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authorJuergen Ributzka <juergen@apple.com>2013-11-15 22:34:48 +0000
committerJuergen Ributzka <juergen@apple.com>2013-11-15 22:34:48 +0000
commit5a364c5561ec04e33a6f5d52c14f1bac6f247ea0 (patch)
tree2fcdad4351006993fd039cba47193d98cdfc5ae3 /tools/llvm-stress/llvm-stress.cpp
parent17d4ac8c461fb3c32483cf7a37bc52937caeb650 (diff)
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[weak vtables] Remove a bunch of weak vtables
This patch removes most of the trivial cases of weak vtables by pinning them to a single object file. Differential Revision: http://llvm-reviews.chandlerc.com/D2068 Reviewed by Andy git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194865 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'tools/llvm-stress/llvm-stress.cpp')
-rw-r--r--tools/llvm-stress/llvm-stress.cpp40
1 files changed, 39 insertions, 1 deletions
diff --git a/tools/llvm-stress/llvm-stress.cpp b/tools/llvm-stress/llvm-stress.cpp
index 15f7abf..d262a69 100644
--- a/tools/llvm-stress/llvm-stress.cpp
+++ b/tools/llvm-stress/llvm-stress.cpp
@@ -128,7 +128,7 @@ public:
BB(Block),PT(PT),Ran(R),Context(BB->getContext()) {}
/// virtual D'tor to silence warnings.
- virtual ~Modifier() {}
+ virtual ~Modifier();
/// Add a new instruction.
virtual void Act() = 0;
@@ -285,8 +285,11 @@ protected:
LLVMContext &Context;
};
+Modifier::~Modifier() {}
+
struct LoadModifier: public Modifier {
LoadModifier(BasicBlock *BB, PieceTable *PT, Random *R):Modifier(BB, PT, R) {}
+ virtual ~LoadModifier();
virtual void Act() {
// Try to use predefined pointers. If non exist, use undef pointer value;
Value *Ptr = getRandomPointerValue();
@@ -295,8 +298,11 @@ struct LoadModifier: public Modifier {
}
};
+LoadModifier::~LoadModifier() {}
+
struct StoreModifier: public Modifier {
StoreModifier(BasicBlock *BB, PieceTable *PT, Random *R):Modifier(BB, PT, R) {}
+ virtual ~StoreModifier();
virtual void Act() {
// Try to use predefined pointers. If non exist, use undef pointer value;
Value *Ptr = getRandomPointerValue();
@@ -313,8 +319,11 @@ struct StoreModifier: public Modifier {
}
};
+StoreModifier::~StoreModifier() {}
+
struct BinModifier: public Modifier {
BinModifier(BasicBlock *BB, PieceTable *PT, Random *R):Modifier(BB, PT, R) {}
+ virtual ~BinModifier();
virtual void Act() {
Value *Val0 = getRandomVal();
@@ -356,9 +365,13 @@ struct BinModifier: public Modifier {
}
};
+BinModifier::~BinModifier() {}
+
/// Generate constant values.
struct ConstModifier: public Modifier {
ConstModifier(BasicBlock *BB, PieceTable *PT, Random *R):Modifier(BB, PT, R) {}
+ virtual ~ConstModifier();
+
virtual void Act() {
Type *Ty = pickType();
@@ -403,8 +416,11 @@ struct ConstModifier: public Modifier {
}
};
+ConstModifier::~ConstModifier() {}
+
struct AllocaModifier: public Modifier {
AllocaModifier(BasicBlock *BB, PieceTable *PT, Random *R):Modifier(BB, PT, R){}
+ virtual ~AllocaModifier();
virtual void Act() {
Type *Tp = pickType();
@@ -412,9 +428,12 @@ struct AllocaModifier: public Modifier {
}
};
+AllocaModifier::~AllocaModifier() {}
+
struct ExtractElementModifier: public Modifier {
ExtractElementModifier(BasicBlock *BB, PieceTable *PT, Random *R):
Modifier(BB, PT, R) {}
+ virtual ~ExtractElementModifier();
virtual void Act() {
Value *Val0 = getRandomVectorValue();
@@ -426,8 +445,12 @@ struct ExtractElementModifier: public Modifier {
}
};
+ExtractElementModifier::~ExtractElementModifier() {}
+
struct ShuffModifier: public Modifier {
ShuffModifier(BasicBlock *BB, PieceTable *PT, Random *R):Modifier(BB, PT, R) {}
+ virtual ~ShuffModifier();
+
virtual void Act() {
Value *Val0 = getRandomVectorValue();
@@ -453,9 +476,12 @@ struct ShuffModifier: public Modifier {
}
};
+ShuffModifier::~ShuffModifier() {}
+
struct InsertElementModifier: public Modifier {
InsertElementModifier(BasicBlock *BB, PieceTable *PT, Random *R):
Modifier(BB, PT, R) {}
+ virtual ~InsertElementModifier();
virtual void Act() {
Value *Val0 = getRandomVectorValue();
@@ -470,8 +496,12 @@ struct InsertElementModifier: public Modifier {
};
+InsertElementModifier::~InsertElementModifier() {}
+
struct CastModifier: public Modifier {
CastModifier(BasicBlock *BB, PieceTable *PT, Random *R):Modifier(BB, PT, R) {}
+ virtual ~CastModifier();
+
virtual void Act() {
Value *V = getRandomVal();
@@ -555,9 +585,12 @@ struct CastModifier: public Modifier {
};
+CastModifier::~CastModifier() {}
+
struct SelectModifier: public Modifier {
SelectModifier(BasicBlock *BB, PieceTable *PT, Random *R):
Modifier(BB, PT, R) {}
+ virtual ~SelectModifier();
virtual void Act() {
// Try a bunch of different select configuration until a valid one is found.
@@ -579,9 +612,12 @@ struct SelectModifier: public Modifier {
}
};
+SelectModifier::~SelectModifier() {}
struct CmpModifier: public Modifier {
CmpModifier(BasicBlock *BB, PieceTable *PT, Random *R):Modifier(BB, PT, R) {}
+ virtual ~CmpModifier();
+
virtual void Act() {
Value *Val0 = getRandomVal();
@@ -607,6 +643,8 @@ struct CmpModifier: public Modifier {
}
};
+CmpModifier::~CmpModifier() {}
+
void FillFunction(Function *F, Random &R) {
// Create a legal entry block.
BasicBlock *BB = BasicBlock::Create(F->getContext(), "BB", F);