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-rw-r--r--lib/Support/APFloat.cpp6
-rw-r--r--unittests/ADT/APFloatTest.cpp15
2 files changed, 20 insertions, 1 deletions
diff --git a/lib/Support/APFloat.cpp b/lib/Support/APFloat.cpp
index b42a168..ed261a4 100644
--- a/lib/Support/APFloat.cpp
+++ b/lib/Support/APFloat.cpp
@@ -1770,6 +1770,12 @@ APFloat::opStatus APFloat::roundToIntegral(roundingMode rounding_mode) {
opStatus fs;
assertArithmeticOK(*semantics);
+ // If the exponent is large enough, we know that this value is already
+ // integral, and the arithmetic below would potentially cause it to saturate
+ // to +/-Inf. Bail out early instead.
+ if (exponent+1 >= (int)semanticsPrecision(*semantics))
+ return opOK;
+
// The algorithm here is quite simple: we add 2^(p-1), where p is the
// precision of our format, and then subtract it back off again. The choice
// of rounding modes for the addition/subtraction determines the rounding mode
diff --git a/unittests/ADT/APFloatTest.cpp b/unittests/ADT/APFloatTest.cpp
index caa288a..00b62fe 100644
--- a/unittests/ADT/APFloatTest.cpp
+++ b/unittests/ADT/APFloatTest.cpp
@@ -649,7 +649,7 @@ TEST(APFloatTest, exactInverse) {
}
TEST(APFloatTest, roundToIntegral) {
- APFloat T(-0.5), S(3.14), P(0.0);
+ APFloat T(-0.5), S(3.14), R(APFloat::getLargest(APFloat::IEEEdouble)), P(0.0);
P = T;
P.roundToIntegral(APFloat::rmTowardZero);
@@ -676,6 +676,19 @@ TEST(APFloatTest, roundToIntegral) {
P = S;
P.roundToIntegral(APFloat::rmNearestTiesToEven);
EXPECT_EQ(3.0, P.convertToDouble());
+
+ P = R;
+ P.roundToIntegral(APFloat::rmTowardZero);
+ EXPECT_EQ(R.convertToDouble(), P.convertToDouble());
+ P = R;
+ P.roundToIntegral(APFloat::rmTowardNegative);
+ EXPECT_EQ(R.convertToDouble(), P.convertToDouble());
+ P = R;
+ P.roundToIntegral(APFloat::rmTowardPositive);
+ EXPECT_EQ(R.convertToDouble(), P.convertToDouble());
+ P = R;
+ P.roundToIntegral(APFloat::rmNearestTiesToEven);
+ EXPECT_EQ(R.convertToDouble(), P.convertToDouble());
}
TEST(APFloatTest, getLargest) {