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-rw-r--r--include/llvm/PassManager.h104
1 files changed, 18 insertions, 86 deletions
diff --git a/include/llvm/PassManager.h b/include/llvm/PassManager.h
index b6a8186..2a191b3 100644
--- a/include/llvm/PassManager.h
+++ b/include/llvm/PassManager.h
@@ -7,101 +7,33 @@
//
//===----------------------------------------------------------------------===//
//
-// This file defines the PassManager class. This class is used to hold,
-// maintain, and optimize execution of Passes. The PassManager class ensures
-// that analysis results are available before a pass runs, and that Pass's are
-// destroyed when the PassManager is destroyed.
+// This is a legacy redirect header for the old PassManager. It is intended to
+// be used by clients that have not been converted to be aware of the new pass
+// management infrastructure being built for LLVM, which is every client
+// initially. Eventually this header (and the legacy management layer) will go
+// away, but we want to minimize changes to out-of-tree users of LLVM in the
+// interim.
+//
+// Note that this header *must not* be included into the same file as the new
+// pass management infrastructure is included. Things will break spectacularly.
+// If you are starting that conversion, you should switch to explicitly
+// including LegacyPassManager.h and using the legacy namespace.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_PASSMANAGER_H
#define LLVM_PASSMANAGER_H
-#include "llvm/Pass.h"
-#include "llvm/Support/CBindingWrapping.h"
+#include "llvm/IR/LegacyPassManager.h"
namespace llvm {
-class Pass;
-class Module;
-
-class PassManagerImpl;
-class FunctionPassManagerImpl;
-
-/// PassManagerBase - An abstract interface to allow code to add passes to
-/// a pass manager without having to hard-code what kind of pass manager
-/// it is.
-class PassManagerBase {
-public:
- virtual ~PassManagerBase();
-
- /// add - Add a pass to the queue of passes to run. This passes ownership of
- /// the Pass to the PassManager. When the PassManager is destroyed, the pass
- /// will be destroyed as well, so there is no need to delete the pass. This
- /// implies that all passes MUST be allocated with 'new'.
- virtual void add(Pass *P) = 0;
-};
-
-/// PassManager manages ModulePassManagers
-class PassManager : public PassManagerBase {
-public:
-
- PassManager();
- ~PassManager();
-
- /// add - Add a pass to the queue of passes to run. This passes ownership of
- /// the Pass to the PassManager. When the PassManager is destroyed, the pass
- /// will be destroyed as well, so there is no need to delete the pass. This
- /// implies that all passes MUST be allocated with 'new'.
- void add(Pass *P);
-
- /// run - Execute all of the passes scheduled for execution. Keep track of
- /// whether any of the passes modifies the module, and if so, return true.
- bool run(Module &M);
-
-private:
- /// PassManagerImpl_New is the actual class. PassManager is just the
- /// wraper to publish simple pass manager interface
- PassManagerImpl *PM;
-};
-
-/// FunctionPassManager manages FunctionPasses and BasicBlockPassManagers.
-class FunctionPassManager : public PassManagerBase {
-public:
- /// FunctionPassManager ctor - This initializes the pass manager. It needs,
- /// but does not take ownership of, the specified Module.
- explicit FunctionPassManager(Module *M);
- ~FunctionPassManager();
-
- /// add - Add a pass to the queue of passes to run. This passes
- /// ownership of the Pass to the PassManager. When the
- /// PassManager_X is destroyed, the pass will be destroyed as well, so
- /// there is no need to delete the pass.
- /// This implies that all passes MUST be allocated with 'new'.
- void add(Pass *P);
-
- /// run - Execute all of the passes scheduled for execution. Keep
- /// track of whether any of the passes modifies the function, and if
- /// so, return true.
- ///
- bool run(Function &F);
-
- /// doInitialization - Run all of the initializers for the function passes.
- ///
- bool doInitialization();
-
- /// doFinalization - Run all of the finalizers for the function passes.
- ///
- bool doFinalization();
-
-private:
- FunctionPassManagerImpl *FPM;
- Module *M;
-};
-
-// Create wrappers for C Binding types (see CBindingWrapping.h).
-DEFINE_STDCXX_CONVERSION_FUNCTIONS(PassManagerBase, LLVMPassManagerRef)
+// Pull these into the llvm namespace so that existing code that expects it
+// there can find it.
+using legacy::PassManagerBase;
+using legacy::PassManager;
+using legacy::FunctionPassManager;
-} // End llvm namespace
+}
#endif