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-rw-r--r--include/llvm/CodeGen/LiveIntervalAnalysis.h10
-rw-r--r--include/llvm/CodeGen/LiveStackAnalysis.h59
-rw-r--r--include/llvm/Target/TargetInstrInfo.h2
-rw-r--r--include/llvm/Target/TargetRegisterInfo.h12
-rw-r--r--lib/CodeGen/LiveIntervalAnalysis.cpp58
-rw-r--r--lib/CodeGen/LiveStackAnalysis.cpp12
-rw-r--r--lib/CodeGen/PreAllocSplitting.cpp7
-rw-r--r--lib/CodeGen/RegAllocLinearScan.cpp52
-rw-r--r--lib/CodeGen/RegAllocPBQP.cpp16
-rw-r--r--lib/CodeGen/StackSlotColoring.cpp335
-rw-r--r--lib/CodeGen/VirtRegMap.cpp36
-rw-r--r--lib/CodeGen/VirtRegMap.h55
12 files changed, 479 insertions, 175 deletions
diff --git a/include/llvm/CodeGen/LiveIntervalAnalysis.h b/include/llvm/CodeGen/LiveIntervalAnalysis.h
index b54cf64..01ea609 100644
--- a/include/llvm/CodeGen/LiveIntervalAnalysis.h
+++ b/include/llvm/CodeGen/LiveIntervalAnalysis.h
@@ -356,15 +356,13 @@ namespace llvm {
std::vector<LiveInterval*>
addIntervalsForSpills(const LiveInterval& i,
SmallVectorImpl<LiveInterval*> &SpillIs,
- const MachineLoopInfo *loopInfo, VirtRegMap& vrm,
- float &SSWeight);
+ const MachineLoopInfo *loopInfo, VirtRegMap& vrm);
/// addIntervalsForSpillsFast - Quickly create new intervals for spilled
/// defs / uses without remat or splitting.
std::vector<LiveInterval*>
addIntervalsForSpillsFast(const LiveInterval &li,
- const MachineLoopInfo *loopInfo,
- VirtRegMap &vrm, float& SSWeight);
+ const MachineLoopInfo *loopInfo, VirtRegMap &vrm);
/// spillPhysRegAroundRegDefsUses - Spill the specified physical register
/// around all defs and uses of the specified interval. Return true if it
@@ -512,7 +510,7 @@ namespace llvm {
SmallVector<int, 4> &ReMatIds, const MachineLoopInfo *loopInfo,
unsigned &NewVReg, unsigned ImpUse, bool &HasDef, bool &HasUse,
DenseMap<unsigned,unsigned> &MBBVRegsMap,
- std::vector<LiveInterval*> &NewLIs, float &SSWeight);
+ std::vector<LiveInterval*> &NewLIs);
void rewriteInstructionsForSpills(const LiveInterval &li, bool TrySplit,
LiveInterval::Ranges::const_iterator &I,
MachineInstr *OrigDefMI, MachineInstr *DefMI, unsigned Slot, int LdSlot,
@@ -524,7 +522,7 @@ namespace llvm {
BitVector &RestoreMBBs,
DenseMap<unsigned,std::vector<SRInfo> > &RestoreIdxes,
DenseMap<unsigned,unsigned> &MBBVRegsMap,
- std::vector<LiveInterval*> &NewLIs, float &SSWeight);
+ std::vector<LiveInterval*> &NewLIs);
static LiveInterval* createInterval(unsigned Reg);
diff --git a/include/llvm/CodeGen/LiveStackAnalysis.h b/include/llvm/CodeGen/LiveStackAnalysis.h
index 7cb4151..a2a2f93 100644
--- a/include/llvm/CodeGen/LiveStackAnalysis.h
+++ b/include/llvm/CodeGen/LiveStackAnalysis.h
@@ -18,6 +18,7 @@
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/LiveInterval.h"
+#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Support/Allocator.h"
#include <map>
@@ -28,44 +29,66 @@ namespace llvm {
///
BumpPtrAllocator VNInfoAllocator;
- /// s2iMap - Stack slot indices to live interval mapping.
+ /// S2IMap - Stack slot indices to live interval mapping.
///
typedef std::map<int, LiveInterval> SS2IntervalMap;
- SS2IntervalMap s2iMap;
+ SS2IntervalMap S2IMap;
+ /// S2RCMap - Stack slot indices to register class mapping.
+ std::map<int, const TargetRegisterClass*> S2RCMap;
+
public:
static char ID; // Pass identification, replacement for typeid
LiveStacks() : MachineFunctionPass(&ID) {}
typedef SS2IntervalMap::iterator iterator;
typedef SS2IntervalMap::const_iterator const_iterator;
- const_iterator begin() const { return s2iMap.begin(); }
- const_iterator end() const { return s2iMap.end(); }
- iterator begin() { return s2iMap.begin(); }
- iterator end() { return s2iMap.end(); }
- unsigned getNumIntervals() const { return (unsigned)s2iMap.size(); }
-
- LiveInterval &getOrCreateInterval(int Slot) {
- SS2IntervalMap::iterator I = s2iMap.find(Slot);
- if (I == s2iMap.end())
- I = s2iMap.insert(I,std::make_pair(Slot,LiveInterval(Slot,0.0F,true)));
+ const_iterator begin() const { return S2IMap.begin(); }
+ const_iterator end() const { return S2IMap.end(); }
+ iterator begin() { return S2IMap.begin(); }
+ iterator end() { return S2IMap.end(); }
+
+ unsigned getNumIntervals() const { return (unsigned)S2IMap.size(); }
+
+ LiveInterval &getOrCreateInterval(int Slot, const TargetRegisterClass *RC) {
+ assert(Slot >= 0 && "Spill slot indice must be >= 0");
+ SS2IntervalMap::iterator I = S2IMap.find(Slot);
+ if (I == S2IMap.end()) {
+ I = S2IMap.insert(I,std::make_pair(Slot, LiveInterval(Slot,0.0F,true)));
+ S2RCMap.insert(std::make_pair(Slot, RC));
+ } else {
+ // Use the largest common subclass register class.
+ const TargetRegisterClass *OldRC = S2RCMap[Slot];
+ S2RCMap[Slot] = getCommonSubClass(OldRC, RC);
+ }
return I->second;
}
LiveInterval &getInterval(int Slot) {
- SS2IntervalMap::iterator I = s2iMap.find(Slot);
- assert(I != s2iMap.end() && "Interval does not exist for stack slot");
+ assert(Slot >= 0 && "Spill slot indice must be >= 0");
+ SS2IntervalMap::iterator I = S2IMap.find(Slot);
+ assert(I != S2IMap.end() && "Interval does not exist for stack slot");
return I->second;
}
const LiveInterval &getInterval(int Slot) const {
- SS2IntervalMap::const_iterator I = s2iMap.find(Slot);
- assert(I != s2iMap.end() && "Interval does not exist for stack slot");
+ assert(Slot >= 0 && "Spill slot indice must be >= 0");
+ SS2IntervalMap::const_iterator I = S2IMap.find(Slot);
+ assert(I != S2IMap.end() && "Interval does not exist for stack slot");
return I->second;
}
- bool hasInterval(unsigned Slot) const {
- return s2iMap.count(Slot);
+ bool hasInterval(int Slot) const {
+ return S2IMap.count(Slot);
+ }
+
+ const TargetRegisterClass *getIntervalRegClass(int Slot) const {
+ assert(Slot >= 0 && "Spill slot indice must be >= 0");
+ std::map<int, const TargetRegisterClass*>::const_iterator
+ I = S2RCMap.find(Slot);
+ assert(I != S2RCMap.end() &&
+ "Register class info does not exist for stack slot");
+ return I->second;
}
BumpPtrAllocator& getVNInfoAllocator() { return VNInfoAllocator; }
diff --git a/include/llvm/Target/TargetInstrInfo.h b/include/llvm/Target/TargetInstrInfo.h
index c6b8987..ec5ab44 100644
--- a/include/llvm/Target/TargetInstrInfo.h
+++ b/include/llvm/Target/TargetInstrInfo.h
@@ -391,7 +391,7 @@ public:
/// possible, returns true as well as the new instructions by reference.
virtual bool unfoldMemoryOperand(MachineFunction &MF, MachineInstr *MI,
unsigned Reg, bool UnfoldLoad, bool UnfoldStore,
- SmallVectorImpl<MachineInstr*> &NewMIs) const{
+ SmallVectorImpl<MachineInstr*> &NewMIs) const{
return false;
}
diff --git a/include/llvm/Target/TargetRegisterInfo.h b/include/llvm/Target/TargetRegisterInfo.h
index fbb8ffe..6cd664e 100644
--- a/include/llvm/Target/TargetRegisterInfo.h
+++ b/include/llvm/Target/TargetRegisterInfo.h
@@ -238,8 +238,6 @@ public:
return end();
}
-
-
/// getSize - Return the size of the register in bytes, which is also the size
/// of a stack slot allocated to hold a spilled copy of this register.
unsigned getSize() const { return RegSize; }
@@ -254,10 +252,6 @@ public:
int getCopyCost() const { return CopyCost; }
};
-/// getCommonSubClass - find the largest common subclass of A and B. Return NULL
-/// if there is no common subclass.
-const TargetRegisterClass *getCommonSubClass(const TargetRegisterClass *A,
- const TargetRegisterClass *B);
/// TargetRegisterInfo base class - We assume that the target defines a static
/// array of TargetRegisterDesc objects that represent all of the machine
@@ -644,6 +638,7 @@ public:
virtual void getInitialFrameState(std::vector<MachineMove> &Moves) const;
};
+
// This is useful when building IndexedMaps keyed on virtual registers
struct VirtReg2IndexFunctor : std::unary_function<unsigned, unsigned> {
unsigned operator()(unsigned Reg) const {
@@ -651,6 +646,11 @@ struct VirtReg2IndexFunctor : std::unary_function<unsigned, unsigned> {
}
};
+/// getCommonSubClass - find the largest common subclass of A and B. Return NULL
+/// if there is no common subclass.
+const TargetRegisterClass *getCommonSubClass(const TargetRegisterClass *A,
+ const TargetRegisterClass *B);
+
} // End llvm namespace
#endif
diff --git a/lib/CodeGen/LiveIntervalAnalysis.cpp b/lib/CodeGen/LiveIntervalAnalysis.cpp
index d2927ed..612b9ac 100644
--- a/lib/CodeGen/LiveIntervalAnalysis.cpp
+++ b/lib/CodeGen/LiveIntervalAnalysis.cpp
@@ -1229,9 +1229,7 @@ rewriteInstructionForSpills(const LiveInterval &li, const VNInfo *VNI,
const MachineLoopInfo *loopInfo,
unsigned &NewVReg, unsigned ImpUse, bool &HasDef, bool &HasUse,
DenseMap<unsigned,unsigned> &MBBVRegsMap,
- std::vector<LiveInterval*> &NewLIs, float &SSWeight) {
- MachineBasicBlock *MBB = MI->getParent();
- unsigned loopDepth = loopInfo->getLoopDepth(MBB);
+ std::vector<LiveInterval*> &NewLIs) {
bool CanFold = false;
RestartInstruction:
for (unsigned i = 0; i != MI->getNumOperands(); ++i) {
@@ -1312,11 +1310,6 @@ rewriteInstructionForSpills(const LiveInterval &li, const VNInfo *VNI,
// the INSERT_SUBREG and both target registers that would overlap.
HasUse = false;
- // Update stack slot spill weight if we are splitting.
- float Weight = getSpillWeight(HasDef, HasUse, loopDepth);
- if (!TrySplit)
- SSWeight += Weight;
-
// Create a new virtual register for the spill interval.
// Create the new register now so we can map the fold instruction
// to the new register so when it is unfolded we get the correct
@@ -1348,10 +1341,8 @@ rewriteInstructionForSpills(const LiveInterval &li, const VNInfo *VNI,
HasUse = false;
HasDef = false;
CanFold = false;
- if (isNotInMIMap(MI)) {
- SSWeight -= Weight;
+ if (isNotInMIMap(MI))
break;
- }
goto RestartInstruction;
}
} else {
@@ -1486,7 +1477,7 @@ rewriteInstructionsForSpills(const LiveInterval &li, bool TrySplit,
BitVector &RestoreMBBs,
DenseMap<unsigned, std::vector<SRInfo> > &RestoreIdxes,
DenseMap<unsigned,unsigned> &MBBVRegsMap,
- std::vector<LiveInterval*> &NewLIs, float &SSWeight) {
+ std::vector<LiveInterval*> &NewLIs) {
bool AllCanFold = true;
unsigned NewVReg = 0;
unsigned start = getBaseIndex(I->start);
@@ -1588,7 +1579,7 @@ rewriteInstructionsForSpills(const LiveInterval &li, bool TrySplit,
index, end, MI, ReMatOrigDefMI, ReMatDefMI,
Slot, LdSlot, isLoad, isLoadSS, DefIsReMat,
CanDelete, vrm, rc, ReMatIds, loopInfo, NewVReg,
- ImpUse, HasDef, HasUse, MBBVRegsMap, NewLIs, SSWeight);
+ ImpUse, HasDef, HasUse, MBBVRegsMap, NewLIs);
if (!HasDef && !HasUse)
continue;
@@ -1747,7 +1738,7 @@ LiveIntervals::handleSpilledImpDefs(const LiveInterval &li, VirtRegMap &vrm,
std::vector<LiveInterval*> LiveIntervals::
addIntervalsForSpillsFast(const LiveInterval &li,
const MachineLoopInfo *loopInfo,
- VirtRegMap &vrm, float& SSWeight) {
+ VirtRegMap &vrm) {
unsigned slot = vrm.assignVirt2StackSlot(li.reg);
std::vector<LiveInterval*> added;
@@ -1761,8 +1752,6 @@ addIntervalsForSpillsFast(const LiveInterval &li,
const TargetRegisterClass* rc = mri_->getRegClass(li.reg);
- SSWeight = 0.0f;
-
MachineRegisterInfo::reg_iterator RI = mri_->reg_begin(li.reg);
while (RI != mri_->reg_end()) {
MachineInstr* MI = &*RI;
@@ -1825,15 +1814,6 @@ addIntervalsForSpillsFast(const LiveInterval &li,
DOUT << "\t\t\t\tadded new interval: ";
DEBUG(nI.dump());
DOUT << '\n';
-
- unsigned loopDepth = loopInfo->getLoopDepth(MI->getParent());
- if (HasUse) {
- if (HasDef)
- SSWeight += getSpillWeight(true, true, loopDepth);
- else
- SSWeight += getSpillWeight(false, true, loopDepth);
- } else
- SSWeight += getSpillWeight(true, false, loopDepth);
}
@@ -1846,11 +1826,10 @@ addIntervalsForSpillsFast(const LiveInterval &li,
std::vector<LiveInterval*> LiveIntervals::
addIntervalsForSpills(const LiveInterval &li,
SmallVectorImpl<LiveInterval*> &SpillIs,
- const MachineLoopInfo *loopInfo, VirtRegMap &vrm,
- float &SSWeight) {
+ const MachineLoopInfo *loopInfo, VirtRegMap &vrm) {
if (EnableFastSpilling)
- return addIntervalsForSpillsFast(li, loopInfo, vrm, SSWeight);
+ return addIntervalsForSpillsFast(li, loopInfo, vrm);
assert(li.weight != HUGE_VALF &&
"attempt to spill already spilled interval!");
@@ -1859,9 +1838,6 @@ addIntervalsForSpills(const LiveInterval &li,
li.print(DOUT, tri_);
DOUT << '\n';
- // Spill slot weight.
- SSWeight = 0.0f;
-
// Each bit specify whether a spill is required in the MBB.
BitVector SpillMBBs(mf_->getNumBlockIDs());
DenseMap<unsigned, std::vector<SRInfo> > SpillIdxes;
@@ -1916,18 +1892,17 @@ addIntervalsForSpills(const LiveInterval &li,
Slot, LdSlot, isLoad, isLoadSS, DefIsReMat,
false, vrm, rc, ReMatIds, loopInfo,
SpillMBBs, SpillIdxes, RestoreMBBs, RestoreIdxes,
- MBBVRegsMap, NewLIs, SSWeight);
+ MBBVRegsMap, NewLIs);
} else {
rewriteInstructionsForSpills(li, false, I, NULL, 0,
Slot, 0, false, false, false,
false, vrm, rc, ReMatIds, loopInfo,
SpillMBBs, SpillIdxes, RestoreMBBs, RestoreIdxes,
- MBBVRegsMap, NewLIs, SSWeight);
+ MBBVRegsMap, NewLIs);
}
IsFirstRange = false;
}
- SSWeight = 0.0f; // Already accounted for when split.
handleSpilledImpDefs(li, vrm, rc, NewLIs);
return NewLIs;
}
@@ -2001,7 +1976,7 @@ addIntervalsForSpills(const LiveInterval &li,
Slot, LdSlot, isLoad, isLoadSS, DefIsReMat,
CanDelete, vrm, rc, ReMatIds, loopInfo,
SpillMBBs, SpillIdxes, RestoreMBBs, RestoreIdxes,
- MBBVRegsMap, NewLIs, SSWeight);
+ MBBVRegsMap, NewLIs);
}
// Insert spills / restores if we are splitting.
@@ -2015,8 +1990,6 @@ addIntervalsForSpills(const LiveInterval &li,
if (NeedStackSlot) {
int Id = SpillMBBs.find_first();
while (Id != -1) {
- MachineBasicBlock *MBB = mf_->getBlockNumbered(Id);
- unsigned loopDepth = loopInfo->getLoopDepth(MBB);
std::vector<SRInfo> &spills = SpillIdxes[Id];
for (unsigned i = 0, e = spills.size(); i != e; ++i) {
int index = spills[i].index;
@@ -2073,10 +2046,6 @@ addIntervalsForSpills(const LiveInterval &li,
if (isKill)
AddedKill.insert(&nI);
}
-
- // Update spill slot weight.
- if (!isReMat)
- SSWeight += getSpillWeight(true, false, loopDepth);
}
Id = SpillMBBs.find_next(Id);
}
@@ -2084,9 +2053,6 @@ addIntervalsForSpills(const LiveInterval &li,
int Id = RestoreMBBs.find_first();
while (Id != -1) {
- MachineBasicBlock *MBB = mf_->getBlockNumbered(Id);
- unsigned loopDepth = loopInfo->getLoopDepth(MBB);
-
std::vector<SRInfo> &restores = RestoreIdxes[Id];
for (unsigned i = 0, e = restores.size(); i != e; ++i) {
int index = restores[i].index;
@@ -2148,10 +2114,6 @@ addIntervalsForSpills(const LiveInterval &li,
nI.removeRange(getLoadIndex(index), getUseIndex(index)+1);
else
vrm.addRestorePoint(VReg, MI);
-
- // Update spill slot weight.
- if (!isReMat)
- SSWeight += getSpillWeight(false, true, loopDepth);
}
Id = RestoreMBBs.find_next(Id);
}
diff --git a/lib/CodeGen/LiveStackAnalysis.cpp b/lib/CodeGen/LiveStackAnalysis.cpp
index 2baf699..c68a2d9 100644
--- a/lib/CodeGen/LiveStackAnalysis.cpp
+++ b/lib/CodeGen/LiveStackAnalysis.cpp
@@ -32,7 +32,8 @@ void LiveStacks::getAnalysisUsage(AnalysisUsage &AU) const {
void LiveStacks::releaseMemory() {
// Release VNInfo memroy regions after all VNInfo objects are dtor'd.
VNInfoAllocator.Reset();
- s2iMap.clear();
+ S2IMap.clear();
+ S2RCMap.clear();
}
bool LiveStacks::runOnMachineFunction(MachineFunction &) {
@@ -42,10 +43,15 @@ bool LiveStacks::runOnMachineFunction(MachineFunction &) {
}
/// print - Implement the dump method.
-void LiveStacks::print(std::ostream &O, const Module* ) const {
+void LiveStacks::print(std::ostream &O, const Module*) const {
O << "********** INTERVALS **********\n";
for (const_iterator I = begin(), E = end(); I != E; ++I) {
I->second.print(O);
- O << "\n";
+ int Slot = I->first;
+ const TargetRegisterClass *RC = getIntervalRegClass(Slot);
+ if (RC)
+ O << " [" << RC->getName() << "]\n";
+ else
+ O << " [Unknown]\n";
}
}
diff --git a/lib/CodeGen/PreAllocSplitting.cpp b/lib/CodeGen/PreAllocSplitting.cpp
index c4bda48..97d4728 100644
--- a/lib/CodeGen/PreAllocSplitting.cpp
+++ b/lib/CodeGen/PreAllocSplitting.cpp
@@ -339,7 +339,7 @@ int PreAllocSplitting::CreateSpillStackSlot(unsigned Reg,
}
// Create live interval for stack slot.
- CurrSLI = &LSs->getOrCreateInterval(SS);
+ CurrSLI = &LSs->getOrCreateInterval(SS, RC);
if (CurrSLI->hasAtLeastOneValue())
CurrSValNo = CurrSLI->getValNumInfo(0);
else
@@ -926,8 +926,7 @@ MachineInstr* PreAllocSplitting::FoldSpill(unsigned vreg,
if (I != IntervalSSMap.end()) {
SS = I->second;
} else {
- SS = MFI->CreateStackObject(RC->getSize(), RC->getAlignment());
-
+ SS = MFI->CreateStackObject(RC->getSize(), RC->getAlignment());
}
MachineInstr* FMI = TII->foldMemoryOperand(*MBB->getParent(),
@@ -939,7 +938,7 @@ MachineInstr* PreAllocSplitting::FoldSpill(unsigned vreg,
++NumFolds;
IntervalSSMap[vreg] = SS;
- CurrSLI = &LSs->getOrCreateInterval(SS);
+ CurrSLI = &LSs->getOrCreateInterval(SS, RC);
if (CurrSLI->hasAtLeastOneValue())
CurrSValNo = CurrSLI->getValNumInfo(0);
else
diff --git a/lib/CodeGen/RegAllocLinearScan.cpp b/lib/CodeGen/RegAllocLinearScan.cpp
index 83c1cbb..b5f581c 100644
--- a/lib/CodeGen/RegAllocLinearScan.cpp
+++ b/lib/CodeGen/RegAllocLinearScan.cpp
@@ -216,6 +216,18 @@ namespace {
}
void finalizeRegUses() {
+#ifndef NDEBUG
+ // Verify all the registers are "freed".
+ bool Error = false;
+ for (unsigned i = 0, e = tri_->getNumRegs(); i != e; ++i) {
+ if (regUse_[i] != 0) {
+ cerr << tri_->getName(i) << " is still in use!\n";
+ Error = true;
+ }
+ }
+ if (Error)
+ abort();
+#endif
regUse_.clear();
regUseBackUp_.clear();
}
@@ -514,6 +526,13 @@ void RALinScan::linearScan()
}
DOUT << *vrm_;
+
+ // Look for physical registers that end up not being allocated even though
+ // register allocator had to spill other registers in its register class.
+ if (ls_->getNumIntervals() == 0)
+ return;
+ if (!vrm_->FindUnusedRegisters(tri_, li_))
+ return;
}
/// processActiveIntervals - expire old intervals and move non-overlapping ones
@@ -630,9 +649,9 @@ void RALinScan::updateSpillWeights(std::vector<float> &Weights,
// bl should get the same spill weight otherwise it will be choosen
// as a spill candidate since spilling bh doesn't make ebx available.
for (unsigned i = 0, e = Supers.size(); i != e; ++i) {
- for (const unsigned *sr = tri_->getSubRegisters(Supers[i]); *sr; ++sr)
- if (!Processed.count(*sr))
- Weights[*sr] += weight;
+ for (const unsigned *sr = tri_->getSubRegisters(Supers[i]); *sr; ++sr)
+ if (!Processed.count(*sr))
+ Weights[*sr] += weight;
}
}
@@ -658,13 +677,14 @@ static void RevertVectorIteratorsTo(RALinScan::IntervalPtrs &V, unsigned Point){
/// addStackInterval - Create a LiveInterval for stack if the specified live
/// interval has been spilled.
static void addStackInterval(LiveInterval *cur, LiveStacks *ls_,
- LiveIntervals *li_, float &Weight,
- VirtRegMap &vrm_) {
+ LiveIntervals *li_,
+ MachineRegisterInfo* mri_, VirtRegMap &vrm_) {
int SS = vrm_.getStackSlot(cur->reg);
if (SS == VirtRegMap::NO_STACK_SLOT)
return;
- LiveInterval &SI = ls_->getOrCreateInterval(SS);
- SI.weight += Weight;
+
+ const TargetRegisterClass *RC = mri_->getRegClass(cur->reg);
+ LiveInterval &SI = ls_->getOrCreateInterval(SS, RC);
VNInfo *VNI;
if (SI.hasAtLeastOneValue())
@@ -679,10 +699,10 @@ static void addStackInterval(LiveInterval *cur, LiveStacks *ls_,
/// getConflictWeight - Return the number of conflicts between cur
/// live interval and defs and uses of Reg weighted by loop depthes.
-static float getConflictWeight(LiveInterval *cur, unsigned Reg,
- LiveIntervals *li_,
- MachineRegisterInfo *mri_,
- const MachineLoopInfo *loopInfo) {
+static
+float getConflictWeight(LiveInterval *cur, unsigned Reg, LiveIntervals *li_,
+ MachineRegisterInfo *mri_,
+ const MachineLoopInfo *loopInfo) {
float Conflicts = 0;
for (MachineRegisterInfo::reg_iterator I = mri_->reg_begin(Reg),
E = mri_->reg_end(); I != E; ++I) {
@@ -1072,12 +1092,11 @@ void RALinScan::assignRegOrStackSlotAtInterval(LiveInterval* cur)
// linearscan.
if (cur->weight != HUGE_VALF && cur->weight <= minWeight) {
DOUT << "\t\t\tspilling(c): " << *cur << '\n';
- float SSWeight;
SmallVector<LiveInterval*, 8> spillIs;
std::vector<LiveInterval*> added =
- li_->addIntervalsForSpills(*cur, spillIs, loopInfo, *vrm_, SSWeight);
+ li_->addIntervalsForSpills(*cur, spillIs, loopInfo, *vrm_);
std::sort(added.begin(), added.end(), LISorter());
- addStackInterval(cur, ls_, li_, SSWeight, *vrm_);
+ addStackInterval(cur, ls_, li_, mri_, *vrm_);
if (added.empty())
return; // Early exit if all spills were folded.
@@ -1149,10 +1168,9 @@ void RALinScan::assignRegOrStackSlotAtInterval(LiveInterval* cur)
spillIs.pop_back();
DOUT << "\t\t\tspilling(a): " << *sli << '\n';
earliestStart = std::min(earliestStart, sli->beginNumber());
- float SSWeight;
std::vector<LiveInterval*> newIs =
- li_->addIntervalsForSpills(*sli, spillIs, loopInfo, *vrm_, SSWeight);
- addStackInterval(sli, ls_, li_, SSWeight, *vrm_);
+ li_->addIntervalsForSpills(*sli, spillIs, loopInfo, *vrm_);
+ addStackInterval(sli, ls_, li_, mri_, *vrm_);
std::copy(newIs.begin(), newIs.end(), std::back_inserter(added));
spilled.insert(sli->reg);
}
diff --git a/lib/CodeGen/RegAllocPBQP.cpp b/lib/CodeGen/RegAllocPBQP.cpp
index 748fae4..8cdf4fa 100644
--- a/lib/CodeGen/RegAllocPBQP.cpp
+++ b/lib/CodeGen/RegAllocPBQP.cpp
@@ -165,7 +165,7 @@ namespace {
//! \brief Adds a stack interval if the given live interval has been
//! spilled. Used to support stack slot coloring.
- void addStackInterval(const LiveInterval *spilled, float &weight);
+ void addStackInterval(const LiveInterval *spilled,MachineRegisterInfo* mri);
//! \brief Given a solved PBQP problem maps this solution back to a register
//! assignment.
@@ -637,14 +637,15 @@ pbqp* PBQPRegAlloc::constructPBQPProblem() {
return solver;
}
-void PBQPRegAlloc::addStackInterval(const LiveInterval *spilled, float &weight) {
+void PBQPRegAlloc::addStackInterval(const LiveInterval *spilled,
+ MachineRegisterInfo* mri) {
int stackSlot = vrm->getStackSlot(spilled->reg);
if (stackSlot == VirtRegMap::NO_STACK_SLOT)
return;
- LiveInterval &stackInterval = lss->getOrCreateInterval(stackSlot);
- stackInterval.weight += weight;
+ const TargetRegisterClass *RC = mri->getRegClass(spilled->reg);
+ LiveInterval &stackInterval = lss->getOrCreateInterval(stackSlot, RC);
VNInfo *vni;
if (stackInterval.getNumValNums() != 0)
@@ -688,16 +689,13 @@ bool PBQPRegAlloc::mapPBQPToRegAlloc(pbqp *problem) {
// of allocation
vregIntervalsToAlloc.erase(&lis->getInterval(virtReg));
- float ssWeight;
-
// Insert spill ranges for this live range
const LiveInterval *spillInterval = node2LI[node];
double oldSpillWeight = spillInterval->weight;
SmallVector<LiveInterval*, 8> spillIs;
std::vector<LiveInterval*> newSpills =
- lis->addIntervalsForSpills(*spillInterval, spillIs, loopInfo, *vrm,
- ssWeight);
- addStackInterval(spillInterval, ssWeight);
+ lis->addIntervalsForSpills(*spillInterval, spillIs, loopInfo, *vrm);
+ addStackInterval(spillInterval, mri);
DOUT << "VREG " << virtReg << " -> SPILLED (Cost: "
<< oldSpillWeight << ", New vregs: ";
diff --git a/lib/CodeGen/StackSlotColoring.cpp b/lib/CodeGen/StackSlotColoring.cpp
index 4fedc1a..139d12b 100644
--- a/lib/CodeGen/StackSlotColoring.cpp
+++ b/lib/CodeGen/StackSlotColoring.cpp
@@ -12,9 +12,13 @@
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "stackcoloring"
+#include "VirtRegMap.h"
#include "llvm/CodeGen/Passes.h"
+#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
+#include "llvm/CodeGen/MachineLoopInfo.h"
+#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/PseudoSourceValue.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Compiler.h"
@@ -32,21 +36,34 @@ DisableSharing("no-stack-slot-sharing",
cl::init(false), cl::Hidden,
cl::desc("Suppress slot sharing during stack coloring"));
+static cl::opt<bool>
+ColorWithRegs("-color-ss-with-regs",
+ cl::init(false), cl::Hidden,
+ cl::desc("Color stack slots with free registers"));
+
+
static cl::opt<int> DCELimit("ssc-dce-limit", cl::init(-1), cl::Hidden);
-STATISTIC(NumEliminated, "Number of stack slots eliminated due to coloring");
-STATISTIC(NumDeadAccesses,
- "Number of trivially dead stack accesses eliminated");
+STATISTIC(NumEliminated, "Number of stack slots eliminated due to coloring");
+STATISTIC(NumDead, "Number of trivially dead stack accesses eliminated");
+STATISTIC(NumRegRepl, "Number of stack slot refs replaced with reg refs");
namespace {
class VISIBILITY_HIDDEN StackSlotColoring : public MachineFunctionPass {
LiveStacks* LS;
+ VirtRegMap* VRM;
MachineFrameInfo *MFI;
+ MachineRegisterInfo *MRI;
const TargetInstrInfo *TII;
+ const TargetRegisterInfo *TRI;
+ const MachineLoopInfo *loopInfo;
// SSIntervals - Spill slot intervals.
std::vector<LiveInterval*> SSIntervals;
+ // SSRefs - Keep a list of frame index references for each spill slot.
+ SmallVector<SmallVector<MachineInstr*, 8>, 16> SSRefs;
+
// OrigAlignments - Alignments of stack objects before coloring.
SmallVector<unsigned, 16> OrigAlignments;
@@ -66,7 +83,7 @@ namespace {
BitVector UsedColors;
// Assignments - Color to intervals mapping.
- SmallVector<SmallVector<LiveInterval*,4>,16> Assignments;
+ SmallVector<SmallVector<LiveInterval*,4>, 16> Assignments;
public:
static char ID; // Pass identification
@@ -74,8 +91,10 @@ namespace {
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequired<LiveStacks>();
-
- AU.addPreservedID(MachineLoopInfoID);
+ AU.addRequired<VirtRegMap>();
+ AU.addPreserved<VirtRegMap>();
+ AU.addRequired<MachineLoopInfo>();
+ AU.addPreserved<MachineLoopInfo>();
AU.addPreservedID(MachineDominatorsID);
MachineFunctionPass::getAnalysisUsage(AU);
}
@@ -86,11 +105,20 @@ namespace {
}
private:
- bool InitializeSlots();
+ void InitializeSlots();
+ void ScanForSpillSlotRefs(MachineFunction &MF);
bool OverlapWithAssignments(LiveInterval *li, int Color) const;
int ColorSlot(LiveInterval *li);
bool ColorSlots(MachineFunction &MF);
- bool removeDeadStores(MachineBasicBlock* MBB);
+ bool ColorSlotsWithFreeRegs(SmallVector<int, 16> &SlotMapping,
+ SmallVector<SmallVector<int, 4>, 16> &RevMap,
+ BitVector &SlotIsReg);
+ void RewriteInstruction(MachineInstr *MI, int OldFI, int NewFI,
+ MachineFunction &MF);
+ void UnfoldAndRewriteInstruction(MachineInstr *MI, int OldFI,
+ unsigned Reg, MachineFunction &MF);
+ bool AllMemRefsCanBeUnfolded(int SS);
+ bool RemoveDeadStores(MachineBasicBlock* MBB);
};
} // end anonymous namespace
@@ -113,12 +141,39 @@ namespace {
};
}
+/// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot
+/// references and update spill slot weights.
+void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) {
+ SSRefs.resize(MFI->getObjectIndexEnd());
+
+ // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands.
+ for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
+ MBBI != E; ++MBBI) {
+ MachineBasicBlock *MBB = &*MBBI;
+ unsigned loopDepth = loopInfo->getLoopDepth(MBB);
+ for (MachineBasicBlock::iterator MII = MBB->begin(), EE = MBB->end();
+ MII != EE; ++MII) {
+ MachineInstr *MI = &*MII;
+ for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+ MachineOperand &MO = MI->getOperand(i);
+ if (!MO.isFI())
+ continue;
+ int FI = MO.getIndex();
+ if (FI < 0)
+ continue;
+ if (!LS->hasInterval(FI))
+ continue;
+ LiveInterval &li = LS->getInterval(FI);
+ li.weight += LiveIntervals::getSpillWeight(false, true, loopDepth);
+ SSRefs[FI].push_back(MI);
+ }
+ }
+ }
+}
+
/// InitializeSlots - Process all spill stack slot liveintervals and add them
/// to a sorted (by weight) list.
-bool StackSlotColoring::InitializeSlots() {
- if (LS->getNumIntervals() < 2)
- return false;
-
+void StackSlotColoring::InitializeSlots() {
int LastFI = MFI->getObjectIndexEnd();
OrigAlignments.resize(LastFI);
OrigSizes.resize(LastFI);
@@ -127,8 +182,10 @@ bool StackSlotColoring::InitializeSlots() {
Assignments.resize(LastFI);
// Gather all spill slots into a list.
+ DOUT << "Spill slot intervals:\n";
for (LiveStacks::iterator i = LS->begin(), e = LS->end(); i != e; ++i) {
LiveInterval &li = i->second;
+ DEBUG(li.dump());
int FI = li.getStackSlotIndex();
if (MFI->isDeadObjectIndex(FI))
continue;
@@ -137,13 +194,13 @@ bool StackSlotColoring::InitializeSlots() {
OrigSizes[FI] = MFI->getObjectSize(FI);
AllColors.set(FI);
}
+ DOUT << '\n';
// Sort them by weight.
std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter());
// Get first "color".
NextColor = AllColors.find_first();
- return true;
}
/// OverlapWithAssignments - Return true if LiveInterval overlaps with any
@@ -159,6 +216,83 @@ StackSlotColoring::OverlapWithAssignments(LiveInterval *li, int Color) const {
return false;
}
+/// ColorSlotsWithFreeRegs - If there are any free registers available, try
+/// replacing spill slots references with registers instead.
+bool
+StackSlotColoring::ColorSlotsWithFreeRegs(SmallVector<int, 16> &SlotMapping,
+ SmallVector<SmallVector<int, 4>, 16> &RevMap,
+ BitVector &SlotIsReg) {
+ if (!ColorWithRegs || !VRM->HasUnusedRegisters())
+ return false;
+
+ bool Changed = false;
+ DOUT << "Assigning unused registers to spill slots:\n";
+ for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
+ LiveInterval *li = SSIntervals[i];
+ int SS = li->getStackSlotIndex();
+ if (!UsedColors[SS])
+ continue;
+ // Get the largest common sub- register class of all the stack slots that
+ // are colored to this stack slot.
+ const TargetRegisterClass *RC = 0;
+ for (unsigned j = 0, ee = RevMap[SS].size(); j != ee; ++j) {
+ int RSS = RevMap[SS][j];
+ const TargetRegisterClass *RRC = LS->getIntervalRegClass(RSS);
+ if (!RC)
+ RC = RRC;
+ else
+ RC = getCommonSubClass(RC, RRC);
+ }
+
+ // If it's not colored to another stack slot, try coloring it
+ // to a "free" register.
+ if (!RC)
+ continue;
+ unsigned Reg = VRM->getFirstUnusedRegister(RC);
+ if (!Reg)
+ continue;
+ bool IsSafe = true;
+ for (unsigned j = 0, ee = RevMap[SS].size(); j != ee; ++j) {
+ int RSS = RevMap[SS][j];
+ if (!AllMemRefsCanBeUnfolded(RSS)) {
+ IsSafe = false;
+ break;
+ }
+ }
+ if (!IsSafe)
+ // Try color the next spill slot.
+ continue;
+
+ DOUT << "Assigning fi#" << SS << " to " << TRI->getName(Reg)
+ << ", which in turn means...\n";
+ // Register and its sub-registers are no longer free.
+ VRM->setRegisterUsed(Reg);
+ // If reg is a callee-saved register, it will have to be spilled in
+ // the prologue.
+ MRI->setPhysRegUsed(Reg);
+ for (const unsigned *AS = TRI->getAliasSet(Reg); *AS; ++AS) {
+ VRM->setRegisterUsed(*AS);
+ MRI->setPhysRegUsed(*AS);
+ }
+ // This spill slot is dead after the rewrites
+ MFI->RemoveStackObject(SS);
+
+ // Remember all these FI references will have to be unfolded.
+ for (unsigned j = 0, ee = RevMap[SS].size(); j != ee; ++j) {
+ int RSS = RevMap[SS][j];
+ DOUT << " Assigning fi#" << RSS << " to " << TRI->getName(Reg) << '\n';
+ SlotMapping[RSS] = Reg;
+ SlotIsReg.set(RSS);
+ }
+
+ ++NumEliminated;
+ Changed = true;
+ }
+ DOUT << '\n';
+
+ return Changed;
+}
+
/// ColorSlot - Assign a "color" (stack slot) to the specified stack slot.
///
int StackSlotColoring::ColorSlot(LiveInterval *li) {
@@ -207,56 +341,61 @@ int StackSlotColoring::ColorSlot(LiveInterval *li) {
/// operands in the function.
bool StackSlotColoring::ColorSlots(MachineFunction &MF) {
unsigned NumObjs = MFI->getObjectIndexEnd();
- std::vector<int> SlotMapping(NumObjs, -1);
+ SmallVector<int, 16> SlotMapping(NumObjs, -1);
+ SmallVector<float, 16> SlotWeights(NumObjs, 0.0);
+ SmallVector<SmallVector<int, 4>, 16> RevMap(NumObjs);
+ BitVector SlotIsReg(NumObjs);
+ BitVector UsedColors(NumObjs);
+ DOUT << "Color spill slot intervals:\n";
bool Changed = false;
for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
LiveInterval *li = SSIntervals[i];
int SS = li->getStackSlotIndex();
int NewSS = ColorSlot(li);
+ assert(NewSS >= 0 && "Stack coloring failed?");
SlotMapping[SS] = NewSS;
+ RevMap[NewSS].push_back(SS);
+ SlotWeights[NewSS] += li->weight;
+ UsedColors.set(NewSS);
Changed |= (SS != NewSS);
}
+ DOUT << "\nSpill slots after coloring:\n";
+ for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
+ LiveInterval *li = SSIntervals[i];
+ int SS = li->getStackSlotIndex();
+ li->weight = SlotWeights[SS];
+ }
+ // Sort them by new weight.
+ std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter());
+
+#ifndef NDEBUG
+ for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i)
+ DEBUG(SSIntervals[i]->dump());
+ DOUT << '\n';
+#endif
+
+ // Can we "color" a stack slot with a unused register?
+ Changed |= ColorSlotsWithFreeRegs(SlotMapping, RevMap, SlotIsReg);
+
if (!Changed)
return false;
// Rewrite all MO_FrameIndex operands.
- // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands.
- for (MachineFunction::iterator MBB = MF.begin(), E = MF.end();
- MBB != E; ++MBB) {
- for (MachineBasicBlock::iterator MII = MBB->begin(), EE = MBB->end();
- MII != EE; ++MII) {
- MachineInstr &MI = *MII;
- for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
- MachineOperand &MO = MI.getOperand(i);
- if (!MO.isFI())
- continue;
- int FI = MO.getIndex();
- if (FI < 0)
- continue;
- int NewFI = SlotMapping[FI];
- if (NewFI == -1)
- continue;
- MO.setIndex(NewFI);
-
- // Update the MachineMemOperand for the new memory location.
- // FIXME: We need a better method of managing these too.
- SmallVector<MachineMemOperand, 2> MMOs(MI.memoperands_begin(),
- MI.memoperands_end());
- MI.clearMemOperands(MF);
- const Value *OldSV = PseudoSourceValue::getFixedStack(FI);
- for (unsigned i = 0, e = MMOs.size(); i != e; ++i) {
- if (MMOs[i].getValue() == OldSV) {
- MachineMemOperand MMO(PseudoSourceValue::getFixedStack(NewFI),
- MMOs[i].getFlags(), MMOs[i].getOffset(),
- MMOs[i].getSize(), MMOs[i].getAlignment());
- MI.addMemOperand(MF, MMO);
- } else
- MI.addMemOperand(MF, MMOs[i]);
- }
- }
- }
+ for (unsigned SS = 0, SE = SSRefs.size(); SS != SE; ++SS) {
+ bool isReg = SlotIsReg[SS];
+ int NewFI = SlotMapping[SS];
+ if (NewFI == -1 || (NewFI == (int)SS && !isReg))
+ continue;
+
+ SmallVector<MachineInstr*, 8> &RefMIs = SSRefs[SS];
+ for (unsigned i = 0, e = RefMIs.size(); i != e; ++i)
+ if (isReg)
+ // Rewrite to use a register instead.
+ UnfoldAndRewriteInstruction(RefMIs[i], SS, NewFI, MF);
+ else
+ RewriteInstruction(RefMIs[i], SS, NewFI, MF);
}
// Delete unused stack slots.
@@ -269,12 +408,77 @@ bool StackSlotColoring::ColorSlots(MachineFunction &MF) {
return true;
}
-/// removeDeadStores - Scan through a basic block and look for loads followed
+/// AllMemRefsCanBeUnfolded - Return true if all references of the specified
+/// spill slot index can be unfolded.
+bool StackSlotColoring::AllMemRefsCanBeUnfolded(int SS) {
+ SmallVector<MachineInstr*, 8> &RefMIs = SSRefs[SS];
+ for (unsigned i = 0, e = RefMIs.size(); i != e; ++i) {
+ MachineInstr *MI = RefMIs[i];
+ if (!TII->getOpcodeAfterMemoryUnfold(MI->getOpcode(), false, false))
+ return false;
+ for (unsigned j = 0, ee = MI->getNumOperands(); j != ee; ++j) {
+ MachineOperand &MO = MI->getOperand(j);
+ if (MO.isFI() && MO.getIndex() != SS)
+ // If it uses another frameindex, we can, currently* unfold it.
+ return false;
+ }
+ }
+ return true;
+}
+
+/// RewriteInstruction - Rewrite specified instruction by replacing references
+/// to old frame index with new one.
+void StackSlotColoring::RewriteInstruction(MachineInstr *MI, int OldFI,
+ int NewFI, MachineFunction &MF) {
+ for (unsigned i = 0, ee = MI->getNumOperands(); i != ee; ++i) {
+ MachineOperand &MO = MI->getOperand(i);
+ if (!MO.isFI())
+ continue;
+ int FI = MO.getIndex();
+ if (FI != OldFI)
+ continue;
+ MO.setIndex(NewFI);
+ }
+
+ // Update the MachineMemOperand for the new memory location.
+ // FIXME: We need a better method of managing these too.
+ SmallVector<MachineMemOperand, 2> MMOs(MI->memoperands_begin(),
+ MI->memoperands_end());
+ MI->clearMemOperands(MF);
+ const Value *OldSV = PseudoSourceValue::getFixedStack(OldFI);
+ for (unsigned i = 0, ee = MMOs.size(); i != ee; ++i) {
+ if (MMOs[i].getValue() != OldSV)
+ MI->addMemOperand(MF, MMOs[i]);
+ else {
+ MachineMemOperand MMO(PseudoSourceValue::getFixedStack(NewFI),
+ MMOs[i].getFlags(), MMOs[i].getOffset(),
+ MMOs[i].getSize(), MMOs[i].getAlignment());
+ MI->addMemOperand(MF, MMO);
+ }
+ }
+}
+
+/// UnfoldAndRewriteInstruction - Rewrite specified instruction by unfolding
+/// folded memory references and replacing those references with register
+/// references instead.
+void StackSlotColoring::UnfoldAndRewriteInstruction(MachineInstr *MI, int OldFI,
+ unsigned Reg,
+ MachineFunction &MF) {
+ MachineBasicBlock *MBB = MI->getParent();
+ SmallVector<MachineInstr*, 4> NewMIs;
+ bool Success = TII->unfoldMemoryOperand(MF, MI, Reg, false, false, NewMIs);
+ assert(Success && "Failed to unfold!");
+ MBB->insert(MI, NewMIs[0]);
+ MBB->erase(MI);
+ ++NumRegRepl;
+}
+
+/// RemoveDeadStores - Scan through a basic block and look for loads followed
/// by stores. If they're both using the same stack slot, then the store is
/// definitely dead. This could obviously be much more aggressive (consider
/// pairs with instructions between them), but such extensions might have a
/// considerable compile time impact.
-bool StackSlotColoring::removeDeadStores(MachineBasicBlock* MBB) {
+bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock* MBB) {
// FIXME: This could be much more aggressive, but we need to investigate
// the compile time impact of doing so.
bool changed = false;
@@ -283,7 +487,7 @@ bool StackSlotColoring::removeDeadStores(MachineBasicBlock* MBB) {
for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
I != E; ++I) {
- if (DCELimit != -1 && (int)NumDeadAccesses >= DCELimit)
+ if (DCELimit != -1 && (int)NumDead >= DCELimit)
break;
MachineBasicBlock::iterator NextMI = next(I);
@@ -296,11 +500,11 @@ bool StackSlotColoring::removeDeadStores(MachineBasicBlock* MBB) {
if (!(StoreReg = TII->isStoreToStackSlot(NextMI, SecondSS))) continue;
if (FirstSS != SecondSS || LoadReg != StoreReg || FirstSS == -1) continue;
- ++NumDeadAccesses;
+ ++NumDead;
changed = true;
if (NextMI->findRegisterUseOperandIdx(LoadReg, true, 0) != -1) {
- ++NumDeadAccesses;
+ ++NumDead;
toErase.push_back(I);
}
@@ -320,15 +524,32 @@ bool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) {
DOUT << "********** Stack Slot Coloring **********\n";
MFI = MF.getFrameInfo();
+ MRI = &MF.getRegInfo();
TII = MF.getTarget().getInstrInfo();
+ TRI = MF.getTarget().getRegisterInfo();
LS = &getAnalysis<LiveStacks>();
+ VRM = &getAnalysis<VirtRegMap>();
+ loopInfo = &getAnalysis<MachineLoopInfo>();
bool Changed = false;
- if (InitializeSlots())
- Changed = ColorSlots(MF);
+
+ unsigned NumSlots = LS->getNumIntervals();
+ if (NumSlots < 2) {
+ if (NumSlots == 0 || !VRM->HasUnusedRegisters())
+ // Nothing to do!
+ return false;
+ }
+
+ // Gather spill slot references
+ ScanForSpillSlotRefs(MF);
+ InitializeSlots();
+ Changed = ColorSlots(MF);
NextColor = -1;
SSIntervals.clear();
+ for (unsigned i = 0, e = SSRefs.size(); i != e; ++i)
+ SSRefs[i].clear();
+ SSRefs.clear();
OrigAlignments.clear();
OrigSizes.clear();
AllColors.clear();
@@ -339,7 +560,7 @@ bool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) {
if (Changed) {
for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I)
- Changed |= removeDeadStores(I);
+ Changed |= RemoveDeadStores(I);
}
return Changed;
diff --git a/lib/CodeGen/VirtRegMap.cpp b/lib/CodeGen/VirtRegMap.cpp
index cb0f764..f2f6ab0 100644
--- a/lib/CodeGen/VirtRegMap.cpp
+++ b/lib/CodeGen/VirtRegMap.cpp
@@ -19,6 +19,7 @@
#define DEBUG_TYPE "virtregmap"
#include "VirtRegMap.h"
#include "llvm/Function.h"
+#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
@@ -201,6 +202,41 @@ void VirtRegMap::RemoveMachineInstrFromMaps(MachineInstr *MI) {
EmergencySpillMap.erase(MI);
}
+/// FindUnusedRegisters - Gather a list of allocatable registers that
+/// have not been allocated to any virtual register.
+bool VirtRegMap::FindUnusedRegisters(const TargetRegisterInfo *TRI,
+ LiveIntervals* LIs) {
+ unsigned NumRegs = TRI->getNumRegs();
+ UnusedRegs.reset();
+ UnusedRegs.resize(NumRegs);
+
+ BitVector Used(NumRegs);
+ for (unsigned i = TargetRegisterInfo::FirstVirtualRegister,
+ e = MF->getRegInfo().getLastVirtReg(); i <= e; ++i)
+ if (Virt2PhysMap[i] != (unsigned)VirtRegMap::NO_PHYS_REG)
+ Used.set(Virt2PhysMap[i]);
+
+ BitVector Allocatable = TRI->getAllocatableSet(*MF);
+ bool AnyUnused = false;
+ for (unsigned Reg = 1; Reg < NumRegs; ++Reg) {
+ if (Allocatable[Reg] && !Used[Reg] && !LIs->hasInterval(Reg)) {
+ bool ReallyUnused = true;
+ for (const unsigned *AS = TRI->getAliasSet(Reg); *AS; ++AS) {
+ if (Used[*AS] || LIs->hasInterval(*AS)) {
+ ReallyUnused = false;
+ break;
+ }
+ }
+ if (ReallyUnused) {
+ AnyUnused = true;
+ UnusedRegs.set(Reg);
+ }
+ }
+ }
+
+ return AnyUnused;
+}
+
void VirtRegMap::print(std::ostream &OS, const Module* M) const {
const TargetRegisterInfo* TRI = MF->getTarget().getRegisterInfo();
diff --git a/lib/CodeGen/VirtRegMap.h b/lib/CodeGen/VirtRegMap.h
index 2e9c899..91c8322 100644
--- a/lib/CodeGen/VirtRegMap.h
+++ b/lib/CodeGen/VirtRegMap.h
@@ -20,6 +20,7 @@
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/ADT/BitVector.h"
+#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/IndexedMap.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
@@ -27,6 +28,7 @@
#include <map>
namespace llvm {
+ class LiveIntervals;
class MachineInstr;
class MachineFunction;
class TargetInstrInfo;
@@ -122,6 +124,9 @@ namespace llvm {
/// the register is implicitly defined.
BitVector ImplicitDefed;
+ /// UnusedRegs - A list of physical registers that have not been used.
+ BitVector UnusedRegs;
+
VirtRegMap(const VirtRegMap&); // DO NOT IMPLEMENT
void operator=(const VirtRegMap&); // DO NOT IMPLEMENT
@@ -277,8 +282,10 @@ namespace llvm {
/// @brief records the specified MachineInstr as a spill point for virtReg.
void addSpillPoint(unsigned virtReg, bool isKill, MachineInstr *Pt) {
- if (SpillPt2VirtMap.find(Pt) != SpillPt2VirtMap.end())
- SpillPt2VirtMap[Pt].push_back(std::make_pair(virtReg, isKill));
+ std::map<MachineInstr*, std::vector<std::pair<unsigned,bool> > >::iterator
+ I = SpillPt2VirtMap.find(Pt);
+ if (I != SpillPt2VirtMap.end())
+ I->second.push_back(std::make_pair(virtReg, isKill));
else {
std::vector<std::pair<unsigned,bool> > Virts;
Virts.push_back(std::make_pair(virtReg, isKill));
@@ -289,7 +296,7 @@ namespace llvm {
/// @brief - transfer spill point information from one instruction to
/// another.
void transferSpillPts(MachineInstr *Old, MachineInstr *New) {
- std::map<MachineInstr*,std::vector<std::pair<unsigned,bool> > >::iterator
+ std::map<MachineInstr*, std::vector<std::pair<unsigned,bool> > >::iterator
I = SpillPt2VirtMap.find(Old);
if (I == SpillPt2VirtMap.end())
return;
@@ -315,8 +322,10 @@ namespace llvm {
/// @brief records the specified MachineInstr as a restore point for virtReg.
void addRestorePoint(unsigned virtReg, MachineInstr *Pt) {
- if (RestorePt2VirtMap.find(Pt) != RestorePt2VirtMap.end())
- RestorePt2VirtMap[Pt].push_back(virtReg);
+ std::map<MachineInstr*, std::vector<unsigned> >::iterator I =
+ RestorePt2VirtMap.find(Pt);
+ if (I != RestorePt2VirtMap.end())
+ I->second.push_back(virtReg);
else {
std::vector<unsigned> Virts;
Virts.push_back(virtReg);
@@ -327,7 +336,7 @@ namespace llvm {
/// @brief - transfer restore point information from one instruction to
/// another.
void transferRestorePts(MachineInstr *Old, MachineInstr *New) {
- std::map<MachineInstr*,std::vector<unsigned> >::iterator I =
+ std::map<MachineInstr*, std::vector<unsigned> >::iterator I =
RestorePt2VirtMap.find(Old);
if (I == RestorePt2VirtMap.end())
return;
@@ -430,6 +439,40 @@ namespace llvm {
/// the folded instruction map and spill point map.
void RemoveMachineInstrFromMaps(MachineInstr *MI);
+ /// FindUnusedRegisters - Gather a list of allocatable registers that
+ /// have not been allocated to any virtual register.
+ bool FindUnusedRegisters(const TargetRegisterInfo *TRI,
+ LiveIntervals* LIs);
+
+ /// HasUnusedRegisters - Return true if there are any allocatable registers
+ /// that have not been allocated to any virtual register.
+ bool HasUnusedRegisters() const {
+ return !UnusedRegs.none();
+ }
+
+ /// setRegisterUsed - Remember the physical register is now used.
+ void setRegisterUsed(unsigned Reg) {
+ UnusedRegs.reset(Reg);
+ }
+
+ /// isRegisterUnused - Return true if the physical register has not been
+ /// used.
+ bool isRegisterUnused(unsigned Reg) const {
+ return UnusedRegs[Reg];
+ }
+
+ /// getFirstUnusedRegister - Return the first physical register that has not
+ /// been used.
+ unsigned getFirstUnusedRegister(const TargetRegisterClass *RC) {
+ int Reg = UnusedRegs.find_first();
+ while (Reg != -1) {
+ if (RC->contains(Reg))
+ return (unsigned)Reg;
+ Reg = UnusedRegs.find_next(Reg);
+ }
+ return 0;
+ }
+
void print(std::ostream &OS, const Module* M = 0) const;
void print(std::ostream *OS) const { if (OS) print(*OS); }
void dump() const;