diff options
Diffstat (limited to 'lib/AsmParser/ParserInternals.h')
-rw-r--r-- | lib/AsmParser/ParserInternals.h | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/lib/AsmParser/ParserInternals.h b/lib/AsmParser/ParserInternals.h index e315902..61de652 100644 --- a/lib/AsmParser/ParserInternals.h +++ b/lib/AsmParser/ParserInternals.h @@ -22,7 +22,7 @@ #include "llvm/Instructions.h" #include "llvm/Assembly/Parser.h" #include "llvm/ADT/StringExtras.h" - +#include "llvm/ADT/APFloat.h" // Global variables exported from the lexer... @@ -93,10 +93,10 @@ struct ValID { std::string *Name; // If it's a named reference. Memory must be deleted. int64_t ConstPool64; // Constant pool reference. This is the value uint64_t UConstPool64;// Unsigned constant pool reference. - double ConstPoolFP; // Floating point constant pool reference + APFloat *ConstPoolFP; // Floating point constant pool reference Constant *ConstantValue; // Fully resolved constant for ConstantVal case. InlineAsmDescriptor *IAD; - }; + }; static ValID createLocalID(unsigned Num) { ValID D; D.Type = LocalID; D.Num = Num; return D; @@ -119,7 +119,7 @@ struct ValID { ValID D; D.Type = ConstUIntVal; D.UConstPool64 = Val; return D; } - static ValID create(double Val) { + static ValID create(APFloat *Val) { ValID D; D.Type = ConstFPVal; D.ConstPoolFP = Val; return D; } @@ -168,7 +168,7 @@ struct ValID { case GlobalID : return '@' + utostr(Num); case LocalName : return *Name; case GlobalName : return *Name; - case ConstFPVal : return ftostr(ConstPoolFP); + case ConstFPVal : return ftostr(*ConstPoolFP); case ConstNullVal : return "null"; case ConstUndefVal : return "undef"; case ConstZeroVal : return "zeroinitializer"; @@ -194,7 +194,8 @@ struct ValID { case GlobalName: return *Name < *V.Name; case ConstSIntVal: return ConstPool64 < V.ConstPool64; case ConstUIntVal: return UConstPool64 < V.UConstPool64; - case ConstFPVal: return ConstPoolFP < V.ConstPoolFP; + case ConstFPVal: return ConstPoolFP->compare(*V.ConstPoolFP) == + APFloat::cmpLessThan; case ConstNullVal: return false; case ConstUndefVal: return false; case ConstZeroVal: return false; @@ -212,7 +213,8 @@ struct ValID { case GlobalName: return *Name == *(V.Name); case ConstSIntVal: return ConstPool64 == V.ConstPool64; case ConstUIntVal: return UConstPool64 == V.UConstPool64; - case ConstFPVal: return ConstPoolFP == V.ConstPoolFP; + case ConstFPVal: return ConstPoolFP->compare(*V.ConstPoolFP) == + APFloat::cmpEqual; case ConstantVal: return ConstantValue == V.ConstantValue; case ConstNullVal: return true; case ConstUndefVal: return true; |