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-rw-r--r--include/llvm/CodeGen/ScheduleDAG.h127
-rw-r--r--lib/CodeGen/SelectionDAG/ScheduleDAG.cpp182
-rw-r--r--lib/CodeGen/SelectionDAG/ScheduleDAGList.cpp52
-rw-r--r--lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp469
-rw-r--r--lib/CodeGen/SelectionDAG/ScheduleDAGSimple.cpp4
-rw-r--r--lib/CodeGen/SelectionDAG/SelectionDAGPrinter.cpp2
6 files changed, 658 insertions, 178 deletions
diff --git a/include/llvm/CodeGen/ScheduleDAG.h b/include/llvm/CodeGen/ScheduleDAG.h
index 17938d7..ad44b24 100644
--- a/include/llvm/CodeGen/ScheduleDAG.h
+++ b/include/llvm/CodeGen/ScheduleDAG.h
@@ -79,12 +79,13 @@ namespace llvm {
/// SDep - Scheduling dependency. It keeps track of dependent nodes,
/// cost of the depdenency, etc.
struct SDep {
- SUnit *Dep; // Dependent - either a predecessor or a successor.
- bool isCtrl; // True iff it's a control dependency.
- unsigned PhyReg; // If non-zero, this dep is a phy register dependency.
- int Cost; // Cost of the dependency.
- SDep(SUnit *d, bool c, unsigned r, int t)
- : Dep(d), isCtrl(c), PhyReg(r), Cost(t) {}
+ SUnit *Dep; // Dependent - either a predecessor or a successor.
+ unsigned Reg; // If non-zero, this dep is a phy register dependency.
+ int Cost; // Cost of the dependency.
+ bool isCtrl : 1; // True iff it's a control dependency.
+ bool isSpecial : 1; // True iff it's a special ctrl dep added during sched.
+ SDep(SUnit *d, unsigned r, int t, bool c, bool s)
+ : Dep(d), Reg(r), Cost(t), isCtrl(c), isSpecial(s) {}
};
/// SUnit - Scheduling unit. It's an wrapper around either a single SDNode or
@@ -92,6 +93,8 @@ namespace llvm {
struct SUnit {
SDNode *Node; // Representative node.
SmallVector<SDNode*,4> FlaggedNodes;// All nodes flagged to Node.
+ unsigned InstanceNo; // Instance#. One SDNode can be multiple
+ // SUnit due to cloning.
// Preds/Succs - The SUnits before/after us in the graph. The boolean value
// is true if the edge is a token chain edge, false if it is a value edge.
@@ -103,6 +106,8 @@ namespace llvm {
typedef SmallVector<SDep, 4>::const_iterator const_pred_iterator;
typedef SmallVector<SDep, 4>::const_iterator const_succ_iterator;
+ unsigned NodeNum; // Entry # of node in the node vector.
+ unsigned short Latency; // Node latency.
short NumPreds; // # of preds.
short NumSuccs; // # of sucss.
short NumPredsLeft; // # of preds not scheduled.
@@ -111,42 +116,94 @@ namespace llvm {
short NumChainSuccsLeft; // # of chain succs not scheduled.
bool isTwoAddress : 1; // Is a two-address instruction.
bool isCommutable : 1; // Is a commutable instruction.
+ bool hasImplicitDefs : 1; // Has implicit physical reg defs.
bool isPending : 1; // True once pending.
bool isAvailable : 1; // True once available.
bool isScheduled : 1; // True once scheduled.
- unsigned short Latency; // Node latency.
unsigned CycleBound; // Upper/lower cycle to be scheduled at.
unsigned Cycle; // Once scheduled, the cycle of the op.
unsigned Depth; // Node depth;
unsigned Height; // Node height;
- unsigned NodeNum; // Entry # of node in the node vector.
SUnit(SDNode *node, unsigned nodenum)
- : Node(node), NumPreds(0), NumSuccs(0), NumPredsLeft(0), NumSuccsLeft(0),
+ : Node(node), InstanceNo(0), NodeNum(nodenum), Latency(0),
+ NumPreds(0), NumSuccs(0), NumPredsLeft(0), NumSuccsLeft(0),
NumChainPredsLeft(0), NumChainSuccsLeft(0),
- isTwoAddress(false), isCommutable(false),
+ isTwoAddress(false), isCommutable(false), hasImplicitDefs(false),
isPending(false), isAvailable(false), isScheduled(false),
- Latency(0), CycleBound(0), Cycle(0), Depth(0), Height(0),
- NodeNum(nodenum) {}
-
+ CycleBound(0), Cycle(0), Depth(0), Height(0) {}
+
/// addPred - This adds the specified node as a pred of the current node if
/// not already. This returns true if this is a new pred.
- bool addPred(SUnit *N, bool isCtrl, unsigned PhyReg = 0, int Cost = 1) {
+ bool addPred(SUnit *N, bool isCtrl, bool isSpecial,
+ unsigned PhyReg = 0, int Cost = 1) {
for (unsigned i = 0, e = Preds.size(); i != e; ++i)
- if (Preds[i].Dep == N && Preds[i].isCtrl == isCtrl)
+ if (Preds[i].Dep == N &&
+ Preds[i].isCtrl == isCtrl && Preds[i].isSpecial == isSpecial)
return false;
- Preds.push_back(SDep(N, isCtrl, PhyReg, Cost));
+ Preds.push_back(SDep(N, PhyReg, Cost, isCtrl, isSpecial));
+ N->Succs.push_back(SDep(this, PhyReg, Cost, isCtrl, isSpecial));
+ if (isCtrl) {
+ if (!N->isScheduled)
+ ++NumChainPredsLeft;
+ if (!isScheduled)
+ ++N->NumChainSuccsLeft;
+ } else {
+ ++NumPreds;
+ ++N->NumSuccs;
+ if (!N->isScheduled)
+ ++NumPredsLeft;
+ if (!isScheduled)
+ ++N->NumSuccsLeft;
+ }
return true;
}
- /// addSucc - This adds the specified node as a succ of the current node if
- /// not already. This returns true if this is a new succ.
- bool addSucc(SUnit *N, bool isCtrl, unsigned PhyReg = 0, int Cost = 1) {
+ bool removePred(SUnit *N, bool isCtrl, bool isSpecial) {
+ for (SmallVector<SDep, 4>::iterator I = Preds.begin(), E = Preds.end();
+ I != E; ++I)
+ if (I->Dep == N && I->isCtrl == isCtrl && I->isSpecial == isSpecial) {
+ bool FoundSucc = false;
+ for (SmallVector<SDep, 4>::iterator II = N->Succs.begin(),
+ EE = N->Succs.end(); II != EE; ++II)
+ if (II->Dep == this &&
+ II->isCtrl == isCtrl && II->isSpecial == isSpecial) {
+ FoundSucc = true;
+ N->Succs.erase(II);
+ break;
+ }
+ assert(FoundSucc && "Mismatching preds / succs lists!");
+ Preds.erase(I);
+ if (isCtrl) {
+ if (!N->isScheduled)
+ --NumChainPredsLeft;
+ if (!isScheduled)
+ --NumChainSuccsLeft;
+ } else {
+ --NumPreds;
+ --N->NumSuccs;
+ if (!N->isScheduled)
+ --NumPredsLeft;
+ if (!isScheduled)
+ --N->NumSuccsLeft;
+ }
+ return true;
+ }
+ return false;
+ }
+
+ bool isPred(SUnit *N) {
+ for (unsigned i = 0, e = Preds.size(); i != e; ++i)
+ if (Preds[i].Dep == N)
+ return true;
+ return false;
+ }
+
+ bool isSucc(SUnit *N) {
for (unsigned i = 0, e = Succs.size(); i != e; ++i)
- if (Succs[i].Dep == N && Succs[i].isCtrl == isCtrl)
- return false;
- Succs.push_back(SDep(N, isCtrl, PhyReg, Cost));
- return true;
+ if (Succs[i].Dep == N)
+ return true;
+ return false;
}
void dump(const SelectionDAG *G) const;
@@ -165,20 +222,27 @@ namespace llvm {
public:
virtual ~SchedulingPriorityQueue() {}
- virtual void initNodes(DenseMap<SDNode*, SUnit*> &SUMap,
+ virtual void initNodes(DenseMap<SDNode*, std::vector<SUnit*> > &SUMap,
std::vector<SUnit> &SUnits) = 0;
+ virtual void addNode(const SUnit *SU) = 0;
+ virtual void updateNode(const SUnit *SU) = 0;
virtual void releaseState() = 0;
-
+
+ virtual unsigned size() const = 0;
virtual bool empty() const = 0;
virtual void push(SUnit *U) = 0;
virtual void push_all(const std::vector<SUnit *> &Nodes) = 0;
virtual SUnit *pop() = 0;
+ virtual void remove(SUnit *SU) = 0;
+
/// ScheduledNode - As each node is scheduled, this method is invoked. This
/// allows the priority function to adjust the priority of node that have
/// already been emitted.
virtual void ScheduledNode(SUnit *Node) {}
+
+ virtual void UnscheduledNode(SUnit *Node) {}
};
class ScheduleDAG {
@@ -192,7 +256,8 @@ namespace llvm {
MachineConstantPool *ConstPool; // Target constant pool
std::vector<SUnit*> Sequence; // The schedule. Null SUnit*'s
// represent noop instructions.
- DenseMap<SDNode*, SUnit*> SUnitMap; // SDNode to SUnit mapping (n -> 1).
+ DenseMap<SDNode*, std::vector<SUnit*> > SUnitMap;
+ // SDNode to SUnit mapping (n -> n).
std::vector<SUnit> SUnits; // The scheduling units.
SmallSet<SDNode*, 16> CommuteSet; // Nodes the should be commuted.
@@ -232,6 +297,10 @@ namespace llvm {
return &SUnits.back();
}
+ /// Clone - Creates a clone of the specified SUnit. It does not copy the
+ /// predecessors / successors info nor the temporary scheduling states.
+ SUnit *Clone(SUnit *N);
+
/// BuildSchedUnits - Build SUnits from the selection dag that we are input.
/// This SUnit graph is similar to the SelectionDAG, but represents flagged
/// together nodes with a single SUnit.
@@ -256,7 +325,8 @@ namespace llvm {
/// VRBaseMap contains, for each already emitted node, the first virtual
/// register number for the results of the node.
///
- void EmitNode(SDNode *Node, DenseMap<SDOperand, unsigned> &VRBaseMap);
+ void EmitNode(SDNode *Node, unsigned InstNo,
+ DenseMap<SDOperand, unsigned> &VRBaseMap);
/// EmitNoop - Emit a noop instruction.
///
@@ -264,7 +334,8 @@ namespace llvm {
/// EmitCopyFromReg - Generate machine code for an CopyFromReg node or an
/// implicit physical register output.
- void EmitCopyFromReg(SDNode *Node, unsigned ResNo, unsigned SrcReg,
+ void EmitCopyFromReg(SDNode *Node, unsigned ResNo, unsigned InstNo,
+ unsigned SrcReg,
DenseMap<SDOperand, unsigned> &VRBaseMap);
void CreateVirtualRegisters(SDNode *Node, MachineInstr *MI,
diff --git a/lib/CodeGen/SelectionDAG/ScheduleDAG.cpp b/lib/CodeGen/SelectionDAG/ScheduleDAG.cpp
index 1346595..b775122 100644
--- a/lib/CodeGen/SelectionDAG/ScheduleDAG.cpp
+++ b/lib/CodeGen/SelectionDAG/ScheduleDAG.cpp
@@ -27,6 +27,65 @@
#include "llvm/Support/MathExtras.h"
using namespace llvm;
+
+/// getPhysicalRegisterRegClass - Returns the Register Class of a physical
+/// register.
+static const TargetRegisterClass *getPhysicalRegisterRegClass(
+ const MRegisterInfo *MRI,
+ MVT::ValueType VT,
+ unsigned reg) {
+ assert(MRegisterInfo::isPhysicalRegister(reg) &&
+ "reg must be a physical register");
+ // Pick the register class of the right type that contains this physreg.
+ for (MRegisterInfo::regclass_iterator I = MRI->regclass_begin(),
+ E = MRI->regclass_end(); I != E; ++I)
+ if ((*I)->hasType(VT) && (*I)->contains(reg))
+ return *I;
+ assert(false && "Couldn't find the register class");
+ return 0;
+}
+
+
+/// CheckForPhysRegDependency - Check if the dependency between def and use of
+/// a specified operand is a physical register dependency. If so, returns the
+/// register and the cost of copying the register.
+static void CheckForPhysRegDependency(SDNode *Def, SDNode *Use, unsigned Op,
+ const MRegisterInfo *MRI,
+ const TargetInstrInfo *TII,
+ unsigned &PhysReg, int &Cost) {
+ if (Op != 2 || Use->getOpcode() != ISD::CopyToReg)
+ return;
+
+ unsigned Reg = cast<RegisterSDNode>(Use->getOperand(1))->getReg();
+ if (MRegisterInfo::isVirtualRegister(Reg))
+ return;
+
+ unsigned ResNo = Use->getOperand(2).ResNo;
+ if (Def->isTargetOpcode()) {
+ const TargetInstrDescriptor &II = TII->get(Def->getTargetOpcode());
+ if (ResNo >= II.numDefs &&
+ II.ImplicitDefs[ResNo - II.numDefs] == Reg) {
+ PhysReg = Reg;
+ const TargetRegisterClass *RC =
+ getPhysicalRegisterRegClass(MRI, Def->getValueType(ResNo), Reg);
+ Cost = RC->getCopyCost();
+ }
+ }
+}
+
+SUnit *ScheduleDAG::Clone(SUnit *Old) {
+ SUnit *SU = NewSUnit(Old->Node);
+ for (unsigned i = 0, e = SU->FlaggedNodes.size(); i != e; ++i)
+ SU->FlaggedNodes.push_back(SU->FlaggedNodes[i]);
+ SU->InstanceNo = SUnitMap[Old->Node].size();
+ SU->Latency = Old->Latency;
+ SU->isTwoAddress = Old->isTwoAddress;
+ SU->isCommutable = Old->isCommutable;
+ SU->hasImplicitDefs = Old->hasImplicitDefs;
+ SUnitMap[Old->Node].push_back(SU);
+ return SU;
+}
+
/// BuildSchedUnits - Build SUnits from the selection dag that we are input.
/// This SUnit graph is similar to the SelectionDAG, but represents flagged
/// together nodes with a single SUnit.
@@ -44,7 +103,7 @@ void ScheduleDAG::BuildSchedUnits() {
continue;
// If this node has already been processed, stop now.
- if (SUnitMap[NI]) continue;
+ if (SUnitMap[NI].size()) continue;
SUnit *NodeSUnit = NewSUnit(NI);
@@ -59,7 +118,7 @@ void ScheduleDAG::BuildSchedUnits() {
do {
N = N->getOperand(N->getNumOperands()-1).Val;
NodeSUnit->FlaggedNodes.push_back(N);
- SUnitMap[N] = NodeSUnit;
+ SUnitMap[N].push_back(NodeSUnit);
} while (N->getNumOperands() &&
N->getOperand(N->getNumOperands()-1).getValueType()== MVT::Flag);
std::reverse(NodeSUnit->FlaggedNodes.begin(),
@@ -79,7 +138,7 @@ void ScheduleDAG::BuildSchedUnits() {
if (FlagVal.isOperand(*UI)) {
HasFlagUse = true;
NodeSUnit->FlaggedNodes.push_back(N);
- SUnitMap[N] = NodeSUnit;
+ SUnitMap[N].push_back(NodeSUnit);
N = *UI;
break;
}
@@ -89,7 +148,7 @@ void ScheduleDAG::BuildSchedUnits() {
// Now all flagged nodes are in FlaggedNodes and N is the bottom-most node.
// Update the SUnit
NodeSUnit->Node = N;
- SUnitMap[N] = NodeSUnit;
+ SUnitMap[N].push_back(NodeSUnit);
// Compute the latency for the node. We use the sum of the latencies for
// all nodes flagged together into this SUnit.
@@ -125,13 +184,16 @@ void ScheduleDAG::BuildSchedUnits() {
if (MainNode->isTargetOpcode()) {
unsigned Opc = MainNode->getTargetOpcode();
- for (unsigned i = 0, ee = TII->getNumOperands(Opc); i != ee; ++i) {
- if (TII->getOperandConstraint(Opc, i, TOI::TIED_TO) != -1) {
+ const TargetInstrDescriptor &TID = TII->get(Opc);
+ if (TID.ImplicitDefs)
+ SU->hasImplicitDefs = true;
+ for (unsigned i = 0; i != TID.numOperands; ++i) {
+ if (TID.getOperandConstraint(i, TOI::TIED_TO) != -1) {
SU->isTwoAddress = true;
break;
}
}
- if (TII->isCommutableInstr(Opc))
+ if (TID.Flags & M_COMMUTABLE)
SU->isCommutable = true;
}
@@ -141,34 +203,25 @@ void ScheduleDAG::BuildSchedUnits() {
for (unsigned n = 0, e = SU->FlaggedNodes.size(); n != e; ++n) {
SDNode *N = SU->FlaggedNodes[n];
+ if (N->isTargetOpcode() && TII->getImplicitDefs(N->getTargetOpcode()))
+ SU->hasImplicitDefs = true;
for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i) {
SDNode *OpN = N->getOperand(i).Val;
if (isPassiveNode(OpN)) continue; // Not scheduled.
- SUnit *OpSU = SUnitMap[OpN];
+ SUnit *OpSU = SUnitMap[OpN].front();
assert(OpSU && "Node has no SUnit!");
if (OpSU == SU) continue; // In the same group.
MVT::ValueType OpVT = N->getOperand(i).getValueType();
assert(OpVT != MVT::Flag && "Flagged nodes should be in same sunit!");
bool isChain = OpVT == MVT::Other;
-
- if (SU->addPred(OpSU, isChain)) {
- if (!isChain) {
- SU->NumPreds++;
- SU->NumPredsLeft++;
- } else {
- SU->NumChainPredsLeft++;
- }
- }
- if (OpSU->addSucc(SU, isChain)) {
- if (!isChain) {
- OpSU->NumSuccs++;
- OpSU->NumSuccsLeft++;
- } else {
- OpSU->NumChainSuccsLeft++;
- }
- }
+
+ unsigned PhysReg = 0;
+ int Cost = 1;
+ // Determine if this is a physical register dependency.
+ CheckForPhysRegDependency(OpN, N, i, MRI, TII, PhysReg, Cost);
+ SU->addPred(OpSU, isChain, false, PhysReg, Cost);
}
}
@@ -200,7 +253,7 @@ void ScheduleDAG::CalculateDepths() {
void ScheduleDAG::CalculateHeights() {
std::vector<std::pair<SUnit*, unsigned> > WorkList;
- SUnit *Root = SUnitMap[DAG.getRoot().Val];
+ SUnit *Root = SUnitMap[DAG.getRoot().Val].front();
WorkList.push_back(std::make_pair(Root, 0U));
while (!WorkList.empty()) {
@@ -254,27 +307,14 @@ static const TargetRegisterClass *getInstrOperandRegClass(
? TII->getPointerRegClass() : MRI->getRegClass(toi.RegClass);
}
-// Returns the Register Class of a physical register
-static const TargetRegisterClass *getPhysicalRegisterRegClass(
- const MRegisterInfo *MRI,
- MVT::ValueType VT,
- unsigned reg) {
- assert(MRegisterInfo::isPhysicalRegister(reg) &&
- "reg must be a physical register");
- // Pick the register class of the right type that contains this physreg.
- for (MRegisterInfo::regclass_iterator I = MRI->regclass_begin(),
- E = MRI->regclass_end(); I != E; ++I)
- if ((*I)->hasType(VT) && (*I)->contains(reg))
- return *I;
- assert(false && "Couldn't find the register class");
- return 0;
-}
-
-void ScheduleDAG::EmitCopyFromReg(SDNode *Node, unsigned ResNo, unsigned SrcReg,
+void ScheduleDAG::EmitCopyFromReg(SDNode *Node, unsigned ResNo,
+ unsigned InstanceNo, unsigned SrcReg,
DenseMap<SDOperand, unsigned> &VRBaseMap) {
unsigned VRBase = 0;
if (MRegisterInfo::isVirtualRegister(SrcReg)) {
// Just use the input register directly!
+ if (InstanceNo > 0)
+ VRBaseMap.erase(SDOperand(Node, ResNo));
bool isNew = VRBaseMap.insert(std::make_pair(SDOperand(Node,ResNo),SrcReg));
assert(isNew && "Node emitted out of order - early");
return;
@@ -282,32 +322,54 @@ void ScheduleDAG::EmitCopyFromReg(SDNode *Node, unsigned ResNo, unsigned SrcReg,
// If the node is only used by a CopyToReg and the dest reg is a vreg, use
// the CopyToReg'd destination register instead of creating a new vreg.
+ bool MatchReg = true;
for (SDNode::use_iterator UI = Node->use_begin(), E = Node->use_end();
UI != E; ++UI) {
SDNode *Use = *UI;
+ bool Match = true;
if (Use->getOpcode() == ISD::CopyToReg &&
Use->getOperand(2).Val == Node &&
Use->getOperand(2).ResNo == ResNo) {
unsigned DestReg = cast<RegisterSDNode>(Use->getOperand(1))->getReg();
if (MRegisterInfo::isVirtualRegister(DestReg)) {
VRBase = DestReg;
- break;
+ Match = false;
+ } else if (DestReg != SrcReg)
+ Match = false;
+ } else {
+ for (unsigned i = 0, e = Use->getNumOperands(); i != e; ++i) {
+ SDOperand Op = Use->getOperand(i);
+ if (Op.Val != Node)
+ continue;
+ MVT::ValueType VT = Node->getValueType(Op.ResNo);
+ if (VT != MVT::Other && VT != MVT::Flag)
+ Match = false;
}
}
+ MatchReg &= Match;
+ if (VRBase)
+ break;
}
- // Figure out the register class to create for the destreg.
const TargetRegisterClass *TRC = 0;
- if (VRBase) {
+ // Figure out the register class to create for the destreg.
+ if (VRBase)
TRC = RegMap->getRegClass(VRBase);
- } else {
+ else
TRC = getPhysicalRegisterRegClass(MRI, Node->getValueType(ResNo), SrcReg);
-
+
+ // If all uses are reading from the src physical register and copying the
+ // register is either impossible or very expensive, then don't create a copy.
+ if (MatchReg && TRC->getCopyCost() < 0) {
+ VRBase = SrcReg;
+ } else {
// Create the reg, emit the copy.
VRBase = RegMap->createVirtualRegister(TRC);
+ MRI->copyRegToReg(*BB, BB->end(), VRBase, SrcReg, TRC);
}
- MRI->copyRegToReg(*BB, BB->end(), VRBase, SrcReg, TRC);
+ if (InstanceNo > 0)
+ VRBaseMap.erase(SDOperand(Node, ResNo));
bool isNew = VRBaseMap.insert(std::make_pair(SDOperand(Node,ResNo), VRBase));
assert(isNew && "Node emitted out of order - early");
}
@@ -611,7 +673,7 @@ void ScheduleDAG::EmitSubregNode(SDNode *Node,
/// EmitNode - Generate machine code for an node and needed dependencies.
///
-void ScheduleDAG::EmitNode(SDNode *Node,
+void ScheduleDAG::EmitNode(SDNode *Node, unsigned InstanceNo,
DenseMap<SDOperand, unsigned> &VRBaseMap) {
// If machine instruction
if (Node->isTargetOpcode()) {
@@ -677,7 +739,7 @@ void ScheduleDAG::EmitNode(SDNode *Node,
for (unsigned i = II.numDefs; i < NumResults; ++i) {
unsigned Reg = II.ImplicitDefs[i - II.numDefs];
if (Node->hasAnyUseOfValue(i))
- EmitCopyFromReg(Node, i, Reg, VRBaseMap);
+ EmitCopyFromReg(Node, i, InstanceNo, Reg, VRBaseMap);
}
}
} else {
@@ -713,7 +775,7 @@ void ScheduleDAG::EmitNode(SDNode *Node,
}
case ISD::CopyFromReg: {
unsigned SrcReg = cast<RegisterSDNode>(Node->getOperand(1))->getReg();
- EmitCopyFromReg(Node, 0, SrcReg, VRBaseMap);
+ EmitCopyFromReg(Node, 0, InstanceNo, SrcReg, VRBaseMap);
break;
}
case ISD::INLINEASM: {
@@ -802,9 +864,9 @@ void ScheduleDAG::EmitSchedule() {
DenseMap<SDOperand, unsigned> VRBaseMap;
for (unsigned i = 0, e = Sequence.size(); i != e; i++) {
if (SUnit *SU = Sequence[i]) {
- for (unsigned j = 0, ee = SU->FlaggedNodes.size(); j != ee; j++)
- EmitNode(SU->FlaggedNodes[j], VRBaseMap);
- EmitNode(SU->Node, VRBaseMap);
+ for (unsigned j = 0, ee = SU->FlaggedNodes.size(); j != ee; ++j)
+ EmitNode(SU->FlaggedNodes[j], SU->InstanceNo, VRBaseMap);
+ EmitNode(SU->Node, SU->InstanceNo, VRBaseMap);
} else {
// Null SUnit* is a noop.
EmitNoop();
@@ -869,7 +931,10 @@ void SUnit::dumpAll(const SelectionDAG *G) const {
cerr << " ch #";
else
cerr << " val #";
- cerr << I->Dep << " - SU(" << I->Dep->NodeNum << ")\n";
+ cerr << I->Dep << " - SU(" << I->Dep->NodeNum << ")";
+ if (I->isSpecial)
+ cerr << " *";
+ cerr << "\n";
}
}
if (Succs.size() != 0) {
@@ -880,7 +945,10 @@ void SUnit::dumpAll(const SelectionDAG *G) const {
cerr << " ch #";
else
cerr << " val #";
- cerr << I->Dep << " - SU(" << I->Dep->NodeNum << ")\n";
+ cerr << I->Dep << " - SU(" << I->Dep->NodeNum << ")";
+ if (I->isSpecial)
+ cerr << " *";
+ cerr << "\n";
}
}
cerr << "\n";
diff --git a/lib/CodeGen/SelectionDAG/ScheduleDAGList.cpp b/lib/CodeGen/SelectionDAG/ScheduleDAGList.cpp
index 7b09749..33d7910 100644
--- a/lib/CodeGen/SelectionDAG/ScheduleDAGList.cpp
+++ b/lib/CodeGen/SelectionDAG/ScheduleDAGList.cpp
@@ -168,7 +168,7 @@ void ScheduleDAGList::ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle) {
/// schedulers.
void ScheduleDAGList::ListScheduleTopDown() {
unsigned CurCycle = 0;
- SUnit *Entry = SUnitMap[DAG.getEntryNode().Val];
+ SUnit *Entry = SUnitMap[DAG.getEntryNode().Val].front();
// All leaves to Available queue.
for (unsigned i = 0, e = SUnits.size(); i != e; ++i) {
@@ -328,12 +328,24 @@ public:
LatencyPriorityQueue() : Queue(latency_sort(this)) {
}
- void initNodes(DenseMap<SDNode*, SUnit*> &sumap,
+ void initNodes(DenseMap<SDNode*, std::vector<SUnit*> > &sumap,
std::vector<SUnit> &sunits) {
SUnits = &sunits;
// Calculate node priorities.
CalculatePriorities();
}
+
+ void addNode(const SUnit *SU) {
+ Latencies.resize(SUnits->size(), -1);
+ NumNodesSolelyBlocking.resize(SUnits->size(), 0);
+ CalcLatency(*SU);
+ }
+
+ void updateNode(const SUnit *SU) {
+ Latencies[SU->NodeNum] = -1;
+ CalcLatency(*SU);
+ }
+
void releaseState() {
SUnits = 0;
Latencies.clear();
@@ -349,6 +361,8 @@ public:
return NumNodesSolelyBlocking[NodeNum];
}
+ unsigned size() const { return Queue.size(); }
+
bool empty() const { return Queue.empty(); }
virtual void push(SUnit *U) {
@@ -368,22 +382,10 @@ public:
return V;
}
- // ScheduledNode - As nodes are scheduled, we look to see if there are any
- // successor nodes that have a single unscheduled predecessor. If so, that
- // single predecessor has a higher priority, since scheduling it will make
- // the node available.
- void ScheduledNode(SUnit *Node);
-
-private:
- void CalculatePriorities();
- int CalcLatency(const SUnit &SU);
- void AdjustPriorityOfUnscheduledPreds(SUnit *SU);
- SUnit *getSingleUnscheduledPred(SUnit *SU);
-
- /// RemoveFromPriorityQueue - This is a really inefficient way to remove a
- /// node from a priority queue. We should roll our own heap to make this
- /// better or something.
- void RemoveFromPriorityQueue(SUnit *SU) {
+ /// remove - This is a really inefficient way to remove a node from a
+ /// priority queue. We should roll our own heap to make this better or
+ /// something.
+ void remove(SUnit *SU) {
std::vector<SUnit*> Temp;
assert(!Queue.empty() && "Not in queue!");
@@ -400,6 +402,18 @@ private:
for (unsigned i = 0, e = Temp.size(); i != e; ++i)
Queue.push(Temp[i]);
}
+
+ // ScheduledNode - As nodes are scheduled, we look to see if there are any
+ // successor nodes that have a single unscheduled predecessor. If so, that
+ // single predecessor has a higher priority, since scheduling it will make
+ // the node available.
+ void ScheduledNode(SUnit *Node);
+
+private:
+ void CalculatePriorities();
+ int CalcLatency(const SUnit &SU);
+ void AdjustPriorityOfUnscheduledPreds(SUnit *SU);
+ SUnit *getSingleUnscheduledPred(SUnit *SU);
};
}
@@ -507,7 +521,7 @@ void LatencyPriorityQueue::AdjustPriorityOfUnscheduledPreds(SUnit *SU) {
// Okay, we found a single predecessor that is available, but not scheduled.
// Since it is available, it must be in the priority queue. First remove it.
- RemoveFromPriorityQueue(OnlyAvailablePred);
+ remove(OnlyAvailablePred);
// Reinsert the node into the priority queue, which recomputes its
// NumNodesSolelyBlocking value.
diff --git a/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp b/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp
index ea23c27..0228d8a 100644
--- a/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp
+++ b/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp
@@ -25,6 +25,7 @@
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/Compiler.h"
+#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/Statistic.h"
#include <climits>
#include <queue>
@@ -52,9 +53,16 @@ private:
bool isBottomUp;
/// AvailableQueue - The priority queue to use for the available SUnits.
- ///
+ ///a
SchedulingPriorityQueue *AvailableQueue;
+ /// LiveRegs / LiveRegDefs - A set of physical registers and their definition
+ /// that are "live". These nodes must be scheduled before any other nodes that
+ /// modifies the registers can be scheduled.
+ SmallSet<unsigned, 4> LiveRegs;
+ std::vector<SUnit*> LiveRegDefs;
+ std::vector<unsigned> LiveRegCycles;
+
public:
ScheduleDAGRRList(SelectionDAG &dag, MachineBasicBlock *bb,
const TargetMachine &tm, bool isbottomup,
@@ -72,8 +80,13 @@ public:
private:
void ReleasePred(SUnit *PredSU, bool isChain, unsigned CurCycle);
void ReleaseSucc(SUnit *SuccSU, bool isChain, unsigned CurCycle);
+ void CapturePred(SUnit *PredSU, SUnit *SU, bool isChain);
void ScheduleNodeBottomUp(SUnit *SU, unsigned CurCycle);
void ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle);
+ void UnscheduleNodeBottomUp(SUnit *SU);
+ SUnit *BackTrackBottomUp(SUnit*, unsigned, unsigned&, bool&);
+ SUnit *CopyAndMoveSuccessors(SUnit *SU);
+ bool DelayForLiveRegsBottomUp(SUnit *SU, unsigned &CurCycle);
void ListScheduleTopDown();
void ListScheduleBottomUp();
void CommuteNodesToReducePressure();
@@ -84,7 +97,10 @@ private:
/// Schedule - Schedule the DAG using list scheduling.
void ScheduleDAGRRList::Schedule() {
DOUT << "********** List Scheduling **********\n";
-
+
+ LiveRegDefs.resize(MRI->getNumRegs(), NULL);
+ LiveRegCycles.resize(MRI->getNumRegs(), 0);
+
// Build scheduling units.
BuildSchedUnits();
@@ -130,7 +146,7 @@ void ScheduleDAGRRList::CommuteNodesToReducePressure() {
continue;
SDNode *OpN = SU->Node->getOperand(j).Val;
- SUnit *OpSU = SUnitMap[OpN];
+ SUnit *OpSU = SUnitMap[OpN][SU->InstanceNo];
if (OpSU && OperandSeen.count(OpSU) == 1) {
// Ok, so SU is not the last use of OpSU, but SU is two-address so
// it will clobber OpSU. Try to commute SU if no other source operands
@@ -139,7 +155,7 @@ void ScheduleDAGRRList::CommuteNodesToReducePressure() {
for (unsigned k = 0; k < NumOps; ++k) {
if (k != j) {
OpN = SU->Node->getOperand(k).Val;
- OpSU = SUnitMap[OpN];
+ OpSU = SUnitMap[OpN][SU->InstanceNo];
if (OpSU && OperandSeen.count(OpSU) == 1) {
DoCommute = false;
break;
@@ -178,9 +194,9 @@ void ScheduleDAGRRList::ReleasePred(SUnit *PredSU, bool isChain,
PredSU->CycleBound = std::max(PredSU->CycleBound, CurCycle + PredSU->Latency);
if (!isChain)
- PredSU->NumSuccsLeft--;
+ --PredSU->NumSuccsLeft;
else
- PredSU->NumChainSuccsLeft--;
+ --PredSU->NumChainSuccsLeft;
#ifndef NDEBUG
if (PredSU->NumSuccsLeft < 0 || PredSU->NumChainSuccsLeft < 0) {
@@ -209,19 +225,273 @@ void ScheduleDAGRRList::ScheduleNodeBottomUp(SUnit *SU, unsigned CurCycle) {
SU->Cycle = CurCycle;
AvailableQueue->ScheduledNode(SU);
- Sequence.push_back(SU);
// Bottom up: release predecessors
for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
- I != E; ++I)
+ I != E; ++I) {
ReleasePred(I->Dep, I->isCtrl, CurCycle);
+ if (I->Cost < 0) {
+ // This is a physical register dependency and it's impossible or
+ // expensive to copy the register. Make sure nothing that can
+ // clobber the register is scheduled between the predecessor and
+ // this node.
+ if (LiveRegs.insert(I->Reg)) {
+ LiveRegDefs[I->Reg] = I->Dep;
+ LiveRegCycles[I->Reg] = CurCycle;
+ }
+ }
+ }
+
+ // Release all the implicit physical register defs that are live.
+ for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+ I != E; ++I) {
+ if (I->Cost < 0) {
+ if (LiveRegCycles[I->Reg] == I->Dep->Cycle) {
+ LiveRegs.erase(I->Reg);
+ assert(LiveRegDefs[I->Reg] == SU &&
+ "Physical register dependency violated?");
+ LiveRegDefs[I->Reg] = NULL;
+ LiveRegCycles[I->Reg] = 0;
+ }
+ }
+ }
+
SU->isScheduled = true;
}
-/// isReady - True if node's lower cycle bound is less or equal to the current
-/// scheduling cycle. Always true if all nodes have uniform latency 1.
-static inline bool isReady(SUnit *SU, unsigned CurCycle) {
- return SU->CycleBound <= CurCycle;
+/// CapturePred - This does the opposite of ReleasePred. Since SU is being
+/// unscheduled, incrcease the succ left count of its predecessors. Remove
+/// them from AvailableQueue if necessary.
+void ScheduleDAGRRList::CapturePred(SUnit *PredSU, SUnit *SU, bool isChain) {
+ PredSU->CycleBound = 0;
+ for (SUnit::succ_iterator I = PredSU->Succs.begin(), E = PredSU->Succs.end();
+ I != E; ++I) {
+ if (I->Dep == SU)
+ continue;
+ PredSU->CycleBound = std::max(PredSU->CycleBound,
+ I->Dep->Cycle + PredSU->Latency);
+ }
+
+ if (PredSU->isAvailable) {
+ PredSU->isAvailable = false;
+ if (!PredSU->isPending)
+ AvailableQueue->remove(PredSU);
+ }
+
+ if (!isChain)
+ ++PredSU->NumSuccsLeft;
+ else
+ ++PredSU->NumChainSuccsLeft;
+}
+
+/// UnscheduleNodeBottomUp - Remove the node from the schedule, update its and
+/// its predecessor states to reflect the change.
+void ScheduleDAGRRList::UnscheduleNodeBottomUp(SUnit *SU) {
+ DOUT << "*** Unscheduling [" << SU->Cycle << "]: ";
+ DEBUG(SU->dump(&DAG));
+
+ AvailableQueue->UnscheduledNode(SU);
+
+ for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
+ I != E; ++I) {
+ CapturePred(I->Dep, SU, I->isCtrl);
+ if (I->Cost < 0 && SU->Cycle == LiveRegCycles[I->Reg]) {
+ LiveRegs.erase(I->Reg);
+ assert(LiveRegDefs[I->Reg] == I->Dep &&
+ "Physical register dependency violated?");
+ LiveRegDefs[I->Reg] = NULL;
+ LiveRegCycles[I->Reg] = 0;
+ }
+ }
+
+ for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+ I != E; ++I) {
+ if (I->Cost < 0) {
+ if (LiveRegs.insert(I->Reg)) {
+ assert(!LiveRegDefs[I->Reg] &&
+ "Physical register dependency violated?");
+ LiveRegDefs[I->Reg] = SU;
+ }
+ if (I->Dep->Cycle < LiveRegCycles[I->Reg])
+ LiveRegCycles[I->Reg] = I->Dep->Cycle;
+ }
+ }
+
+ SU->Cycle = 0;
+ SU->isScheduled = false;
+ SU->isAvailable = true;
+ AvailableQueue->push(SU);
+}
+
+/// BackTrackBottomUp - Back track scheduling to a previous cycle specified in
+/// BTCycle in order to schedule a specific node. Returns the last unscheduled
+/// SUnit. Also returns if a successor is unscheduled in the process.
+SUnit *ScheduleDAGRRList::BackTrackBottomUp(SUnit *SU, unsigned BTCycle,
+ unsigned &CurCycle, bool &SuccUnsched) {
+ SuccUnsched = false;
+ SUnit *OldSU = NULL;
+ while (CurCycle > BTCycle) {
+ OldSU = Sequence.back();
+ Sequence.pop_back();
+ if (SU->isSucc(OldSU))
+ SuccUnsched = true;
+ UnscheduleNodeBottomUp(OldSU);
+ --CurCycle;
+ }
+
+
+ if (SU->isSucc(OldSU)) {
+ assert(false && "Something is wrong!");
+ abort();
+ }
+
+ return OldSU;
+}
+
+/// isSafeToCopy - True if the SUnit for the given SDNode can safely cloned,
+/// i.e. the node does not produce a flag, it does not read a flag and it does
+/// not have an incoming chain.
+static bool isSafeToCopy(SDNode *N) {
+ for (unsigned i = 0, e = N->getNumValues(); i != e; ++i)
+ if (N->getValueType(i) == MVT::Flag)
+ return false;
+ for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i) {
+ const SDOperand &Op = N->getOperand(i);
+ MVT::ValueType VT = Op.Val->getValueType(Op.ResNo);
+ if (VT == MVT::Other || VT == MVT::Flag)
+ return false;
+ }
+
+ return true;
+}
+
+/// CopyAndMoveSuccessors - Clone the specified node and move its scheduled
+/// successors to the newly created node.
+SUnit *ScheduleDAGRRList::CopyAndMoveSuccessors(SUnit *SU) {
+ SUnit *NewSU = Clone(SU);
+
+ // New SUnit has the exact same predecessors.
+ for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
+ I != E; ++I)
+ if (!I->isSpecial) {
+ NewSU->addPred(I->Dep, I->isCtrl, false, I->Reg, I->Cost);
+ NewSU->Depth = std::max(NewSU->Depth, I->Dep->Depth+1);
+ }
+
+ // Only copy scheduled successors. Cut them from old node's successor
+ // list and move them over.
+ SmallVector<SDep*, 2> DelDeps;
+ for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+ I != E; ++I) {
+ if (I->isSpecial)
+ continue;
+ NewSU->Height = std::max(NewSU->Height, I->Dep->Height+1);
+ if (I->Dep->isScheduled) {
+ I->Dep->addPred(NewSU, I->isCtrl, false, I->Reg, I->Cost);
+ DelDeps.push_back(I);
+ }
+ }
+ for (unsigned i = 0, e = DelDeps.size(); i != e; ++i) {
+ SUnit *Succ = DelDeps[i]->Dep;
+ bool isCtrl = DelDeps[i]->isCtrl;
+ Succ->removePred(SU, isCtrl, false);
+ }
+
+ AvailableQueue->updateNode(SU);
+ AvailableQueue->addNode(NewSU);
+
+ return NewSU;
+}
+
+/// DelayForLiveRegsBottomUp - Returns true if it is necessary to delay
+/// scheduling of the given node to satisfy live physical register dependencies.
+/// If the specific node is the last one that's available to schedule, do
+/// whatever is necessary (i.e. backtracking or cloning) to make it possible.
+bool ScheduleDAGRRList::DelayForLiveRegsBottomUp(SUnit *SU, unsigned &CurCycle){
+ if (LiveRegs.empty())
+ return false;
+
+ // If this node would clobber any "live" register, then it's not ready.
+ // However, if this is the last "available" node, then we may have to
+ // backtrack.
+ bool MustSched = AvailableQueue->empty();
+ SmallVector<unsigned, 4> LRegs;
+ for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
+ I != E; ++I) {
+ if (I->Cost < 0) {
+ unsigned Reg = I->Reg;
+ if (LiveRegs.count(Reg) && LiveRegDefs[Reg] != I->Dep)
+ LRegs.push_back(Reg);
+ for (const unsigned *Alias = MRI->getAliasSet(Reg);
+ *Alias; ++Alias)
+ if (LiveRegs.count(*Alias) && LiveRegDefs[*Alias] != I->Dep)
+ LRegs.push_back(*Alias);
+ }
+ }
+
+ for (unsigned i = 0, e = SU->FlaggedNodes.size()+1; i != e; ++i) {
+ SDNode *Node = (i == 0) ? SU->Node : SU->FlaggedNodes[i-1];
+ if (!Node->isTargetOpcode())
+ continue;
+ const TargetInstrDescriptor &TID = TII->get(Node->getTargetOpcode());
+ if (!TID.ImplicitDefs)
+ continue;
+ for (const unsigned *Reg = TID.ImplicitDefs; *Reg; ++Reg) {
+ if (LiveRegs.count(*Reg) && LiveRegDefs[*Reg] != SU)
+ LRegs.push_back(*Reg);
+ for (const unsigned *Alias = MRI->getAliasSet(*Reg);
+ *Alias; ++Alias)
+ if (LiveRegs.count(*Alias) && LiveRegDefs[*Alias] != SU)
+ LRegs.push_back(*Alias);
+ }
+ }
+
+ if (MustSched && !LRegs.empty()) {
+ // We have made a mistake by scheduling some nodes too early. Now we must
+ // schedule the current node which will end up clobbering some live
+ // registers that are expensive / impossible to copy. Try unscheduling
+ // up to the point where it's safe to schedule the current node.
+ unsigned LiveCycle = CurCycle;
+ for (unsigned i = 0, e = LRegs.size(); i != e; ++i) {
+ unsigned Reg = LRegs[i];
+ unsigned LCycle = LiveRegCycles[Reg];
+ LiveCycle = std::min(LiveCycle, LCycle);
+ }
+
+ if (SU->CycleBound < LiveCycle) {
+ bool SuccUnsched = false;
+ SUnit *OldSU = BackTrackBottomUp(SU, LiveCycle, CurCycle, SuccUnsched);
+ // Force the current node to be scheduled before the node that
+ // requires the physical reg dep.
+ if (OldSU->isAvailable) {
+ OldSU->isAvailable = false;
+ AvailableQueue->remove(OldSU);
+ }
+ SU->addPred(OldSU, true, true);
+ // If a successor has been unscheduled, then it's not possible to
+ // schedule the current node.
+ return SuccUnsched;
+ } else {
+ // Try duplicating the nodes that produces these "expensive to copy"
+ // values to break the dependency.
+ for (unsigned i = 0, e = LRegs.size(); i != e; ++i) {
+ unsigned Reg = LRegs[i];
+ SUnit *LRDef = LiveRegDefs[Reg];
+ if (isSafeToCopy(LRDef->Node)) {
+ SUnit *NewDef = CopyAndMoveSuccessors(LRDef);
+ LiveRegDefs[Reg] = NewDef;
+ NewDef->addPred(SU, true, true);
+ SU->isAvailable = false;
+ AvailableQueue->push(NewDef);
+ } else {
+ assert(false && "Expensive copying is required?");
+ abort();
+ }
+ }
+ return true;
+ }
+ }
+ return !LRegs.empty();
}
/// ListScheduleBottomUp - The main loop of list scheduling for bottom-up
@@ -229,30 +499,49 @@ static inline bool isReady(SUnit *SU, unsigned CurCycle) {
void ScheduleDAGRRList::ListScheduleBottomUp() {
unsigned CurCycle = 0;
// Add root to Available queue.
- AvailableQueue->push(SUnitMap[DAG.getRoot().Val]);
+ SUnit *RootSU = SUnitMap[DAG.getRoot().Val].front();
+ RootSU->isAvailable = true;
+ AvailableQueue->push(RootSU);
// While Available queue is not empty, grab the node with the highest
// priority. If it is not ready put it back. Schedule the node.
- std::vector<SUnit*> NotReady;
+ SmallVector<SUnit*, 4> NotReady;
while (!AvailableQueue->empty()) {
- SUnit *CurNode = AvailableQueue->pop();
- while (CurNode && !isReady(CurNode, CurCycle)) {
- NotReady.push_back(CurNode);
- CurNode = AvailableQueue->pop();
+ SUnit *CurSU = AvailableQueue->pop();
+ while (CurSU) {
+ if (CurSU->CycleBound <= CurCycle)
+ if (!DelayForLiveRegsBottomUp(CurSU, CurCycle))
+ break;
+
+ // Verify node is still ready. It may not be in case the
+ // scheduler has backtracked.
+ if (CurSU->isAvailable) {
+ CurSU->isPending = true;
+ NotReady.push_back(CurSU);
+ }
+ CurSU = AvailableQueue->pop();
}
// Add the nodes that aren't ready back onto the available list.
- AvailableQueue->push_all(NotReady);
+ for (unsigned i = 0, e = NotReady.size(); i != e; ++i) {
+ NotReady[i]->isPending = false;
+ if (NotReady[i]->isAvailable)
+ AvailableQueue->push(NotReady[i]);
+ }
NotReady.clear();
- if (CurNode != NULL)
- ScheduleNodeBottomUp(CurNode, CurCycle);
- CurCycle++;
+ if (!CurSU)
+ Sequence.push_back(0);
+ else {
+ ScheduleNodeBottomUp(CurSU, CurCycle);
+ Sequence.push_back(CurSU);
+ }
+ ++CurCycle;
}
// Add entry node last
if (DAG.getEntryNode().Val != DAG.getRoot().Val) {
- SUnit *Entry = SUnitMap[DAG.getEntryNode().Val];
+ SUnit *Entry = SUnitMap[DAG.getEntryNode().Val].front();
Sequence.push_back(Entry);
}
@@ -291,9 +580,9 @@ void ScheduleDAGRRList::ReleaseSucc(SUnit *SuccSU, bool isChain,
SuccSU->CycleBound = std::max(SuccSU->CycleBound, CurCycle + SuccSU->Latency);
if (!isChain)
- SuccSU->NumPredsLeft--;
+ --SuccSU->NumPredsLeft;
else
- SuccSU->NumChainPredsLeft--;
+ --SuccSU->NumChainPredsLeft;
#ifndef NDEBUG
if (SuccSU->NumPredsLeft < 0 || SuccSU->NumChainPredsLeft < 0) {
@@ -320,7 +609,6 @@ void ScheduleDAGRRList::ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle) {
SU->Cycle = CurCycle;
AvailableQueue->ScheduledNode(SU);
- Sequence.push_back(SU);
// Top down: release successors
for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
@@ -333,7 +621,7 @@ void ScheduleDAGRRList::ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle) {
/// schedulers.
void ScheduleDAGRRList::ListScheduleTopDown() {
unsigned CurCycle = 0;
- SUnit *Entry = SUnitMap[DAG.getEntryNode().Val];
+ SUnit *Entry = SUnitMap[DAG.getEntryNode().Val].front();
// All leaves to Available queue.
for (unsigned i = 0, e = SUnits.size(); i != e; ++i) {
@@ -346,24 +634,29 @@ void ScheduleDAGRRList::ListScheduleTopDown() {
// Emit the entry node first.
ScheduleNodeTopDown(Entry, CurCycle);
- CurCycle++;
+ Sequence.push_back(Entry);
+ ++CurCycle;
// While Available queue is not empty, grab the node with the highest
// priority. If it is not ready put it back. Schedule the node.
std::vector<SUnit*> NotReady;
while (!AvailableQueue->empty()) {
- SUnit *CurNode = AvailableQueue->pop();
- while (CurNode && !isReady(CurNode, CurCycle)) {
- NotReady.push_back(CurNode);
- CurNode = AvailableQueue->pop();
+ SUnit *CurSU = AvailableQueue->pop();
+ while (CurSU && CurSU->CycleBound > CurCycle) {
+ NotReady.push_back(CurSU);
+ CurSU = AvailableQueue->pop();
}
// Add the nodes that aren't ready back onto the available list.
AvailableQueue->push_all(NotReady);
NotReady.clear();
- if (CurNode != NULL)
- ScheduleNodeTopDown(CurNode, CurCycle);
+ if (!CurSU)
+ Sequence.push_back(0);
+ else {
+ ScheduleNodeTopDown(CurSU, CurCycle);
+ Sequence.push_back(CurSU);
+ }
CurCycle++;
}
@@ -431,14 +724,21 @@ namespace {
RegReductionPriorityQueue() :
Queue(SF(this)) {}
- virtual void initNodes(DenseMap<SDNode*, SUnit*> &sumap,
+ virtual void initNodes(DenseMap<SDNode*, std::vector<SUnit*> > &sumap,
std::vector<SUnit> &sunits) {}
+
+ virtual void addNode(const SUnit *SU) {}
+
+ virtual void updateNode(const SUnit *SU) {}
+
virtual void releaseState() {}
virtual unsigned getNodePriority(const SUnit *SU) const {
return 0;
}
+ unsigned size() const { return Queue.size(); }
+
bool empty() const { return Queue.empty(); }
void push(SUnit *U) {
@@ -456,16 +756,33 @@ namespace {
return V;
}
- virtual bool isDUOperand(const SUnit *SU1, const SUnit *SU2) {
- return false;
+ /// remove - This is a really inefficient way to remove a node from a
+ /// priority queue. We should roll our own heap to make this better or
+ /// something.
+ void remove(SUnit *SU) {
+ std::vector<SUnit*> Temp;
+
+ assert(!Queue.empty() && "Not in queue!");
+ while (Queue.top() != SU) {
+ Temp.push_back(Queue.top());
+ Queue.pop();
+ assert(!Queue.empty() && "Not in queue!");
+ }
+
+ // Remove the node from the PQ.
+ Queue.pop();
+
+ // Add all the other nodes back.
+ for (unsigned i = 0, e = Temp.size(); i != e; ++i)
+ Queue.push(Temp[i]);
}
};
template<class SF>
class VISIBILITY_HIDDEN BURegReductionPriorityQueue
: public RegReductionPriorityQueue<SF> {
- // SUnitMap SDNode to SUnit mapping (n -> 1).
- DenseMap<SDNode*, SUnit*> *SUnitMap;
+ // SUnitMap SDNode to SUnit mapping (n -> n).
+ DenseMap<SDNode*, std::vector<SUnit*> > *SUnitMap;
// SUnits - The SUnits for the current graph.
const std::vector<SUnit> *SUnits;
@@ -478,7 +795,7 @@ namespace {
explicit BURegReductionPriorityQueue(const TargetInstrInfo *tii)
: TII(tii) {}
- void initNodes(DenseMap<SDNode*, SUnit*> &sumap,
+ void initNodes(DenseMap<SDNode*, std::vector<SUnit*> > &sumap,
std::vector<SUnit> &sunits) {
SUnitMap = &sumap;
SUnits = &sunits;
@@ -488,6 +805,16 @@ namespace {
CalculateSethiUllmanNumbers();
}
+ void addNode(const SUnit *SU) {
+ SethiUllmanNumbers.resize(SUnits->size(), 0);
+ CalcNodeSethiUllmanNumber(SU);
+ }
+
+ void updateNode(const SUnit *SU) {
+ SethiUllmanNumbers[SU->NodeNum] = 0;
+ CalcNodeSethiUllmanNumber(SU);
+ }
+
void releaseState() {
SUnits = 0;
SethiUllmanNumbers.clear();
@@ -519,18 +846,6 @@ namespace {
return SethiUllmanNumbers[SU->NodeNum];
}
- bool isDUOperand(const SUnit *SU1, const SUnit *SU2) {
- unsigned Opc = SU1->Node->getTargetOpcode();
- unsigned NumRes = TII->getNumDefs(Opc);
- unsigned NumOps = ScheduleDAG::CountOperands(SU1->Node);
- for (unsigned i = 0; i != NumOps; ++i) {
- if (TII->getOperandConstraint(Opc, i+NumRes, TOI::TIED_TO) == -1)
- continue;
- if (SU1->Node->getOperand(i).isOperand(SU2->Node))
- return true;
- }
- return false;
- }
private:
bool canClobber(SUnit *SU, SUnit *Op);
void AddPseudoTwoAddrDeps();
@@ -542,8 +857,8 @@ namespace {
template<class SF>
class VISIBILITY_HIDDEN TDRegReductionPriorityQueue
: public RegReductionPriorityQueue<SF> {
- // SUnitMap SDNode to SUnit mapping (n -> 1).
- DenseMap<SDNode*, SUnit*> *SUnitMap;
+ // SUnitMap SDNode to SUnit mapping (n -> n).
+ DenseMap<SDNode*, std::vector<SUnit*> > *SUnitMap;
// SUnits - The SUnits for the current graph.
const std::vector<SUnit> *SUnits;
@@ -554,7 +869,7 @@ namespace {
public:
TDRegReductionPriorityQueue() {}
- void initNodes(DenseMap<SDNode*, SUnit*> &sumap,
+ void initNodes(DenseMap<SDNode*, std::vector<SUnit*> > &sumap,
std::vector<SUnit> &sunits) {
SUnitMap = &sumap;
SUnits = &sunits;
@@ -562,6 +877,16 @@ namespace {
CalculateSethiUllmanNumbers();
}
+ void addNode(const SUnit *SU) {
+ SethiUllmanNumbers.resize(SUnits->size(), 0);
+ CalcNodeSethiUllmanNumber(SU);
+ }
+
+ void updateNode(const SUnit *SU) {
+ SethiUllmanNumbers[SU->NodeNum] = 0;
+ CalcNodeSethiUllmanNumber(SU);
+ }
+
void releaseState() {
SUnits = 0;
SethiUllmanNumbers.clear();
@@ -710,7 +1035,7 @@ bool BURegReductionPriorityQueue<SF>::canClobber(SUnit *SU, SUnit *Op) {
for (unsigned i = 0; i != NumOps; ++i) {
if (TII->getOperandConstraint(Opc, i+NumRes, TOI::TIED_TO) != -1) {
SDNode *DU = SU->Node->getOperand(i).Val;
- if (Op == (*SUnitMap)[DU])
+ if (Op == (*SUnitMap)[DU][SU->InstanceNo])
return true;
}
}
@@ -740,23 +1065,25 @@ void BURegReductionPriorityQueue<SF>::AddPseudoTwoAddrDeps() {
for (unsigned j = 0; j != NumOps; ++j) {
if (TII->getOperandConstraint(Opc, j+NumRes, TOI::TIED_TO) != -1) {
SDNode *DU = SU->Node->getOperand(j).Val;
- SUnit *DUSU = (*SUnitMap)[DU];
+ SUnit *DUSU = (*SUnitMap)[DU][SU->InstanceNo];
if (!DUSU) continue;
for (SUnit::succ_iterator I = DUSU->Succs.begin(),E = DUSU->Succs.end();
I != E; ++I) {
if (I->isCtrl) continue;
SUnit *SuccSU = I->Dep;
- if (SuccSU != SU &&
- (!canClobber(SuccSU, DUSU) ||
- (!SU->isCommutable && SuccSU->isCommutable))){
- if (SuccSU->Depth == SU->Depth && !isReachable(SuccSU, SU)) {
- DOUT << "Adding an edge from SU # " << SU->NodeNum
- << " to SU #" << SuccSU->NodeNum << "\n";
- if (SU->addPred(SuccSU, true))
- SU->NumChainPredsLeft++;
- if (SuccSU->addSucc(SU, true))
- SuccSU->NumChainSuccsLeft++;
- }
+ // Don't constraint nodes with implicit defs. It can create cycles
+ // plus it may increase register pressures.
+ if (SuccSU == SU || SuccSU->hasImplicitDefs)
+ continue;
+ // Be conservative. Ignore if nodes aren't at the same depth.
+ if (SuccSU->Depth != SU->Depth)
+ continue;
+ if ((!canClobber(SuccSU, DUSU) ||
+ (!SU->isCommutable && SuccSU->isCommutable)) &&
+ !isReachable(SuccSU, SU)) {
+ DOUT << "Adding an edge from SU # " << SU->NodeNum
+ << " to SU #" << SuccSU->NodeNum << "\n";
+ SU->addPred(SuccSU, true, true);
}
}
}
@@ -783,7 +1110,7 @@ CalcNodeSethiUllmanNumber(const SUnit *SU) {
SethiUllmanNumber = PredSethiUllman;
Extra = 0;
} else if (PredSethiUllman == SethiUllmanNumber && !I->isCtrl)
- Extra++;
+ ++Extra;
}
SethiUllmanNumber += Extra;
@@ -813,7 +1140,7 @@ static unsigned SumOfUnscheduledPredsOfSuccs(const SUnit *SU) {
EE = SuccSU->Preds.end(); II != EE; ++II) {
SUnit *PredSU = II->Dep;
if (!PredSU->isScheduled)
- Sum++;
+ ++Sum;
}
}
@@ -906,7 +1233,7 @@ CalcNodeSethiUllmanNumber(const SUnit *SU) {
SethiUllmanNumber = PredSethiUllman;
Extra = 0;
} else if (PredSethiUllman == SethiUllmanNumber && !I->isCtrl)
- Extra++;
+ ++Extra;
}
SethiUllmanNumber += Extra;
diff --git a/lib/CodeGen/SelectionDAG/ScheduleDAGSimple.cpp b/lib/CodeGen/SelectionDAG/ScheduleDAGSimple.cpp
index 6014fe9..286ef1f 100644
--- a/lib/CodeGen/SelectionDAG/ScheduleDAGSimple.cpp
+++ b/lib/CodeGen/SelectionDAG/ScheduleDAGSimple.cpp
@@ -697,9 +697,9 @@ void ScheduleDAGSimple::EmitAll() {
NodeInfo *NI = Ordering[i];
if (NI->isInGroup()) {
NodeGroupIterator NGI(Ordering[i]);
- while (NodeInfo *NI = NGI.next()) EmitNode(NI->Node, VRBaseMap);
+ while (NodeInfo *NI = NGI.next()) EmitNode(NI->Node, 0, VRBaseMap);
} else {
- EmitNode(NI->Node, VRBaseMap);
+ EmitNode(NI->Node, 0, VRBaseMap);
}
}
}
diff --git a/lib/CodeGen/SelectionDAG/SelectionDAGPrinter.cpp b/lib/CodeGen/SelectionDAG/SelectionDAGPrinter.cpp
index 73902b8..734d0f2 100644
--- a/lib/CodeGen/SelectionDAG/SelectionDAGPrinter.cpp
+++ b/lib/CodeGen/SelectionDAG/SelectionDAGPrinter.cpp
@@ -281,7 +281,7 @@ namespace llvm {
GraphWriter<ScheduleDAG*> &GW) {
GW.emitSimpleNode(0, "plaintext=circle", "GraphRoot");
if (G->DAG.getRoot().Val)
- GW.emitEdge(0, -1, G->SUnitMap[G->DAG.getRoot().Val], -1, "");
+ GW.emitEdge(0, -1, G->SUnitMap[G->DAG.getRoot().Val].front(), -1, "");
}
};
}