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diff --git a/docs/CMake.html b/docs/CMake.html deleted file mode 100644 index e4ac6a4..0000000 --- a/docs/CMake.html +++ /dev/null @@ -1,584 +0,0 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" - "http://www.w3.org/TR/html4/strict.dtd"> -<html> -<head> - <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> - <title>Building LLVM with CMake</title> - <link rel="stylesheet" href="_static/llvm.css" type="text/css"> -</head> - -<h1> - Building LLVM with CMake -</h1> - -<ul> - <li><a href="#intro">Introduction</a></li> - <li><a href="#quickstart">Quick start</a></li> - <li><a href="#usage">Basic CMake usage</a> - <li><a href="#options">Options and variables</a> - <ul> - <li><a href="#freccmake">Frequently-used CMake variables</a></li> - <li><a href="#llvmvars">LLVM-specific variables</a></li> - </ul></li> - <li><a href="#testing">Executing the test suite</a> - <li><a href="#cross">Cross compiling</a> - <li><a href="#embedding">Embedding LLVM in your project</a> - <ul> - <li><a href="#passdev">Developing LLVM pass out of source</a></li> - </ul></li> - <li><a href="#specifics">Compiler/Platform specific topics</a> - <ul> - <li><a href="#msvc">Microsoft Visual C++</a></li> - </ul></li> -</ul> - -<div class="doc_author"> -<p>Written by <a href="mailto:ofv@wanadoo.es">Oscar Fuentes</a></p> -</div> - -<!-- *********************************************************************** --> -<h2> -<a name="intro">Introduction</a> -</h2> -<!-- *********************************************************************** --> - -<div> - - <p><a href="http://www.cmake.org/">CMake</a> is a cross-platform - build-generator tool. CMake does not build the project, it generates - the files needed by your build tool (GNU make, Visual Studio, etc) for - building LLVM.</p> - - <p>If you are really anxious about getting a functional LLVM build, - go to the <a href="#quickstart">Quick start</a> section. If you - are a CMake novice, start on <a href="#usage">Basic CMake - usage</a> and then go back to the <a href="#quickstart">Quick - start</a> once you know what you are - doing. The <a href="#options">Options and variables</a> section - is a reference for customizing your build. If you already have - experience with CMake, this is the recommended starting point. -</div> - -<!-- *********************************************************************** --> -<h2> -<a name="quickstart">Quick start</a> -</h2> -<!-- *********************************************************************** --> - -<div> - -<p> We use here the command-line, non-interactive CMake interface </p> - -<ol> - - <li><p><a href="http://www.cmake.org/cmake/resources/software.html">Download</a> - and install CMake. Version 2.8 is the minimum required.</p> - - <li><p>Open a shell. Your development tools must be reachable from this - shell through the PATH environment variable.</p> - - <li><p>Create a directory for containing the build. It is not - supported to build LLVM on the source directory. cd to this - directory:</p> - <div class="doc_code"> - <p><tt>mkdir mybuilddir</tt></p> - <p><tt>cd mybuilddir</tt></p> - </div> - - <li><p>Execute this command on the shell - replacing <i>path/to/llvm/source/root</i> with the path to the - root of your LLVM source tree:</p> - <div class="doc_code"> - <p><tt>cmake path/to/llvm/source/root</tt></p> - </div> - - <p>CMake will detect your development environment, perform a - series of test and generate the files required for building - LLVM. CMake will use default values for all build - parameters. See the <a href="#options">Options and variables</a> - section for fine-tuning your build</p> - - <p>This can fail if CMake can't detect your toolset, or if it - thinks that the environment is not sane enough. On this case - make sure that the toolset that you intend to use is the only - one reachable from the shell and that the shell itself is the - correct one for you development environment. CMake will refuse - to build MinGW makefiles if you have a POSIX shell reachable - through the PATH environment variable, for instance. You can - force CMake to use a given build tool, see - the <a href="#usage">Usage</a> section.</p> - -</ol> - -</div> - -<!-- *********************************************************************** --> -<h2> - <a name="usage">Basic CMake usage</a> -</h2> -<!-- *********************************************************************** --> - -<div> - - <p>This section explains basic aspects of CMake, mostly for - explaining those options which you may need on your day-to-day - usage.</p> - - <p>CMake comes with extensive documentation in the form of html - files and on the cmake executable itself. Execute <i>cmake - --help</i> for further help options.</p> - - <p>CMake requires to know for which build tool it shall generate - files (GNU make, Visual Studio, Xcode, etc). If not specified on - the command line, it tries to guess it based on you - environment. Once identified the build tool, CMake uses the - corresponding <i>Generator</i> for creating files for your build - tool. You can explicitly specify the generator with the command - line option <i>-G "Name of the generator"</i>. For knowing the - available generators on your platform, execute</p> - - <div class="doc_code"> - <p><tt>cmake --help</tt></p> - </div> - - <p>This will list the generator's names at the end of the help - text. Generator's names are case-sensitive. Example:</p> - - <div class="doc_code"> - <p><tt>cmake -G "Visual Studio 9 2008" path/to/llvm/source/root</tt></p> - </div> - - <p>For a given development platform there can be more than one - adequate generator. If you use Visual Studio "NMake Makefiles" - is a generator you can use for building with NMake. By default, - CMake chooses the more specific generator supported by your - development environment. If you want an alternative generator, - you must tell this to CMake with the <i>-G</i> option.</p> - - <p>TODO: explain variables and cache. Move explanation here from - #options section.</p> - -</div> - -<!-- *********************************************************************** --> -<h2> - <a name="options">Options and variables</a> -</h2> -<!-- *********************************************************************** --> - -<div> - - <p>Variables customize how the build will be generated. Options are - boolean variables, with possible values ON/OFF. Options and - variables are defined on the CMake command line like this:</p> - - <div class="doc_code"> - <p><tt>cmake -DVARIABLE=value path/to/llvm/source</tt></p> - </div> - - <p>You can set a variable after the initial CMake invocation for - changing its value. You can also undefine a variable:</p> - - <div class="doc_code"> - <p><tt>cmake -UVARIABLE path/to/llvm/source</tt></p> - </div> - - <p>Variables are stored on the CMake cache. This is a file - named <tt>CMakeCache.txt</tt> on the root of the build - directory. Do not hand-edit it.</p> - - <p>Variables are listed here appending its type after a colon. It is - correct to write the variable and the type on the CMake command - line:</p> - - <div class="doc_code"> - <p><tt>cmake -DVARIABLE:TYPE=value path/to/llvm/source</tt></p> - </div> - -<!-- ======================================================================= --> -<h3> - <a name="freccmake">Frequently-used CMake variables</a> -</h3> - -<div> - -<p>Here are listed some of the CMake variables that are used often, - along with a brief explanation and LLVM-specific notes. For full - documentation, check the CMake docs or execute <i>cmake - --help-variable VARIABLE_NAME</i>.</p> - -<dl> - <dt><b>CMAKE_BUILD_TYPE</b>:STRING</dt> - - <dd>Sets the build type for <i>make</i> based generators. Possible - values are Release, Debug, RelWithDebInfo and MinSizeRel. On - systems like Visual Studio the user sets the build type with the IDE - settings.</dd> - - <dt><b>CMAKE_INSTALL_PREFIX</b>:PATH</dt> - <dd>Path where LLVM will be installed if "make install" is invoked - or the "INSTALL" target is built.</dd> - - <dt><b>LLVM_LIBDIR_SUFFIX</b>:STRING</dt> - <dd>Extra suffix to append to the directory where libraries are to - be installed. On a 64-bit architecture, one could use - -DLLVM_LIBDIR_SUFFIX=64 to install libraries to /usr/lib64.</dd> - - <dt><b>CMAKE_C_FLAGS</b>:STRING</dt> - <dd>Extra flags to use when compiling C source files.</dd> - - <dt><b>CMAKE_CXX_FLAGS</b>:STRING</dt> - <dd>Extra flags to use when compiling C++ source files.</dd> - - <dt><b>BUILD_SHARED_LIBS</b>:BOOL</dt> - <dd>Flag indicating is shared libraries will be built. Its default - value is OFF. Shared libraries are not supported on Windows and - not recommended in the other OSes.</dd> -</dl> - -</div> - -<!-- ======================================================================= --> -<h3> - <a name="llvmvars">LLVM-specific variables</a> -</h3> - -<div> - -<dl> - <dt><b>LLVM_TARGETS_TO_BUILD</b>:STRING</dt> - <dd>Semicolon-separated list of targets to build, or <i>all</i> for - building all targets. Case-sensitive. For Visual C++ defaults - to <i>X86</i>. On the other cases defaults to <i>all</i>. Example: - <i>-DLLVM_TARGETS_TO_BUILD="X86;PowerPC"</i>.</dd> - - <dt><b>LLVM_BUILD_TOOLS</b>:BOOL</dt> - <dd>Build LLVM tools. Defaults to ON. Targets for building each tool - are generated in any case. You can build an tool separately by - invoking its target. For example, you can build <i>llvm-as</i> - with a makefile-based system executing <i>make llvm-as</i> on the - root of your build directory.</dd> - - <dt><b>LLVM_INCLUDE_TOOLS</b>:BOOL</dt> - <dd>Generate build targets for the LLVM tools. Defaults to - ON. You can use that option for disabling the generation of build - targets for the LLVM tools.</dd> - - <dt><b>LLVM_BUILD_EXAMPLES</b>:BOOL</dt> - <dd>Build LLVM examples. Defaults to OFF. Targets for building each - example are generated in any case. See documentation - for <i>LLVM_BUILD_TOOLS</i> above for more details.</dd> - - <dt><b>LLVM_INCLUDE_EXAMPLES</b>:BOOL</dt> - <dd>Generate build targets for the LLVM examples. Defaults to - ON. You can use that option for disabling the generation of build - targets for the LLVM examples.</dd> - - <dt><b>LLVM_BUILD_TESTS</b>:BOOL</dt> - <dd>Build LLVM unit tests. Defaults to OFF. Targets for building - each unit test are generated in any case. You can build a specific - unit test with the target <i>UnitTestNameTests</i> (where at this - time <i>UnitTestName</i> can be ADT, Analysis, ExecutionEngine, - JIT, Support, Transform, VMCore; see the subdirectories - of <i>unittests</i> for an updated list.) It is possible to build - all unit tests with the target <i>UnitTests</i>.</dd> - - <dt><b>LLVM_INCLUDE_TESTS</b>:BOOL</dt> - <dd>Generate build targets for the LLVM unit tests. Defaults to - ON. You can use that option for disabling the generation of build - targets for the LLVM unit tests.</dd> - - <dt><b>LLVM_APPEND_VC_REV</b>:BOOL</dt> - <dd>Append version control revision info (svn revision number or git - revision id) to LLVM version string (stored in the PACKAGE_VERSION - macro). For this to work cmake must be invoked before the - build. Defaults to OFF.</dd> - - <dt><b>LLVM_ENABLE_THREADS</b>:BOOL</dt> - <dd>Build with threads support, if available. Defaults to ON.</dd> - - <dt><b>LLVM_ENABLE_ASSERTIONS</b>:BOOL</dt> - <dd>Enables code assertions. Defaults to OFF if and only if - CMAKE_BUILD_TYPE is <i>Release</i>.</dd> - - <dt><b>LLVM_ENABLE_PIC</b>:BOOL</dt> - <dd>Add the <i>-fPIC</i> flag for the compiler command-line, if the - compiler supports this flag. Some systems, like Windows, do not - need this flag. Defaults to ON.</dd> - - <dt><b>LLVM_ENABLE_WARNINGS</b>:BOOL</dt> - <dd>Enable all compiler warnings. Defaults to ON.</dd> - - <dt><b>LLVM_ENABLE_PEDANTIC</b>:BOOL</dt> - <dd>Enable pedantic mode. This disable compiler specific extensions, is - possible. Defaults to ON.</dd> - - <dt><b>LLVM_ENABLE_WERROR</b>:BOOL</dt> - <dd>Stop and fail build, if a compiler warning is - triggered. Defaults to OFF.</dd> - - <dt><b>LLVM_BUILD_32_BITS</b>:BOOL</dt> - <dd>Build 32-bits executables and libraries on 64-bits systems. This - option is available only on some 64-bits unix systems. Defaults to - OFF.</dd> - - <dt><b>LLVM_TARGET_ARCH</b>:STRING</dt> - <dd>LLVM target to use for native code generation. This is required - for JIT generation. It defaults to "host", meaning that it shall - pick the architecture of the machine where LLVM is being built. If - you are cross-compiling, set it to the target architecture - name.</dd> - - <dt><b>LLVM_TABLEGEN</b>:STRING</dt> - <dd>Full path to a native TableGen executable (usually - named <i>tblgen</i>). This is intended for cross-compiling: if the - user sets this variable, no native TableGen will be created.</dd> - - <dt><b>LLVM_LIT_ARGS</b>:STRING</dt> - <dd>Arguments given to lit. - <tt>make check</tt> and <tt>make clang-test</tt> are affected. - By default, <tt>"-sv --no-progress-bar"</tt> - on Visual C++ and Xcode, - <tt>"-sv"</tt> on others.</dd> - - <dt><b>LLVM_LIT_TOOLS_DIR</b>:PATH</dt> - <dd>The path to GnuWin32 tools for tests. Valid on Windows host. - Defaults to "", then Lit seeks tools according to %PATH%. - Lit can find tools(eg. grep, sort, &c) on LLVM_LIT_TOOLS_DIR at first, - without specifying GnuWin32 to %PATH%.</dd> - - <dt><b>LLVM_ENABLE_FFI</b>:BOOL</dt> - <dd>Indicates whether LLVM Interpreter will be linked with Foreign - Function Interface library. If the library or its headers are - installed on a custom location, you can set the variables - FFI_INCLUDE_DIR and FFI_LIBRARY_DIR. Defaults to OFF.</dd> - - <dt><b>LLVM_EXTERNAL_{CLANG,LLD,POLLY}_SOURCE_DIR</b>:PATH</dt> - <dd>Path to {Clang,lld,Polly}'s source directory. Defaults to - tools/{clang,lld,polly}. {Clang,lld,Polly} will not be built when it is - empty or it does not point valid path.</dd> - - <dt><b>LLVM_USE_OPROFILE</b>:BOOL</dt> - <dd> Enable building OProfile JIT support. Defaults to OFF</dd> - - <dt><b>LLVM_USE_INTEL_JITEVENTS</b>:BOOL</dt> - <dd> Enable building support for Intel JIT Events API. Defaults to OFF</dd> - - <dt><b>LLVM_INTEL_JITEVENTS_DIR</b>:PATH</dt> - <dd> Path to installation of Intel(R) VTune(TM) Amplifier XE 2011, - used to locate the <tt>jitprofiling</tt> library. Default = - <tt>%VTUNE_AMPLIFIER_XE_2011_DIR%</tt> (Windows) - | <tt>/opt/intel/vtune_amplifier_xe_2011</tt> (Linux) </dd> - -</dl> - -</div> - -</div> - -<!-- *********************************************************************** --> -<h2> - <a name="testing">Executing the test suite</a> -</h2> -<!-- *********************************************************************** --> - -<div> - -<p>Testing is performed when the <i>check</i> target is built. For - instance, if you are using makefiles, execute this command while on - the top level of your build directory:</p> - -<div class="doc_code"> - <p><tt>make check</tt></p> -</div> - -<p>On Visual Studio, you may run tests to build the project "check".</p> - -</div> - -<!-- *********************************************************************** --> -<h2> - <a name="cross">Cross compiling</a> -</h2> -<!-- *********************************************************************** --> - -<div> - -<p>See <a href="http://www.vtk.org/Wiki/CMake_Cross_Compiling">this - wiki page</a> for generic instructions on how to cross-compile - with CMake. It goes into detailed explanations and may seem - daunting, but it is not. On the wiki page there are several - examples including toolchain files. Go directly to - <a href="http://www.vtk.org/Wiki/CMake_Cross_Compiling#Information_how_to_set_up_various_cross_compiling_toolchains">this - section</a> for a quick solution.</p> - -<p>Also see the <a href="#llvmvars">LLVM-specific variables</a> - section for variables used when cross-compiling.</p> - -</div> - -<!-- *********************************************************************** --> -<h2> - <a name="embedding">Embedding LLVM in your project</a> -</h2> -<!-- *********************************************************************** --> - -<div> - - <p>The most difficult part of adding LLVM to the build of a project - is to determine the set of LLVM libraries corresponding to the set - of required LLVM features. What follows is an example of how to - obtain this information:</p> - - <div class="doc_code"> - <pre> - <b># A convenience variable:</b> - set(LLVM_ROOT "" CACHE PATH "Root of LLVM install.") - <b># A bit of a sanity check:</b> - if( NOT EXISTS ${LLVM_ROOT}/include/llvm ) - message(FATAL_ERROR "LLVM_ROOT (${LLVM_ROOT}) is not a valid LLVM install") - endif() - <b># We incorporate the CMake features provided by LLVM:</b> - set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${LLVM_ROOT}/share/llvm/cmake") - include(LLVMConfig) - <b># Now set the header and library paths:</b> - include_directories( ${LLVM_INCLUDE_DIRS} ) - link_directories( ${LLVM_LIBRARY_DIRS} ) - add_definitions( ${LLVM_DEFINITIONS} ) - <b># Let's suppose we want to build a JIT compiler with support for - # binary code (no interpreter):</b> - llvm_map_components_to_libraries(REQ_LLVM_LIBRARIES jit native) - <b># Finally, we link the LLVM libraries to our executable:</b> - target_link_libraries(mycompiler ${REQ_LLVM_LIBRARIES}) - </pre> - </div> - - <p>This assumes that LLVM_ROOT points to an install of LLVM. The - procedure works too for uninstalled builds although we need to take - care to add an <i>include_directories</i> for the location of the - headers on the LLVM source directory (if we are building - out-of-source.)</p> - - <p>Alternativaly, you can utilize CMake's <i>find_package</i> - functionality. Here is an equivalent variant of snippet shown above:</p> - - <div class="doc_code"> - <pre> - find_package(LLVM) - - if( NOT LLVM_FOUND ) - message(FATAL_ERROR "LLVM package can't be found. Set CMAKE_PREFIX_PATH variable to LLVM's installation prefix.") - endif() - - include_directories( ${LLVM_INCLUDE_DIRS} ) - link_directories( ${LLVM_LIBRARY_DIRS} ) - - llvm_map_components_to_libraries(REQ_LLVM_LIBRARIES jit native) - - target_link_libraries(mycompiler ${REQ_LLVM_LIBRARIES}) - </pre> - </div> - -<!-- ======================================================================= --> -<h3> - <a name="passdev">Developing LLVM pass out of source</a> -</h3> - -<div> - - <p>It is possible to develop LLVM passes against installed LLVM. - An example of project layout provided below:</p> - - <div class="doc_code"> - <pre> - <project dir>/ - | - CMakeLists.txt - <pass name>/ - | - CMakeLists.txt - Pass.cpp - ... - </pre> - </div> - - <p>Contents of <project dir>/CMakeLists.txt:</p> - - <div class="doc_code"> - <pre> - find_package(LLVM) - - <b># Define add_llvm_* macro's.</b> - include(AddLLVM) - - add_definitions(${LLVM_DEFINITIONS}) - include_directories(${LLVM_INCLUDE_DIRS}) - link_directories(${LLVM_LIBRARY_DIRS}) - - add_subdirectory(<pass name>) - </pre> - </div> - - <p>Contents of <project dir>/<pass name>/CMakeLists.txt:</p> - - <div class="doc_code"> - <pre> - add_llvm_loadable_module(LLVMPassname - Pass.cpp - ) - </pre> - </div> - - <p>When you are done developing your pass, you may wish to integrate it - into LLVM source tree. You can achieve it in two easy steps:<br> - 1. Copying <pass name> folder into <LLVM root>/lib/Transform directory.<br> - 2. Adding "add_subdirectory(<pass name>)" line into <LLVM root>/lib/Transform/CMakeLists.txt</p> -</div> -<!-- *********************************************************************** --> - -</div> - -<!-- *********************************************************************** --> -<h2> - <a name="specifics">Compiler/Platform specific topics</a> -</h2> -<!-- *********************************************************************** --> - -<div> - -<p>Notes for specific compilers and/or platforms.</p> - -<h3> - <a name="msvc">Microsoft Visual C++</a> -</h3> - -<div> - -<dl> - <dt><b>LLVM_COMPILER_JOBS</b>:STRING</dt> - <dd>Specifies the maximum number of parallell compiler jobs to use - per project when building with msbuild or Visual Studio. Only supported for - Visual Studio 2008 and Visual Studio 2010 CMake generators. 0 means use all - processors. Default is 0.</dd> -</dl> - -</div> - -</div> - -<!-- *********************************************************************** --> - -<hr> -<address> - <a href="http://jigsaw.w3.org/css-validator/check/referer"><img - src="http://jigsaw.w3.org/css-validator/images/vcss-blue" alt="Valid CSS"></a> - <a href="http://validator.w3.org/check/referer"><img - src="http://www.w3.org/Icons/valid-html401-blue" alt="Valid HTML 4.01"></a> - - <a href="mailto:ofv@wanadoo.es">Oscar Fuentes</a><br> - <a href="http://llvm.org/">LLVM Compiler Infrastructure</a><br> - Last modified: $Date: 2010-08-09 03:59:36 +0100 (Mon, 9 Aug 2010) $ -</address> - -</body> -</html> |