diff options
Diffstat (limited to 'lib/CodeGen/InlineSpiller.cpp')
-rw-r--r-- | lib/CodeGen/InlineSpiller.cpp | 245 |
1 files changed, 113 insertions, 132 deletions
diff --git a/lib/CodeGen/InlineSpiller.cpp b/lib/CodeGen/InlineSpiller.cpp index b965bfd..7e4fbad 100644 --- a/lib/CodeGen/InlineSpiller.cpp +++ b/lib/CodeGen/InlineSpiller.cpp @@ -12,28 +12,43 @@ // //===----------------------------------------------------------------------===// -#define DEBUG_TYPE "spiller" +#define DEBUG_TYPE "regalloc" #include "Spiller.h" +#include "LiveRangeEdit.h" #include "SplitKit.h" #include "VirtRegMap.h" +#include "llvm/Analysis/AliasAnalysis.h" #include "llvm/CodeGen/LiveIntervalAnalysis.h" +#include "llvm/CodeGen/LiveStackAnalysis.h" +#include "llvm/CodeGen/MachineDominators.h" #include "llvm/CodeGen/MachineFrameInfo.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/MachineLoopInfo.h" #include "llvm/CodeGen/MachineRegisterInfo.h" #include "llvm/Target/TargetMachine.h" #include "llvm/Target/TargetInstrInfo.h" +#include "llvm/Support/CommandLine.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" using namespace llvm; +static cl::opt<bool> +VerifySpills("verify-spills", cl::desc("Verify after each spill/split")); + +static cl::opt<bool> +ExtraSpillerSplits("extra-spiller-splits", + cl::desc("Enable additional splitting during splitting")); + namespace { class InlineSpiller : public Spiller { MachineFunctionPass &pass_; MachineFunction &mf_; LiveIntervals &lis_; + LiveStacks &lss_; + MachineDominatorTree &mdt_; MachineLoopInfo &loops_; + AliasAnalysis *aa_; VirtRegMap &vrm_; MachineFrameInfo &mfi_; MachineRegisterInfo &mri_; @@ -44,16 +59,11 @@ class InlineSpiller : public Spiller { SplitAnalysis splitAnalysis_; // Variables that are valid during spill(), but used by multiple methods. - LiveInterval *li_; - SmallVectorImpl<LiveInterval*> *newIntervals_; + LiveRangeEdit *edit_; const TargetRegisterClass *rc_; int stackSlot_; - const SmallVectorImpl<LiveInterval*> *spillIs_; - - // Values of the current interval that can potentially remat. - SmallPtrSet<VNInfo*, 8> reMattable_; - // Values in reMattable_ that failed to remat at some point. + // Values that failed to remat at some point. SmallPtrSet<VNInfo*, 8> usedValues_; ~InlineSpiller() {} @@ -65,7 +75,10 @@ public: : pass_(pass), mf_(mf), lis_(pass.getAnalysis<LiveIntervals>()), + lss_(pass.getAnalysis<LiveStacks>()), + mdt_(pass.getAnalysis<MachineDominatorTree>()), loops_(pass.getAnalysis<MachineLoopInfo>()), + aa_(&pass.getAnalysis<AliasAnalysis>()), vrm_(vrm), mfi_(*mf.getFrameInfo()), mri_(mf.getRegInfo()), @@ -76,13 +89,13 @@ public: void spill(LiveInterval *li, SmallVectorImpl<LiveInterval*> &newIntervals, - SmallVectorImpl<LiveInterval*> &spillIs); + const SmallVectorImpl<LiveInterval*> &spillIs); + + void spill(LiveRangeEdit &); private: bool split(); - bool allUsesAvailableAt(const MachineInstr *OrigMI, SlotIndex OrigIdx, - SlotIndex UseIdx); bool reMaterializeFor(MachineBasicBlock::iterator MI); void reMaterializeAll(); @@ -98,6 +111,8 @@ namespace llvm { Spiller *createInlineSpiller(MachineFunctionPass &pass, MachineFunction &mf, VirtRegMap &vrm) { + if (VerifySpills) + mf.verify(&pass); return new InlineSpiller(pass, mf, vrm); } } @@ -105,99 +120,68 @@ Spiller *createInlineSpiller(MachineFunctionPass &pass, /// split - try splitting the current interval into pieces that may allocate /// separately. Return true if successful. bool InlineSpiller::split() { - splitAnalysis_.analyze(li_); - - if (const MachineLoop *loop = splitAnalysis_.getBestSplitLoop()) { - // We can split, but li_ may be left intact with fewer uses. - if (SplitEditor(splitAnalysis_, lis_, vrm_, *newIntervals_) - .splitAroundLoop(loop)) + splitAnalysis_.analyze(&edit_->getParent()); + + // Try splitting around loops. + if (ExtraSpillerSplits) { + const MachineLoop *loop = splitAnalysis_.getBestSplitLoop(); + if (loop) { + SplitEditor(splitAnalysis_, lis_, vrm_, mdt_, *edit_) + .splitAroundLoop(loop); return true; + } } // Try splitting into single block intervals. SplitAnalysis::BlockPtrSet blocks; if (splitAnalysis_.getMultiUseBlocks(blocks)) { - if (SplitEditor(splitAnalysis_, lis_, vrm_, *newIntervals_) - .splitSingleBlocks(blocks)) - return true; + SplitEditor(splitAnalysis_, lis_, vrm_, mdt_, *edit_) + .splitSingleBlocks(blocks); + return true; } // Try splitting inside a basic block. - if (const MachineBasicBlock *MBB = splitAnalysis_.getBlockForInsideSplit()) { - if (SplitEditor(splitAnalysis_, lis_, vrm_, *newIntervals_) - .splitInsideBlock(MBB)) + if (ExtraSpillerSplits) { + const MachineBasicBlock *MBB = splitAnalysis_.getBlockForInsideSplit(); + if (MBB){ + SplitEditor(splitAnalysis_, lis_, vrm_, mdt_, *edit_) + .splitInsideBlock(MBB); return true; + } } - // We may have been able to split out some uses, but the original interval is - // intact, and it should still be spilled. return false; } -/// allUsesAvailableAt - Return true if all registers used by OrigMI at -/// OrigIdx are also available with the same value at UseIdx. -bool InlineSpiller::allUsesAvailableAt(const MachineInstr *OrigMI, - SlotIndex OrigIdx, - SlotIndex UseIdx) { - OrigIdx = OrigIdx.getUseIndex(); - UseIdx = UseIdx.getUseIndex(); - for (unsigned i = 0, e = OrigMI->getNumOperands(); i != e; ++i) { - const MachineOperand &MO = OrigMI->getOperand(i); - if (!MO.isReg() || !MO.getReg() || MO.getReg() == li_->reg) - continue; - // Reserved registers are OK. - if (MO.isUndef() || !lis_.hasInterval(MO.getReg())) - continue; - // We don't want to move any defs. - if (MO.isDef()) - return false; - // We cannot depend on virtual registers in spillIs_. They will be spilled. - for (unsigned si = 0, se = spillIs_->size(); si != se; ++si) - if ((*spillIs_)[si]->reg == MO.getReg()) - return false; - - LiveInterval &LI = lis_.getInterval(MO.getReg()); - const VNInfo *OVNI = LI.getVNInfoAt(OrigIdx); - if (!OVNI) - continue; - if (OVNI != LI.getVNInfoAt(UseIdx)) - return false; - } - return true; -} - -/// reMaterializeFor - Attempt to rematerialize li_->reg before MI instead of +/// reMaterializeFor - Attempt to rematerialize edit_->getReg() before MI instead of /// reloading it. bool InlineSpiller::reMaterializeFor(MachineBasicBlock::iterator MI) { SlotIndex UseIdx = lis_.getInstructionIndex(MI).getUseIndex(); - VNInfo *OrigVNI = li_->getVNInfoAt(UseIdx); + VNInfo *OrigVNI = edit_->getParent().getVNInfoAt(UseIdx); + if (!OrigVNI) { DEBUG(dbgs() << "\tadding <undef> flags: "); for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { MachineOperand &MO = MI->getOperand(i); - if (MO.isReg() && MO.isUse() && MO.getReg() == li_->reg) + if (MO.isReg() && MO.isUse() && MO.getReg() == edit_->getReg()) MO.setIsUndef(); } DEBUG(dbgs() << UseIdx << '\t' << *MI); return true; } - if (!reMattable_.count(OrigVNI)) { - DEBUG(dbgs() << "\tusing non-remat valno " << OrigVNI->id << ": " - << UseIdx << '\t' << *MI); - return false; - } - MachineInstr *OrigMI = lis_.getInstructionFromIndex(OrigVNI->def); - if (!allUsesAvailableAt(OrigMI, OrigVNI->def, UseIdx)) { + + LiveRangeEdit::Remat RM(OrigVNI); + if (!edit_->canRematerializeAt(RM, UseIdx, false, lis_)) { usedValues_.insert(OrigVNI); DEBUG(dbgs() << "\tcannot remat for " << UseIdx << '\t' << *MI); return false; } - // If the instruction also writes li_->reg, it had better not require the same - // register for uses and defs. + // If the instruction also writes edit_->getReg(), it had better not require + // the same register for uses and defs. bool Reads, Writes; SmallVector<unsigned, 8> Ops; - tie(Reads, Writes) = MI->readsWritesVirtualRegister(li_->reg, &Ops); + tie(Reads, Writes) = MI->readsWritesVirtualRegister(edit_->getReg(), &Ops); if (Writes) { for (unsigned i = 0, e = Ops.size(); i != e; ++i) { MachineOperand &MO = MI->getOperand(Ops[i]); @@ -210,61 +194,43 @@ bool InlineSpiller::reMaterializeFor(MachineBasicBlock::iterator MI) { } // Alocate a new register for the remat. - unsigned NewVReg = mri_.createVirtualRegister(rc_); - vrm_.grow(); - LiveInterval &NewLI = lis_.getOrCreateInterval(NewVReg); + LiveInterval &NewLI = edit_->create(mri_, lis_, vrm_); NewLI.markNotSpillable(); - newIntervals_->push_back(&NewLI); // Finally we can rematerialize OrigMI before MI. - MachineBasicBlock &MBB = *MI->getParent(); - tii_.reMaterialize(MBB, MI, NewLI.reg, 0, OrigMI, tri_); - MachineBasicBlock::iterator RematMI = MI; - SlotIndex DefIdx = lis_.InsertMachineInstrInMaps(--RematMI).getDefIndex(); - DEBUG(dbgs() << "\tremat: " << DefIdx << '\t' << *RematMI); + SlotIndex DefIdx = edit_->rematerializeAt(*MI->getParent(), MI, NewLI.reg, RM, + lis_, tii_, tri_); + DEBUG(dbgs() << "\tremat: " << DefIdx << '\n'); // Replace operands for (unsigned i = 0, e = Ops.size(); i != e; ++i) { MachineOperand &MO = MI->getOperand(Ops[i]); - if (MO.isReg() && MO.isUse() && MO.getReg() == li_->reg) { - MO.setReg(NewVReg); + if (MO.isReg() && MO.isUse() && MO.getReg() == edit_->getReg()) { + MO.setReg(NewLI.reg); MO.setIsKill(); } } DEBUG(dbgs() << "\t " << UseIdx << '\t' << *MI); - VNInfo *DefVNI = NewLI.getNextValue(DefIdx, 0, true, - lis_.getVNInfoAllocator()); + VNInfo *DefVNI = NewLI.getNextValue(DefIdx, 0, lis_.getVNInfoAllocator()); NewLI.addRange(LiveRange(DefIdx, UseIdx.getDefIndex(), DefVNI)); DEBUG(dbgs() << "\tinterval: " << NewLI << '\n'); return true; } -/// reMaterializeAll - Try to rematerialize as many uses of li_ as possible, +/// reMaterializeAll - Try to rematerialize as many uses as possible, /// and trim the live ranges after. void InlineSpiller::reMaterializeAll() { // Do a quick scan of the interval values to find if any are remattable. - reMattable_.clear(); - usedValues_.clear(); - for (LiveInterval::const_vni_iterator I = li_->vni_begin(), - E = li_->vni_end(); I != E; ++I) { - VNInfo *VNI = *I; - if (VNI->isUnused() || !VNI->isDefAccurate()) - continue; - MachineInstr *DefMI = lis_.getInstructionFromIndex(VNI->def); - if (!DefMI || !tii_.isTriviallyReMaterializable(DefMI)) - continue; - reMattable_.insert(VNI); - } - - // Often, no defs are remattable. - if (reMattable_.empty()) + if (!edit_->anyRematerializable(lis_, tii_, aa_)) return; - // Try to remat before all uses of li_->reg. + usedValues_.clear(); + + // Try to remat before all uses of edit_->getReg(). bool anyRemat = false; for (MachineRegisterInfo::use_nodbg_iterator - RI = mri_.use_nodbg_begin(li_->reg); + RI = mri_.use_nodbg_begin(edit_->getReg()); MachineInstr *MI = RI.skipInstruction();) anyRemat |= reMaterializeFor(MI); @@ -273,33 +239,35 @@ void InlineSpiller::reMaterializeAll() { // Remove any values that were completely rematted. bool anyRemoved = false; - for (SmallPtrSet<VNInfo*, 8>::iterator I = reMattable_.begin(), - E = reMattable_.end(); I != E; ++I) { + for (LiveInterval::vni_iterator I = edit_->getParent().vni_begin(), + E = edit_->getParent().vni_end(); I != E; ++I) { VNInfo *VNI = *I; - if (VNI->hasPHIKill() || usedValues_.count(VNI)) + if (VNI->hasPHIKill() || !edit_->didRematerialize(VNI) || + usedValues_.count(VNI)) continue; MachineInstr *DefMI = lis_.getInstructionFromIndex(VNI->def); DEBUG(dbgs() << "\tremoving dead def: " << VNI->def << '\t' << *DefMI); lis_.RemoveMachineInstrFromMaps(DefMI); vrm_.RemoveMachineInstrFromMaps(DefMI); DefMI->eraseFromParent(); - VNI->setIsDefAccurate(false); + VNI->def = SlotIndex(); anyRemoved = true; } if (!anyRemoved) return; - // Removing values may cause debug uses where li_ is not live. - for (MachineRegisterInfo::use_iterator RI = mri_.use_begin(li_->reg); + // Removing values may cause debug uses where parent is not live. + for (MachineRegisterInfo::use_iterator RI = mri_.use_begin(edit_->getReg()); MachineInstr *MI = RI.skipInstruction();) { if (!MI->isDebugValue()) continue; - // Try to preserve the debug value if li_ is live immediately after it. + // Try to preserve the debug value if parent is live immediately after it. MachineBasicBlock::iterator NextMI = MI; ++NextMI; if (NextMI != MI->getParent()->end() && !lis_.isNotInMIMap(NextMI)) { - VNInfo *VNI = li_->getVNInfoAt(lis_.getInstructionIndex(NextMI)); + SlotIndex Idx = lis_.getInstructionIndex(NextMI); + VNInfo *VNI = edit_->getParent().getVNInfoAt(Idx); if (VNI && (VNI->hasPHIKill() || usedValues_.count(VNI))) continue; } @@ -317,7 +285,7 @@ bool InlineSpiller::coalesceStackAccess(MachineInstr *MI) { return false; // We have a stack access. Is it the right register and slot? - if (reg != li_->reg || FI != stackSlot_) + if (reg != edit_->getReg() || FI != stackSlot_) return false; DEBUG(dbgs() << "Coalescing stack access: " << *MI); @@ -366,7 +334,7 @@ void InlineSpiller::insertReload(LiveInterval &NewLI, SlotIndex LoadIdx = lis_.InsertMachineInstrInMaps(MI).getDefIndex(); vrm_.addSpillSlotUse(stackSlot_, MI); DEBUG(dbgs() << "\treload: " << LoadIdx << '\t' << *MI); - VNInfo *LoadVNI = NewLI.getNextValue(LoadIdx, 0, true, + VNInfo *LoadVNI = NewLI.getNextValue(LoadIdx, 0, lis_.getVNInfoAllocator()); NewLI.addRange(LiveRange(LoadIdx, Idx, LoadVNI)); } @@ -375,28 +343,39 @@ void InlineSpiller::insertReload(LiveInterval &NewLI, void InlineSpiller::insertSpill(LiveInterval &NewLI, MachineBasicBlock::iterator MI) { MachineBasicBlock &MBB = *MI->getParent(); + + // Get the defined value. It could be an early clobber so keep the def index. SlotIndex Idx = lis_.getInstructionIndex(MI).getDefIndex(); + VNInfo *VNI = edit_->getParent().getVNInfoAt(Idx); + assert(VNI && VNI->def.getDefIndex() == Idx && "Inconsistent VNInfo"); + Idx = VNI->def; + tii_.storeRegToStackSlot(MBB, ++MI, NewLI.reg, true, stackSlot_, rc_, &tri_); --MI; // Point to store instruction. SlotIndex StoreIdx = lis_.InsertMachineInstrInMaps(MI).getDefIndex(); vrm_.addSpillSlotUse(stackSlot_, MI); DEBUG(dbgs() << "\tspilled: " << StoreIdx << '\t' << *MI); - VNInfo *StoreVNI = NewLI.getNextValue(Idx, 0, true, - lis_.getVNInfoAllocator()); + VNInfo *StoreVNI = NewLI.getNextValue(Idx, 0, lis_.getVNInfoAllocator()); NewLI.addRange(LiveRange(Idx, StoreIdx, StoreVNI)); } void InlineSpiller::spill(LiveInterval *li, SmallVectorImpl<LiveInterval*> &newIntervals, - SmallVectorImpl<LiveInterval*> &spillIs) { - DEBUG(dbgs() << "Inline spilling " << *li << "\n"); - assert(li->isSpillable() && "Attempting to spill already spilled value."); - assert(!li->isStackSlot() && "Trying to spill a stack slot."); + const SmallVectorImpl<LiveInterval*> &spillIs) { + LiveRangeEdit edit(*li, newIntervals, spillIs); + spill(edit); + if (VerifySpills) + mf_.verify(&pass_); +} - li_ = li; - newIntervals_ = &newIntervals; - rc_ = mri_.getRegClass(li->reg); - spillIs_ = &spillIs; +void InlineSpiller::spill(LiveRangeEdit &edit) { + edit_ = &edit; + assert(!edit.getParent().isStackSlot() && "Trying to spill a stack slot."); + DEBUG(dbgs() << "Inline spilling " + << mri_.getRegClass(edit.getReg())->getName() + << ':' << edit.getParent() << "\n"); + assert(edit.getParent().isSpillable() && + "Attempting to spill already spilled value."); if (split()) return; @@ -404,15 +383,20 @@ void InlineSpiller::spill(LiveInterval *li, reMaterializeAll(); // Remat may handle everything. - if (li_->empty()) + if (edit_->getParent().empty()) return; - stackSlot_ = vrm_.getStackSlot(li->reg); - if (stackSlot_ == VirtRegMap::NO_STACK_SLOT) - stackSlot_ = vrm_.assignVirt2StackSlot(li->reg); + rc_ = mri_.getRegClass(edit.getReg()); + stackSlot_ = vrm_.assignVirt2StackSlot(edit_->getReg()); + + // Update LiveStacks now that we are committed to spilling. + LiveInterval &stacklvr = lss_.getOrCreateInterval(stackSlot_, rc_); + assert(stacklvr.empty() && "Just created stack slot not empty"); + stacklvr.getNextValue(SlotIndex(), 0, lss_.getVNInfoAllocator()); + stacklvr.MergeRangesInAsValue(edit_->getParent(), stacklvr.getValNumInfo(0)); // Iterate over instructions using register. - for (MachineRegisterInfo::reg_iterator RI = mri_.reg_begin(li->reg); + for (MachineRegisterInfo::reg_iterator RI = mri_.reg_begin(edit.getReg()); MachineInstr *MI = RI.skipInstruction();) { // Debug values are not allowed to affect codegen. @@ -440,7 +424,7 @@ void InlineSpiller::spill(LiveInterval *li, // Analyze instruction. bool Reads, Writes; SmallVector<unsigned, 8> Ops; - tie(Reads, Writes) = MI->readsWritesVirtualRegister(li->reg, &Ops); + tie(Reads, Writes) = MI->readsWritesVirtualRegister(edit.getReg(), &Ops); // Attempt to fold memory ops. if (foldMemoryOperand(MI, Ops)) @@ -448,9 +432,7 @@ void InlineSpiller::spill(LiveInterval *li, // Allocate interval around instruction. // FIXME: Infer regclass from instruction alone. - unsigned NewVReg = mri_.createVirtualRegister(rc_); - vrm_.grow(); - LiveInterval &NewLI = lis_.getOrCreateInterval(NewVReg); + LiveInterval &NewLI = edit.create(mri_, lis_, vrm_); NewLI.markNotSpillable(); if (Reads) @@ -460,7 +442,7 @@ void InlineSpiller::spill(LiveInterval *li, bool hasLiveDef = false; for (unsigned i = 0, e = Ops.size(); i != e; ++i) { MachineOperand &MO = MI->getOperand(Ops[i]); - MO.setReg(NewVReg); + MO.setReg(NewLI.reg); if (MO.isUse()) { if (!MI->isRegTiedToDefOperand(Ops[i])) MO.setIsKill(); @@ -475,6 +457,5 @@ void InlineSpiller::spill(LiveInterval *li, insertSpill(NewLI, MI); DEBUG(dbgs() << "\tinterval: " << NewLI << '\n'); - newIntervals.push_back(&NewLI); } } |