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-rw-r--r--include/llvm/Analysis/DSGraph.h4
-rw-r--r--include/llvm/Analysis/DSGraphTraits.h4
-rw-r--r--include/llvm/Analysis/DSNode.h69
-rw-r--r--include/llvm/Analysis/DataStructure/DSGraph.h4
-rw-r--r--include/llvm/Analysis/DataStructure/DSGraphTraits.h4
-rw-r--r--include/llvm/Analysis/DataStructure/DSNode.h69
6 files changed, 114 insertions, 40 deletions
diff --git a/include/llvm/Analysis/DSGraph.h b/include/llvm/Analysis/DSGraph.h
index 1d6c073..c1f941c 100644
--- a/include/llvm/Analysis/DSGraph.h
+++ b/include/llvm/Analysis/DSGraph.h
@@ -137,9 +137,9 @@ public:
/// maskNodeTypes - Apply a mask to all of the node types in the graph. This
/// is useful for clearing out markers like Incomplete.
///
- void maskNodeTypes(unsigned char Mask) {
+ void maskNodeTypes(unsigned Mask) {
for (unsigned i = 0, e = Nodes.size(); i != e; ++i)
- Nodes[i]->NodeType &= Mask;
+ Nodes[i]->maskNodeTypes(Mask);
}
void maskIncompleteMarkers() { maskNodeTypes(~DSNode::Incomplete); }
diff --git a/include/llvm/Analysis/DSGraphTraits.h b/include/llvm/Analysis/DSGraphTraits.h
index 7a21919..95cbbd7 100644
--- a/include/llvm/Analysis/DSGraphTraits.h
+++ b/include/llvm/Analysis/DSGraphTraits.h
@@ -28,7 +28,7 @@ class DSNodeIterator : public forward_iterator<const DSNode, ptrdiff_t> {
DSNodeIterator(NodeTy *N, bool) : Node(N) { // Create end iterator
Offset = N->getNumLinks() << DS::PointerShift;
if (Offset == 0 && Node->getForwardNode() &&
- (Node->NodeType & DSNode::DEAD)) // Model Forward link
+ Node->isDeadNode()) // Model Forward link
Offset += DS::PointerSize;
}
public:
@@ -47,7 +47,7 @@ public:
}
pointer operator*() const {
- if (Node->NodeType & DSNode::DEAD)
+ if (Node->isDeadNode())
return Node->getForwardNode();
else
return Node->getLink(Offset).getNode();
diff --git a/include/llvm/Analysis/DSNode.h b/include/llvm/Analysis/DSNode.h
index b147077..c411824 100644
--- a/include/llvm/Analysis/DSNode.h
+++ b/include/llvm/Analysis/DSNode.h
@@ -69,24 +69,28 @@ public:
GlobalNode = 1 << 2, // This node was allocated by a global var decl
UnknownNode = 1 << 3, // This node points to unknown allocated memory
Incomplete = 1 << 4, // This node may not be complete
+
Modified = 1 << 5, // This node is modified in this context
Read = 1 << 6, // This node is read in this context
+
Array = 1 << 7, // This node is treated like an array
-#if 1
- DEAD = 1 << 8, // This node is dead and should not be pointed to
-#endif
+ MultiObject = 1 << 8, // This node represents > 1 object (may alias)
+ //#ifndef NDEBUG
+ DEAD = 1 << 9, // This node is dead and should not be pointed to
+ //#endif
Composition = AllocaNode | HeapNode | GlobalNode | UnknownNode,
};
/// NodeType - A union of the above bits. "Shadow" nodes do not add any flags
/// to the nodes in the data structure graph, so it is possible to have nodes
- /// with a value of 0 for their NodeType. Scalar and Alloca markers go away
- /// when function graphs are inlined.
+ /// with a value of 0 for their NodeType.
///
+private:
unsigned short NodeType;
+public:
- DSNode(unsigned NodeTy, const Type *T, DSGraph *G);
+ DSNode(const Type *T, DSGraph *G);
DSNode(const DSNode &, DSGraph *G);
~DSNode() {
@@ -122,14 +126,6 @@ public:
/// return the number of nodes forwarding over the node!
unsigned getNumReferrers() const { return NumReferrers; }
- /// isModified - Return true if this node may be modified in this context
- ///
- bool isModified() const { return (NodeType & Modified) != 0; }
-
- /// isRead - Return true if this node may be read in this context
- ///
- bool isRead() const { return (NodeType & Read) != 0; }
-
DSGraph *getParentGraph() const { return ParentGraph; }
void setParentGraph(DSGraph *G) { ParentGraph = G; }
@@ -234,7 +230,43 @@ public:
///
void addGlobal(GlobalValue *GV);
const std::vector<GlobalValue*> &getGlobals() const { return Globals; }
- std::vector<GlobalValue*> &getGlobals() { return Globals; }
+
+ /// maskNodeTypes - Apply a mask to the node types bitfield.
+ ///
+ void maskNodeTypes(unsigned Mask) {
+ NodeType &= Mask;
+ }
+
+ /// getNodeFlags - Return all of the flags set on the node. If the DEAD flag
+ /// is set, hide it from the caller.
+ unsigned getNodeFlags() const { return NodeType & ~DEAD; }
+
+ bool isAllocaNode() const { return NodeType & AllocaNode; }
+ bool isHeapNode() const { return NodeType & HeapNode; }
+ bool isGlobalNode() const { return NodeType & GlobalNode; }
+ bool isUnknownNode() const { return NodeType & UnknownNode; }
+
+ bool isModified() const { return NodeType & Modified; }
+ bool isRead() const { return NodeType & Read; }
+
+ bool isIncomplete() const { return NodeType & Incomplete; }
+ bool isMultiObject() const { return NodeType & MultiObject; }
+ bool isDeadNode() const { return NodeType & DEAD; }
+
+ DSNode *setAllocaNodeMarker() { return setCompositionMarker(AllocaNode); }
+ DSNode *setHeapNodeMarker() { return setCompositionMarker(HeapNode); }
+ DSNode *setGlobalNodeMarker() { return setCompositionMarker(GlobalNode); }
+ DSNode *setUnknownNodeMarker() { return setCompositionMarker(UnknownNode); }
+
+ DSNode *setIncompleteMarker() { NodeType |= Incomplete; return this; }
+ DSNode *setModifiedMarker() { NodeType |= Modified; return this; }
+ DSNode *setReadMarker() { NodeType |= Read; return this; }
+
+ void makeNodeDead() {
+ Globals.clear();
+ assert(hasNoReferrers() && "Dead node shouldn't have refs!");
+ NodeType = DEAD;
+ }
/// forwardNode - Mark this node as being obsolete, and all references to it
/// should be forwarded to the specified node and offset.
@@ -265,6 +297,12 @@ public:
private:
friend class DSNodeHandle;
+ DSNode *setCompositionMarker(unsigned Marker) {
+ if (NodeType & Composition) Marker |= MultiObject;
+ NodeType |= Marker;
+ return this;
+ }
+
// static mergeNodes - Helper for mergeWith()
static void MergeNodes(DSNodeHandle& CurNodeH, DSNodeHandle& NH);
};
@@ -295,7 +333,6 @@ inline void DSNodeHandle::setNode(DSNode *n) {
}
}
assert(!N || ((N->NodeType & DSNode::DEAD) == 0));
-
assert((!N || Offset < N->Size || (N->Size == 0 && Offset == 0) ||
!N->ForwardNH.isNull()) && "Node handle offset out of range!");
}
diff --git a/include/llvm/Analysis/DataStructure/DSGraph.h b/include/llvm/Analysis/DataStructure/DSGraph.h
index 1d6c073..c1f941c 100644
--- a/include/llvm/Analysis/DataStructure/DSGraph.h
+++ b/include/llvm/Analysis/DataStructure/DSGraph.h
@@ -137,9 +137,9 @@ public:
/// maskNodeTypes - Apply a mask to all of the node types in the graph. This
/// is useful for clearing out markers like Incomplete.
///
- void maskNodeTypes(unsigned char Mask) {
+ void maskNodeTypes(unsigned Mask) {
for (unsigned i = 0, e = Nodes.size(); i != e; ++i)
- Nodes[i]->NodeType &= Mask;
+ Nodes[i]->maskNodeTypes(Mask);
}
void maskIncompleteMarkers() { maskNodeTypes(~DSNode::Incomplete); }
diff --git a/include/llvm/Analysis/DataStructure/DSGraphTraits.h b/include/llvm/Analysis/DataStructure/DSGraphTraits.h
index 7a21919..95cbbd7 100644
--- a/include/llvm/Analysis/DataStructure/DSGraphTraits.h
+++ b/include/llvm/Analysis/DataStructure/DSGraphTraits.h
@@ -28,7 +28,7 @@ class DSNodeIterator : public forward_iterator<const DSNode, ptrdiff_t> {
DSNodeIterator(NodeTy *N, bool) : Node(N) { // Create end iterator
Offset = N->getNumLinks() << DS::PointerShift;
if (Offset == 0 && Node->getForwardNode() &&
- (Node->NodeType & DSNode::DEAD)) // Model Forward link
+ Node->isDeadNode()) // Model Forward link
Offset += DS::PointerSize;
}
public:
@@ -47,7 +47,7 @@ public:
}
pointer operator*() const {
- if (Node->NodeType & DSNode::DEAD)
+ if (Node->isDeadNode())
return Node->getForwardNode();
else
return Node->getLink(Offset).getNode();
diff --git a/include/llvm/Analysis/DataStructure/DSNode.h b/include/llvm/Analysis/DataStructure/DSNode.h
index b147077..c411824 100644
--- a/include/llvm/Analysis/DataStructure/DSNode.h
+++ b/include/llvm/Analysis/DataStructure/DSNode.h
@@ -69,24 +69,28 @@ public:
GlobalNode = 1 << 2, // This node was allocated by a global var decl
UnknownNode = 1 << 3, // This node points to unknown allocated memory
Incomplete = 1 << 4, // This node may not be complete
+
Modified = 1 << 5, // This node is modified in this context
Read = 1 << 6, // This node is read in this context
+
Array = 1 << 7, // This node is treated like an array
-#if 1
- DEAD = 1 << 8, // This node is dead and should not be pointed to
-#endif
+ MultiObject = 1 << 8, // This node represents > 1 object (may alias)
+ //#ifndef NDEBUG
+ DEAD = 1 << 9, // This node is dead and should not be pointed to
+ //#endif
Composition = AllocaNode | HeapNode | GlobalNode | UnknownNode,
};
/// NodeType - A union of the above bits. "Shadow" nodes do not add any flags
/// to the nodes in the data structure graph, so it is possible to have nodes
- /// with a value of 0 for their NodeType. Scalar and Alloca markers go away
- /// when function graphs are inlined.
+ /// with a value of 0 for their NodeType.
///
+private:
unsigned short NodeType;
+public:
- DSNode(unsigned NodeTy, const Type *T, DSGraph *G);
+ DSNode(const Type *T, DSGraph *G);
DSNode(const DSNode &, DSGraph *G);
~DSNode() {
@@ -122,14 +126,6 @@ public:
/// return the number of nodes forwarding over the node!
unsigned getNumReferrers() const { return NumReferrers; }
- /// isModified - Return true if this node may be modified in this context
- ///
- bool isModified() const { return (NodeType & Modified) != 0; }
-
- /// isRead - Return true if this node may be read in this context
- ///
- bool isRead() const { return (NodeType & Read) != 0; }
-
DSGraph *getParentGraph() const { return ParentGraph; }
void setParentGraph(DSGraph *G) { ParentGraph = G; }
@@ -234,7 +230,43 @@ public:
///
void addGlobal(GlobalValue *GV);
const std::vector<GlobalValue*> &getGlobals() const { return Globals; }
- std::vector<GlobalValue*> &getGlobals() { return Globals; }
+
+ /// maskNodeTypes - Apply a mask to the node types bitfield.
+ ///
+ void maskNodeTypes(unsigned Mask) {
+ NodeType &= Mask;
+ }
+
+ /// getNodeFlags - Return all of the flags set on the node. If the DEAD flag
+ /// is set, hide it from the caller.
+ unsigned getNodeFlags() const { return NodeType & ~DEAD; }
+
+ bool isAllocaNode() const { return NodeType & AllocaNode; }
+ bool isHeapNode() const { return NodeType & HeapNode; }
+ bool isGlobalNode() const { return NodeType & GlobalNode; }
+ bool isUnknownNode() const { return NodeType & UnknownNode; }
+
+ bool isModified() const { return NodeType & Modified; }
+ bool isRead() const { return NodeType & Read; }
+
+ bool isIncomplete() const { return NodeType & Incomplete; }
+ bool isMultiObject() const { return NodeType & MultiObject; }
+ bool isDeadNode() const { return NodeType & DEAD; }
+
+ DSNode *setAllocaNodeMarker() { return setCompositionMarker(AllocaNode); }
+ DSNode *setHeapNodeMarker() { return setCompositionMarker(HeapNode); }
+ DSNode *setGlobalNodeMarker() { return setCompositionMarker(GlobalNode); }
+ DSNode *setUnknownNodeMarker() { return setCompositionMarker(UnknownNode); }
+
+ DSNode *setIncompleteMarker() { NodeType |= Incomplete; return this; }
+ DSNode *setModifiedMarker() { NodeType |= Modified; return this; }
+ DSNode *setReadMarker() { NodeType |= Read; return this; }
+
+ void makeNodeDead() {
+ Globals.clear();
+ assert(hasNoReferrers() && "Dead node shouldn't have refs!");
+ NodeType = DEAD;
+ }
/// forwardNode - Mark this node as being obsolete, and all references to it
/// should be forwarded to the specified node and offset.
@@ -265,6 +297,12 @@ public:
private:
friend class DSNodeHandle;
+ DSNode *setCompositionMarker(unsigned Marker) {
+ if (NodeType & Composition) Marker |= MultiObject;
+ NodeType |= Marker;
+ return this;
+ }
+
// static mergeNodes - Helper for mergeWith()
static void MergeNodes(DSNodeHandle& CurNodeH, DSNodeHandle& NH);
};
@@ -295,7 +333,6 @@ inline void DSNodeHandle::setNode(DSNode *n) {
}
}
assert(!N || ((N->NodeType & DSNode::DEAD) == 0));
-
assert((!N || Offset < N->Size || (N->Size == 0 && Offset == 0) ||
!N->ForwardNH.isNull()) && "Node handle offset out of range!");
}