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+//===-- ELFWriter.h - Target-independent ELF writer support -----*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by Chris Lattner and is distributed under the
+// University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines the ELFWriter class.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef ELFWRITER_H
+#define ELFWRITER_H
+
+#include "llvm/CodeGen/MachineFunctionPass.h"
+#include <list>
+
+namespace llvm {
+ class GlobalVariable;
+ class Mangler;
+ class MachineCodeEmitter;
+ class ELFCodeEmitter;
+
+ /// ELFWriter - This class implements the common target-independent code for
+ /// writing ELF files. Targets should derive a class from this to
+ /// parameterize the output format.
+ ///
+ class ELFWriter : public MachineFunctionPass {
+ friend class ELFCodeEmitter;
+ public:
+ MachineCodeEmitter &getMachineCodeEmitter() const {
+ return *(MachineCodeEmitter*)MCE;
+ }
+
+ ELFWriter(std::ostream &O, TargetMachine &TM);
+ ~ELFWriter();
+
+ typedef std::vector<unsigned char> DataBuffer;
+
+ protected:
+ /// Output stream to send the resultant object file to.
+ ///
+ std::ostream &O;
+
+ /// Target machine description.
+ ///
+ TargetMachine &TM;
+
+ /// Mang - The object used to perform name mangling for this module.
+ ///
+ Mangler *Mang;
+
+ /// MCE - The MachineCodeEmitter object that we are exposing to emit machine
+ /// code for functions to the .o file.
+ ELFCodeEmitter *MCE;
+
+ //===------------------------------------------------------------------===//
+ // Properties to be set by the derived class ctor, used to configure the
+ // ELFWriter.
+
+ // e_machine - This field is the target specific value to emit as the
+ // e_machine member of the ELF header.
+ unsigned short e_machine;
+
+ // e_flags - The machine flags for the target. This defaults to zero.
+ unsigned e_flags;
+
+ //===------------------------------------------------------------------===//
+ // Properties inferred automatically from the target machine.
+ //
+
+ /// is64Bit/isLittleEndian - This information is inferred from the target
+ /// machine directly, indicating whether to emit a 32- or 64-bit ELF file.
+ bool is64Bit, isLittleEndian;
+
+ /// doInitialization - Emit the file header and all of the global variables
+ /// for the module to the ELF file.
+ bool doInitialization(Module &M);
+
+ bool runOnMachineFunction(MachineFunction &MF);
+
+
+ /// doFinalization - Now that the module has been completely processed, emit
+ /// the ELF file to 'O'.
+ bool doFinalization(Module &M);
+
+ private:
+ // The buffer we accumulate the file header into. Note that this should be
+ // changed into something much more efficient later (and the bytecode writer
+ // as well!).
+ DataBuffer FileHeader;
+
+ /// ELFSection - This struct contains information about each section that is
+ /// emitted to the file. This is eventually turned into the section header
+ /// table at the end of the file.
+ struct ELFSection {
+ std::string Name; // Name of the section.
+ unsigned NameIdx; // Index in .shstrtab of name, once emitted.
+ unsigned Type;
+ unsigned Flags;
+ uint64_t Addr;
+ unsigned Offset;
+ unsigned Size;
+ unsigned Link;
+ unsigned Info;
+ unsigned Align;
+ unsigned EntSize;
+
+ /// SectionIdx - The number of the section in the Section Table.
+ ///
+ unsigned short SectionIdx;
+
+ /// SectionData - The actual data for this section which we are building
+ /// up for emission to the file.
+ DataBuffer SectionData;
+
+ enum { SHT_NULL = 0, SHT_PROGBITS = 1, SHT_SYMTAB = 2, SHT_STRTAB = 3,
+ SHT_RELA = 4, SHT_HASH = 5, SHT_DYNAMIC = 6, SHT_NOTE = 7,
+ SHT_NOBITS = 8, SHT_REL = 9, SHT_SHLIB = 10, SHT_DYNSYM = 11 };
+ enum { SHN_UNDEF = 0, SHN_ABS = 0xFFF1, SHN_COMMON = 0xFFF2 };
+ enum { // SHF - ELF Section Header Flags
+ SHF_WRITE = 1 << 0, // Writable
+ SHF_ALLOC = 1 << 1, // Mapped into the process addr space
+ SHF_EXECINSTR = 1 << 2, // Executable
+ SHF_MERGE = 1 << 4, // Might be merged if equal
+ SHF_STRINGS = 1 << 5, // Contains null-terminated strings
+ SHF_INFO_LINK = 1 << 6, // 'sh_info' contains SHT index
+ SHF_LINK_ORDER = 1 << 7, // Preserve order after combining
+ SHF_OS_NONCONFORMING = 1 << 8, // nonstandard OS support required
+ SHF_GROUP = 1 << 9, // Section is a member of a group
+ SHF_TLS = 1 << 10 // Section holds thread-local data
+ };
+
+ ELFSection(const std::string &name)
+ : Name(name), Type(0), Flags(0), Addr(0), Offset(0), Size(0),
+ Link(0), Info(0), Align(0), EntSize(0) {
+ }
+ };
+
+ /// SectionList - This is the list of sections that we have emitted to the
+ /// file. Once the file has been completely built, the section header table
+ /// is constructed from this info.
+ std::list<ELFSection> SectionList;
+ unsigned NumSections; // Always = SectionList.size()
+
+ /// SectionLookup - This is a mapping from section name to section number in
+ /// the SectionList.
+ std::map<std::string, ELFSection*> SectionLookup;
+
+ /// getSection - Return the section with the specified name, creating a new
+ /// section if one does not already exist.
+ ELFSection &getSection(const std::string &Name,
+ unsigned Type, unsigned Flags = 0) {
+ ELFSection *&SN = SectionLookup[Name];
+ if (SN) return *SN;
+
+ SectionList.push_back(Name);
+ SN = &SectionList.back();
+ SN->SectionIdx = NumSections++;
+ SN->Type = Type;
+ SN->Flags = Flags;
+ return *SN;
+ }
+
+ ELFSection &getDataSection() {
+ return getSection(".data", ELFSection::SHT_PROGBITS,
+ ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC);
+ }
+ ELFSection &getBSSSection() {
+ return getSection(".bss", ELFSection::SHT_NOBITS,
+ ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC);
+ }
+
+ /// ELFSym - This struct contains information about each symbol that is
+ /// added to logical symbol table for the module. This is eventually
+ /// turned into a real symbol table in the file.
+ struct ELFSym {
+ const GlobalValue *GV; // The global value this corresponds to.
+ unsigned NameIdx; // Index in .strtab of name, once emitted.
+ uint64_t Value;
+ unsigned Size;
+ unsigned char Info;
+ unsigned char Other;
+ unsigned short SectionIdx;
+
+ enum { STB_LOCAL = 0, STB_GLOBAL = 1, STB_WEAK = 2 };
+ enum { STT_NOTYPE = 0, STT_OBJECT = 1, STT_FUNC = 2, STT_SECTION = 3,
+ STT_FILE = 4 };
+ ELFSym(const GlobalValue *gv) : GV(gv), Value(0), Size(0), Info(0),
+ Other(0), SectionIdx(0) {}
+
+ void SetBind(unsigned X) {
+ assert(X == (X & 0xF) && "Bind value out of range!");
+ Info = (Info & 0x0F) | (X << 4);
+ }
+ void SetType(unsigned X) {
+ assert(X == (X & 0xF) && "Type value out of range!");
+ Info = (Info & 0xF0) | X;
+ }
+ };
+
+ /// SymbolTable - This is the list of symbols we have emitted to the file.
+ /// This actually gets rearranged before emission to the file (to put the
+ /// local symbols first in the list).
+ std::vector<ELFSym> SymbolTable;
+
+ // As we complete the ELF file, we need to update fields in the ELF header
+ // (e.g. the location of the section table). These members keep track of
+ // the offset in ELFHeader of these various pieces to update and other
+ // locations in the file.
+ unsigned ELFHeader_e_shoff_Offset; // e_shoff in ELF header.
+ unsigned ELFHeader_e_shstrndx_Offset; // e_shstrndx in ELF header.
+ unsigned ELFHeader_e_shnum_Offset; // e_shnum in ELF header.
+ private:
+ void EmitGlobal(GlobalVariable *GV);
+
+ void EmitSymbolTable();
+
+ void EmitSectionTableStringTable();
+ void OutputSectionsAndSectionTable();
+ };
+}
+
+#endif