)
+ %45 = extractelement <4 x float> %44, i32 3
+ %46 = fmul float %45, %2
+ %47 = fadd float %46, %31
+ %48 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 7)
+ %49 = extractelement <4 x float> %48, i32 0
+ %50 = fmul float %49, %3
+ %51 = fadd float %50, %35
+ %52 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 7)
+ %53 = extractelement <4 x float> %52, i32 1
+ %54 = fmul float %53, %3
+ %55 = fadd float %54, %39
+ %56 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 7)
+ %57 = extractelement <4 x float> %56, i32 2
+ %58 = fmul float %57, %3
+ %59 = fadd float %58, %43
+ %60 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 7)
+ %61 = extractelement <4 x float> %60, i32 3
+ %62 = fmul float %61, %3
+ %63 = fadd float %62, %47
+ %64 = load <4 x float> addrspace(8)* null
+ %65 = extractelement <4 x float> %64, i32 0
+ %66 = load <4 x float> addrspace(8)* null
+ %67 = extractelement <4 x float> %66, i32 1
+ %68 = load <4 x float> addrspace(8)* null
+ %69 = extractelement <4 x float> %68, i32 2
+ %70 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
+ %71 = extractelement <4 x float> %70, i32 0
+ %72 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
+ %73 = extractelement <4 x float> %72, i32 1
+ %74 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
+ %75 = extractelement <4 x float> %74, i32 2
+ %76 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 3)
+ %77 = extractelement <4 x float> %76, i32 0
+ %78 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 3)
+ %79 = extractelement <4 x float> %78, i32 1
+ %80 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 3)
+ %81 = extractelement <4 x float> %80, i32 2
+ %82 = insertelement <4 x float> undef, float %51, i32 0
+ %83 = insertelement <4 x float> %82, float %55, i32 1
+ %84 = insertelement <4 x float> %83, float %59, i32 2
+ %85 = insertelement <4 x float> %84, float %63, i32 3
+ call void @llvm.R600.store.swizzle(<4 x float> %85, i32 60, i32 1)
+ %86 = insertelement <4 x float> undef, float 0.000000e+00, i32 0
+ %87 = insertelement <4 x float> %86, float 0.000000e+00, i32 1
+ %88 = insertelement <4 x float> %87, float 0.000000e+00, i32 2
+ %89 = insertelement <4 x float> %88, float 0.000000e+00, i32 3
+ call void @llvm.R600.store.swizzle(<4 x float> %89, i32 0, i32 2)
+ %90 = insertelement <4 x float> undef, float 0.000000e+00, i32 0
+ %91 = insertelement <4 x float> %90, float 0.000000e+00, i32 1
+ %92 = insertelement <4 x float> %91, float 0.000000e+00, i32 2
+ %93 = insertelement <4 x float> %92, float 0.000000e+00, i32 3
+ call void @llvm.R600.store.swizzle(<4 x float> %93, i32 1, i32 2)
+ %94 = insertelement <4 x float> undef, float 0.000000e+00, i32 0
+ %95 = insertelement <4 x float> %94, float %65, i32 1
+ %96 = insertelement <4 x float> %95, float %67, i32 2
+ %97 = insertelement <4 x float> %96, float %69, i32 3
+ call void @llvm.R600.store.swizzle(<4 x float> %97, i32 2, i32 2)
+ %98 = insertelement <4 x float> undef, float %77, i32 0
+ %99 = insertelement <4 x float> %98, float %79, i32 1
+ %100 = insertelement <4 x float> %99, float %81, i32 2
+ %101 = insertelement <4 x float> %100, float %71, i32 3
+ call void @llvm.R600.store.swizzle(<4 x float> %101, i32 3, i32 2)
+ %102 = insertelement <4 x float> undef, float %73, i32 0
+ %103 = insertelement <4 x float> %102, float %75, i32 1
+ %104 = insertelement <4 x float> %103, float 0.000000e+00, i32 2
+ %105 = insertelement <4 x float> %104, float 0.000000e+00, i32 3
+ call void @llvm.R600.store.swizzle(<4 x float> %105, i32 4, i32 2)
+ %106 = insertelement <4 x float> undef, float 0.000000e+00, i32 0
+ %107 = insertelement <4 x float> %106, float 0.000000e+00, i32 1
+ %108 = insertelement <4 x float> %107, float 0.000000e+00, i32 2
+ %109 = insertelement <4 x float> %108, float 0.000000e+00, i32 3
+ call void @llvm.R600.store.swizzle(<4 x float> %109, i32 5, i32 2)
+ %110 = insertelement <4 x float> undef, float 0.000000e+00, i32 0
+ %111 = insertelement <4 x float> %110, float 0.000000e+00, i32 1
+ %112 = insertelement <4 x float> %111, float 0.000000e+00, i32 2
+ %113 = insertelement <4 x float> %112, float 0.000000e+00, i32 3
+ call void @llvm.R600.store.swizzle(<4 x float> %113, i32 6, i32 2)
+ ret void
+}
+
+; Function Attrs: readnone
+declare float @llvm.R600.load.input(i32) #1
+
+declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
+
+attributes #0 = { "ShaderType"="1" }
+attributes #1 = { readnone }
diff --git a/test/CodeGen/R600/swizzle-export.ll b/test/CodeGen/R600/swizzle-export.ll
index b2175af..02fe13a 100644
--- a/test/CodeGen/R600/swizzle-export.ll
+++ b/test/CodeGen/R600/swizzle-export.ll
@@ -93,7 +93,7 @@ main_body:
}
; EG-CHECK: @main2
-; EG-CHECK: T{{[0-9]+}}.ZXY0
+; EG-CHECK: T{{[0-9]+}}.YXZ0
define void @main2() #0 {
main_body: