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-rw-r--r--include/llvm/ADT/DenseMap.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/include/llvm/ADT/DenseMap.h b/include/llvm/ADT/DenseMap.h
index 037989f..8269132 100644
--- a/include/llvm/ADT/DenseMap.h
+++ b/include/llvm/ADT/DenseMap.h
@@ -461,12 +461,12 @@ private:
const unsigned NumBuckets = getNumBuckets();
if (NumBuckets == 0) {
- FoundBucket = 0;
+ FoundBucket = nullptr;
return false;
}
// FoundTombstone - Keep track of whether we find a tombstone while probing.
- const BucketT *FoundTombstone = 0;
+ const BucketT *FoundTombstone = nullptr;
const KeyT EmptyKey = getEmptyKey();
const KeyT TombstoneKey = getTombstoneKey();
assert(!KeyInfoT::isEqual(Val, EmptyKey) &&
@@ -665,7 +665,7 @@ private:
bool allocateBuckets(unsigned Num) {
NumBuckets = Num;
if (NumBuckets == 0) {
- Buckets = 0;
+ Buckets = nullptr;
return false;
}
@@ -985,7 +985,7 @@ public:
private:
pointer Ptr, End;
public:
- DenseMapIterator() : Ptr(0), End(0) {}
+ DenseMapIterator() : Ptr(nullptr), End(nullptr) {}
DenseMapIterator(pointer Pos, pointer E, bool NoAdvance = false)
: Ptr(Pos), End(E) {