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-rw-r--r--include/llvm/CodeGen/StackSlots.h16
-rw-r--r--lib/Target/SparcV9/SparcV9StackSlots.cpp41
2 files changed, 57 insertions, 0 deletions
diff --git a/include/llvm/CodeGen/StackSlots.h b/include/llvm/CodeGen/StackSlots.h
new file mode 100644
index 0000000..a8b69bb
--- /dev/null
+++ b/include/llvm/CodeGen/StackSlots.h
@@ -0,0 +1,16 @@
+//===-- llvm/CodeGen/StackSots.h -------------------------------*- C++ -*--===//
+//
+// External interface to stack-slots pass that enters 2 empty slots
+// at the top of each function stack
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_CODEGEN_STACKSLOTS_H
+#define LLVM_CODEGEN_STACKSLOTS_H
+
+class TargetMachine;
+class Pass;
+
+Pass *createStackSlotsPass(TargetMachine &Target);
+
+#endif
diff --git a/lib/Target/SparcV9/SparcV9StackSlots.cpp b/lib/Target/SparcV9/SparcV9StackSlots.cpp
new file mode 100644
index 0000000..053d501
--- /dev/null
+++ b/lib/Target/SparcV9/SparcV9StackSlots.cpp
@@ -0,0 +1,41 @@
+//===- StackSlots.cpp - Specialize LLVM code for target machine ---------===//
+//
+// This pass adds 2 empty slots at the top of function stack.
+// These two slots are later used during code reoptimization
+// for spilling the resgiter values when rewriting branches.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Target/TargetMachine.h"
+#include "llvm/Target/MachineInstrInfo.h"
+#include "llvm/Constants.h"
+#include "llvm/Function.h"
+#include "llvm/DerivedTypes.h"
+#include "llvm/Pass.h"
+#include "llvm/CodeGen/MachineCodeForMethod.h"
+
+using std::map;
+using std::cerr;
+
+
+class StackSlots : public FunctionPass{
+private:
+ const TargetMachine ⌖
+public:
+ StackSlots (const TargetMachine &T): target(T) {}
+
+ bool runOnFunction(Function &F) {
+ Value *v = ConstantSInt::get(Type::IntTy,0);
+ MachineCodeForMethod &mcInfo = MachineCodeForMethod::get(&F);
+ mcInfo.allocateLocalVar
+ (target, v, 2*target.DataLayout.getTypeSize(PointerType::get(Type::IntTy)));
+
+ return true;
+ }
+};
+
+
+Pass* createStackSlotsPass(TargetMachine &T){
+ return new StackSlots(T);
+}
+