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-rw-r--r--lib/Bytecode/Writer/ConstantWriter.cpp154
-rw-r--r--lib/Bytecode/Writer/InstructionWriter.cpp184
-rw-r--r--lib/Bytecode/Writer/Makefile7
-rw-r--r--lib/Bytecode/Writer/SlotCalculator.cpp195
-rw-r--r--lib/Bytecode/Writer/SlotCalculator.h96
-rw-r--r--lib/Bytecode/Writer/Writer.cpp182
-rw-r--r--lib/Bytecode/Writer/WriterInternals.h74
7 files changed, 892 insertions, 0 deletions
diff --git a/lib/Bytecode/Writer/ConstantWriter.cpp b/lib/Bytecode/Writer/ConstantWriter.cpp
new file mode 100644
index 0000000..e0504a5
--- /dev/null
+++ b/lib/Bytecode/Writer/ConstantWriter.cpp
@@ -0,0 +1,154 @@
+//===-- WriteConst.cpp - Functions for writing constants ---------*- C++ -*--=//
+//
+// This file implements the routines for encoding constants to a bytecode
+// stream.
+//
+// Note that the performance of this library is not terribly important, because
+// it shouldn't be used by JIT type applications... so it is not a huge focus
+// at least. :)
+//
+//===----------------------------------------------------------------------===//
+
+#include "WriterInternals.h"
+#include "llvm/ConstPoolVals.h"
+#include "llvm/SymbolTable.h"
+#include "llvm/DerivedTypes.h"
+
+void BytecodeWriter::outputType(const Type *T) {
+ output_vbr((unsigned)T->getPrimitiveID(), Out);
+
+ // That's all there is to handling primitive types...
+ if (T->isPrimitiveType())
+ return; // We might do this if we alias a prim type: %x = type int
+
+ switch (T->getPrimitiveID()) { // Handle derived types now.
+ case Type::MethodTyID: {
+ const MethodType *MT = (const MethodType*)T;
+ int Slot = Table.getValSlot(MT->getReturnType());
+ assert(Slot != -1 && "Type used but not available!!");
+ output_vbr((unsigned)Slot, Out);
+
+ // Output all of the arguments...
+ MethodType::ParamTypes::const_iterator I = MT->getParamTypes().begin();
+ for (; I != MT->getParamTypes().end(); I++) {
+ Slot = Table.getValSlot(*I);
+ assert(Slot != -1 && "Type used but not available!!");
+ output_vbr((unsigned)Slot, Out);
+ }
+
+ // Terminate list with VoidTy
+ output_vbr((unsigned)Type::VoidTy->getPrimitiveID(), Out);
+ break;
+ }
+
+ case Type::ArrayTyID: {
+ const ArrayType *AT = (const ArrayType*)T;
+ int Slot = Table.getValSlot(AT->getElementType());
+ assert(Slot != -1 && "Type used but not available!!");
+ output_vbr((unsigned)Slot, Out);
+ //cerr << "Type slot = " << Slot << " Type = " << T->getName() << endl;
+
+ output_vbr(AT->getNumElements(), Out);
+ break;
+ }
+
+ case Type::StructTyID: {
+ const StructType *ST = (const StructType*)T;
+
+ // Output all of the element types...
+ StructType::ElementTypes::const_iterator I = ST->getElementTypes().begin();
+ for (; I != ST->getElementTypes().end(); I++) {
+ int Slot = Table.getValSlot(*I);
+ assert(Slot != -1 && "Type used but not available!!");
+ output_vbr((unsigned)Slot, Out);
+ }
+
+ // Terminate list with VoidTy
+ output_vbr((unsigned)Type::VoidTy->getPrimitiveID(), Out);
+ break;
+ }
+
+ case Type::PointerTyID: {
+ const PointerType *PT = (const PointerType*)T;
+ int Slot = Table.getValSlot(PT->getValueType());
+ assert(Slot != -1 && "Type used but not available!!");
+ output_vbr((unsigned)Slot, Out);
+ break;
+ }
+
+ case Type::ModuleTyID:
+ case Type::PackedTyID:
+ default:
+ cerr << __FILE__ << ":" << __LINE__ << ": Don't know how to serialize"
+ << " Type '" << T->getName() << "'\n";
+ break;
+ }
+}
+
+bool BytecodeWriter::outputConstant(const ConstPoolVal *CPV) {
+ switch (CPV->getType()->getPrimitiveID()) {
+ case Type::BoolTyID: // Boolean Types
+ if (((const ConstPoolBool*)CPV)->getValue())
+ output_vbr((unsigned)1, Out);
+ else
+ output_vbr((unsigned)0, Out);
+ break;
+
+ case Type::UByteTyID: // Unsigned integer types...
+ case Type::UShortTyID:
+ case Type::UIntTyID:
+ case Type::ULongTyID:
+ output_vbr(((const ConstPoolUInt*)CPV)->getValue(), Out);
+ break;
+
+ case Type::SByteTyID: // Signed integer types...
+ case Type::ShortTyID:
+ case Type::IntTyID:
+ case Type::LongTyID:
+ output_vbr(((const ConstPoolSInt*)CPV)->getValue(), Out);
+ break;
+
+ case Type::TypeTyID: // Serialize type type
+ outputType(((const ConstPoolType*)CPV)->getValue());
+ break;
+
+ case Type::ArrayTyID: {
+ const ConstPoolArray *CPA = (const ConstPoolArray *)CPV;
+ unsigned size = CPA->getValues().size();
+ if (!((const ArrayType *)CPA->getType())->isSized())
+ output_vbr(size, Out); // Not for sized arrays!!!
+
+ for (unsigned i = 0; i < size; i++) {
+ int Slot = Table.getValSlot(CPA->getValues()[i]);
+ assert(Slot != -1 && "Constant used but not available!!");
+ output_vbr((unsigned)Slot, Out);
+ }
+ break;
+ }
+
+ case Type::StructTyID: {
+ const ConstPoolStruct *CPS = (const ConstPoolStruct*)CPV;
+ const vector<ConstPoolUse> &Vals = CPS->getValues();
+
+ for (unsigned i = 0; i < Vals.size(); ++i) {
+ int Slot = Table.getValSlot(Vals[i]);
+ assert(Slot != -1 && "Constant used but not available!!");
+ output_vbr((unsigned)Slot, Out);
+ }
+ break;
+ }
+
+ case Type::FloatTyID: // Floating point types...
+ case Type::DoubleTyID:
+ // TODO: Floating point type serialization
+
+
+ case Type::VoidTyID:
+ case Type::LabelTyID:
+ default:
+ cerr << __FILE__ << ":" << __LINE__ << ": Don't know how to serialize"
+ << " type '" << CPV->getType()->getName() << "'\n";
+ break;
+ }
+ return false;
+}
diff --git a/lib/Bytecode/Writer/InstructionWriter.cpp b/lib/Bytecode/Writer/InstructionWriter.cpp
new file mode 100644
index 0000000..c7c04ef
--- /dev/null
+++ b/lib/Bytecode/Writer/InstructionWriter.cpp
@@ -0,0 +1,184 @@
+//===-- WriteInst.cpp - Functions for writing instructions -------*- C++ -*--=//
+//
+// This file implements the routines for encoding instruction opcodes to a
+// bytecode stream.
+//
+// Note that the performance of this library is not terribly important, because
+// it shouldn't be used by JIT type applications... so it is not a huge focus
+// at least. :)
+//
+//===----------------------------------------------------------------------===//
+
+#include "WriterInternals.h"
+#include "llvm/Module.h"
+#include "llvm/Method.h"
+#include "llvm/BasicBlock.h"
+#include "llvm/Instruction.h"
+#include "llvm/DerivedTypes.h"
+#include "llvm/Tools/DataTypes.h"
+#include <algorithm>
+
+typedef unsigned char uchar;
+
+// outputInstructionFormat0 - Output those wierd instructions that have a large
+// number of operands or have large operands themselves...
+//
+// Format: [opcode] [type] [numargs] [arg0] [arg1] ... [arg<numargs-1>]
+//
+static void outputInstructionFormat0(const Instruction *I,
+ const SlotCalculator &Table,
+ unsigned Type, vector<uchar> &Out) {
+ // Opcode must have top two bits clear...
+ output_vbr(I->getInstType(), Out); // Instruction Opcode ID
+ output_vbr(Type, Out); // Result type
+
+ unsigned NumArgs; // Count the number of arguments to the instruction
+ for (NumArgs = 0; I->getOperand(NumArgs); NumArgs++) /*empty*/;
+ output_vbr(NumArgs, Out);
+
+ for (unsigned i = 0; const Value *N = I->getOperand(i); i++) {
+ assert(i < NumArgs && "Count of arguments failed!");
+
+ int Slot = Table.getValSlot(N);
+ output_vbr((unsigned)Slot, Out);
+ }
+ align32(Out); // We must maintain correct alignment!
+}
+
+
+// outputInstructionFormat1 - Output one operand instructions, knowing that no
+// operand index is >= 2^12.
+//
+static void outputInstructionFormat1(const Instruction *I,
+ const SlotCalculator &Table, int *Slots,
+ unsigned Type, vector<uchar> &Out) {
+ unsigned IType = I->getInstType(); // Instruction Opcode ID
+
+ // bits Instruction format:
+ // --------------------------
+ // 31-30: Opcode type, fixed to 1.
+ // 29-24: Opcode
+ // 23-12: Resulting type plane
+ // 11- 0: Operand #1 (if set to (2^12-1), then zero operands)
+ //
+ unsigned Opcode = (1 << 30) | (IType << 24) | (Type << 12) | Slots[0];
+ // cerr << "1 " << IType << " " << Type << " " << Slots[0] << endl;
+ output(Opcode, Out);
+}
+
+
+// outputInstructionFormat2 - Output two operand instructions, knowing that no
+// operand index is >= 2^8.
+//
+static void outputInstructionFormat2(const Instruction *I,
+ const SlotCalculator &Table, int *Slots,
+ unsigned Type, vector<uchar> &Out) {
+ unsigned IType = I->getInstType(); // Instruction Opcode ID
+
+ // bits Instruction format:
+ // --------------------------
+ // 31-30: Opcode type, fixed to 2.
+ // 29-24: Opcode
+ // 23-16: Resulting type plane
+ // 15- 8: Operand #1
+ // 7- 0: Operand #2
+ //
+ unsigned Opcode = (2 << 30) | (IType << 24) | (Type << 16) |
+ (Slots[0] << 8) | (Slots[1] << 0);
+ // cerr << "2 " << IType << " " << Type << " " << Slots[0] << " "
+ // << Slots[1] << endl;
+ output(Opcode, Out);
+}
+
+
+// outputInstructionFormat3 - Output three operand instructions, knowing that no
+// operand index is >= 2^6.
+//
+static void outputInstructionFormat3(const Instruction *I,
+ const SlotCalculator &Table, int *Slots,
+ unsigned Type, vector<uchar> &Out) {
+ unsigned IType = I->getInstType(); // Instruction Opcode ID
+
+ // bits Instruction format:
+ // --------------------------
+ // 31-30: Opcode type, fixed to 3
+ // 29-24: Opcode
+ // 23-18: Resulting type plane
+ // 17-12: Operand #1
+ // 11- 6: Operand #2
+ // 5- 0: Operand #3
+ //
+ unsigned Opcode = (3 << 30) | (IType << 24) | (Type << 18) |
+ (Slots[0] << 12) | (Slots[1] << 6) | (Slots[2] << 0);
+ // cerr << "3 " << IType << " " << Type << " " << Slots[0] << " "
+ // << Slots[1] << " " << Slots[2] << endl;
+ output(Opcode, Out);
+}
+
+bool BytecodeWriter::processInstruction(const Instruction *I) {
+ assert(I->getInstType() < 64 && "Opcode too big???");
+
+ unsigned NumOperands = 0;
+ int MaxOpSlot = 0;
+ int Slots[3]; Slots[0] = (1 << 12)-1;
+
+ const Value *Def;
+ while ((Def = I->getOperand(NumOperands))) {
+ int slot = Table.getValSlot(Def);
+ assert(slot != -1 && "Broken bytecode!");
+ if (slot > MaxOpSlot) MaxOpSlot = slot;
+ if (NumOperands < 3) Slots[NumOperands] = slot;
+ NumOperands++;
+ }
+
+ // Figure out which type to encode with the instruction. Typically we want
+ // the type of the first parameter, as opposed to the type of the instruction
+ // (for example, with setcc, we always know it returns bool, but the type of
+ // the first param is actually interesting). But if we have no arguments
+ // we take the type of the instruction itself.
+ //
+
+ const Type *Ty;
+ if (NumOperands)
+ Ty = I->getOperand(0)->getType();
+ else
+ Ty = I->getType();
+
+ unsigned Type;
+ int Slot = Table.getValSlot(Ty);
+ assert(Slot != -1 && "Type not available!!?!");
+ Type = (unsigned)Slot;
+
+
+ // Decide which instruction encoding to use. This is determined primarily by
+ // the number of operands, and secondarily by whether or not the max operand
+ // will fit into the instruction encoding. More operands == fewer bits per
+ // operand.
+ //
+ switch (NumOperands) {
+ case 0:
+ case 1:
+ if (MaxOpSlot < (1 << 12)-1) { // -1 because we use 4095 to indicate 0 ops
+ outputInstructionFormat1(I, Table, Slots, Type, Out);
+ return false;
+ }
+ break;
+
+ case 2:
+ if (MaxOpSlot < (1 << 8)) {
+ outputInstructionFormat2(I, Table, Slots, Type, Out);
+ return false;
+ }
+ break;
+
+ case 3:
+ if (MaxOpSlot < (1 << 6)) {
+ outputInstructionFormat3(I, Table, Slots, Type, Out);
+ return false;
+ }
+ break;
+ }
+
+ outputInstructionFormat0(I, Table, Type, Out);
+ return false;
+}
diff --git a/lib/Bytecode/Writer/Makefile b/lib/Bytecode/Writer/Makefile
new file mode 100644
index 0000000..c03db56
--- /dev/null
+++ b/lib/Bytecode/Writer/Makefile
@@ -0,0 +1,7 @@
+
+LEVEL = ../../..
+
+LIBRARYNAME = bcwriter
+
+include $(LEVEL)/Makefile.common
+
diff --git a/lib/Bytecode/Writer/SlotCalculator.cpp b/lib/Bytecode/Writer/SlotCalculator.cpp
new file mode 100644
index 0000000..01fae37
--- /dev/null
+++ b/lib/Bytecode/Writer/SlotCalculator.cpp
@@ -0,0 +1,195 @@
+//===-- SlotCalculator.cpp - Calculate what slots values land in ------------=//
+//
+// This file implements a useful analysis step to figure out what numbered
+// slots values in a program will land in (keeping track of per plane
+// information as required.
+//
+// This is used primarily for when writing a file to disk, either in bytecode
+// or source format.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Analysis/SlotCalculator.h"
+#include "llvm/ConstantPool.h"
+#include "llvm/Method.h"
+#include "llvm/Module.h"
+#include "llvm/BasicBlock.h"
+#include "llvm/ConstPoolVals.h"
+#include "llvm/iOther.h"
+#include "llvm/DerivedTypes.h"
+
+SlotCalculator::SlotCalculator(const Module *M, bool IgnoreNamed) {
+ IgnoreNamedNodes = IgnoreNamed;
+ TheModule = M;
+
+ // Preload table... Make sure that all of the primitive types are in the table
+ // and that their Primitive ID is equal to their slot #
+ //
+ for (unsigned i = 0; i < Type::FirstDerivedTyID; ++i) {
+ assert(Type::getPrimitiveType((Type::PrimitiveID)i));
+ insertVal(Type::getPrimitiveType((Type::PrimitiveID)i));
+ }
+
+ if (M == 0) return; // Empty table...
+
+ bool Result = processModule(M);
+ assert(Result == false && "Error in processModule!");
+}
+
+SlotCalculator::SlotCalculator(const Method *M, bool IgnoreNamed) {
+ IgnoreNamedNodes = IgnoreNamed;
+ TheModule = M ? M->getParent() : 0;
+
+ // Preload table... Make sure that all of the primitive types are in the table
+ // and that their Primitive ID is equal to their slot #
+ //
+ for (unsigned i = 0; i < Type::FirstDerivedTyID; ++i) {
+ assert(Type::getPrimitiveType((Type::PrimitiveID)i));
+ insertVal(Type::getPrimitiveType((Type::PrimitiveID)i));
+ }
+
+ if (TheModule == 0) return; // Empty table...
+
+ bool Result = processModule(TheModule);
+ assert(Result == false && "Error in processModule!");
+
+ incorporateMethod(M);
+}
+
+void SlotCalculator::incorporateMethod(const Method *M) {
+ assert(ModuleLevel.size() == 0 && "Module already incorporated!");
+
+ // Save the Table state before we process the method...
+ for (unsigned i = 0; i < Table.size(); ++i) {
+ ModuleLevel.push_back(Table[i].size());
+ }
+
+ // Process the method to incorporate its values into our table
+ processMethod(M);
+}
+
+void SlotCalculator::purgeMethod() {
+ assert(ModuleLevel.size() != 0 && "Module not incorporated!");
+ unsigned NumModuleTypes = ModuleLevel.size();
+
+ // First, remove values from existing type planes
+ for (unsigned i = 0; i < NumModuleTypes; ++i) {
+ unsigned ModuleSize = ModuleLevel[i]; // Size of plane before method came
+ while (Table[i].size() != ModuleSize) {
+ NodeMap.erase(NodeMap.find(Table[i].back())); // Erase from nodemap
+ Table[i].pop_back(); // Shrink plane
+ }
+ }
+
+ // We don't need this state anymore, free it up.
+ ModuleLevel.clear();
+
+ // Next, remove any type planes defined by the method...
+ while (NumModuleTypes != Table.size()) {
+ TypePlane &Plane = Table.back();
+ while (Plane.size()) {
+ NodeMap.erase(NodeMap.find(Plane.back())); // Erase from nodemap
+ Plane.pop_back(); // Shrink plane
+ }
+
+ Table.pop_back(); // Nuke the plane, we don't like it.
+ }
+}
+
+bool SlotCalculator::processConstant(const ConstPoolVal *CPV) {
+ //cerr << "Inserting constant: '" << CPV->getStrValue() << endl;
+ insertVal(CPV);
+ return false;
+}
+
+// processType - This callback occurs when an derived type is discovered
+// at the class level. This activity occurs when processing a constant pool.
+//
+bool SlotCalculator::processType(const Type *Ty) {
+ //cerr << "processType: " << Ty->getName() << endl;
+ // TODO: Don't leak memory!!! Free this in the dtor!
+ insertVal(new ConstPoolType(Ty));
+ return false;
+}
+
+bool SlotCalculator::visitMethod(const Method *M) {
+ //cerr << "visitMethod: '" << M->getType()->getName() << "'\n";
+ insertVal(M);
+ return false;
+}
+
+bool SlotCalculator::processMethodArgument(const MethodArgument *MA) {
+ insertVal(MA);
+ return false;
+}
+
+bool SlotCalculator::processBasicBlock(const BasicBlock *BB) {
+ insertVal(BB);
+ ModuleAnalyzer::processBasicBlock(BB); // Lets visit the instructions too!
+ return false;
+}
+
+bool SlotCalculator::processInstruction(const Instruction *I) {
+ insertVal(I);
+ return false;
+}
+
+int SlotCalculator::getValSlot(const Value *D) const {
+ map<const Value*, unsigned>::const_iterator I = NodeMap.find(D);
+ if (I == NodeMap.end()) return -1;
+
+ return (int)I->second;
+}
+
+void SlotCalculator::insertVal(const Value *D) {
+ if (D == 0) return;
+
+ // If this node does not contribute to a plane, or if the node has a
+ // name and we don't want names, then ignore the silly node...
+ //
+ if (D->getType() == Type::VoidTy || (IgnoreNamedNodes && D->hasName()))
+ return;
+
+ const Type *Typ = D->getType();
+ unsigned Ty = Typ->getPrimitiveID();
+ if (Typ->isDerivedType()) {
+ int DefSlot = getValSlot(Typ);
+ if (DefSlot == -1) { // Have we already entered this type?
+ // This can happen if a type is first seen in an instruction. For
+ // example, if you say 'malloc uint', this defines a type 'uint*' that
+ // may be undefined at this point.
+ //
+ cerr << "SHOULDNT HAPPEN Adding Type ba: " << Typ->getName() << endl;
+ assert(0 && "SHouldn't this be taken care of by processType!?!?!");
+ // Nope... add this to the Type plane now!
+ insertVal(Typ);
+
+ DefSlot = getValSlot(Typ);
+ assert(DefSlot >= 0 && "Type didn't get inserted correctly!");
+ }
+ Ty = (unsigned)DefSlot;
+ }
+
+ if (Table.size() <= Ty) // Make sure we have the type plane allocated...
+ Table.resize(Ty+1, TypePlane());
+
+ // Insert node into table and NodeMap...
+ NodeMap[D] = Table[Ty].size();
+
+ if (Typ == Type::TypeTy && // If it's a type constant, add the Type also
+ D->getValueType() != Value::TypeVal) {
+ assert(D->getValueType() == Value::ConstantVal &&
+ "All Type instances should be constant types!");
+
+ const ConstPoolType *CPT = (const ConstPoolType*)D;
+ int Slot = getValSlot(CPT->getValue());
+ if (Slot == -1) {
+ // Only add if it's not already here!
+ NodeMap[CPT->getValue()] = Table[Ty].size();
+ } else if (!CPT->hasName()) { // If the type has no name...
+ NodeMap[D] = (unsigned)Slot; // Don't readd type, merge.
+ return;
+ }
+ }
+ Table[Ty].push_back(D);
+}
diff --git a/lib/Bytecode/Writer/SlotCalculator.h b/lib/Bytecode/Writer/SlotCalculator.h
new file mode 100644
index 0000000..99e40cb
--- /dev/null
+++ b/lib/Bytecode/Writer/SlotCalculator.h
@@ -0,0 +1,96 @@
+//===-- llvm/Analysis/SlotCalculator.h - Calculate value slots ---*- C++ -*-==//
+//
+// This ModuleAnalyzer subclass calculates the slots that values will land in.
+// This is useful for when writing bytecode or assembly out, because you have
+// to know these things.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_ANALYSIS_SLOTCALCULATOR_H
+#define LLVM_ANALYSIS_SLOTCALCULATOR_H
+
+#include "llvm/Analysis/ModuleAnalyzer.h"
+#include "llvm/SymTabValue.h"
+#include <vector>
+#include <map>
+
+class SlotCalculator : public ModuleAnalyzer {
+ const Module *TheModule;
+ bool IgnoreNamedNodes; // Shall we not count named nodes?
+
+ typedef vector<const Value*> TypePlane;
+ vector <TypePlane> Table;
+ map<const Value *, unsigned> NodeMap;
+
+ // ModuleLevel - Used to keep track of which values belong to the module,
+ // and which values belong to the currently incorporated method.
+ //
+ vector <unsigned> ModuleLevel;
+
+public:
+ SlotCalculator(const Module *M, bool IgnoreNamed);
+ SlotCalculator(const Method *M, bool IgnoreNamed);// Start out in incorp state
+ inline ~SlotCalculator() {}
+
+ // getValSlot returns < 0 on error!
+ int getValSlot(const Value *D) const;
+
+ inline unsigned getNumPlanes() const { return Table.size(); }
+ inline unsigned getModuleLevel(unsigned Plane) const {
+ return Plane < ModuleLevel.size() ? ModuleLevel[Plane] : 0;
+ }
+
+ inline const TypePlane &getPlane(unsigned Plane) const {
+ return Table[Plane];
+ }
+
+ // If you'd like to deal with a method, use these two methods to get its data
+ // into the SlotCalculator!
+ //
+ void incorporateMethod(const Method *M);
+ void purgeMethod();
+
+protected:
+ // insertVal - Insert a value into the value table...
+ //
+ void insertVal(const Value *D);
+
+ // visitMethod - This member is called after the constant pool has been
+ // processed. The default implementation of this is a noop.
+ //
+ virtual bool visitMethod(const Method *M);
+
+ // processConstant is called once per each constant in the constant pool. It
+ // traverses the constant pool such that it visits each constant in the
+ // order of its type. Thus, all 'int' typed constants shall be visited
+ // sequentially, etc...
+ //
+ virtual bool processConstant(const ConstPoolVal *CPV);
+
+ // processType - This callback occurs when an derived type is discovered
+ // at the class level. This activity occurs when processing a constant pool.
+ //
+ virtual bool processType(const Type *Ty);
+
+ // processMethods - The default implementation of this method loops through
+ // all of the methods in the module and processModule's them. We don't want
+ // this (we want to explicitly visit them with incorporateMethod), so we
+ // disable it.
+ //
+ virtual bool processMethods(const Module *M) { return false; }
+
+ // processMethodArgument - This member is called for every argument that
+ // is passed into the method.
+ //
+ virtual bool processMethodArgument(const MethodArgument *MA);
+
+ // processBasicBlock - This member is called for each basic block in a methd.
+ //
+ virtual bool processBasicBlock(const BasicBlock *BB);
+
+ // processInstruction - This member is called for each Instruction in a methd.
+ //
+ virtual bool processInstruction(const Instruction *I);
+};
+
+#endif
diff --git a/lib/Bytecode/Writer/Writer.cpp b/lib/Bytecode/Writer/Writer.cpp
new file mode 100644
index 0000000..d03c945
--- /dev/null
+++ b/lib/Bytecode/Writer/Writer.cpp
@@ -0,0 +1,182 @@
+//===-- Writer.cpp - Library for writing VM bytecode files -------*- C++ -*--=//
+//
+// This library implements the functionality defined in llvm/Bytecode/Writer.h
+//
+// This library uses the Analysis library to figure out offsets for
+// variables in the method tables...
+//
+// Note that this file uses an unusual technique of outputting all the bytecode
+// to a vector of unsigned char's, then copies the vector to an ostream. The
+// reason for this is that we must do "seeking" in the stream to do back-
+// patching, and some very important ostreams that we want to support (like
+// pipes) do not support seeking. :( :( :(
+//
+// The choice of the vector data structure is influenced by the extremely fast
+// "append" speed, plus the free "seek"/replace in the middle of the stream.
+//
+// Note that the performance of this library is not terribly important, because
+// it shouldn't be used by JIT type applications... so it is not a huge focus
+// at least. :)
+//
+//===----------------------------------------------------------------------===//
+
+#include "WriterInternals.h"
+#include "llvm/Module.h"
+#include "llvm/Method.h"
+#include "llvm/BasicBlock.h"
+#include "llvm/ConstPoolVals.h"
+#include "llvm/SymbolTable.h"
+#include "llvm/DerivedTypes.h"
+#include <string.h>
+#include <algorithm>
+
+BytecodeWriter::BytecodeWriter(vector<unsigned char> &o, const Module *M)
+ : Out(o), Table(M, false) {
+
+ outputSignature();
+
+ // Emit the top level CLASS block.
+ BytecodeBlock ModuleBlock(BytecodeFormat::Module, Out);
+
+ // Output largest ID of first "primitive" type:
+ output_vbr((unsigned)Type::FirstDerivedTyID, Out);
+ align32(Out);
+
+ // Do the whole module now!
+ processModule(M);
+
+ // If needed, output the symbol table for the class...
+ if (M->hasSymbolTable())
+ outputSymbolTable(*M->getSymbolTable());
+}
+
+// TODO: REMOVE
+#include "llvm/Assembly/Writer.h"
+
+bool BytecodeWriter::processConstPool(const ConstantPool &CP, bool isMethod) {
+ BytecodeBlock *CPool = new BytecodeBlock(BytecodeFormat::ConstantPool, Out);
+
+ unsigned NumPlanes = Table.getNumPlanes();
+
+ for (unsigned pno = 0; pno < NumPlanes; pno++) {
+ const vector<const Value*> &Plane = Table.getPlane(pno);
+ if (Plane.empty()) continue; // Skip empty type planes...
+
+ unsigned ValNo = 0; // Don't reemit module constants
+ if (isMethod) ValNo = Table.getModuleLevel(pno);
+
+ unsigned NumConstants = 0;
+ for (unsigned vn = ValNo; vn < Plane.size(); vn++)
+ if (Plane[vn]->getValueType() == Value::ConstantVal)
+ NumConstants++;
+
+ if (NumConstants == 0) continue; // Skip empty type planes...
+
+ // Output type header: [num entries][type id number]
+ //
+ output_vbr(NumConstants, Out);
+
+ // Output the Type ID Number...
+ int Slot = Table.getValSlot(Plane.front()->getType());
+ assert (Slot != -1 && "Type in constant pool but not in method!!");
+ output_vbr((unsigned)Slot, Out);
+
+ //cerr << "NC: " << NumConstants << " Slot = " << hex << Slot << endl;
+
+ for (; ValNo < Plane.size(); ValNo++) {
+ const Value *V = Plane[ValNo];
+ if (V->getValueType() == Value::ConstantVal) {
+ //cerr << "Serializing value: <" << V->getType() << ">: "
+ // << ((const ConstPoolVal*)V)->getStrValue() << ":"
+ // << Out.size() << "\n";
+ outputConstant((const ConstPoolVal*)V);
+ }
+ }
+ }
+
+ delete CPool; // End bytecode block section!
+
+ if (!isMethod) { // The ModuleInfoBlock follows directly after the c-pool
+ assert(CP.getParent()->getValueType() == Value::ModuleVal);
+ outputModuleInfoBlock((const Module*)CP.getParent());
+ }
+
+ return false;
+}
+
+void BytecodeWriter::outputModuleInfoBlock(const Module *M) {
+ BytecodeBlock ModuleInfoBlock(BytecodeFormat::ModuleGlobalInfo, Out);
+
+ // Output the types of the methods in this class
+ Module::MethodListType::const_iterator I = M->getMethodList().begin();
+ while (I != M->getMethodList().end()) {
+ int Slot = Table.getValSlot((*I)->getType());
+ assert(Slot != -1 && "Module const pool is broken!");
+ assert(Slot >= Type::FirstDerivedTyID && "Derived type not in range!");
+ output_vbr((unsigned)Slot, Out);
+ I++;
+ }
+ output_vbr((unsigned)Table.getValSlot(Type::VoidTy), Out);
+ align32(Out);
+}
+
+bool BytecodeWriter::processMethod(const Method *M) {
+ BytecodeBlock MethodBlock(BytecodeFormat::Method, Out);
+
+ Table.incorporateMethod(M);
+
+ if (ModuleAnalyzer::processMethod(M)) return true;
+
+ // If needed, output the symbol table for the method...
+ if (M->hasSymbolTable())
+ outputSymbolTable(*M->getSymbolTable());
+
+ Table.purgeMethod();
+ return false;
+}
+
+
+bool BytecodeWriter::processBasicBlock(const BasicBlock *BB) {
+ BytecodeBlock MethodBlock(BytecodeFormat::BasicBlock, Out);
+ return ModuleAnalyzer::processBasicBlock(BB);
+}
+
+void BytecodeWriter::outputSymbolTable(const SymbolTable &MST) {
+ BytecodeBlock MethodBlock(BytecodeFormat::SymbolTable, Out);
+
+ for (SymbolTable::const_iterator TI = MST.begin(); TI != MST.end(); TI++) {
+ SymbolTable::type_const_iterator I = MST.type_begin(TI->first);
+ SymbolTable::type_const_iterator End = MST.type_end(TI->first);
+ int Slot;
+
+ if (I == End) continue; // Don't mess with an absent type...
+
+ // Symtab block header: [num entries][type id number]
+ output_vbr(MST.type_size(TI->first), Out);
+
+ Slot = Table.getValSlot(TI->first);
+ assert(Slot != -1 && "Type in symtab, but not in table!");
+ output_vbr((unsigned)Slot, Out);
+
+ for (; I != End; I++) {
+ // Symtab entry: [def slot #][name]
+ Slot = Table.getValSlot(I->second);
+ assert (Slot != -1 && "Value in symtab but not in method!!");
+ output_vbr((unsigned)Slot, Out);
+ output(I->first, Out, false); // Don't force alignment...
+ }
+ }
+}
+
+void WriteBytecodeToFile(const Module *C, ostream &Out) {
+ assert(C && "You can't write a null class!!");
+
+ vector<unsigned char> Buffer;
+
+ // This object populates buffer for us...
+ BytecodeWriter BCW(Buffer, C);
+
+ // Okay, write the vector out to the ostream now...
+ Out.write(&Buffer[0], Buffer.size());
+ Out.flush();
+}
diff --git a/lib/Bytecode/Writer/WriterInternals.h b/lib/Bytecode/Writer/WriterInternals.h
new file mode 100644
index 0000000..be9ccf9
--- /dev/null
+++ b/lib/Bytecode/Writer/WriterInternals.h
@@ -0,0 +1,74 @@
+//===-- WriterInternals.h - Data structures shared by the Writer -*- C++ -*--=//
+//
+// This header defines the interface used between components of the bytecode
+// writer.
+//
+// Note that the performance of this library is not terribly important, because
+// it shouldn't be used by JIT type applications... so it is not a huge focus
+// at least. :)
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_LIB_BYTECODE_WRITER_WRITERINTERNALS_H
+#define LLVM_LIB_BYTECODE_WRITER_WRITERINTERNALS_H
+
+#include "llvm/Bytecode/Writer.h"
+#include "llvm/Bytecode/Format.h"
+#include "llvm/Bytecode/Primitives.h"
+#include "llvm/Analysis/SlotCalculator.h"
+#include "llvm/Tools/DataTypes.h"
+#include "llvm/Instruction.h"
+
+class BytecodeWriter : public ModuleAnalyzer {
+ vector<unsigned char> &Out;
+ SlotCalculator Table;
+public:
+ BytecodeWriter(vector<unsigned char> &o, const Module *M);
+
+protected:
+ virtual bool processConstPool(const ConstantPool &CP, bool isMethod);
+ virtual bool processMethod(const Method *M);
+ virtual bool processBasicBlock(const BasicBlock *BB);
+ virtual bool processInstruction(const Instruction *I);
+
+private :
+ inline void outputSignature() {
+ static const unsigned char *Sig = (const unsigned char*)"llvm";
+ Out.insert(Out.end(), Sig, Sig+4); // output the bytecode signature...
+ }
+
+ void outputModuleInfoBlock(const Module *C);
+ void outputSymbolTable(const SymbolTable &ST);
+ bool outputConstant(const ConstPoolVal *CPV);
+ void outputType(const Type *T);
+};
+
+
+
+
+// BytecodeBlock - Little helper class that helps us do backpatching of bytecode
+// block sizes really easily. It backpatches when it goes out of scope.
+//
+class BytecodeBlock {
+ unsigned Loc;
+ vector<unsigned char> &Out;
+
+ BytecodeBlock(const BytecodeBlock &); // do not implement
+ void operator=(const BytecodeBlock &); // do not implement
+public:
+ inline BytecodeBlock(unsigned ID, vector<unsigned char> &o) : Out(o) {
+ output(ID, Out);
+ output((unsigned)0, Out); // Reserve the space for the block size...
+ Loc = Out.size();
+ }
+
+ inline ~BytecodeBlock() { // Do backpatch when block goes out
+ // of scope...
+ // cerr << "OldLoc = " << Loc << " NewLoc = " << NewLoc << " diff = " << (NewLoc-Loc) << endl;
+ output((unsigned)(Out.size()-Loc), Out, (int)Loc-4);
+ align32(Out); // Blocks must ALWAYS be aligned
+ }
+};
+
+
+#endif