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-rw-r--r--include/llvm/Transforms/Utils/BasicBlockUtils.h158
1 files changed, 112 insertions, 46 deletions
diff --git a/include/llvm/Transforms/Utils/BasicBlockUtils.h b/include/llvm/Transforms/Utils/BasicBlockUtils.h
index 19acf5b..710db03 100644
--- a/include/llvm/Transforms/Utils/BasicBlockUtils.h
+++ b/include/llvm/Transforms/Utils/BasicBlockUtils.h
@@ -23,10 +23,11 @@
namespace llvm {
class AliasAnalysis;
+class MemoryDependenceAnalysis;
class DominatorTree;
+class LoopInfo;
class Instruction;
class MDNode;
-class Pass;
class ReturnInst;
class TargetLibraryInfo;
class TerminatorInst;
@@ -39,7 +40,8 @@ void DeleteDeadBlock(BasicBlock *BB);
/// any single-entry PHI nodes in it, fold them away. This handles the case
/// when all entries to the PHI nodes in a block are guaranteed equal, such as
/// when the block has exactly one predecessor.
-void FoldSingleEntryPHINodes(BasicBlock *BB, Pass *P = nullptr);
+void FoldSingleEntryPHINodes(BasicBlock *BB, AliasAnalysis *AA = nullptr,
+ MemoryDependenceAnalysis *MemDep = nullptr);
/// DeleteDeadPHIs - Examine each PHI in the given block and delete it if it
/// is dead. Also recursively delete any operands that become dead as
@@ -50,7 +52,10 @@ bool DeleteDeadPHIs(BasicBlock *BB, const TargetLibraryInfo *TLI = nullptr);
/// MergeBlockIntoPredecessor - Attempts to merge a block into its predecessor,
/// if possible. The return value indicates success or failure.
-bool MergeBlockIntoPredecessor(BasicBlock *BB, Pass *P = nullptr);
+bool MergeBlockIntoPredecessor(BasicBlock *BB, DominatorTree *DT = nullptr,
+ LoopInfo *LI = nullptr,
+ AliasAnalysis *AA = nullptr,
+ MemoryDependenceAnalysis *MemDep = nullptr);
// ReplaceInstWithValue - Replace all uses of an instruction (specified by BI)
// with a value, then remove and delete the original instruction.
@@ -70,18 +75,62 @@ void ReplaceInstWithInst(BasicBlock::InstListType &BIL,
//
void ReplaceInstWithInst(Instruction *From, Instruction *To);
+/// \brief Option class for critical edge splitting.
+///
+/// This provides a builder interface for overriding the default options used
+/// during critical edge splitting.
+struct CriticalEdgeSplittingOptions {
+ AliasAnalysis *AA;
+ DominatorTree *DT;
+ LoopInfo *LI;
+ bool MergeIdenticalEdges;
+ bool DontDeleteUselessPHIs;
+ bool PreserveLCSSA;
+
+ CriticalEdgeSplittingOptions()
+ : AA(nullptr), DT(nullptr), LI(nullptr), MergeIdenticalEdges(false),
+ DontDeleteUselessPHIs(false), PreserveLCSSA(false) {}
+
+ /// \brief Basic case of setting up all the analysis.
+ CriticalEdgeSplittingOptions(AliasAnalysis *AA, DominatorTree *DT = nullptr,
+ LoopInfo *LI = nullptr)
+ : AA(AA), DT(DT), LI(LI), MergeIdenticalEdges(false),
+ DontDeleteUselessPHIs(false), PreserveLCSSA(false) {}
+
+ /// \brief A common pattern is to preserve the dominator tree and loop
+ /// info but not care about AA.
+ CriticalEdgeSplittingOptions(DominatorTree *DT, LoopInfo *LI)
+ : AA(nullptr), DT(DT), LI(LI), MergeIdenticalEdges(false),
+ DontDeleteUselessPHIs(false), PreserveLCSSA(false) {}
+
+ CriticalEdgeSplittingOptions &setMergeIdenticalEdges() {
+ MergeIdenticalEdges = true;
+ return *this;
+ }
+
+ CriticalEdgeSplittingOptions &setDontDeleteUselessPHIs() {
+ DontDeleteUselessPHIs = true;
+ return *this;
+ }
+
+ CriticalEdgeSplittingOptions &setPreserveLCSSA() {
+ PreserveLCSSA = true;
+ return *this;
+ }
+};
+
/// SplitCriticalEdge - If this edge is a critical edge, insert a new node to
-/// split the critical edge. This will update DominatorTree and
-/// DominatorFrontier information if it is available, thus calling this pass
-/// will not invalidate either of them. This returns the new block if the edge
-/// was split, null otherwise.
+/// split the critical edge. This will update the analyses passed in through
+/// the option struct. This returns the new block if the edge was split, null
+/// otherwise.
///
-/// If MergeIdenticalEdges is true (not the default), *all* edges from TI to the
-/// specified successor will be merged into the same critical edge block.
-/// This is most commonly interesting with switch instructions, which may
-/// have many edges to any one destination. This ensures that all edges to that
-/// dest go to one block instead of each going to a different block, but isn't
-/// the standard definition of a "critical edge".
+/// If MergeIdenticalEdges in the options struct is true (not the default),
+/// *all* edges from TI to the specified successor will be merged into the same
+/// critical edge block. This is most commonly interesting with switch
+/// instructions, which may have many edges to any one destination. This
+/// ensures that all edges to that dest go to one block instead of each going
+/// to a different block, but isn't the standard definition of a "critical
+/// edge".
///
/// It is invalid to call this function on a critical edge that starts at an
/// IndirectBrInst. Splitting these edges will almost always create an invalid
@@ -89,14 +138,15 @@ void ReplaceInstWithInst(Instruction *From, Instruction *To);
/// to.
///
BasicBlock *SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum,
- Pass *P = nullptr,
- bool MergeIdenticalEdges = false,
- bool DontDeleteUselessPHIs = false,
- bool SplitLandingPads = false);
-
-inline BasicBlock *SplitCriticalEdge(BasicBlock *BB, succ_iterator SI,
- Pass *P = nullptr) {
- return SplitCriticalEdge(BB->getTerminator(), SI.getSuccessorIndex(), P);
+ const CriticalEdgeSplittingOptions &Options =
+ CriticalEdgeSplittingOptions());
+
+inline BasicBlock *
+SplitCriticalEdge(BasicBlock *BB, succ_iterator SI,
+ const CriticalEdgeSplittingOptions &Options =
+ CriticalEdgeSplittingOptions()) {
+ return SplitCriticalEdge(BB->getTerminator(), SI.getSuccessorIndex(),
+ Options);
}
/// SplitCriticalEdge - If the edge from *PI to BB is not critical, return
@@ -105,55 +155,62 @@ inline BasicBlock *SplitCriticalEdge(BasicBlock *BB, succ_iterator SI,
/// function. If P is specified, it updates the analyses
/// described above.
inline bool SplitCriticalEdge(BasicBlock *Succ, pred_iterator PI,
- Pass *P = nullptr) {
+ const CriticalEdgeSplittingOptions &Options =
+ CriticalEdgeSplittingOptions()) {
bool MadeChange = false;
TerminatorInst *TI = (*PI)->getTerminator();
for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
if (TI->getSuccessor(i) == Succ)
- MadeChange |= !!SplitCriticalEdge(TI, i, P);
+ MadeChange |= !!SplitCriticalEdge(TI, i, Options);
return MadeChange;
}
/// SplitCriticalEdge - If an edge from Src to Dst is critical, split the edge
/// and return true, otherwise return false. This method requires that there be
-/// an edge between the two blocks. If P is specified, it updates the analyses
-/// described above.
-inline BasicBlock *SplitCriticalEdge(BasicBlock *Src, BasicBlock *Dst,
- Pass *P = nullptr,
- bool MergeIdenticalEdges = false,
- bool DontDeleteUselessPHIs = false) {
+/// an edge between the two blocks. It updates the analyses
+/// passed in the options struct
+inline BasicBlock *
+SplitCriticalEdge(BasicBlock *Src, BasicBlock *Dst,
+ const CriticalEdgeSplittingOptions &Options =
+ CriticalEdgeSplittingOptions()) {
TerminatorInst *TI = Src->getTerminator();
unsigned i = 0;
while (1) {
assert(i != TI->getNumSuccessors() && "Edge doesn't exist!");
if (TI->getSuccessor(i) == Dst)
- return SplitCriticalEdge(TI, i, P, MergeIdenticalEdges,
- DontDeleteUselessPHIs);
+ return SplitCriticalEdge(TI, i, Options);
++i;
}
}
// SplitAllCriticalEdges - Loop over all of the edges in the CFG,
-// breaking critical edges as they are found. Pass P must not be NULL.
+// breaking critical edges as they are found.
// Returns the number of broken edges.
-unsigned SplitAllCriticalEdges(Function &F, Pass *P);
+unsigned SplitAllCriticalEdges(Function &F,
+ const CriticalEdgeSplittingOptions &Options =
+ CriticalEdgeSplittingOptions());
-/// SplitEdge - Split the edge connecting specified block. Pass P must
-/// not be NULL.
-BasicBlock *SplitEdge(BasicBlock *From, BasicBlock *To, Pass *P);
+/// SplitEdge - Split the edge connecting specified block.
+BasicBlock *SplitEdge(BasicBlock *From, BasicBlock *To,
+ DominatorTree *DT = nullptr, LoopInfo *LI = nullptr);
/// SplitBlock - Split the specified block at the specified instruction - every
/// thing before SplitPt stays in Old and everything starting with SplitPt moves
/// to a new block. The two blocks are joined by an unconditional branch and
/// the loop info is updated.
///
-BasicBlock *SplitBlock(BasicBlock *Old, Instruction *SplitPt, Pass *P);
+BasicBlock *SplitBlock(BasicBlock *Old, Instruction *SplitPt,
+ DominatorTree *DT = nullptr, LoopInfo *LI = nullptr);
-/// SplitBlockPredecessors - This method transforms BB by introducing a new
-/// basic block into the function, and moving some of the predecessors of BB to
-/// be predecessors of the new block. The new predecessors are indicated by the
-/// Preds array, which has NumPreds elements in it. The new block is given a
-/// suffix of 'Suffix'. This function returns the new block.
+/// SplitBlockPredecessors - This method introduces at least one new basic block
+/// into the function and moves some of the predecessors of BB to be
+/// predecessors of the new block. The new predecessors are indicated by the
+/// Preds array. The new block is given a suffix of 'Suffix'. Returns new basic
+/// block to which predecessors from Preds are now pointing.
+///
+/// If BB is a landingpad block then additional basicblock might be introduced.
+/// It will have Suffix+".split_lp". See SplitLandingPadPredecessors for more
+/// details on this case.
///
/// This currently updates the LLVM IR, AliasAnalysis, DominatorTree,
/// DominanceFrontier, LoopInfo, and LCCSA but no other analyses.
@@ -161,8 +218,12 @@ BasicBlock *SplitBlock(BasicBlock *Old, Instruction *SplitPt, Pass *P);
/// complicated to handle the case where one of the edges being split
/// is an exit of a loop with other exits).
///
-BasicBlock *SplitBlockPredecessors(BasicBlock *BB, ArrayRef<BasicBlock*> Preds,
- const char *Suffix, Pass *P = nullptr);
+BasicBlock *SplitBlockPredecessors(BasicBlock *BB, ArrayRef<BasicBlock *> Preds,
+ const char *Suffix,
+ AliasAnalysis *AA = nullptr,
+ DominatorTree *DT = nullptr,
+ LoopInfo *LI = nullptr,
+ bool PreserveLCSSA = false);
/// SplitLandingPadPredecessors - This method transforms the landing pad,
/// OrigBB, by introducing two new basic blocks into the function. One of those
@@ -177,9 +238,14 @@ BasicBlock *SplitBlockPredecessors(BasicBlock *BB, ArrayRef<BasicBlock*> Preds,
/// case where one of the edges being split is an exit of a loop with other
/// exits).
///
-void SplitLandingPadPredecessors(BasicBlock *OrigBB,ArrayRef<BasicBlock*> Preds,
+void SplitLandingPadPredecessors(BasicBlock *OrigBB,
+ ArrayRef<BasicBlock *> Preds,
const char *Suffix, const char *Suffix2,
- Pass *P, SmallVectorImpl<BasicBlock*> &NewBBs);
+ SmallVectorImpl<BasicBlock *> &NewBBs,
+ AliasAnalysis *AA = nullptr,
+ DominatorTree *DT = nullptr,
+ LoopInfo *LI = nullptr,
+ bool PreserveLCSSA = false);
/// FoldReturnIntoUncondBranch - This method duplicates the specified return
/// instruction into a predecessor which ends in an unconditional branch. If