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-rw-r--r--include/llvm/CodeGen/LiveIntervalAnalysis.h14
1 files changed, 6 insertions, 8 deletions
diff --git a/include/llvm/CodeGen/LiveIntervalAnalysis.h b/include/llvm/CodeGen/LiveIntervalAnalysis.h
index 2918c3c..143a1a6 100644
--- a/include/llvm/CodeGen/LiveIntervalAnalysis.h
+++ b/include/llvm/CodeGen/LiveIntervalAnalysis.h
@@ -68,7 +68,9 @@ namespace llvm {
public:
static char ID; // Pass identification, replacement for typeid
- LiveIntervals() : MachineFunctionPass(ID) {}
+ LiveIntervals() : MachineFunctionPass(ID) {
+ initializeLiveIntervalsPass(*PassRegistry::getPassRegistry());
+ }
// Calculate the spill weight to assign to a single instruction.
static float getSpillWeight(bool isDef, bool isUse, unsigned loopDepth);
@@ -227,10 +229,6 @@ namespace llvm {
return indexes_->getMBBFromIndex(index);
}
- SlotIndex getMBBTerminatorGap(const MachineBasicBlock *mbb) {
- return indexes_->getTerminatorGap(mbb);
- }
-
SlotIndex InsertMachineInstrInMaps(MachineInstr *MI) {
return indexes_->insertMachineInstrInMaps(MI);
}
@@ -272,7 +270,7 @@ namespace llvm {
/// (if any is created) by reference. This is temporary.
std::vector<LiveInterval*>
addIntervalsForSpills(const LiveInterval& i,
- SmallVectorImpl<LiveInterval*> &SpillIs,
+ const SmallVectorImpl<LiveInterval*> &SpillIs,
const MachineLoopInfo *loopInfo, VirtRegMap& vrm);
/// spillPhysRegAroundRegDefsUses - Spill the specified physical register
@@ -285,7 +283,7 @@ namespace llvm {
/// val# of the specified interval is re-materializable. Also returns true
/// by reference if all of the defs are load instructions.
bool isReMaterializable(const LiveInterval &li,
- SmallVectorImpl<LiveInterval*> &SpillIs,
+ const SmallVectorImpl<LiveInterval*> &SpillIs,
bool &isLoad);
/// isReMaterializable - Returns true if the definition MI of the specified
@@ -362,7 +360,7 @@ namespace llvm {
/// by reference if the def is a load.
bool isReMaterializable(const LiveInterval &li, const VNInfo *ValNo,
MachineInstr *MI,
- SmallVectorImpl<LiveInterval*> &SpillIs,
+ const SmallVectorImpl<LiveInterval*> &SpillIs,
bool &isLoad);
/// tryFoldMemoryOperand - Attempts to fold either a spill / restore from