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diff --git a/docs/LangRef.html b/docs/LangRef.html index 08cdccf..1c744d2 100644 --- a/docs/LangRef.html +++ b/docs/LangRef.html @@ -1465,8 +1465,10 @@ them all and their syntax.</p> <dd>Floating point constants use standard decimal notation (e.g. 123.421), exponential notation (e.g. 1.23421e+2), or a more precise hexadecimal - notation (see below). Floating point constants must have a <a - href="#t_floating">floating point</a> type. </dd> + notation (see below). The assembler requires the exact decimal value of + a floating-point constant. For example, the assembler accepts 1.25 but + rejects 1.3 because 1.3 is a repeating decimal in binary. Floating point + constants must have a <a href="#t_floating">floating point</a> type. </dd> <dt><b>Null pointer constants</b></dt> @@ -2190,7 +2192,7 @@ operands.</p> types. This instruction can also take <a href="#t_vector">vector</a> versions of the values in which case the elements must be integers.</p> <h5>Semantics:</h5> -<p>The value produced is the signed integer quotient of the two operands.</p> +<p>The value produced is the signed integer quotient of the two operands rounded towards zero.</p> <p>Note that signed integer division and unsigned integer division are distinct operations; for unsigned integer division, use '<tt>udiv</tt>'.</p> <p>Division by zero leads to undefined behavior. Overflow also leads to @@ -2238,8 +2240,7 @@ types. This instruction can also take <a href="#t_vector">vector</a> versions of the values in which case the elements must be integers.</p> <h5>Semantics:</h5> <p>This instruction returns the unsigned integer <i>remainder</i> of a division. -This instruction always performs an unsigned division to get the remainder, -regardless of whether the arguments are unsigned or not.</p> +This instruction always performs an unsigned division to get the remainder.</p> <p>Note that unsigned integer remainder and signed integer remainder are distinct operations; for signed integer remainder, use '<tt>srem</tt>'.</p> <p>Taking the remainder of a division by zero leads to undefined behavior.</p> @@ -2303,7 +2304,8 @@ division of its two operands.</p> identical types. This instruction can also take <a href="#t_vector">vector</a> versions of floating point values.</p> <h5>Semantics:</h5> -<p>This instruction returns the <i>remainder</i> of a division.</p> +<p>This instruction returns the <i>remainder</i> of a division. +The remainder has the same sign as the dividend.</p> <h5>Example:</h5> <pre> <result> = frem float 4.0, %var <i>; yields {float}:result = 4.0 % %var</i> </pre> @@ -2316,9 +2318,8 @@ Operations</a> </div> <p>Bitwise binary operators are used to do various forms of bit-twiddling in a program. They are generally very efficient instructions and can commonly be strength reduced from other -instructions. They require two operands, execute an operation on them, -and produce a single value. The resulting value of the bitwise binary -operators is always the same type as its first operand.</p> +instructions. They require two operands of the same type, execute an operation on them, +and produce a single value. The resulting value is the same type as its operands.</p> </div> <!-- _______________________________________________________________________ --> @@ -2341,9 +2342,9 @@ the left a specified number of bits.</p> <h5>Semantics:</h5> -<p>The value produced is <tt>var1</tt> * 2<sup><tt>var2</tt></sup>. If -<tt>var2</tt> is (statically or dynamically) equal to or larger than the number -of bits in <tt>var1</tt>, the result is undefined.</p> +<p>The value produced is <tt>var1</tt> * 2<sup><tt>var2</tt></sup> mod 2<sup>n</sup>, +where n is the width of the result. If <tt>var2</tt> is (statically or dynamically) negative or +equal to or larger than the number of bits in <tt>var1</tt>, the result is undefined.</p> <h5>Example:</h5><pre> <result> = shl i32 4, %var <i>; yields {i32}: 4 << %var</i> |