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diff --git a/include/llvm/ExecutionEngine/Orc/IRCompileLayer.h b/include/llvm/ExecutionEngine/Orc/IRCompileLayer.h
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+//===------ IRCompileLayer.h -- Eagerly compile IR for JIT ------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// Contains the definition for a basic, eagerly compiling layer of the JIT.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_EXECUTIONENGINE_ORC_IRCOMPILELAYER_H
+#define LLVM_EXECUTIONENGINE_ORC_IRCOMPILELAYER_H
+
+#include "JITSymbol.h"
+#include "llvm/ExecutionEngine/ObjectCache.h"
+#include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
+#include "llvm/Object/ObjectFile.h"
+#include <memory>
+
+namespace llvm {
+namespace orc {
+
+/// @brief Eager IR compiling layer.
+///
+/// This layer accepts sets of LLVM IR Modules (via addModuleSet). It
+/// immediately compiles each IR module to an object file (each IR Module is
+/// compiled separately). The resulting set of object files is then added to
+/// the layer below, which must implement the object layer concept.
+template <typename BaseLayerT> class IRCompileLayer {
+public:
+ typedef std::function<object::OwningBinary<object::ObjectFile>(Module &)>
+ CompileFtor;
+
+private:
+ typedef typename BaseLayerT::ObjSetHandleT ObjSetHandleT;
+
+ typedef std::vector<std::unique_ptr<object::ObjectFile>> OwningObjectVec;
+ typedef std::vector<std::unique_ptr<MemoryBuffer>> OwningBufferVec;
+
+public:
+ /// @brief Handle to a set of compiled modules.
+ typedef ObjSetHandleT ModuleSetHandleT;
+
+ /// @brief Construct an IRCompileLayer with the given BaseLayer, which must
+ /// implement the ObjectLayer concept.
+ IRCompileLayer(BaseLayerT &BaseLayer, CompileFtor Compile)
+ : BaseLayer(BaseLayer), Compile(std::move(Compile)), ObjCache(nullptr) {}
+
+ /// @brief Set an ObjectCache to query before compiling.
+ void setObjectCache(ObjectCache *NewCache) { ObjCache = NewCache; }
+
+ /// @brief Compile each module in the given module set, then then add the
+ /// resulting set of objects to the base layer, along with the memory
+ // manager MM.
+ ///
+ /// @return A handle for the added modules.
+ template <typename ModuleSetT>
+ ModuleSetHandleT addModuleSet(ModuleSetT Ms,
+ std::unique_ptr<RTDyldMemoryManager> MM) {
+ OwningObjectVec Objects;
+ OwningBufferVec Buffers;
+
+ for (const auto &M : Ms) {
+ std::unique_ptr<object::ObjectFile> Object;
+ std::unique_ptr<MemoryBuffer> Buffer;
+
+ if (ObjCache)
+ std::tie(Object, Buffer) = tryToLoadFromObjectCache(*M).takeBinary();
+
+ if (!Object) {
+ std::tie(Object, Buffer) = Compile(*M).takeBinary();
+ if (ObjCache)
+ ObjCache->notifyObjectCompiled(&*M, Buffer->getMemBufferRef());
+ }
+
+ Objects.push_back(std::move(Object));
+ Buffers.push_back(std::move(Buffer));
+ }
+
+ ModuleSetHandleT H =
+ BaseLayer.addObjectSet(Objects, std::move(MM));
+
+ BaseLayer.takeOwnershipOfBuffers(H, std::move(Buffers));
+
+ return H;
+ }
+
+ /// @brief Remove the module set associated with the handle H.
+ void removeModuleSet(ModuleSetHandleT H) { BaseLayer.removeObjectSet(H); }
+
+ /// @brief Search for the given named symbol.
+ /// @param Name The name of the symbol to search for.
+ /// @param ExportedSymbolsOnly If true, search only for exported symbols.
+ /// @return A handle for the given named symbol, if it exists.
+ JITSymbol findSymbol(const std::string &Name, bool ExportedSymbolsOnly) {
+ return BaseLayer.findSymbol(Name, ExportedSymbolsOnly);
+ }
+
+ /// @brief Get the address of the given symbol in the context of the set of
+ /// compiled modules represented by the handle H. This call is
+ /// forwarded to the base layer's implementation.
+ /// @param H The handle for the module set to search in.
+ /// @param Name The name of the symbol to search for.
+ /// @param ExportedSymbolsOnly If true, search only for exported symbols.
+ /// @return A handle for the given named symbol, if it is found in the
+ /// given module set.
+ JITSymbol findSymbolIn(ModuleSetHandleT H, const std::string &Name,
+ bool ExportedSymbolsOnly) {
+ return BaseLayer.findSymbolIn(H, Name, ExportedSymbolsOnly);
+ }
+
+ /// @brief Immediately emit and finalize the moduleOB set represented by the
+ /// given handle.
+ /// @param H Handle for module set to emit/finalize.
+ void emitAndFinalize(ModuleSetHandleT H) {
+ BaseLayer.emitAndFinalize(H);
+ }
+
+private:
+ object::OwningBinary<object::ObjectFile>
+ tryToLoadFromObjectCache(const Module &M) {
+ std::unique_ptr<MemoryBuffer> ObjBuffer = ObjCache->getObject(&M);
+ if (!ObjBuffer)
+ return object::OwningBinary<object::ObjectFile>();
+
+ ErrorOr<std::unique_ptr<object::ObjectFile>> Obj =
+ object::ObjectFile::createObjectFile(ObjBuffer->getMemBufferRef());
+ if (!Obj)
+ return object::OwningBinary<object::ObjectFile>();
+
+ return object::OwningBinary<object::ObjectFile>(std::move(*Obj),
+ std::move(ObjBuffer));
+ }
+
+ BaseLayerT &BaseLayer;
+ CompileFtor Compile;
+ ObjectCache *ObjCache;
+};
+
+} // End namespace orc.
+} // End namespace llvm.
+
+#endif // LLVM_EXECUTIONENGINE_ORC_IRCOMPILINGLAYER_H