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-rw-r--r--docs/LangRef.html22
-rw-r--r--include/llvm/DerivedTypes.h67
-rw-r--r--lib/VMCore/Type.cpp46
3 files changed, 105 insertions, 30 deletions
diff --git a/docs/LangRef.html b/docs/LangRef.html
index b20f085..8190e7d 100644
--- a/docs/LangRef.html
+++ b/docs/LangRef.html
@@ -2031,20 +2031,22 @@ in signal handlers).</p>
<p>Structures may optionally be "packed" structures, which indicate that the
alignment of the struct is one byte, and that there is no padding between
- the elements. In non-packed structs, padding between field types is defined
- by the target data string to match the underlying processor.</p>
-
-<p>Structures can either be "anonymous" or "named". An anonymous structure is
- defined inline with other types (e.g. <tt>{i32, i32}*</tt>) and a named types
- are always defined at the top level with a name. Anonmyous types are uniqued
- by their contents and can never be recursive since there is no way to write
- one. Named types can be recursive.
+ the elements. In non-packed structs, padding between field types is inserted
+ as defined by the TargetData string in the module, which is required to match
+ what the underlying processor expects.</p>
+
+<p>Structures can either be "literal" or "identified". A literal structure is
+ defined inline with other types (e.g. <tt>{i32, i32}*</tt>) whereas identified
+ types are always defined at the top level with a name. Literal types are
+ uniqued by their contents and can never be recursive or opaque since there is
+ no way to write one. Named types can be recursive, can be opaqued, and are
+ never uniqued.
</p>
<h5>Syntax:</h5>
<pre>
- %T1 = type { &lt;type list&gt; } <i>; Named normal struct type</i>
- %T2 = type &lt;{ &lt;type list&gt; }&gt; <i>; Named packed struct type</i>
+ %T1 = type { &lt;type list&gt; } <i>; Identified normal struct type</i>
+ %T2 = type &lt;{ &lt;type list&gt; }&gt; <i>; Identified packed struct type</i>
</pre>
<h5>Examples:</h5>
diff --git a/include/llvm/DerivedTypes.h b/include/llvm/DerivedTypes.h
index f90eb42..ff5ee65 100644
--- a/include/llvm/DerivedTypes.h
+++ b/include/llvm/DerivedTypes.h
@@ -166,10 +166,25 @@ public:
};
-/// StructType - Class to represent struct types, both normal and packed.
-/// Besides being optionally packed, structs can be either "anonymous" or may
-/// have an identity. Anonymous structs are uniqued by structural equivalence,
-/// but types are each unique when created, and optionally have a name.
+/// StructType - Class to represent struct types. There are two different kinds
+/// of struct types: Literal structs and Identified structs.
+///
+/// Literal struct types (e.g. { i32, i32 }) are uniqued structurally, and must
+/// always have a body when created. You can get one of these by using one of
+/// the StructType::get() forms.
+///
+/// Identified structs (e.g. %foo or %42) may optionally have a name and are not
+/// uniqued. The names for identified structs are managed at the LLVMContext
+/// level, so there can only be a single identified struct with a given name in
+/// a particular LLVMContext. Identified structs may also optionally be opaque
+/// (have no body specified). You get one of these by using one of the
+/// StructType::create() forms.
+///
+/// Independent of what kind of struct you have, the body of a struct type are
+/// laid out in memory consequtively with the elements directly one after the
+/// other (if the struct is packed) or (if not packed) with padding between the
+/// elements as defined by TargetData (which is required to match what the code
+/// generator for a target expects).
///
class StructType : public CompositeType {
StructType(const StructType &); // Do not implement
@@ -180,13 +195,13 @@ class StructType : public CompositeType {
// This is the contents of the SubClassData field.
SCDB_HasBody = 1,
SCDB_Packed = 2,
- SCDB_IsAnonymous = 4
+ SCDB_IsLiteral = 4
};
/// SymbolTableEntry - For a named struct that actually has a name, this is a
/// pointer to the symbol table entry (maintained by LLVMContext) for the
- /// struct. This is null if the type is an anonymous struct or if it is
- /// a named type that has an empty name.
+ /// struct. This is null if the type is an literal struct or if it is
+ /// a identified type that has an empty name.
///
void *SymbolTableEntry;
public:
@@ -194,10 +209,26 @@ public:
delete [] ContainedTys; // Delete the body.
}
- /// StructType::createNamed - This creates a named struct with no body
- /// specified. If the name is empty, it creates an unnamed struct, which has
- /// a unique identity but no actual name.
- static StructType *createNamed(LLVMContext &Context, StringRef Name);
+ /// StructType::create - This creates an identified struct.
+ static StructType *create(LLVMContext &Context, StringRef Name);
+ static StructType *create(LLVMContext &Context);
+
+ static StructType *create(ArrayRef<Type*> Elements,
+ StringRef Name,
+ bool isPacked = false);
+ static StructType *create(ArrayRef<Type*> Elements);
+ static StructType *create(LLVMContext &Context,
+ ArrayRef<Type*> Elements,
+ StringRef Name,
+ bool isPacked = false);
+ static StructType *create(LLVMContext &Context, ArrayRef<Type*> Elements);
+ static StructType *create(StringRef Name, Type *elt1, ...) END_WITH_NULL;
+
+
+ // FIXME: Remove these.
+ bool isAnonymous() const {return (getSubclassData() & SCDB_IsLiteral) != 0;}
+ static StructType *createNamed(LLVMContext &Context,
+ StringRef Name);
static StructType *createNamed(StringRef Name, ArrayRef<Type*> Elements,
bool isPacked = false);
@@ -207,7 +238,7 @@ public:
static StructType *createNamed(StringRef Name, Type *elt1, ...) END_WITH_NULL;
/// StructType::get - This static method is the primary way to create a
- /// StructType.
+ /// literal StructType.
static StructType *get(LLVMContext &Context, ArrayRef<Type*> Elements,
bool isPacked = false);
@@ -223,9 +254,9 @@ public:
bool isPacked() const { return (getSubclassData() & SCDB_Packed) != 0; }
- /// isAnonymous - Return true if this type is uniqued by structural
- /// equivalence, false if it has an identity.
- bool isAnonymous() const {return (getSubclassData() & SCDB_IsAnonymous) != 0;}
+ /// isLiteral - Return true if this type is uniqued by structural
+ /// equivalence, false if it is a struct definition.
+ bool isLiteral() const {return (getSubclassData() & SCDB_IsLiteral) != 0;}
/// isOpaque - Return true if this is a type with an identity that has no body
/// specified yet. These prints as 'opaque' in .ll files.
@@ -236,15 +267,15 @@ public:
/// getName - Return the name for this struct type if it has an identity.
/// This may return an empty string for an unnamed struct type. Do not call
- /// this on an anonymous type.
+ /// this on an literal type.
StringRef getName() const;
/// setName - Change the name of this type to the specified name, or to a name
- /// with a suffix if there is a collision. Do not call this on an anonymous
+ /// with a suffix if there is a collision. Do not call this on an literal
/// type.
void setName(StringRef Name);
- /// setBody - Specify a body for an opaque type.
+ /// setBody - Specify a body for an opaque identified type.
void setBody(ArrayRef<Type*> Elements, bool isPacked = false);
void setBody(Type *elt1, ...) END_WITH_NULL;
diff --git a/lib/VMCore/Type.cpp b/lib/VMCore/Type.cpp
index bf8af07..f7ba596 100644
--- a/lib/VMCore/Type.cpp
+++ b/lib/VMCore/Type.cpp
@@ -392,7 +392,7 @@ StructType *StructType::get(LLVMContext &Context, ArrayRef<Type*> ETypes,
// Value not found. Create a new type!
ST = new (Context.pImpl->TypeAllocator) StructType(Context);
- ST->setSubclassData(SCDB_IsAnonymous); // Anonymous struct.
+ ST->setSubclassData(SCDB_IsLiteral); // Literal struct.
ST->setBody(ETypes, isPacked);
return ST;
}
@@ -478,6 +478,48 @@ StructType *StructType::get(Type *type, ...) {
return llvm::StructType::get(Ctx, StructFields);
}
+StructType *StructType::create(LLVMContext &Context, ArrayRef<Type*> Elements,
+ StringRef Name, bool isPacked) {
+ StructType *ST = createNamed(Context, Name);
+ ST->setBody(Elements, isPacked);
+ return ST;
+}
+
+StructType *StructType::create(LLVMContext &Context, ArrayRef<Type*> Elements) {
+ return create(Context, Elements, StringRef());
+}
+
+
+StructType *StructType::create(ArrayRef<Type*> Elements, StringRef Name,
+ bool isPacked) {
+ assert(!Elements.empty() &&
+ "This method may not be invoked with an empty list");
+ return create(Elements[0]->getContext(), Elements, Name, isPacked);
+}
+
+StructType *StructType::create(ArrayRef<Type*> Elements) {
+ assert(!Elements.empty() &&
+ "This method may not be invoked with an empty list");
+ return create(Elements[0]->getContext(), Elements, StringRef());
+}
+
+StructType *StructType::create(StringRef Name, Type *type, ...) {
+ assert(type != 0 && "Cannot create a struct type with no elements with this");
+ LLVMContext &Ctx = type->getContext();
+ va_list ap;
+ SmallVector<llvm::Type*, 8> StructFields;
+ va_start(ap, type);
+ while (type) {
+ StructFields.push_back(type);
+ type = va_arg(ap, llvm::Type*);
+ }
+ return llvm::StructType::create(Ctx, StructFields, Name);
+}
+
+
+
+
+
StructType *StructType::createNamed(LLVMContext &Context, StringRef Name,
ArrayRef<Type*> Elements, bool isPacked) {
StructType *ST = createNamed(Context, Name);
@@ -506,7 +548,7 @@ StructType *StructType::createNamed(StringRef Name, Type *type, ...) {
}
StringRef StructType::getName() const {
- assert(!isAnonymous() && "Anonymous structs never have names");
+ assert(!isLiteral() && "Literal structs never have names");
if (SymbolTableEntry == 0) return StringRef();
return ((StringMapEntry<StructType*> *)SymbolTableEntry)->getKey();