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-rw-r--r--lib/CodeGen/InlineSpiller.cpp110
1 files changed, 57 insertions, 53 deletions
diff --git a/lib/CodeGen/InlineSpiller.cpp b/lib/CodeGen/InlineSpiller.cpp
index 9bf810e..d596d8b 100644
--- a/lib/CodeGen/InlineSpiller.cpp
+++ b/lib/CodeGen/InlineSpiller.cpp
@@ -22,6 +22,7 @@
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineDominators.h"
+#include "llvm/CodeGen/MachineInstrBundle.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
@@ -173,8 +174,7 @@ private:
void reMaterializeAll();
bool coalesceStackAccess(MachineInstr *MI, unsigned Reg);
- bool foldMemoryOperand(MachineBasicBlock::iterator MI,
- const SmallVectorImpl<unsigned> &Ops,
+ bool foldMemoryOperand(ArrayRef<std::pair<MachineInstr*, unsigned> >,
MachineInstr *LoadMI = 0);
void insertReload(LiveInterval &NewLI, SlotIndex,
MachineBasicBlock::iterator MI);
@@ -644,15 +644,17 @@ void InlineSpiller::analyzeSiblingValues() {
if (VNI->isUnused())
continue;
MachineInstr *DefMI = 0;
+ if (!VNI->isPHIDef()) {
+ DefMI = LIS.getInstructionFromIndex(VNI->def);
+ assert(DefMI && "No defining instruction");
+ }
// Check possible sibling copies.
- if (VNI->isPHIDef() || VNI->getCopy()) {
+ if (VNI->isPHIDef() || DefMI->isCopy()) {
VNInfo *OrigVNI = OrigLI.getVNInfoAt(VNI->def);
assert(OrigVNI && "Def outside original live range");
if (OrigVNI->def != VNI->def)
DefMI = traceSiblingValue(Reg, VNI, OrigVNI);
}
- if (!DefMI && !VNI->isPHIDef())
- DefMI = LIS.getInstructionFromIndex(VNI->def);
if (DefMI && Edit->checkRematerializable(VNI, DefMI, TII, AA)) {
DEBUG(dbgs() << "Value " << PrintReg(Reg) << ':' << VNI->id << '@'
<< VNI->def << " may remat from " << *DefMI);
@@ -862,24 +864,19 @@ bool InlineSpiller::reMaterializeFor(LiveInterval &VirtReg,
// If the instruction also writes VirtReg.reg, it had better not require the
// same register for uses and defs.
- bool Reads, Writes;
- SmallVector<unsigned, 8> Ops;
- tie(Reads, Writes) = MI->readsWritesVirtualRegister(VirtReg.reg, &Ops);
- if (Writes) {
- for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
- MachineOperand &MO = MI->getOperand(Ops[i]);
- if (MO.isUse() ? MI->isRegTiedToDefOperand(Ops[i]) : MO.getSubReg()) {
- markValueUsed(&VirtReg, ParentVNI);
- DEBUG(dbgs() << "\tcannot remat tied reg: " << UseIdx << '\t' << *MI);
- return false;
- }
- }
+ SmallVector<std::pair<MachineInstr*, unsigned>, 8> Ops;
+ MIBundleOperands::RegInfo RI =
+ MIBundleOperands(MI).analyzeVirtReg(VirtReg.reg, &Ops);
+ if (RI.Tied) {
+ markValueUsed(&VirtReg, ParentVNI);
+ DEBUG(dbgs() << "\tcannot remat tied reg: " << UseIdx << '\t' << *MI);
+ return false;
}
// Before rematerializing into a register for a single instruction, try to
// fold a load into the instruction. That avoids allocating a new register.
if (RM.OrigMI->canFoldAsLoad() &&
- foldMemoryOperand(MI, Ops, RM.OrigMI)) {
+ foldMemoryOperand(Ops, RM.OrigMI)) {
Edit->markRematerialized(RM.ParentVNI);
++NumFoldedLoads;
return true;
@@ -897,7 +894,7 @@ bool InlineSpiller::reMaterializeFor(LiveInterval &VirtReg,
// Replace operands
for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
- MachineOperand &MO = MI->getOperand(Ops[i]);
+ MachineOperand &MO = MI->getOperand(Ops[i].second);
if (MO.isReg() && MO.isUse() && MO.getReg() == VirtReg.reg) {
MO.setReg(NewLI.reg);
MO.setIsKill();
@@ -905,7 +902,7 @@ bool InlineSpiller::reMaterializeFor(LiveInterval &VirtReg,
}
DEBUG(dbgs() << "\t " << UseIdx << '\t' << *MI);
- VNInfo *DefVNI = NewLI.getNextValue(DefIdx, 0, LIS.getVNInfoAllocator());
+ VNInfo *DefVNI = NewLI.getNextValue(DefIdx, LIS.getVNInfoAllocator());
NewLI.addRange(LiveRange(DefIdx, UseIdx.getRegSlot(), DefVNI));
DEBUG(dbgs() << "\tinterval: " << NewLI << '\n');
++NumRemats;
@@ -928,7 +925,7 @@ void InlineSpiller::reMaterializeAll() {
LiveInterval &LI = LIS.getInterval(Reg);
for (MachineRegisterInfo::use_nodbg_iterator
RI = MRI.use_nodbg_begin(Reg);
- MachineInstr *MI = RI.skipInstruction();)
+ MachineInstr *MI = RI.skipBundle();)
anyRemat |= reMaterializeFor(LI, MI);
}
if (!anyRemat)
@@ -1007,14 +1004,22 @@ bool InlineSpiller::coalesceStackAccess(MachineInstr *MI, unsigned Reg) {
return true;
}
-/// foldMemoryOperand - Try folding stack slot references in Ops into MI.
-/// @param MI Instruction using or defining the current register.
-/// @param Ops Operand indices from readsWritesVirtualRegister().
+/// foldMemoryOperand - Try folding stack slot references in Ops into their
+/// instructions.
+///
+/// @param Ops Operand indices from analyzeVirtReg().
/// @param LoadMI Load instruction to use instead of stack slot when non-null.
-/// @return True on success, and MI will be erased.
-bool InlineSpiller::foldMemoryOperand(MachineBasicBlock::iterator MI,
- const SmallVectorImpl<unsigned> &Ops,
- MachineInstr *LoadMI) {
+/// @return True on success.
+bool InlineSpiller::
+foldMemoryOperand(ArrayRef<std::pair<MachineInstr*, unsigned> > Ops,
+ MachineInstr *LoadMI) {
+ if (Ops.empty())
+ return false;
+ // Don't attempt folding in bundles.
+ MachineInstr *MI = Ops.front().first;
+ if (Ops.back().first != MI || MI->isBundled())
+ return false;
+
bool WasCopy = MI->isCopy();
unsigned ImpReg = 0;
@@ -1022,7 +1027,7 @@ bool InlineSpiller::foldMemoryOperand(MachineBasicBlock::iterator MI,
// operands.
SmallVector<unsigned, 8> FoldOps;
for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
- unsigned Idx = Ops[i];
+ unsigned Idx = Ops[i].second;
MachineOperand &MO = MI->getOperand(Idx);
if (MO.isImplicit()) {
ImpReg = MO.getReg();
@@ -1062,7 +1067,7 @@ bool InlineSpiller::foldMemoryOperand(MachineBasicBlock::iterator MI,
<< *FoldMI);
if (!WasCopy)
++NumFolded;
- else if (Ops.front() == 0)
+ else if (Ops.front().second == 0)
++NumSpills;
else
++NumReloads;
@@ -1079,8 +1084,7 @@ void InlineSpiller::insertReload(LiveInterval &NewLI,
--MI; // Point to load instruction.
SlotIndex LoadIdx = LIS.InsertMachineInstrInMaps(MI).getRegSlot();
DEBUG(dbgs() << "\treload: " << LoadIdx << '\t' << *MI);
- VNInfo *LoadVNI = NewLI.getNextValue(LoadIdx, 0,
- LIS.getVNInfoAllocator());
+ VNInfo *LoadVNI = NewLI.getNextValue(LoadIdx, LIS.getVNInfoAllocator());
NewLI.addRange(LiveRange(LoadIdx, Idx, LoadVNI));
++NumReloads;
}
@@ -1094,7 +1098,7 @@ void InlineSpiller::insertSpill(LiveInterval &NewLI, const LiveInterval &OldLI,
--MI; // Point to store instruction.
SlotIndex StoreIdx = LIS.InsertMachineInstrInMaps(MI).getRegSlot();
DEBUG(dbgs() << "\tspilled: " << StoreIdx << '\t' << *MI);
- VNInfo *StoreVNI = NewLI.getNextValue(Idx, 0, LIS.getVNInfoAllocator());
+ VNInfo *StoreVNI = NewLI.getNextValue(Idx, LIS.getVNInfoAllocator());
NewLI.addRange(LiveRange(Idx, StoreIdx, StoreVNI));
++NumSpills;
}
@@ -1105,8 +1109,8 @@ void InlineSpiller::spillAroundUses(unsigned Reg) {
LiveInterval &OldLI = LIS.getInterval(Reg);
// Iterate over instructions using Reg.
- for (MachineRegisterInfo::reg_iterator RI = MRI.reg_begin(Reg);
- MachineInstr *MI = RI.skipInstruction();) {
+ for (MachineRegisterInfo::reg_iterator RegI = MRI.reg_begin(Reg);
+ MachineInstr *MI = RegI.skipBundle();) {
// Debug values are not allowed to affect codegen.
if (MI->isDebugValue()) {
@@ -1135,9 +1139,9 @@ void InlineSpiller::spillAroundUses(unsigned Reg) {
continue;
// Analyze instruction.
- bool Reads, Writes;
- SmallVector<unsigned, 8> Ops;
- tie(Reads, Writes) = MI->readsWritesVirtualRegister(Reg, &Ops);
+ SmallVector<std::pair<MachineInstr*, unsigned>, 8> Ops;
+ MIBundleOperands::RegInfo RI =
+ MIBundleOperands(MI).analyzeVirtReg(Reg, &Ops);
// Find the slot index where this instruction reads and writes OldLI.
// This is usually the def slot, except for tied early clobbers.
@@ -1155,7 +1159,7 @@ void InlineSpiller::spillAroundUses(unsigned Reg) {
SnippetCopies.insert(MI);
continue;
}
- if (Writes) {
+ if (RI.Writes) {
// Hoist the spill of a sib-reg copy.
if (hoistSpill(OldLI, MI)) {
// This COPY is now dead, the value is already in the stack slot.
@@ -1172,7 +1176,7 @@ void InlineSpiller::spillAroundUses(unsigned Reg) {
}
// Attempt to fold memory ops.
- if (foldMemoryOperand(MI, Ops))
+ if (foldMemoryOperand(Ops))
continue;
// Allocate interval around instruction.
@@ -1180,16 +1184,16 @@ void InlineSpiller::spillAroundUses(unsigned Reg) {
LiveInterval &NewLI = Edit->createFrom(Reg, LIS, VRM);
NewLI.markNotSpillable();
- if (Reads)
+ if (RI.Reads)
insertReload(NewLI, Idx, MI);
// Rewrite instruction operands.
bool hasLiveDef = false;
for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
- MachineOperand &MO = MI->getOperand(Ops[i]);
+ MachineOperand &MO = Ops[i].first->getOperand(Ops[i].second);
MO.setReg(NewLI.reg);
if (MO.isUse()) {
- if (!MI->isRegTiedToDefOperand(Ops[i]))
+ if (!Ops[i].first->isRegTiedToDefOperand(Ops[i].second))
MO.setIsKill();
} else {
if (!MO.isDead())
@@ -1199,15 +1203,15 @@ void InlineSpiller::spillAroundUses(unsigned Reg) {
DEBUG(dbgs() << "\trewrite: " << Idx << '\t' << *MI);
// FIXME: Use a second vreg if instruction has no tied ops.
- if (Writes) {
- if (hasLiveDef)
- insertSpill(NewLI, OldLI, Idx, MI);
- else {
- // This instruction defines a dead value. We don't need to spill it,
- // but do create a live range for the dead value.
- VNInfo *VNI = NewLI.getNextValue(Idx, 0, LIS.getVNInfoAllocator());
- NewLI.addRange(LiveRange(Idx, Idx.getDeadSlot(), VNI));
- }
+ if (RI.Writes) {
+ if (hasLiveDef)
+ insertSpill(NewLI, OldLI, Idx, MI);
+ else {
+ // This instruction defines a dead value. We don't need to spill it,
+ // but do create a live range for the dead value.
+ VNInfo *VNI = NewLI.getNextValue(Idx, LIS.getVNInfoAllocator());
+ NewLI.addRange(LiveRange(Idx, Idx.getDeadSlot(), VNI));
+ }
}
DEBUG(dbgs() << "\tinterval: " << NewLI << '\n');
@@ -1220,7 +1224,7 @@ void InlineSpiller::spillAll() {
if (StackSlot == VirtRegMap::NO_STACK_SLOT) {
StackSlot = VRM.assignVirt2StackSlot(Original);
StackInt = &LSS.getOrCreateInterval(StackSlot, MRI.getRegClass(Original));
- StackInt->getNextValue(SlotIndex(), 0, LSS.getVNInfoAllocator());
+ StackInt->getNextValue(SlotIndex(), LSS.getVNInfoAllocator());
} else
StackInt = &LSS.getInterval(StackSlot);