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-rw-r--r--include/llvm/Type.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/include/llvm/Type.h b/include/llvm/Type.h
index 3617aae..1bbe023 100644
--- a/include/llvm/Type.h
+++ b/include/llvm/Type.h
@@ -71,23 +71,23 @@ public:
private:
PrimitiveID ID; // The current base type of this type...
unsigned UID; // The unique ID number for this class
- string Desc; // The printed name of the string...
+ std::string Desc; // The printed name of the string...
bool Abstract; // True if type contains an OpaqueType
bool Recursive; // True if the type is recursive
protected:
// ctor is protected, so only subclasses can create Type objects...
- Type(const string &Name, PrimitiveID id);
+ Type(const std::string &Name, PrimitiveID id);
virtual ~Type() {}
// When types are refined, they update their description to be more concrete.
//
- inline void setDescription(const string &D) { Desc = D; }
+ inline void setDescription(const std::string &D) { Desc = D; }
// setName - Associate the name with this type in the symbol table, but don't
// set the local name to be equal specified name.
//
- virtual void setName(const string &Name, SymbolTable *ST = 0);
+ virtual void setName(const std::string &Name, SymbolTable *ST = 0);
// Types can become nonabstract later, if they are refined.
//
@@ -116,7 +116,7 @@ public:
inline unsigned getUniqueID() const { return UID; }
// getDescription - Return the string representation of the type...
- inline const string &getDescription() const { return Desc; }
+ inline const std::string &getDescription() const { return Desc; }
// isSigned - Return whether a numeric type is signed.
virtual bool isSigned() const { return 0; }