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diff --git a/docs/main/GetElementPtr.html b/docs/main/GetElementPtr.html new file mode 100644 index 0000000..1bf6f43 --- /dev/null +++ b/docs/main/GetElementPtr.html @@ -0,0 +1,734 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" + "http://www.w3.org/TR/html4/strict.dtd"> +<html> +<head> + <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> + <title>The Often Misunderstood GEP Instruction</title> + <link rel="stylesheet" href="llvm.css" type="text/css"> + <style type="text/css"> + TABLE { text-align: left; border: 1px solid black; border-collapse: collapse; margin: 0 0 0 0; } + </style> +</head> +<body> + +<div class="doc_title"> + The Often Misunderstood GEP Instruction +</div> + +<ol> + <li><a href="#intro">Introduction</a></li> + <li><a href="#addresses">Address Computation</a> + <ol> + <li><a href="#extra_index">Why is the extra 0 index required?</a></li> + <li><a href="#deref">What is dereferenced by GEP?</a></li> + <li><a href="#firstptr">Why can you index through the first pointer but not + subsequent ones?</a></li> + <li><a href="#lead0">Why don't GEP x,0,0,1 and GEP x,1 alias? </a></li> + <li><a href="#trail0">Why do GEP x,1,0,0 and GEP x,1 alias? </a></li> + <li><a href="#vectors">Can GEP index into vector elements?</a> + <li><a href="#unions">Can GEP index into unions?</a> + <li><a href="#addrspace">What effect do address spaces have on GEPs?</a> + <li><a href="#int">How is GEP different from ptrtoint, arithmetic, and inttoptr?</a></li> + <li><a href="#be">I'm writing a backend for a target which needs custom lowering for GEP. How do I do this?</a> + <li><a href="#vla">How does VLA addressing work with GEPs?</a> + </ol></li> + <li><a href="#rules">Rules</a> + <ol> + <li><a href="#bounds">What happens if an array index is out of bounds?</a> + <li><a href="#negative">Can array indices be negative?</a> + <li><a href="#compare">Can I compare two values computed with GEPs?</a> + <li><a href="#types">Can I do GEP with a different pointer type than the type of the underlying object?</a> + <li><a href="#null">Can I cast an object's address to integer and add it to null?</a> + <li><a href="#ptrdiff">Can I compute the distance between two objects, and add that value to one address to compute the other address?</a> + <li><a href="#tbaa">Can I do type-based alias analysis on LLVM IR?</a> + <li><a href="#overflow">What happens if a GEP computation overflows?</a> + <li><a href="#check">How can I tell if my front-end is following the rules?</a> + </ol></li> + <li><a href="#rationale">Rationale</a> + <ol> + <li><a href="#goals">Why is GEP designed this way?</a></li> + <li><a href="#i32">Why do struct member indices always use i32?</a></li> + <li><a href="#uglygep">What's an uglygep?</a> + </ol></li> + <li><a href="#summary">Summary</a></li> +</ol> + +<div class="doc_author"> + <p>Written by: <a href="mailto:rspencer@reidspencer.com">Reid Spencer</a>.</p> +</div> + + +<!-- *********************************************************************** --> +<div class="doc_section"><a name="intro"><b>Introduction</b></a></div> +<!-- *********************************************************************** --> + +<div class="doc_text"> + <p>This document seeks to dispel the mystery and confusion surrounding LLVM's + GetElementPtr (GEP) instruction. Questions about the wily GEP instruction are + probably the most frequently occurring questions once a developer gets down to + coding with LLVM. Here we lay out the sources of confusion and show that the + GEP instruction is really quite simple. + </p> +</div> + +<!-- *********************************************************************** --> +<div class="doc_section"><a name="addresses"><b>Address Computation</b></a></div> +<!-- *********************************************************************** --> +<div class="doc_text"> + <p>When people are first confronted with the GEP instruction, they tend to + relate it to known concepts from other programming paradigms, most notably C + array indexing and field selection. GEP closely resembles C array indexing + and field selection, however it's is a little different and this leads to + the following questions.</p> +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="firstptr"><b>What is the first index of the GEP instruction?</b></a> +</div> +<div class="doc_text"> + <p>Quick answer: The index stepping through the first operand.</p> + <p>The confusion with the first index usually arises from thinking about + the GetElementPtr instruction as if it was a C index operator. They aren't the + same. For example, when we write, in "C":</p> + +<div class="doc_code"> +<pre> +AType *Foo; +... +X = &Foo->F; +</pre> +</div> + + <p>it is natural to think that there is only one index, the selection of the + field <tt>F</tt>. However, in this example, <tt>Foo</tt> is a pointer. That + pointer must be indexed explicitly in LLVM. C, on the other hand, indices + through it transparently. To arrive at the same address location as the C + code, you would provide the GEP instruction with two index operands. The + first operand indexes through the pointer; the second operand indexes the + field <tt>F</tt> of the structure, just as if you wrote:</p> + +<div class="doc_code"> +<pre> +X = &Foo[0].F; +</pre> +</div> + + <p>Sometimes this question gets rephrased as:</p> + <blockquote><p><i>Why is it okay to index through the first pointer, but + subsequent pointers won't be dereferenced?</i></p></blockquote> + <p>The answer is simply because memory does not have to be accessed to + perform the computation. The first operand to the GEP instruction must be a + value of a pointer type. The value of the pointer is provided directly to + the GEP instruction as an operand without any need for accessing memory. It + must, therefore be indexed and requires an index operand. Consider this + example:</p> + +<div class="doc_code"> +<pre> +struct munger_struct { + int f1; + int f2; +}; +void munge(struct munger_struct *P) { + P[0].f1 = P[1].f1 + P[2].f2; +} +... +munger_struct Array[3]; +... +munge(Array); +</pre> +</div> + + <p>In this "C" example, the front end compiler (llvm-gcc) will generate three + GEP instructions for the three indices through "P" in the assignment + statement. The function argument <tt>P</tt> will be the first operand of each + of these GEP instructions. The second operand indexes through that pointer. + The third operand will be the field offset into the + <tt>struct munger_struct</tt> type, for either the <tt>f1</tt> or + <tt>f2</tt> field. So, in LLVM assembly the <tt>munge</tt> function looks + like:</p> + +<div class="doc_code"> +<pre> +void %munge(%struct.munger_struct* %P) { +entry: + %tmp = getelementptr %struct.munger_struct* %P, i32 1, i32 0 + %tmp = load i32* %tmp + %tmp6 = getelementptr %struct.munger_struct* %P, i32 2, i32 1 + %tmp7 = load i32* %tmp6 + %tmp8 = add i32 %tmp7, %tmp + %tmp9 = getelementptr %struct.munger_struct* %P, i32 0, i32 0 + store i32 %tmp8, i32* %tmp9 + ret void +} +</pre> +</div> + + <p>In each case the first operand is the pointer through which the GEP + instruction starts. The same is true whether the first operand is an + argument, allocated memory, or a global variable. </p> + <p>To make this clear, let's consider a more obtuse example:</p> + +<div class="doc_code"> +<pre> +%MyVar = uninitialized global i32 +... +%idx1 = getelementptr i32* %MyVar, i64 0 +%idx2 = getelementptr i32* %MyVar, i64 1 +%idx3 = getelementptr i32* %MyVar, i64 2 +</pre> +</div> + + <p>These GEP instructions are simply making address computations from the + base address of <tt>MyVar</tt>. They compute, as follows (using C syntax): + </p> + +<div class="doc_code"> +<pre> +idx1 = (char*) &MyVar + 0 +idx2 = (char*) &MyVar + 4 +idx3 = (char*) &MyVar + 8 +</pre> +</div> + + <p>Since the type <tt>i32</tt> is known to be four bytes long, the indices + 0, 1 and 2 translate into memory offsets of 0, 4, and 8, respectively. No + memory is accessed to make these computations because the address of + <tt>%MyVar</tt> is passed directly to the GEP instructions.</p> + <p>The obtuse part of this example is in the cases of <tt>%idx2</tt> and + <tt>%idx3</tt>. They result in the computation of addresses that point to + memory past the end of the <tt>%MyVar</tt> global, which is only one + <tt>i32</tt> long, not three <tt>i32</tt>s long. While this is legal in LLVM, + it is inadvisable because any load or store with the pointer that results + from these GEP instructions would produce undefined results.</p> +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="extra_index"><b>Why is the extra 0 index required?</b></a> +</div> +<!-- *********************************************************************** --> +<div class="doc_text"> + <p>Quick answer: there are no superfluous indices.</p> + <p>This question arises most often when the GEP instruction is applied to a + global variable which is always a pointer type. For example, consider + this:</p> + +<div class="doc_code"> +<pre> +%MyStruct = uninitialized global { float*, i32 } +... +%idx = getelementptr { float*, i32 }* %MyStruct, i64 0, i32 1 +</pre> +</div> + + <p>The GEP above yields an <tt>i32*</tt> by indexing the <tt>i32</tt> typed + field of the structure <tt>%MyStruct</tt>. When people first look at it, they + wonder why the <tt>i64 0</tt> index is needed. However, a closer inspection + of how globals and GEPs work reveals the need. Becoming aware of the following + facts will dispel the confusion:</p> + <ol> + <li>The type of <tt>%MyStruct</tt> is <i>not</i> <tt>{ float*, i32 }</tt> + but rather <tt>{ float*, i32 }*</tt>. That is, <tt>%MyStruct</tt> is a + pointer to a structure containing a pointer to a <tt>float</tt> and an + <tt>i32</tt>.</li> + <li>Point #1 is evidenced by noticing the type of the first operand of + the GEP instruction (<tt>%MyStruct</tt>) which is + <tt>{ float*, i32 }*</tt>.</li> + <li>The first index, <tt>i64 0</tt> is required to step over the global + variable <tt>%MyStruct</tt>. Since the first argument to the GEP + instruction must always be a value of pointer type, the first index + steps through that pointer. A value of 0 means 0 elements offset from that + pointer.</li> + <li>The second index, <tt>i32 1</tt> selects the second field of the + structure (the <tt>i32</tt>). </li> + </ol> +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="deref"><b>What is dereferenced by GEP?</b></a> +</div> +<div class="doc_text"> + <p>Quick answer: nothing.</p> + <p>The GetElementPtr instruction dereferences nothing. That is, it doesn't + access memory in any way. That's what the Load and Store instructions are for. + GEP is only involved in the computation of addresses. For example, consider + this:</p> + +<div class="doc_code"> +<pre> +%MyVar = uninitialized global { [40 x i32 ]* } +... +%idx = getelementptr { [40 x i32]* }* %MyVar, i64 0, i32 0, i64 0, i64 17 +</pre> +</div> + + <p>In this example, we have a global variable, <tt>%MyVar</tt> that is a + pointer to a structure containing a pointer to an array of 40 ints. The + GEP instruction seems to be accessing the 18th integer of the structure's + array of ints. However, this is actually an illegal GEP instruction. It + won't compile. The reason is that the pointer in the structure <i>must</i> + be dereferenced in order to index into the array of 40 ints. Since the + GEP instruction never accesses memory, it is illegal.</p> + <p>In order to access the 18th integer in the array, you would need to do the + following:</p> + +<div class="doc_code"> +<pre> +%idx = getelementptr { [40 x i32]* }* %, i64 0, i32 0 +%arr = load [40 x i32]** %idx +%idx = getelementptr [40 x i32]* %arr, i64 0, i64 17 +</pre> +</div> + + <p>In this case, we have to load the pointer in the structure with a load + instruction before we can index into the array. If the example was changed + to:</p> + +<div class="doc_code"> +<pre> +%MyVar = uninitialized global { [40 x i32 ] } +... +%idx = getelementptr { [40 x i32] }*, i64 0, i32 0, i64 17 +</pre> +</div> + + <p>then everything works fine. In this case, the structure does not contain a + pointer and the GEP instruction can index through the global variable, + into the first field of the structure and access the 18th <tt>i32</tt> in the + array there.</p> +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="lead0"><b>Why don't GEP x,0,0,1 and GEP x,1 alias?</b></a> +</div> +<div class="doc_text"> + <p>Quick Answer: They compute different address locations.</p> + <p>If you look at the first indices in these GEP + instructions you find that they are different (0 and 1), therefore the address + computation diverges with that index. Consider this example:</p> + +<div class="doc_code"> +<pre> +%MyVar = global { [10 x i32 ] } +%idx1 = getelementptr { [10 x i32 ] }* %MyVar, i64 0, i32 0, i64 1 +%idx2 = getelementptr { [10 x i32 ] }* %MyVar, i64 1 +</pre> +</div> + + <p>In this example, <tt>idx1</tt> computes the address of the second integer + in the array that is in the structure in <tt>%MyVar</tt>, that is + <tt>MyVar+4</tt>. The type of <tt>idx1</tt> is <tt>i32*</tt>. However, + <tt>idx2</tt> computes the address of <i>the next</i> structure after + <tt>%MyVar</tt>. The type of <tt>idx2</tt> is <tt>{ [10 x i32] }*</tt> and its + value is equivalent to <tt>MyVar + 40</tt> because it indexes past the ten + 4-byte integers in <tt>MyVar</tt>. Obviously, in such a situation, the + pointers don't alias.</p> + +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="trail0"><b>Why do GEP x,1,0,0 and GEP x,1 alias?</b></a> +</div> +<div class="doc_text"> + <p>Quick Answer: They compute the same address location.</p> + <p>These two GEP instructions will compute the same address because indexing + through the 0th element does not change the address. However, it does change + the type. Consider this example:</p> + +<div class="doc_code"> +<pre> +%MyVar = global { [10 x i32 ] } +%idx1 = getelementptr { [10 x i32 ] }* %MyVar, i64 1, i32 0, i64 0 +%idx2 = getelementptr { [10 x i32 ] }* %MyVar, i64 1 +</pre> +</div> + + <p>In this example, the value of <tt>%idx1</tt> is <tt>%MyVar+40</tt> and + its type is <tt>i32*</tt>. The value of <tt>%idx2</tt> is also + <tt>MyVar+40</tt> but its type is <tt>{ [10 x i32] }*</tt>.</p> +</div> + +<!-- *********************************************************************** --> + +<div class="doc_subsection"> + <a name="vectors"><b>Can GEP index into vector elements?</b></a> +</div> +<div class="doc_text"> + <p>This hasn't always been forcefully disallowed, though it's not recommended. + It leads to awkward special cases in the optimizers, and fundamental + inconsistency in the IR. In the future, it will probably be outright + disallowed.</p> + +</div> + +<!-- *********************************************************************** --> + +<div class="doc_subsection"> + <a name="unions"><b>Can GEP index into unions?</b></a> +</div> +<div class="doc_text"> + <p>Unknown.</p> + +</div> + +<!-- *********************************************************************** --> + +<div class="doc_subsection"> + <a name="addrspace"><b>What effect do address spaces have on GEPs?</b></a> +</div> +<div class="doc_text"> + <p>None, except that the address space qualifier on the first operand pointer + type always matches the address space qualifier on the result type.</p> + +</div> + +<!-- *********************************************************************** --> + +<div class="doc_subsection"> + <a name="int"><b>How is GEP different from ptrtoint, arithmetic, + and inttoptr?</b></a> +</div> +<div class="doc_text"> + <p>It's very similar; there are only subtle differences.</p> + + <p>With ptrtoint, you have to pick an integer type. One approach is to pick i64; + this is safe on everything LLVM supports (LLVM internally assumes pointers + are never wider than 64 bits in many places), and the optimizer will actually + narrow the i64 arithmetic down to the actual pointer size on targets which + don't support 64-bit arithmetic in most cases. However, there are some cases + where it doesn't do this. With GEP you can avoid this problem. + + <p>Also, GEP carries additional pointer aliasing rules. It's invalid to take a + GEP from one object, address into a different separately allocated + object, and dereference it. IR producers (front-ends) must follow this rule, + and consumers (optimizers, specifically alias analysis) benefit from being + able to rely on it. See the <a href="#rules">Rules</a> section for more + information.</p> + + <p>And, GEP is more concise in common cases.</p> + + <p>However, for the underlying integer computation implied, there + is no difference.</p> + +</div> + +<!-- *********************************************************************** --> + +<div class="doc_subsection"> + <a name="be"><b>I'm writing a backend for a target which needs custom + lowering for GEP. How do I do this?</b></a> +</div> +<div class="doc_text"> + <p>You don't. The integer computation implied by a GEP is target-independent. + Typically what you'll need to do is make your backend pattern-match + expressions trees involving ADD, MUL, etc., which are what GEP is lowered + into. This has the advantage of letting your code work correctly in more + cases.</p> + + <p>GEP does use target-dependent parameters for the size and layout of data + types, which targets can customize.</p> + + <p>If you require support for addressing units which are not 8 bits, you'll + need to fix a lot of code in the backend, with GEP lowering being only a + small piece of the overall picture.</p> + +</div> + +<!-- *********************************************************************** --> + +<div class="doc_subsection"> + <a name="vla"><b>How does VLA addressing work with GEPs?</b></a> +</div> +<div class="doc_text"> + <p>GEPs don't natively support VLAs. LLVM's type system is entirely static, + and GEP address computations are guided by an LLVM type.</p> + + <p>VLA indices can be implemented as linearized indices. For example, an + expression like X[a][b][c], must be effectively lowered into a form + like X[a*m+b*n+c], so that it appears to the GEP as a single-dimensional + array reference.</p> + + <p>This means if you want to write an analysis which understands array + indices and you want to support VLAs, your code will have to be + prepared to reverse-engineer the linearization. One way to solve this + problem is to use the ScalarEvolution library, which always presents + VLA and non-VLA indexing in the same manner.</p> +</div> + +<!-- *********************************************************************** --> +<div class="doc_section"><a name="rules"><b>Rules</b></a></div> +<!-- *********************************************************************** --> + +<!-- *********************************************************************** --> + +<div class="doc_subsection"> + <a name="bounds"><b>What happens if an array index is out of bounds?</b></a> +</div> +<div class="doc_text"> + <p>There are two senses in which an array index can be out of bounds.</p> + + <p>First, there's the array type which comes from the (static) type of + the first operand to the GEP. Indices greater than the number of elements + in the corresponding static array type are valid. There is no problem with + out of bounds indices in this sense. Indexing into an array only depends + on the size of the array element, not the number of elements.</p> + + <p>A common example of how this is used is arrays where the size is not known. + It's common to use array types with zero length to represent these. The + fact that the static type says there are zero elements is irrelevant; it's + perfectly valid to compute arbitrary element indices, as the computation + only depends on the size of the array element, not the number of + elements. Note that zero-sized arrays are not a special case here.</p> + + <p>This sense is unconnected with <tt>inbounds</tt> keyword. The + <tt>inbounds</tt> keyword is designed to describe low-level pointer + arithmetic overflow conditions, rather than high-level array + indexing rules. + + <p>Analysis passes which wish to understand array indexing should not + assume that the static array type bounds are respected.</p> + + <p>The second sense of being out of bounds is computing an address that's + beyond the actual underlying allocated object.</p> + + <p>With the <tt>inbounds</tt> keyword, the result value of the GEP is + undefined if the address is outside the actual underlying allocated + object and not the address one-past-the-end.</p> + + <p>Without the <tt>inbounds</tt> keyword, there are no restrictions + on computing out-of-bounds addresses. Obviously, performing a load or + a store requires an address of allocated and sufficiently aligned + memory. But the GEP itself is only concerned with computing addresses.</p> + +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="negative"><b>Can array indices be negative?</b></a> +</div> +<div class="doc_text"> + <p>Yes. This is basically a special case of array indices being out + of bounds.</p> + +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="compare"><b>Can I compare two values computed with GEPs?</b></a> +</div> +<div class="doc_text"> + <p>Yes. If both addresses are within the same allocated object, or + one-past-the-end, you'll get the comparison result you expect. If either + is outside of it, integer arithmetic wrapping may occur, so the + comparison may not be meaningful.</p> + +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="types"><b>Can I do GEP with a different pointer type than the type of + the underlying object?</b></a> +</div> +<div class="doc_text"> + <p>Yes. There are no restrictions on bitcasting a pointer value to an arbitrary + pointer type. The types in a GEP serve only to define the parameters for the + underlying integer computation. They need not correspond with the actual + type of the underlying object.</p> + + <p>Furthermore, loads and stores don't have to use the same types as the type + of the underlying object. Types in this context serve only to specify + memory size and alignment. Beyond that there are merely a hint to the + optimizer indicating how the value will likely be used.</p> + +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="null"><b>Can I cast an object's address to integer and add it + to null?</b></a> +</div> +<div class="doc_text"> + <p>You can compute an address that way, but if you use GEP to do the add, + you can't use that pointer to actually access the object, unless the + object is managed outside of LLVM.</p> + + <p>The underlying integer computation is sufficiently defined; null has a + defined value -- zero -- and you can add whatever value you want to it.</p> + + <p>However, it's invalid to access (load from or store to) an LLVM-aware + object with such a pointer. This includes GlobalVariables, Allocas, and + objects pointed to by noalias pointers.</p> + + <p>If you really need this functionality, you can do the arithmetic with + explicit integer instructions, and use inttoptr to convert the result to + an address. Most of GEP's special aliasing rules do not apply to pointers + computed from ptrtoint, arithmetic, and inttoptr sequences.</p> + +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="ptrdiff"><b>Can I compute the distance between two objects, and add + that value to one address to compute the other address?</b></a> +</div> +<div class="doc_text"> + <p>As with arithmetic on null, You can use GEP to compute an address that + way, but you can't use that pointer to actually access the object if you + do, unless the object is managed outside of LLVM.</p> + + <p>Also as above, ptrtoint and inttoptr provide an alternative way to do this + which do not have this restriction.</p> + +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="tbaa"><b>Can I do type-based alias analysis on LLVM IR?</b></a> +</div> +<div class="doc_text"> + <p>You can't do type-based alias analysis using LLVM's built-in type system, + because LLVM has no restrictions on mixing types in addressing, loads or + stores.</p> + + <p>It would be possible to add special annotations to the IR, probably using + metadata, to describe a different type system (such as the C type system), + and do type-based aliasing on top of that. This is a much bigger + undertaking though.</p> + +</div> + +<!-- *********************************************************************** --> + +<div class="doc_subsection"> + <a name="overflow"><b>What happens if a GEP computation overflows?</b></a> +</div> +<div class="doc_text"> + <p>If the GEP has the <tt>inbounds</tt> keyword, the result value is + undefined.</p> + + <p>Otherwise, the result value is the result from evaluating the implied + two's complement integer computation. However, since there's no + guarantee of where an object will be allocated in the address space, + such values have limited meaning.</p> + +</div> + +<!-- *********************************************************************** --> + +<div class="doc_subsection"> + <a name="check"><b>How can I tell if my front-end is following the + rules?</b></a> +</div> +<div class="doc_text"> + <p>There is currently no checker for the getelementptr rules. Currently, + the only way to do this is to manually check each place in your front-end + where GetElementPtr operators are created.</p> + + <p>It's not possible to write a checker which could find all rule + violations statically. It would be possible to write a checker which + works by instrumenting the code with dynamic checks though. Alternatively, + it would be possible to write a static checker which catches a subset of + possible problems. However, no such checker exists today.</p> + +</div> + +<!-- *********************************************************************** --> +<div class="doc_section"><a name="rationale"><b>Rationale</b></a></div> +<!-- *********************************************************************** --> + +<!-- *********************************************************************** --> + +<div class="doc_subsection"> + <a name="goals"><b>Why is GEP designed this way?</b></a> +</div> +<div class="doc_text"> + <p>The design of GEP has the following goals, in rough unofficial + order of priority:</p> + <ul> + <li>Support C, C-like languages, and languages which can be + conceptually lowered into C (this covers a lot).</li> + <li>Support optimizations such as those that are common in + C compilers.</li> + <li>Provide a consistent method for computing addresses so that + address computations don't need to be a part of load and + store instructions in the IR.</li> + <li>Support non-C-like languages, to the extent that it doesn't + interfere with other goals.</li> + <li>Minimize target-specific information in the IR.</li> + </ul> +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="i32"><b>Why do struct member indices always use i32?</b></a> +</div> +<div class="doc_text"> + <p>The specific type i32 is probably just a historical artifact, however it's + wide enough for all practical purposes, so there's been no need to change it. + It doesn't necessarily imply i32 address arithmetic; it's just an identifier + which identifies a field in a struct. Requiring that all struct indices be + the same reduces the range of possibilities for cases where two GEPs are + effectively the same but have distinct operand types.</p> + +</div> + +<!-- *********************************************************************** --> + +<div class="doc_subsection"> + <a name="uglygep"><b>What's an uglygep?</b></a> +</div> +<div class="doc_text"> + <p>Some LLVM optimizers operate on GEPs by internally lowering them into + more primitive integer expressions, which allows them to be combined + with other integer expressions and/or split into multiple separate + integer expressions. If they've made non-trivial changes, translating + back into LLVM IR can involve reverse-engineering the structure of + the addressing in order to fit it into the static type of the original + first operand. It isn't always possibly to fully reconstruct this + structure; sometimes the underlying addressing doesn't correspond with + the static type at all. In such cases the optimizer instead will emit + a GEP with the base pointer casted to a simple address-unit pointer, + using the name "uglygep". This isn't pretty, but it's just as + valid, and it's sufficient to preserve the pointer aliasing guarantees + that GEP provides.</p> + +</div> + +<!-- *********************************************************************** --> +<div class="doc_section"><a name="summary"><b>Summary</b></a></div> +<!-- *********************************************************************** --> + +<div class="doc_text"> + <p>In summary, here's some things to always remember about the GetElementPtr + instruction:</p> + <ol> + <li>The GEP instruction never accesses memory, it only provides pointer + computations.</li> + <li>The first operand to the GEP instruction is always a pointer and it must + be indexed.</li> + <li>There are no superfluous indices for the GEP instruction.</li> + <li>Trailing zero indices are superfluous for pointer aliasing, but not for + the types of the pointers.</li> + <li>Leading zero indices are not superfluous for pointer aliasing nor the + types of the pointers.</li> + </ol> +</div> + +<!-- *********************************************************************** --> + +<hr> +<address> + <a href="http://jigsaw.w3.org/css-validator/check/referer"><img + src="http://jigsaw.w3.org/css-validator/images/vcss-blue" alt="Valid CSS"></a> + <a href="http://validator.w3.org/check/referer"><img + src="http://www.w3.org/Icons/valid-html401-blue" alt="Valid HTML 4.01"></a> + <a href="http://llvm.org">The LLVM Compiler Infrastructure</a><br/> + Last modified: $Date$ +</address> +</body> +</html> |