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+//===-- LiveIntervalUnion.cpp - Live interval union data structure --------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// LiveIntervalUnion represents a coalesced set of live intervals. This may be
+// used during coalescing to represent a congruence class, or during register
+// allocation to model liveness of a physical register.
+//
+//===----------------------------------------------------------------------===//
+
+#define DEBUG_TYPE "regalloc"
+#include "LiveIntervalUnion.h"
+#include "llvm/ADT/SparseBitVector.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/raw_ostream.h"
+#include <algorithm>
+using namespace llvm;
+
+// Find the first segment in the range [segBegin,segments_.end()) that
+// intersects with seg. If no intersection is found, return the first segI
+// such that segI.start >= seg.end
+//
+// This logic is tied to the underlying LiveSegments data structure. For now, we
+// use set::upper_bound to find the nearest starting position,
+// then reverse iterate to find the first overlap.
+//
+// Upon entry we have segBegin.start < seg.end
+// seg |--...
+// \ .
+// lvr ...-|
+//
+// After set::upper_bound, we have segI.start >= seg.start:
+// seg |--...
+// /
+// lvr |--...
+//
+// Assuming intervals are disjoint, if an intersection exists, it must be the
+// segment found or the one immediately preceeding it. We continue reverse
+// iterating to return the first overlapping segment.
+LiveIntervalUnion::SegmentIter
+LiveIntervalUnion::upperBound(SegmentIter segBegin,
+ const LiveSegment &seg) {
+ assert(seg.end > segBegin->start && "segment iterator precondition");
+ // get the next LIU segment such that segI->start is not less than seg.start
+ //
+ // FIXME: Once we have a B+tree, we can make good use of segBegin as a hint to
+ // upper_bound. For now, we're forced to search again from the root each time.
+ SegmentIter segI = segments_.upper_bound(seg);
+ while (segI != segBegin) {
+ --segI;
+ if (seg.start >= segI->end)
+ return ++segI;
+ }
+ return segI;
+}
+
+// Merge a LiveInterval's segments. Guarantee no overlaps.
+//
+// Consider coalescing adjacent segments to save space, even though it makes
+// extraction more complicated.
+void LiveIntervalUnion::unify(LiveInterval &lvr) {
+ // Insert each of the virtual register's live segments into the map
+ SegmentIter segPos = segments_.begin();
+ for (LiveInterval::iterator lvrI = lvr.begin(), lvrEnd = lvr.end();
+ lvrI != lvrEnd; ++lvrI ) {
+ LiveSegment segment(lvrI->start, lvrI->end, &lvr);
+ segPos = segments_.insert(segPos, segment);
+ assert(*segPos == segment && "need equal val for equal key");
+#ifndef NDEBUG
+ // check for overlap (inductively)
+ if (segPos != segments_.begin()) {
+ assert(llvm::prior(segPos)->end <= segment.start &&
+ "overlapping segments" );
+ }
+ SegmentIter nextPos = llvm::next(segPos);
+ if (nextPos != segments_.end())
+ assert(segment.end <= nextPos->start && "overlapping segments" );
+#endif // NDEBUG
+ }
+}
+
+// Remove a live virtual register's segments from this union.
+void LiveIntervalUnion::extract(const LiveInterval &lvr) {
+ // Remove each of the virtual register's live segments from the map.
+ SegmentIter segPos = segments_.begin();
+ for (LiveInterval::const_iterator lvrI = lvr.begin(), lvrEnd = lvr.end();
+ lvrI != lvrEnd; ++lvrI) {
+ LiveSegment seg(lvrI->start, lvrI->end, const_cast<LiveInterval*>(&lvr));
+ segPos = upperBound(segPos, seg);
+ assert(segPos != segments_.end() && "missing lvr segment");
+ segments_.erase(segPos++);
+ }
+}
+
+raw_ostream& llvm::operator<<(raw_ostream& os, const LiveSegment &ls) {
+ return os << '[' << ls.start << ',' << ls.end << ':' <<
+ ls.liveVirtReg->reg << ")";
+}
+
+void LiveSegment::dump() const {
+ dbgs() << *this << "\n";
+}
+
+void
+LiveIntervalUnion::print(raw_ostream &os,
+ const AbstractRegisterDescription *rdesc) const {
+ os << "LIU ";
+ if (rdesc != NULL)
+ os << rdesc->getName(repReg_);
+ else {
+ os << repReg_;
+ }
+ for (LiveSegments::const_iterator segI = segments_.begin(),
+ segEnd = segments_.end(); segI != segEnd; ++segI) {
+ dbgs() << " " << *segI;
+ }
+ os << "\n";
+}
+
+void LiveIntervalUnion::dump(const AbstractRegisterDescription *rdesc) const {
+ print(dbgs(), rdesc);
+}
+
+#ifndef NDEBUG
+// Verify the live intervals in this union and add them to the visited set.
+void LiveIntervalUnion::verify(LvrBitSet& visitedVRegs) {
+ SegmentIter segI = segments_.begin();
+ SegmentIter segEnd = segments_.end();
+ if (segI == segEnd) return;
+ visitedVRegs.set(segI->liveVirtReg->reg);
+ for (++segI; segI != segEnd; ++segI) {
+ visitedVRegs.set(segI->liveVirtReg->reg);
+ assert(llvm::prior(segI)->end <= segI->start && "overlapping segments" );
+ }
+}
+#endif //!NDEBUG
+
+// Private interface accessed by Query.
+//
+// Find a pair of segments that intersect, one in the live virtual register
+// (LiveInterval), and the other in this LiveIntervalUnion. The caller (Query)
+// is responsible for advancing the LiveIntervalUnion segments to find a
+// "notable" intersection, which requires query-specific logic.
+//
+// This design assumes only a fast mechanism for intersecting a single live
+// virtual register segment with a set of LiveIntervalUnion segments. This may
+// be ok since most LVRs have very few segments. If we had a data
+// structure that optimizd MxN intersection of segments, then we would bypass
+// the loop that advances within the LiveInterval.
+//
+// If no intersection exists, set lvrI = lvrEnd, and set segI to the first
+// segment whose start point is greater than LiveInterval's end point.
+//
+// Assumes that segments are sorted by start position in both
+// LiveInterval and LiveSegments.
+void LiveIntervalUnion::Query::findIntersection(InterferenceResult &ir) const {
+ LiveInterval::iterator lvrEnd = lvr_->end();
+ SegmentIter liuEnd = liu_->end();
+ while (ir.liuSegI_ != liuEnd) {
+ // Slowly advance the live virtual reg iterator until we surpass the next
+ // segment in this union. If this is ever used for coalescing of fixed
+ // registers and we have a live vreg with thousands of segments, then use
+ // upper bound instead.
+ while (ir.lvrSegI_ != lvrEnd && ir.lvrSegI_->end <= ir.liuSegI_->start)
+ ++ir.lvrSegI_;
+ if (ir.lvrSegI_ == lvrEnd)
+ break;
+ // lvrSegI_ may have advanced far beyond liuSegI_,
+ // do a fast intersection test to "catch up"
+ LiveSegment seg(ir.lvrSegI_->start, ir.lvrSegI_->end, lvr_);
+ ir.liuSegI_ = liu_->upperBound(ir.liuSegI_, seg);
+ // Check if no liuSegI_ exists with lvrSegI_->start < liuSegI_.end
+ if (ir.liuSegI_ == liuEnd)
+ break;
+ if (ir.liuSegI_->start < ir.lvrSegI_->end) {
+ assert(overlap(*ir.lvrSegI_, *ir.liuSegI_) && "upperBound postcondition");
+ break;
+ }
+ }
+ if (ir.liuSegI_ == liuEnd)
+ ir.lvrSegI_ = lvrEnd;
+}
+
+// Find the first intersection, and cache interference info
+// (retain segment iterators into both lvr_ and liu_).
+LiveIntervalUnion::InterferenceResult
+LiveIntervalUnion::Query::firstInterference() {
+ if (firstInterference_ != LiveIntervalUnion::InterferenceResult()) {
+ return firstInterference_;
+ }
+ firstInterference_ = InterferenceResult(lvr_->begin(), liu_->begin());
+ findIntersection(firstInterference_);
+ return firstInterference_;
+}
+
+// Treat the result as an iterator and advance to the next interfering pair
+// of segments. This is a plain iterator with no filter.
+bool LiveIntervalUnion::Query::nextInterference(InterferenceResult &ir) const {
+ assert(isInterference(ir) && "iteration past end of interferences");
+ // Advance either the lvr or liu segment to ensure that we visit all unique
+ // overlapping pairs.
+ if (ir.lvrSegI_->end < ir.liuSegI_->end) {
+ if (++ir.lvrSegI_ == lvr_->end())
+ return false;
+ }
+ else {
+ if (++ir.liuSegI_ == liu_->end()) {
+ ir.lvrSegI_ = lvr_->end();
+ return false;
+ }
+ }
+ if (overlap(*ir.lvrSegI_, *ir.liuSegI_))
+ return true;
+ // find the next intersection
+ findIntersection(ir);
+ return isInterference(ir);
+}
+
+// Scan the vector of interfering virtual registers in this union. Assuming it's
+// quite small.
+bool LiveIntervalUnion::Query::isSeenInterference(LiveInterval *lvr) const {
+ SmallVectorImpl<LiveInterval*>::const_iterator I =
+ std::find(interferingVRegs_.begin(), interferingVRegs_.end(), lvr);
+ return I != interferingVRegs_.end();
+}
+
+// Count the number of virtual registers in this union that interfere with this
+// query's live virtual register.
+//
+// The number of times that we either advance ir.lvrSegI_ or call
+// liu_.upperBound() will be no more than the number of holes in
+// lvr_. So each invocation of collectInterferingVirtReg() takes
+// time proportional to |lvr-holes| * time(liu_.upperBound()).
+//
+// For comments on how to speed it up, see Query::findIntersection().
+unsigned LiveIntervalUnion::Query::
+collectInterferingVRegs(unsigned maxInterferingRegs) {
+ InterferenceResult ir = firstInterference();
+ LiveInterval::iterator lvrEnd = lvr_->end();
+ SegmentIter liuEnd = liu_->end();
+ LiveInterval *recentInterferingVReg = NULL;
+ while (ir.liuSegI_ != liuEnd) {
+ // Advance the union's iterator to reach an unseen interfering vreg.
+ do {
+ if (ir.liuSegI_->liveVirtReg == recentInterferingVReg)
+ continue;
+
+ if (!isSeenInterference(ir.liuSegI_->liveVirtReg))
+ break;
+
+ // Cache the most recent interfering vreg to bypass isSeenInterference.
+ recentInterferingVReg = ir.liuSegI_->liveVirtReg;
+
+ } while( ++ir.liuSegI_ != liuEnd);
+ if (ir.liuSegI_ == liuEnd)
+ break;
+
+ // Advance the live vreg reg iterator until surpassing the next
+ // segment in this union. If this is ever used for coalescing of fixed
+ // registers and we have a live vreg with thousands of segments, then use
+ // upper bound instead.
+ while (ir.lvrSegI_ != lvrEnd && ir.lvrSegI_->end <= ir.liuSegI_->start)
+ ++ir.lvrSegI_;
+ if (ir.lvrSegI_ == lvrEnd)
+ break;
+
+ // Check for intersection with the union's segment.
+ if (overlap(*ir.lvrSegI_, *ir.liuSegI_)) {
+ if (!ir.liuSegI_->liveVirtReg->isSpillable())
+ seenUnspillableVReg_ = true;
+
+ interferingVRegs_.push_back(ir.liuSegI_->liveVirtReg);
+ if (interferingVRegs_.size() == maxInterferingRegs)
+ return maxInterferingRegs;
+
+ // Cache the most recent interfering vreg to bypass isSeenInterference.
+ recentInterferingVReg = ir.liuSegI_->liveVirtReg;
+ ++ir.liuSegI_;
+ continue;
+ }
+ // lvrSegI_ may have advanced far beyond liuSegI_,
+ // do a fast intersection test to "catch up"
+ LiveSegment seg(ir.lvrSegI_->start, ir.lvrSegI_->end, lvr_);
+ ir.liuSegI_ = liu_->upperBound(ir.liuSegI_, seg);
+ }
+ return interferingVRegs_.size();
+}