diff options
-rw-r--r-- | lib/Bytecode/Writer/SlotCalculator.cpp | 72 |
1 files changed, 5 insertions, 67 deletions
diff --git a/lib/Bytecode/Writer/SlotCalculator.cpp b/lib/Bytecode/Writer/SlotCalculator.cpp index 3cd1959..0c8ba48 100644 --- a/lib/Bytecode/Writer/SlotCalculator.cpp +++ b/lib/Bytecode/Writer/SlotCalculator.cpp @@ -259,77 +259,14 @@ unsigned SlotCalculator::getOrCreateTypeSlot(const Type *Ty) { TypeMapType::iterator TyIt = TypeMap.find(Ty); if (TyIt != TypeMap.end()) return TyIt->second; - // Try to reduce the number of opaque types the reader has to process by - // first inserting any contained types that can't possibly recurse back to - // this type. Making those types concrete before creating the slot number for - // this type means the reader will not have to create OpaqueTy placeholders - // for the this type's sub-types. If the sub-type is a pointer, function - // type, structure with pointer/array/struct, or an array with a pointer - // element type, then we defer it. Otherwise, we can either ignore the - // primitive types (avoid recursion) or create the slot up front. - // Note that this is a trade-off. It slows writing (very slightly) but makes - // reading a little faster, especially for large complex types. - typedef SmallVector<const Type*, 16> DeferVecType; - DeferVecType DeferList; - for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end(); - I != E; ++I) - switch ((*I)->getTypeID()) { - default: assert(0 && "Invalid TypeID?"); - case Type::VoidTyID: - case Type::FloatTyID: - case Type::DoubleTyID: - case Type::LabelTyID: - // These are all primitive and have been inserted already, just ignore - // to avoid the recursion. - break; - case Type::FunctionTyID: - case Type::PointerTyID: - // Pointers and Functions can recurse to us, defer it. - DeferList.push_back(*I); - break; - case Type::StructTyID: - case Type::PackedStructTyID: { - // if any of the fields of the structure are pointers, structures or - // arrays with pointer element type, defer it. - const StructType *Ty = &cast<StructType>(*(*I)); - Type::subtype_iterator EI = Ty->subtype_begin(); - Type::subtype_iterator EE = Ty->subtype_end(); - for ( ; EI != EE; ++EI) { - const Type* SubTy = *EI; - if (isa<PointerType>(SubTy) || isa<StructType>(SubTy) || - (isa<ArrayType>(SubTy) && - isa<PointerType>(cast<ArrayType>(SubTy)->getElementType()))) - break; - } - if (EI != EE) - DeferList.push_back(*I); - else - getOrCreateTypeSlot(*I); - break; - } - case Type::ArrayTyID: { - const ArrayType* ArrayTy = &cast<ArrayType>(*(*I)); - if (isa<PointerType>(ArrayTy->getElementType())) { - // this might recurse to us, defer it. - DeferList.push_back(*I); - break; - } - /* FALL THROUGH (others are okay) */ - } - case Type::OpaqueTyID: // no elements - case Type::IntegerTyID: // no elements - case Type::PackedTyID: // can only have elements of non-recursing types - getOrCreateTypeSlot(*I); - break; - } - - // Now we must create the slot for this type by inserting into TypeMap. + // Insert into TypeMap. unsigned ResultSlot = TypeMap[Ty] = Types.size(); Types.push_back(Ty); SC_DEBUG(" Inserting type [" << ResultSlot << "] = " << *Ty << "\n" ); - // Finally, process any deferred sub-types and create their slots. - for (DeferVecType::iterator I = DeferList.begin(), E = DeferList.end(); + // Loop over any contained types in the definition, ensuring they are also + // inserted. + for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end(); I != E; ++I) getOrCreateTypeSlot(*I); @@ -337,6 +274,7 @@ unsigned SlotCalculator::getOrCreateTypeSlot(const Type *Ty) { } + void SlotCalculator::incorporateFunction(const Function *F) { SC_DEBUG("begin processFunction!\n"); |