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-rw-r--r--include/llvm/Support/Allocator.h410
1 files changed, 245 insertions, 165 deletions
diff --git a/include/llvm/Support/Allocator.h b/include/llvm/Support/Allocator.h
index 0641322..7a7e4c0 100644
--- a/include/llvm/Support/Allocator.h
+++ b/include/llvm/Support/Allocator.h
@@ -6,14 +6,22 @@
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
-//
-// This file defines the MallocAllocator and BumpPtrAllocator interfaces.
-//
+/// \file
+///
+/// This file defines the MallocAllocator and BumpPtrAllocator interfaces. Both
+/// of these conform to an LLVM "Allocator" concept which consists of an
+/// Allocate method accepting a size and alignment, and a Deallocate accepting
+/// a pointer and size. Further, the LLVM "Allocator" concept has overloads of
+/// Allocate and Deallocate for setting size and alignment based on the final
+/// type. These overloads are typically provided by a base class template \c
+/// AllocatorBase.
+///
//===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_ALLOCATOR_H
#define LLVM_SUPPORT_ALLOCATOR_H
+#include "llvm/ADT/SmallVector.h"
#include "llvm/Support/AlignOf.h"
#include "llvm/Support/DataTypes.h"
#include "llvm/Support/MathExtras.h"
@@ -24,90 +32,86 @@
#include <cstdlib>
namespace llvm {
-template <typename T> struct ReferenceAdder {
- typedef T &result;
-};
-template <typename T> struct ReferenceAdder<T &> {
- typedef T result;
-};
-class MallocAllocator {
+/// \brief CRTP base class providing obvious overloads for the core \c
+/// Allocate() methods of LLVM-style allocators.
+///
+/// This base class both documents the full public interface exposed by all
+/// LLVM-style allocators, and redirects all of the overloads to a single core
+/// set of methods which the derived class must define.
+template <typename DerivedT> class AllocatorBase {
public:
- MallocAllocator() {}
- ~MallocAllocator() {}
-
- void Reset() {}
-
- void *Allocate(size_t Size, size_t /*Alignment*/) { return malloc(Size); }
-
- template <typename T> T *Allocate() {
- return static_cast<T *>(malloc(sizeof(T)));
+ /// \brief Allocate \a Size bytes of \a Alignment aligned memory. This method
+ /// must be implemented by \c DerivedT.
+ void *Allocate(size_t Size, size_t Alignment) {
+#ifdef __clang__
+ static_assert(static_cast<void *(AllocatorBase::*)(size_t, size_t)>(
+ &AllocatorBase::Allocate) !=
+ static_cast<void *(DerivedT::*)(size_t, size_t)>(
+ &DerivedT::Allocate),
+ "Class derives from AllocatorBase without implementing the "
+ "core Allocate(size_t, size_t) overload!");
+#endif
+ return static_cast<DerivedT *>(this)->Allocate(Size, Alignment);
}
- template <typename T> T *Allocate(size_t Num) {
- return static_cast<T *>(malloc(sizeof(T) * Num));
+ /// \brief Deallocate \a Ptr to \a Size bytes of memory allocated by this
+ /// allocator.
+ void Deallocate(const void *Ptr, size_t Size) {
+#ifdef __clang__
+ static_assert(static_cast<void (AllocatorBase::*)(const void *, size_t)>(
+ &AllocatorBase::Deallocate) !=
+ static_cast<void (DerivedT::*)(const void *, size_t)>(
+ &DerivedT::Deallocate),
+ "Class derives from AllocatorBase without implementing the "
+ "core Deallocate(void *) overload!");
+#endif
+ return static_cast<DerivedT *>(this)->Deallocate(Ptr, Size);
}
- void Deallocate(const void *Ptr) { free(const_cast<void *>(Ptr)); }
+ // The rest of these methods are helpers that redirect to one of the above
+ // core methods.
- void PrintStats() const {}
-};
+ /// \brief Allocate space for a sequence of objects without constructing them.
+ template <typename T> T *Allocate(size_t Num = 1) {
+ return static_cast<T *>(Allocate(Num * sizeof(T), AlignOf<T>::Alignment));
+ }
-/// MemSlab - This structure lives at the beginning of every slab allocated by
-/// the bump allocator.
-class MemSlab {
-public:
- size_t Size;
- MemSlab *NextPtr;
+ /// \brief Deallocate space for a sequence of objects without constructing them.
+ template <typename T>
+ typename std::enable_if<
+ !std::is_same<typename std::remove_cv<T>::type, void>::value, void>::type
+ Deallocate(T *Ptr, size_t Num = 1) {
+ Deallocate(static_cast<const void *>(Ptr), Num * sizeof(T));
+ }
};
-/// SlabAllocator - This class can be used to parameterize the underlying
-/// allocation strategy for the bump allocator. In particular, this is used
-/// by the JIT to allocate contiguous swathes of executable memory. The
-/// interface uses MemSlab's instead of void *'s so that the allocator
-/// doesn't have to remember the size of the pointer it allocated.
-class SlabAllocator {
+class MallocAllocator : public AllocatorBase<MallocAllocator> {
public:
- virtual ~SlabAllocator();
- virtual MemSlab *Allocate(size_t Size) = 0;
- virtual void Deallocate(MemSlab *Slab) = 0;
-};
+ void Reset() {}
-/// MallocSlabAllocator - The default slab allocator for the bump allocator
-/// is an adapter class for MallocAllocator that just forwards the method
-/// calls and translates the arguments.
-class MallocSlabAllocator : public SlabAllocator {
- /// Allocator - The underlying allocator that we forward to.
- ///
- MallocAllocator Allocator;
+ void *Allocate(size_t Size, size_t /*Alignment*/) { return malloc(Size); }
-public:
- MallocSlabAllocator() : Allocator() {}
- virtual ~MallocSlabAllocator();
- MemSlab *Allocate(size_t Size) override;
- void Deallocate(MemSlab *Slab) override;
-};
+ // Pull in base class overloads.
+ using AllocatorBase<MallocAllocator>::Allocate;
-/// \brief Non-templated base class for the \c BumpPtrAllocatorImpl template.
-class BumpPtrAllocatorBase {
-public:
- void Deallocate(const void * /*Ptr*/) {}
- void PrintStats() const;
+ void Deallocate(const void *Ptr, size_t /*Size*/) {
+ free(const_cast<void *>(Ptr));
+ }
- /// \brief Returns the total physical memory allocated by this allocator.
- size_t getTotalMemory() const;
+ // Pull in base class overloads.
+ using AllocatorBase<MallocAllocator>::Deallocate;
-protected:
- /// \brief The slab that we are currently allocating into.
- MemSlab *CurSlab;
+ void PrintStats() const {}
+};
- /// \brief How many bytes we've allocated.
- ///
- /// Used so that we can compute how much space was wasted.
- size_t BytesAllocated;
+namespace detail {
- BumpPtrAllocatorBase() : CurSlab(0), BytesAllocated(0) {}
-};
+// We call out to an external function to actually print the message as the
+// printing code uses Allocator.h in its implementation.
+void printBumpPtrAllocatorStats(unsigned NumSlabs, size_t BytesAllocated,
+ size_t TotalMemory);
+} // End namespace detail.
/// \brief Allocate memory in an ever growing pool, as if by bump-pointer.
///
@@ -119,11 +123,15 @@ protected:
///
/// Note that this also has a threshold for forcing allocations above a certain
/// size into their own slab.
-template <size_t SlabSize = 4096, size_t SizeThreshold = SlabSize>
-class BumpPtrAllocatorImpl : public BumpPtrAllocatorBase {
- BumpPtrAllocatorImpl(const BumpPtrAllocatorImpl &) LLVM_DELETED_FUNCTION;
- void operator=(const BumpPtrAllocatorImpl &) LLVM_DELETED_FUNCTION;
-
+///
+/// The BumpPtrAllocatorImpl template defaults to using a MallocAllocator
+/// object, which wraps malloc, to allocate memory, but it can be changed to
+/// use a custom allocator.
+template <typename AllocatorT = MallocAllocator, size_t SlabSize = 4096,
+ size_t SizeThreshold = SlabSize>
+class BumpPtrAllocatorImpl
+ : public AllocatorBase<
+ BumpPtrAllocatorImpl<AllocatorT, SlabSize, SizeThreshold>> {
public:
static_assert(SizeThreshold <= SlabSize,
"The SizeThreshold must be at most the SlabSize to ensure "
@@ -131,26 +139,69 @@ public:
"allocation.");
BumpPtrAllocatorImpl()
- : Allocator(DefaultSlabAllocator), NumSlabs(0) {}
- BumpPtrAllocatorImpl(SlabAllocator &Allocator)
- : Allocator(Allocator), NumSlabs(0) {}
- ~BumpPtrAllocatorImpl() { DeallocateSlabs(CurSlab); }
+ : CurPtr(nullptr), End(nullptr), BytesAllocated(0), Allocator() {}
+ template <typename T>
+ BumpPtrAllocatorImpl(T &&Allocator)
+ : CurPtr(nullptr), End(nullptr), BytesAllocated(0),
+ Allocator(std::forward<T &&>(Allocator)) {}
+
+ // Manually implement a move constructor as we must clear the old allocators
+ // slabs as a matter of correctness.
+ BumpPtrAllocatorImpl(BumpPtrAllocatorImpl &&Old)
+ : CurPtr(Old.CurPtr), End(Old.End), Slabs(std::move(Old.Slabs)),
+ CustomSizedSlabs(std::move(Old.CustomSizedSlabs)),
+ BytesAllocated(Old.BytesAllocated),
+ Allocator(std::move(Old.Allocator)) {
+ Old.CurPtr = Old.End = nullptr;
+ Old.BytesAllocated = 0;
+ Old.Slabs.clear();
+ Old.CustomSizedSlabs.clear();
+ }
+
+ ~BumpPtrAllocatorImpl() {
+ DeallocateSlabs(Slabs.begin(), Slabs.end());
+ DeallocateCustomSizedSlabs();
+ }
+
+ BumpPtrAllocatorImpl &operator=(BumpPtrAllocatorImpl &&RHS) {
+ DeallocateSlabs(Slabs.begin(), Slabs.end());
+ DeallocateCustomSizedSlabs();
+
+ CurPtr = RHS.CurPtr;
+ End = RHS.End;
+ BytesAllocated = RHS.BytesAllocated;
+ Slabs = std::move(RHS.Slabs);
+ CustomSizedSlabs = std::move(RHS.CustomSizedSlabs);
+ Allocator = std::move(RHS.Allocator);
+
+ RHS.CurPtr = RHS.End = nullptr;
+ RHS.BytesAllocated = 0;
+ RHS.Slabs.clear();
+ RHS.CustomSizedSlabs.clear();
+ return *this;
+ }
/// \brief Deallocate all but the current slab and reset the current pointer
/// to the beginning of it, freeing all memory allocated so far.
void Reset() {
- if (!CurSlab)
+ if (Slabs.empty())
return;
- DeallocateSlabs(CurSlab->NextPtr);
- CurSlab->NextPtr = 0;
- CurPtr = (char *)(CurSlab + 1);
- End = ((char *)CurSlab) + CurSlab->Size;
+
+ // Reset the state.
BytesAllocated = 0;
+ CurPtr = (char *)Slabs.front();
+ End = CurPtr + SlabSize;
+
+ // Deallocate all but the first slab, and all custome sized slabs.
+ DeallocateSlabs(std::next(Slabs.begin()), Slabs.end());
+ Slabs.erase(std::next(Slabs.begin()), Slabs.end());
+ DeallocateCustomSizedSlabs();
+ CustomSizedSlabs.clear();
}
/// \brief Allocate space at the specified alignment.
void *Allocate(size_t Size, size_t Alignment) {
- if (!CurSlab) // Start a new slab if we haven't allocated one already.
+ if (!CurPtr) // Start a new slab if we haven't allocated one already.
StartNewSlab();
// Keep track of how many bytes we've allocated.
@@ -174,18 +225,13 @@ public:
}
// If Size is really big, allocate a separate slab for it.
- size_t PaddedSize = Size + sizeof(MemSlab) + Alignment - 1;
+ size_t PaddedSize = Size + Alignment - 1;
if (PaddedSize > SizeThreshold) {
- ++NumSlabs;
- MemSlab *NewSlab = Allocator.Allocate(PaddedSize);
-
- // Put the new slab after the current slab, since we are not allocating
- // into it.
- NewSlab->NextPtr = CurSlab->NextPtr;
- CurSlab->NextPtr = NewSlab;
+ void *NewSlab = Allocator.Allocate(PaddedSize, 0);
+ CustomSizedSlabs.push_back(std::make_pair(NewSlab, PaddedSize));
- Ptr = alignPtr((char *)(NewSlab + 1), Alignment);
- assert((uintptr_t)Ptr + Size <= (uintptr_t)NewSlab + NewSlab->Size);
+ Ptr = alignPtr((char *)NewSlab, Alignment);
+ assert((uintptr_t)Ptr + Size <= (uintptr_t)NewSlab + PaddedSize);
__msan_allocated_memory(Ptr, Size);
return Ptr;
}
@@ -199,36 +245,31 @@ public:
return Ptr;
}
- /// \brief Allocate space for one object without constructing it.
- template <typename T> T *Allocate() {
- return static_cast<T *>(Allocate(sizeof(T), AlignOf<T>::Alignment));
- }
+ // Pull in base class overloads.
+ using AllocatorBase<BumpPtrAllocatorImpl>::Allocate;
- /// \brief Allocate space for an array of objects without constructing them.
- template <typename T> T *Allocate(size_t Num) {
- return static_cast<T *>(Allocate(Num * sizeof(T), AlignOf<T>::Alignment));
- }
+ void Deallocate(const void * /*Ptr*/, size_t /*Size*/) {}
- /// \brief Allocate space for an array of objects with the specified alignment
- /// and without constructing them.
- template <typename T> T *Allocate(size_t Num, size_t Alignment) {
- // Round EltSize up to the specified alignment.
- size_t EltSize = (sizeof(T) + Alignment - 1) & (-Alignment);
- return static_cast<T *>(Allocate(Num * EltSize, Alignment));
- }
+ // Pull in base class overloads.
+ using AllocatorBase<BumpPtrAllocatorImpl>::Deallocate;
- size_t GetNumSlabs() const { return NumSlabs; }
+ size_t GetNumSlabs() const { return Slabs.size() + CustomSizedSlabs.size(); }
-private:
- /// \brief The default allocator used if one is not provided.
- MallocSlabAllocator DefaultSlabAllocator;
+ size_t getTotalMemory() const {
+ size_t TotalMemory = 0;
+ for (auto I = Slabs.begin(), E = Slabs.end(); I != E; ++I)
+ TotalMemory += computeSlabSize(std::distance(Slabs.begin(), I));
+ for (auto &PtrAndSize : CustomSizedSlabs)
+ TotalMemory += PtrAndSize.second;
+ return TotalMemory;
+ }
- /// \brief The underlying allocator we use to get slabs of memory.
- ///
- /// This defaults to MallocSlabAllocator, which wraps malloc, but it could be
- /// changed to use a custom allocator.
- SlabAllocator &Allocator;
+ void PrintStats() const {
+ detail::printBumpPtrAllocatorStats(Slabs.size(), BytesAllocated,
+ getTotalMemory());
+ }
+private:
/// \brief The current pointer into the current slab.
///
/// This points to the next free byte in the slab.
@@ -237,46 +278,67 @@ private:
/// \brief The end of the current slab.
char *End;
- /// \brief How many slabs we've allocated.
+ /// \brief The slabs allocated so far.
+ SmallVector<void *, 4> Slabs;
+
+ /// \brief Custom-sized slabs allocated for too-large allocation requests.
+ SmallVector<std::pair<void *, size_t>, 0> CustomSizedSlabs;
+
+ /// \brief How many bytes we've allocated.
///
- /// Used to scale the size of each slab and reduce the number of allocations
- /// for extremely heavy memory use scenarios.
- size_t NumSlabs;
+ /// Used so that we can compute how much space was wasted.
+ size_t BytesAllocated;
- /// \brief Allocate a new slab and move the bump pointers over into the new
- /// slab, modifying CurPtr and End.
- void StartNewSlab() {
- ++NumSlabs;
+ /// \brief The allocator instance we use to get slabs of memory.
+ AllocatorT Allocator;
+
+ static size_t computeSlabSize(unsigned SlabIdx) {
// Scale the actual allocated slab size based on the number of slabs
// allocated. Every 128 slabs allocated, we double the allocated size to
// reduce allocation frequency, but saturate at multiplying the slab size by
// 2^30.
- // FIXME: Currently, this count includes special slabs for objects above the
- // size threshold. That will be fixed in a subsequent commit to make the
- // growth even more predictable.
- size_t AllocatedSlabSize =
- SlabSize * ((size_t)1 << std::min<size_t>(30, NumSlabs / 128));
-
- MemSlab *NewSlab = Allocator.Allocate(AllocatedSlabSize);
- NewSlab->NextPtr = CurSlab;
- CurSlab = NewSlab;
- CurPtr = (char *)(CurSlab + 1);
- End = ((char *)CurSlab) + CurSlab->Size;
+ return SlabSize * ((size_t)1 << std::min<size_t>(30, SlabIdx / 128));
}
- /// \brief Deallocate all memory slabs after and including this one.
- void DeallocateSlabs(MemSlab *Slab) {
- while (Slab) {
- MemSlab *NextSlab = Slab->NextPtr;
+ /// \brief Allocate a new slab and move the bump pointers over into the new
+ /// slab, modifying CurPtr and End.
+ void StartNewSlab() {
+ size_t AllocatedSlabSize = computeSlabSize(Slabs.size());
+
+ void *NewSlab = Allocator.Allocate(AllocatedSlabSize, 0);
+ Slabs.push_back(NewSlab);
+ CurPtr = (char *)(NewSlab);
+ End = ((char *)NewSlab) + AllocatedSlabSize;
+ }
+
+ /// \brief Deallocate a sequence of slabs.
+ void DeallocateSlabs(SmallVectorImpl<void *>::iterator I,
+ SmallVectorImpl<void *>::iterator E) {
+ for (; I != E; ++I) {
+ size_t AllocatedSlabSize =
+ computeSlabSize(std::distance(Slabs.begin(), I));
#ifndef NDEBUG
// Poison the memory so stale pointers crash sooner. Note we must
// preserve the Size and NextPtr fields at the beginning.
- sys::Memory::setRangeWritable(Slab + 1, Slab->Size - sizeof(MemSlab));
- memset(Slab + 1, 0xCD, Slab->Size - sizeof(MemSlab));
+ sys::Memory::setRangeWritable(*I, AllocatedSlabSize);
+ memset(*I, 0xCD, AllocatedSlabSize);
#endif
- Allocator.Deallocate(Slab);
- Slab = NextSlab;
- --NumSlabs;
+ Allocator.Deallocate(*I, AllocatedSlabSize);
+ }
+ }
+
+ /// \brief Deallocate all memory for custom sized slabs.
+ void DeallocateCustomSizedSlabs() {
+ for (auto &PtrAndSize : CustomSizedSlabs) {
+ void *Ptr = PtrAndSize.first;
+ size_t Size = PtrAndSize.second;
+#ifndef NDEBUG
+ // Poison the memory so stale pointers crash sooner. Note we must
+ // preserve the Size and NextPtr fields at the beginning.
+ sys::Memory::setRangeWritable(Ptr, Size);
+ memset(Ptr, 0xCD, Size);
+#endif
+ Allocator.Deallocate(Ptr, Size);
}
}
@@ -297,25 +359,42 @@ template <typename T> class SpecificBumpPtrAllocator {
public:
SpecificBumpPtrAllocator() : Allocator() {}
- SpecificBumpPtrAllocator(SlabAllocator &allocator) : Allocator(allocator) {}
-
+ SpecificBumpPtrAllocator(SpecificBumpPtrAllocator &&Old)
+ : Allocator(std::move(Old.Allocator)) {}
~SpecificBumpPtrAllocator() { DestroyAll(); }
+ SpecificBumpPtrAllocator &operator=(SpecificBumpPtrAllocator &&RHS) {
+ Allocator = std::move(RHS.Allocator);
+ return *this;
+ }
+
/// Call the destructor of each allocated object and deallocate all but the
/// current slab and reset the current pointer to the beginning of it, freeing
/// all memory allocated so far.
void DestroyAll() {
- MemSlab *Slab = Allocator.CurSlab;
- while (Slab) {
- char *End = Slab == Allocator.CurSlab ? Allocator.CurPtr
- : (char *)Slab + Slab->Size;
- for (char *Ptr = (char *)(Slab + 1); Ptr < End; Ptr += sizeof(T)) {
- Ptr = alignPtr(Ptr, alignOf<T>());
- if (Ptr + sizeof(T) <= End)
- reinterpret_cast<T *>(Ptr)->~T();
- }
- Slab = Slab->NextPtr;
+ auto DestroyElements = [](char *Begin, char *End) {
+ assert(Begin == alignPtr(Begin, alignOf<T>()));
+ for (char *Ptr = Begin; Ptr + sizeof(T) <= End; Ptr += sizeof(T))
+ reinterpret_cast<T *>(Ptr)->~T();
+ };
+
+ for (auto I = Allocator.Slabs.begin(), E = Allocator.Slabs.end(); I != E;
+ ++I) {
+ size_t AllocatedSlabSize = BumpPtrAllocator::computeSlabSize(
+ std::distance(Allocator.Slabs.begin(), I));
+ char *Begin = alignPtr((char *)*I, alignOf<T>());
+ char *End = *I == Allocator.Slabs.back() ? Allocator.CurPtr
+ : (char *)*I + AllocatedSlabSize;
+
+ DestroyElements(Begin, End);
+ }
+
+ for (auto &PtrAndSize : Allocator.CustomSizedSlabs) {
+ void *Ptr = PtrAndSize.first;
+ size_t Size = PtrAndSize.second;
+ DestroyElements(alignPtr((char *)Ptr, alignOf<T>()), (char *)Ptr + Size);
}
+
Allocator.Reset();
}
@@ -325,10 +404,10 @@ public:
} // end namespace llvm
-template <size_t SlabSize, size_t SizeThreshold>
-void *
-operator new(size_t Size,
- llvm::BumpPtrAllocatorImpl<SlabSize, SizeThreshold> &Allocator) {
+template <typename AllocatorT, size_t SlabSize, size_t SizeThreshold>
+void *operator new(size_t Size,
+ llvm::BumpPtrAllocatorImpl<AllocatorT, SlabSize,
+ SizeThreshold> &Allocator) {
struct S {
char c;
union {
@@ -342,8 +421,9 @@ operator new(size_t Size,
Size, std::min((size_t)llvm::NextPowerOf2(Size), offsetof(S, x)));
}
-template <size_t SlabSize, size_t SizeThreshold>
-void operator delete(void *,
- llvm::BumpPtrAllocatorImpl<SlabSize, SizeThreshold> &) {}
+template <typename AllocatorT, size_t SlabSize, size_t SizeThreshold>
+void operator delete(
+ void *, llvm::BumpPtrAllocatorImpl<AllocatorT, SlabSize, SizeThreshold> &) {
+}
#endif // LLVM_SUPPORT_ALLOCATOR_H