diff options
Diffstat (limited to 'lib/CodeGen/MachineScheduler.cpp')
-rw-r--r-- | lib/CodeGen/MachineScheduler.cpp | 356 |
1 files changed, 100 insertions, 256 deletions
diff --git a/lib/CodeGen/MachineScheduler.cpp b/lib/CodeGen/MachineScheduler.cpp index 4704dae..e36c7d4 100644 --- a/lib/CodeGen/MachineScheduler.cpp +++ b/lib/CodeGen/MachineScheduler.cpp @@ -18,11 +18,7 @@ #include "llvm/CodeGen/MachineScheduler.h" #include "llvm/CodeGen/Passes.h" #include "llvm/CodeGen/RegisterClassInfo.h" -#include "llvm/CodeGen/RegisterPressure.h" -#include "llvm/CodeGen/ScheduleDAGInstrs.h" #include "llvm/CodeGen/ScheduleHazardRecognizer.h" -#include "llvm/Target/TargetInstrInfo.h" -#include "llvm/MC/MCInstrItineraries.h" #include "llvm/Analysis/AliasAnalysis.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/Debug.h" @@ -35,10 +31,12 @@ using namespace llvm; -static cl::opt<bool> ForceTopDown("misched-topdown", cl::Hidden, - cl::desc("Force top-down list scheduling")); -static cl::opt<bool> ForceBottomUp("misched-bottomup", cl::Hidden, - cl::desc("Force bottom-up list scheduling")); +namespace llvm { +cl::opt<bool> ForceTopDown("misched-topdown", cl::Hidden, + cl::desc("Force top-down list scheduling")); +cl::opt<bool> ForceBottomUp("misched-bottomup", cl::Hidden, + cl::desc("Force bottom-up list scheduling")); +} #ifndef NDEBUG static cl::opt<bool> ViewMISchedDAGs("view-misched-dags", cl::Hidden, @@ -281,157 +279,20 @@ void MachineScheduler::print(raw_ostream &O, const Module* m) const { // unimplemented } -//===----------------------------------------------------------------------===// -// MachineSchedStrategy - Interface to a machine scheduling algorithm. -//===----------------------------------------------------------------------===// - -namespace { -class ScheduleDAGMI; - -/// MachineSchedStrategy - Interface used by ScheduleDAGMI to drive the selected -/// scheduling algorithm. -/// -/// If this works well and targets wish to reuse ScheduleDAGMI, we may expose it -/// in ScheduleDAGInstrs.h -class MachineSchedStrategy { -public: - virtual ~MachineSchedStrategy() {} - - /// Initialize the strategy after building the DAG for a new region. - virtual void initialize(ScheduleDAGMI *DAG) = 0; - - /// Pick the next node to schedule, or return NULL. Set IsTopNode to true to - /// schedule the node at the top of the unscheduled region. Otherwise it will - /// be scheduled at the bottom. - virtual SUnit *pickNode(bool &IsTopNode) = 0; - - /// Notify MachineSchedStrategy that ScheduleDAGMI has scheduled a node. - virtual void schedNode(SUnit *SU, bool IsTopNode) = 0; - - /// When all predecessor dependencies have been resolved, free this node for - /// top-down scheduling. - virtual void releaseTopNode(SUnit *SU) = 0; - /// When all successor dependencies have been resolved, free this node for - /// bottom-up scheduling. - virtual void releaseBottomNode(SUnit *SU) = 0; -}; -} // namespace +#ifndef NDEBUG +void ReadyQueue::dump() { + dbgs() << Name << ": "; + for (unsigned i = 0, e = Queue.size(); i < e; ++i) + dbgs() << Queue[i]->NodeNum << " "; + dbgs() << "\n"; +} +#endif //===----------------------------------------------------------------------===// // ScheduleDAGMI - Base class for MachineInstr scheduling with LiveIntervals // preservation. //===----------------------------------------------------------------------===// -namespace { -/// ScheduleDAGMI is an implementation of ScheduleDAGInstrs that schedules -/// machine instructions while updating LiveIntervals. -class ScheduleDAGMI : public ScheduleDAGInstrs { - AliasAnalysis *AA; - RegisterClassInfo *RegClassInfo; - MachineSchedStrategy *SchedImpl; - - MachineBasicBlock::iterator LiveRegionEnd; - - /// Register pressure in this region computed by buildSchedGraph. - IntervalPressure RegPressure; - RegPressureTracker RPTracker; - - /// List of pressure sets that exceed the target's pressure limit before - /// scheduling, listed in increasing set ID order. Each pressure set is paired - /// with its max pressure in the currently scheduled regions. - std::vector<PressureElement> RegionCriticalPSets; - - /// The top of the unscheduled zone. - MachineBasicBlock::iterator CurrentTop; - IntervalPressure TopPressure; - RegPressureTracker TopRPTracker; - - /// The bottom of the unscheduled zone. - MachineBasicBlock::iterator CurrentBottom; - IntervalPressure BotPressure; - RegPressureTracker BotRPTracker; - -#ifndef NDEBUG - /// The number of instructions scheduled so far. Used to cut off the - /// scheduler at the point determined by misched-cutoff. - unsigned NumInstrsScheduled; -#endif -public: - ScheduleDAGMI(MachineSchedContext *C, MachineSchedStrategy *S): - ScheduleDAGInstrs(*C->MF, *C->MLI, *C->MDT, /*IsPostRA=*/false, C->LIS), - AA(C->AA), RegClassInfo(C->RegClassInfo), SchedImpl(S), - RPTracker(RegPressure), CurrentTop(), TopRPTracker(TopPressure), - CurrentBottom(), BotRPTracker(BotPressure) { -#ifndef NDEBUG - NumInstrsScheduled = 0; -#endif - } - - ~ScheduleDAGMI() { - delete SchedImpl; - } - - MachineBasicBlock::iterator top() const { return CurrentTop; } - MachineBasicBlock::iterator bottom() const { return CurrentBottom; } - - /// Implement the ScheduleDAGInstrs interface for handling the next scheduling - /// region. This covers all instructions in a block, while schedule() may only - /// cover a subset. - void enterRegion(MachineBasicBlock *bb, - MachineBasicBlock::iterator begin, - MachineBasicBlock::iterator end, - unsigned endcount); - - /// Implement ScheduleDAGInstrs interface for scheduling a sequence of - /// reorderable instructions. - void schedule(); - - /// Get current register pressure for the top scheduled instructions. - const IntervalPressure &getTopPressure() const { return TopPressure; } - const RegPressureTracker &getTopRPTracker() const { return TopRPTracker; } - - /// Get current register pressure for the bottom scheduled instructions. - const IntervalPressure &getBotPressure() const { return BotPressure; } - const RegPressureTracker &getBotRPTracker() const { return BotRPTracker; } - - /// Get register pressure for the entire scheduling region before scheduling. - const IntervalPressure &getRegPressure() const { return RegPressure; } - - const std::vector<PressureElement> &getRegionCriticalPSets() const { - return RegionCriticalPSets; - } - - /// getIssueWidth - Return the max instructions per scheduling group. - unsigned getIssueWidth() const { - return (InstrItins && InstrItins->SchedModel) - ? InstrItins->SchedModel->IssueWidth : 1; - } - - /// getNumMicroOps - Return the number of issue slots required for this MI. - unsigned getNumMicroOps(MachineInstr *MI) const { - if (!InstrItins) return 1; - int UOps = InstrItins->getNumMicroOps(MI->getDesc().getSchedClass()); - return (UOps >= 0) ? UOps : TII->getNumMicroOps(InstrItins, MI); - } - -protected: - void initRegPressure(); - void updateScheduledPressure(std::vector<unsigned> NewMaxPressure); - - void moveInstruction(MachineInstr *MI, MachineBasicBlock::iterator InsertPos); - bool checkSchedLimit(); - - void releaseRoots(); - - void releaseSucc(SUnit *SU, SDep *SuccEdge); - void releaseSuccessors(SUnit *SU); - void releasePred(SUnit *SU, SDep *PredEdge); - void releasePredecessors(SUnit *SU); - - void placeDebugValues(); -}; -} // namespace - /// ReleaseSucc - Decrement the NumPredsLeft count of a successor. When /// NumPredsLeft reaches zero, release the successor node. /// @@ -565,6 +426,9 @@ void ScheduleDAGMI::initRegPressure() { std::vector<unsigned> RegionPressure = RPTracker.getPressure().MaxSetPressure; for (unsigned i = 0, e = RegionPressure.size(); i < e; ++i) { unsigned Limit = TRI->getRegPressureSetLimit(i); + DEBUG(dbgs() << TRI->getRegPressureSetName(i) + << "Limit " << Limit + << " Actual " << RegionPressure[i] << "\n"); if (RegionPressure[i] > Limit) RegionCriticalPSets.push_back(PressureElement(i, 0)); } @@ -610,7 +474,39 @@ void ScheduleDAGMI::releaseRoots() { /// schedule - Called back from MachineScheduler::runOnMachineFunction /// after setting up the current scheduling region. [RegionBegin, RegionEnd) /// only includes instructions that have DAG nodes, not scheduling boundaries. +/// +/// This is a skeletal driver, with all the functionality pushed into helpers, +/// so that it can be easilly extended by experimental schedulers. Generally, +/// implementing MachineSchedStrategy should be sufficient to implement a new +/// scheduling algorithm. However, if a scheduler further subclasses +/// ScheduleDAGMI then it will want to override this virtual method in order to +/// update any specialized state. void ScheduleDAGMI::schedule() { + buildDAGWithRegPressure(); + + DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su) + SUnits[su].dumpAll(this)); + + if (ViewMISchedDAGs) viewGraph(); + + initQueues(); + + bool IsTopNode = false; + while (SUnit *SU = SchedImpl->pickNode(IsTopNode)) { + if (!checkSchedLimit()) + break; + + scheduleMI(SU, IsTopNode); + + updateQueues(SU, IsTopNode); + } + assert(CurrentTop == CurrentBottom && "Nonempty unscheduled zone."); + + placeDebugValues(); +} + +/// Build the DAG and setup three register pressure trackers. +void ScheduleDAGMI::buildDAGWithRegPressure() { // Initialize the register pressure tracker used by buildSchedGraph. RPTracker.init(&MF, RegClassInfo, LIS, BB, LiveRegionEnd); @@ -620,15 +516,15 @@ void ScheduleDAGMI::schedule() { // Build the DAG, and compute current register pressure. buildSchedGraph(AA, &RPTracker); + if (ViewMISchedDAGs) viewGraph(); // Initialize top/bottom trackers after computing region pressure. initRegPressure(); +} - DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su) - SUnits[su].dumpAll(this)); - - if (ViewMISchedDAGs) viewGraph(); - +/// Identify DAG roots and setup scheduler queues. +void ScheduleDAGMI::initQueues() { + // Initialize the strategy before modifying the DAG. SchedImpl->initialize(this); // Release edges from the special Entry node or to the special Exit node. @@ -640,59 +536,60 @@ void ScheduleDAGMI::schedule() { CurrentTop = nextIfDebug(RegionBegin, RegionEnd); CurrentBottom = RegionEnd; - bool IsTopNode = false; - while (SUnit *SU = SchedImpl->pickNode(IsTopNode)) { - if (!checkSchedLimit()) - break; - - // Move the instruction to its new location in the instruction stream. - MachineInstr *MI = SU->getInstr(); - - if (IsTopNode) { - assert(SU->isTopReady() && "node still has unscheduled dependencies"); - if (&*CurrentTop == MI) - CurrentTop = nextIfDebug(++CurrentTop, CurrentBottom); - else { - moveInstruction(MI, CurrentTop); - TopRPTracker.setPos(MI); - } +} - // Update top scheduled pressure. - TopRPTracker.advance(); - assert(TopRPTracker.getPos() == CurrentTop && "out of sync"); - updateScheduledPressure(TopRPTracker.getPressure().MaxSetPressure); +/// Move an instruction and update register pressure. +void ScheduleDAGMI::scheduleMI(SUnit *SU, bool IsTopNode) { + // Move the instruction to its new location in the instruction stream. + MachineInstr *MI = SU->getInstr(); - // Release dependent instructions for scheduling. - releaseSuccessors(SU); + if (IsTopNode) { + assert(SU->isTopReady() && "node still has unscheduled dependencies"); + if (&*CurrentTop == MI) + CurrentTop = nextIfDebug(++CurrentTop, CurrentBottom); + else { + moveInstruction(MI, CurrentTop); + TopRPTracker.setPos(MI); } + + // Update top scheduled pressure. + TopRPTracker.advance(); + assert(TopRPTracker.getPos() == CurrentTop && "out of sync"); + updateScheduledPressure(TopRPTracker.getPressure().MaxSetPressure); + } + else { + assert(SU->isBottomReady() && "node still has unscheduled dependencies"); + MachineBasicBlock::iterator priorII = + priorNonDebug(CurrentBottom, CurrentTop); + if (&*priorII == MI) + CurrentBottom = priorII; else { - assert(SU->isBottomReady() && "node still has unscheduled dependencies"); - MachineBasicBlock::iterator priorII = - priorNonDebug(CurrentBottom, CurrentTop); - if (&*priorII == MI) - CurrentBottom = priorII; - else { - if (&*CurrentTop == MI) { - CurrentTop = nextIfDebug(++CurrentTop, priorII); - TopRPTracker.setPos(CurrentTop); - } - moveInstruction(MI, CurrentBottom); - CurrentBottom = MI; + if (&*CurrentTop == MI) { + CurrentTop = nextIfDebug(++CurrentTop, priorII); + TopRPTracker.setPos(CurrentTop); } - // Update bottom scheduled pressure. - BotRPTracker.recede(); - assert(BotRPTracker.getPos() == CurrentBottom && "out of sync"); - updateScheduledPressure(BotRPTracker.getPressure().MaxSetPressure); - - // Release dependent instructions for scheduling. - releasePredecessors(SU); + moveInstruction(MI, CurrentBottom); + CurrentBottom = MI; } - SU->isScheduled = true; - SchedImpl->schedNode(SU, IsTopNode); + // Update bottom scheduled pressure. + BotRPTracker.recede(); + assert(BotRPTracker.getPos() == CurrentBottom && "out of sync"); + updateScheduledPressure(BotRPTracker.getPressure().MaxSetPressure); } - assert(CurrentTop == CurrentBottom && "Nonempty unscheduled zone."); +} - placeDebugValues(); +/// Update scheduler queues after scheduling an instruction. +void ScheduleDAGMI::updateQueues(SUnit *SU, bool IsTopNode) { + // Release dependent instructions for scheduling. + if (IsTopNode) + releaseSuccessors(SU); + else + releasePredecessors(SU); + + SU->isScheduled = true; + + // Notify the scheduling strategy after updating the DAG. + SchedImpl->schedNode(SU, IsTopNode); } /// Reinsert any remaining debug_values, just like the PostRA scheduler. @@ -721,59 +618,6 @@ void ScheduleDAGMI::placeDebugValues() { //===----------------------------------------------------------------------===// namespace { -/// ReadyQueue encapsulates vector of "ready" SUnits with basic convenience -/// methods for pushing and removing nodes. ReadyQueue's are uniquely identified -/// by an ID. SUnit::NodeQueueId is a mask of the ReadyQueues the SUnit is in. -class ReadyQueue { - unsigned ID; - std::string Name; - std::vector<SUnit*> Queue; - -public: - ReadyQueue(unsigned id, const Twine &name): ID(id), Name(name.str()) {} - - unsigned getID() const { return ID; } - - StringRef getName() const { return Name; } - - // SU is in this queue if it's NodeQueueID is a superset of this ID. - bool isInQueue(SUnit *SU) const { return (SU->NodeQueueId & ID); } - - bool empty() const { return Queue.empty(); } - - unsigned size() const { return Queue.size(); } - - typedef std::vector<SUnit*>::iterator iterator; - - iterator begin() { return Queue.begin(); } - - iterator end() { return Queue.end(); } - - iterator find(SUnit *SU) { - return std::find(Queue.begin(), Queue.end(), SU); - } - - void push(SUnit *SU) { - Queue.push_back(SU); - SU->NodeQueueId |= ID; - } - - void remove(iterator I) { - (*I)->NodeQueueId &= ~ID; - *I = Queue.back(); - Queue.pop_back(); - } - -#ifndef NDEBUG - void dump() { - dbgs() << Name << ": "; - for (unsigned i = 0, e = Queue.size(); i < e; ++i) - dbgs() << Queue[i]->NodeNum << " "; - dbgs() << "\n"; - } -#endif -}; - /// ConvergingScheduler shrinks the unscheduled zone using heuristics to balance /// the schedule. class ConvergingScheduler : public MachineSchedStrategy { |