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-rw-r--r--include/llvm/MC/MCSchedule.h17
1 files changed, 11 insertions, 6 deletions
diff --git a/include/llvm/MC/MCSchedule.h b/include/llvm/MC/MCSchedule.h
index 6881e1d..d1ab411 100644
--- a/include/llvm/MC/MCSchedule.h
+++ b/include/llvm/MC/MCSchedule.h
@@ -32,11 +32,16 @@ struct MCProcResourceDesc {
// Number of resources that may be buffered.
//
- // Buffered resources (BufferSize > 0 || BufferSize == -1) may be consumed at
- // some indeterminate cycle after dispatch (e.g. for instructions that may
- // issue out-of-order). Unbuffered resources (BufferSize == 0) always consume
- // their resource some fixed number of cycles after dispatch (e.g. for
- // instruction interlocking that may stall the pipeline).
+ // Buffered resources (BufferSize != 0) may be consumed at some indeterminate
+ // cycle after dispatch. This should be used for out-of-order cpus when
+ // instructions that use this resource can be buffered in a reservaton
+ // station.
+ //
+ // Unbuffered resources (BufferSize == 0) always consume their resource some
+ // fixed number of cycles after dispatch. If a resource is unbuffered, then
+ // the scheduler will avoid scheduling instructions with conflicting resources
+ // in the same cycle. This is for in-order cpus, or the in-order portion of
+ // an out-of-order cpus.
int BufferSize;
bool operator==(const MCProcResourceDesc &Other) const {
@@ -149,7 +154,7 @@ public:
// but we balance those stalls against other heuristics.
//
// "> 1" means the processor is out-of-order. This is a machine independent
- // estimate of highly machine specific characteristics such are the register
+ // estimate of highly machine specific characteristics such as the register
// renaming pool and reorder buffer.
unsigned MicroOpBufferSize;
static const unsigned DefaultMicroOpBufferSize = 0;