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-rw-r--r--include/llvm/CodeGen/MachineBasicBlock.h4
-rw-r--r--lib/CodeGen/BranchFolding.cpp8
2 files changed, 4 insertions, 8 deletions
diff --git a/include/llvm/CodeGen/MachineBasicBlock.h b/include/llvm/CodeGen/MachineBasicBlock.h
index ed2219b..1cb6e0b 100644
--- a/include/llvm/CodeGen/MachineBasicBlock.h
+++ b/include/llvm/CodeGen/MachineBasicBlock.h
@@ -165,10 +165,6 @@ public:
/// this basic block is entered via an exception handler.
void setIsLandingPad() { IsLandingPad = true; }
- /// isAccessable - Returns true if the block is alive. That is, if it has
- /// predecessors or is an eh landing pad.
- bool isAccessable() const { return !pred_empty() || isLandingPad(); }
-
// Code Layout methods.
/// moveBefore/moveAfter - move 'this' block before or after the specified
diff --git a/lib/CodeGen/BranchFolding.cpp b/lib/CodeGen/BranchFolding.cpp
index 6c04341..d6bedb8 100644
--- a/lib/CodeGen/BranchFolding.cpp
+++ b/lib/CodeGen/BranchFolding.cpp
@@ -67,7 +67,7 @@ FunctionPass *llvm::createBranchFoldingPass() { return new BranchFolder(); }
/// RemoveDeadBlock - Remove the specified dead machine basic block from the
/// function, updating the CFG.
void BranchFolder::RemoveDeadBlock(MachineBasicBlock *MBB) {
- assert(!MBB->isAccessable() && "MBB must be dead!");
+ assert(MBB->pred_empty() && "MBB must be dead!");
DOUT << "\nRemoving MBB: " << *MBB;
MachineFunction *MF = MBB->getParent();
@@ -440,7 +440,7 @@ bool BranchFolder::OptimizeBranches(MachineFunction &MF) {
OptimizeBlock(MBB);
// If it is dead, remove it.
- if (!MBB->isAccessable()) {
+ if (MBB->pred_empty()) {
RemoveDeadBlock(MBB);
MadeChange = true;
++NumDeadBlocks;
@@ -618,14 +618,14 @@ void BranchFolder::OptimizeBlock(MachineBasicBlock *MBB) {
// explicitly.
if (MBB->empty()) {
// Dead block? Leave for cleanup later.
- if (!MBB->isAccessable()) return;
+ if (MBB->pred_empty()) return;
if (FallThrough == MBB->getParent()->end()) {
// TODO: Simplify preds to not branch here if possible!
} else {
// Rewrite all predecessors of the old block to go to the fallthrough
// instead.
- while (MBB->isAccessable()) {
+ while (!MBB->pred_empty()) {
MachineBasicBlock *Pred = *(MBB->pred_end()-1);
ReplaceUsesOfBlockWith(Pred, MBB, FallThrough, TII);
}