aboutsummaryrefslogtreecommitdiffstats
path: root/include/llvm/ADT/CStringMap.h
diff options
context:
space:
mode:
Diffstat (limited to 'include/llvm/ADT/CStringMap.h')
-rw-r--r--include/llvm/ADT/CStringMap.h182
1 files changed, 0 insertions, 182 deletions
diff --git a/include/llvm/ADT/CStringMap.h b/include/llvm/ADT/CStringMap.h
deleted file mode 100644
index feb6587..0000000
--- a/include/llvm/ADT/CStringMap.h
+++ /dev/null
@@ -1,182 +0,0 @@
-//===--- CStringMap.h - CString Hash table map interface --------*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file was developed by Chris Lattner and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file defines the CStringMap class.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_ADT_CSTRINGMAP_H
-#define LLVM_ADT_CSTRINGMAP_H
-
-#include "llvm/Support/Allocator.h"
-#include <cstring>
-
-namespace llvm {
-
-/// StringMapEntryBase - Shared base class of StringMapEntry instances.
-class StringMapEntryBase {
- unsigned StrLen;
-public:
- StringMapEntryBase(unsigned Len) : StrLen(Len) {}
-
- unsigned getKeyLength() const { return StrLen; }
-};
-
-/// CStringMapVisitor - Subclasses of this class may be implemented to walk all
-/// of the items in a CStringMap.
-class CStringMapVisitor {
-public:
- virtual ~CStringMapVisitor();
- virtual void Visit(const char *Key, StringMapEntryBase *Value) const = 0;
-};
-
-/// CStringMapImpl - This is the base class of CStringMap that is shared among
-/// all of its instantiations.
-class CStringMapImpl {
-protected:
- /// ItemBucket - The hash table consists of an array of these. If Item is
- /// non-null, this is an extant entry, otherwise, it is a hole.
- struct ItemBucket {
- /// FullHashValue - This remembers the full hash value of the key for
- /// easy scanning.
- unsigned FullHashValue;
-
- /// Item - This is a pointer to the actual item object.
- StringMapEntryBase *Item;
- };
-
- ItemBucket *TheTable;
- unsigned NumBuckets;
- unsigned NumItems;
- unsigned ItemSize;
-protected:
- CStringMapImpl(unsigned InitSize, unsigned ItemSize);
- void RehashTable();
-
- /// LookupBucketFor - Look up the bucket that the specified string should end
- /// up in. If it already exists as a key in the map, the Item pointer for the
- /// specified bucket will be non-null. Otherwise, it will be null. In either
- /// case, the FullHashValue field of the bucket will be set to the hash value
- /// of the string.
- unsigned LookupBucketFor(const char *KeyStart, const char *KeyEnd);
-
-public:
- unsigned getNumBuckets() const { return NumBuckets; }
- unsigned getNumItems() const { return NumItems; }
-
- void VisitEntries(const CStringMapVisitor &Visitor) const;
-};
-
-/// StringMapEntry - This is used to represent one value that is inserted into
-/// a StringMap. It contains the Value itself and the key: the string length
-/// and data.
-template<typename ValueTy>
-class StringMapEntry : public StringMapEntryBase {
- ValueTy Val;
-public:
- StringMapEntry(unsigned StrLen)
- : StringMapEntryBase(StrLen), Val() {}
- StringMapEntry(unsigned StrLen, const ValueTy &V)
- : StringMapEntryBase(StrLen), Val(V) {}
-
- const ValueTy &getValue() const { return Val; }
- ValueTy &getValue() { return Val; }
-
- void setValue(const ValueTy &V) { Val = V; }
-
- /// getKeyData - Return the start of the string data that is the key for this
- /// value. The string data is always stored immediately after the
- /// StringMapEntry object.
- const char *getKeyData() const {return reinterpret_cast<const char*>(this+1);}
-};
-
-
-/// CStringMap - This is an unconventional map that is specialized for handling
-/// keys that are "strings", which are basically ranges of bytes. This does some
-/// funky memory allocation and hashing things to make it extremely efficient,
-/// storing the string data *after* the value in the map.
-template<typename ValueTy, typename AllocatorTy = MallocAllocator>
-class CStringMap : public CStringMapImpl {
- AllocatorTy Allocator;
- typedef StringMapEntry<ValueTy> MapEntryTy;
-public:
- CStringMap(unsigned InitialSize = 0)
- : CStringMapImpl(InitialSize, sizeof(MapEntryTy)) {}
-
- AllocatorTy &getAllocator() { return Allocator; }
- const AllocatorTy &getAllocator() const { return Allocator; }
-
- /// FindValue - Look up the specified key in the map. If it exists, return a
- /// pointer to the element, otherwise return null.
- MapEntryTy *FindValue(const char *KeyStart, const char *KeyEnd) {
- unsigned BucketNo = LookupBucketFor(KeyStart, KeyEnd);
- return static_cast<MapEntryTy*>(TheTable[BucketNo].Item);
- }
-
- /// GetOrCreateValue - Look up the specified key in the table. If a value
- /// exists, return it. Otherwise, default construct a value, insert it, and
- /// return.
- StringMapEntry<ValueTy> &GetOrCreateValue(const char *KeyStart,
- const char *KeyEnd) {
- unsigned BucketNo = LookupBucketFor(KeyStart, KeyEnd);
- ItemBucket &Bucket = TheTable[BucketNo];
- if (Bucket.Item)
- return *static_cast<MapEntryTy*>(Bucket.Item);
-
- unsigned KeyLength = KeyEnd-KeyStart;
-
- // Okay, the item doesn't already exist, and 'Bucket' is the bucket to fill
- // in. Allocate a new item with space for the string at the end and a null
- // terminator.
- unsigned AllocSize = sizeof(MapEntryTy)+KeyLength+1;
-
-#ifdef __GNUC__
- unsigned Alignment = __alignof__(MapEntryTy);
-#else
- // FIXME: ugly.
- unsigned Alignment = 8;
-#endif
- MapEntryTy *NewItem =
- static_cast<MapEntryTy*>(Allocator.Allocate(AllocSize, Alignment));
-
- // Default construct the value.
- new (NewItem) MapEntryTy(KeyLength);
- ++NumItems;
-
- // Copy the string information.
- char *StrBuffer = const_cast<char*>(NewItem->getKeyData());
- memcpy(StrBuffer, KeyStart, KeyLength);
- StrBuffer[KeyLength] = 0; // Null terminate for convenience of clients.
-
- // Fill in the bucket for the hash table. The FullHashValue was already
- // filled in by LookupBucketFor.
- Bucket.Item = NewItem;
-
- // If the hash table is now more than 3/4 full, rehash into a larger table.
- if (NumItems > NumBuckets*3/4)
- RehashTable();
- return *NewItem;
- }
-
- ~CStringMap() {
- for (ItemBucket *I = TheTable, *E = TheTable+NumBuckets; I != E; ++I) {
- if (MapEntryTy *Id = static_cast<MapEntryTy*>(I->Item)) {
- // Free memory referenced by the item.
- Id->~MapEntryTy();
- Allocator.Deallocate(Id);
- }
- }
- delete [] TheTable;
- }
-};
-
-}
-
-#endif
-