diff options
Diffstat (limited to 'lib/CodeGen/RegAllocGreedy.cpp')
-rw-r--r-- | lib/CodeGen/RegAllocGreedy.cpp | 590 |
1 files changed, 202 insertions, 388 deletions
diff --git a/lib/CodeGen/RegAllocGreedy.cpp b/lib/CodeGen/RegAllocGreedy.cpp index 4402694..2dde767 100644 --- a/lib/CodeGen/RegAllocGreedy.cpp +++ b/lib/CodeGen/RegAllocGreedy.cpp @@ -133,6 +133,20 @@ class RAGreedy : public MachineFunctionPass, } } + /// Cost of evicting interference. + struct EvictionCost { + unsigned BrokenHints; ///< Total number of broken hints. + float MaxWeight; ///< Maximum spill weight evicted. + + EvictionCost(unsigned B = 0) : BrokenHints(B), MaxWeight(0) {} + + bool operator<(const EvictionCost &O) const { + if (BrokenHints != O.BrokenHints) + return BrokenHints < O.BrokenHints; + return MaxWeight < O.MaxWeight; + } + }; + // splitting state. std::auto_ptr<SplitAnalysis> SA; std::auto_ptr<SplitEditor> SE; @@ -146,11 +160,13 @@ class RAGreedy : public MachineFunctionPass, /// Global live range splitting candidate info. struct GlobalSplitCandidate { unsigned PhysReg; + InterferenceCache::Cursor Intf; BitVector LiveBundles; SmallVector<unsigned, 8> ActiveBlocks; - void reset(unsigned Reg) { + void reset(InterferenceCache &Cache, unsigned Reg) { PhysReg = Reg; + Intf.setPhysReg(Cache, Reg); LiveBundles.clear(); ActiveBlocks.clear(); } @@ -192,13 +208,15 @@ private: float calcSpillCost(); bool addSplitConstraints(InterferenceCache::Cursor, float&); void addThroughConstraints(InterferenceCache::Cursor, ArrayRef<unsigned>); - void growRegion(GlobalSplitCandidate &Cand, InterferenceCache::Cursor); - float calcGlobalSplitCost(GlobalSplitCandidate&, InterferenceCache::Cursor); + void growRegion(GlobalSplitCandidate &Cand); + float calcGlobalSplitCost(GlobalSplitCandidate&); void splitAroundRegion(LiveInterval&, GlobalSplitCandidate&, SmallVectorImpl<LiveInterval*>&); void calcGapWeights(unsigned, SmallVectorImpl<float>&); - bool canEvict(LiveInterval &A, LiveInterval &B); - bool canEvictInterference(LiveInterval&, unsigned, float&); + bool shouldEvict(LiveInterval &A, bool, LiveInterval &B, bool); + bool canEvictInterference(LiveInterval&, unsigned, bool, EvictionCost&); + void evictInterference(LiveInterval&, unsigned, + SmallVectorImpl<LiveInterval*>&); unsigned tryAssign(LiveInterval&, AllocationOrder&, SmallVectorImpl<LiveInterval*>&); @@ -382,7 +400,21 @@ unsigned RAGreedy::tryAssign(LiveInterval &VirtReg, if (!PhysReg || Order.isHint(PhysReg)) return PhysReg; - // PhysReg is available. Try to evict interference from a cheaper alternative. + // PhysReg is available, but there may be a better choice. + + // If we missed a simple hint, try to cheaply evict interference from the + // preferred register. + if (unsigned Hint = MRI->getSimpleHint(VirtReg.reg)) + if (Order.isHint(Hint)) { + DEBUG(dbgs() << "missed hint " << PrintReg(Hint, TRI) << '\n'); + EvictionCost MaxCost(1); + if (canEvictInterference(VirtReg, Hint, true, MaxCost)) { + evictInterference(VirtReg, Hint, NewVRegs); + return Hint; + } + } + + // Try to evict interference from a cheaper alternative. unsigned Cost = TRI->getCostPerUse(PhysReg); // Most registers have 0 additional cost. @@ -400,23 +432,42 @@ unsigned RAGreedy::tryAssign(LiveInterval &VirtReg, // Interference eviction //===----------------------------------------------------------------------===// -/// canEvict - determine if A can evict the assigned live range B. The eviction -/// policy defined by this function together with the allocation order defined -/// by enqueue() decides which registers ultimately end up being split and -/// spilled. +/// shouldEvict - determine if A should evict the assigned live range B. The +/// eviction policy defined by this function together with the allocation order +/// defined by enqueue() decides which registers ultimately end up being split +/// and spilled. /// /// Cascade numbers are used to prevent infinite loops if this function is a /// cyclic relation. -bool RAGreedy::canEvict(LiveInterval &A, LiveInterval &B) { +/// +/// @param A The live range to be assigned. +/// @param IsHint True when A is about to be assigned to its preferred +/// register. +/// @param B The live range to be evicted. +/// @param BreaksHint True when B is already assigned to its preferred register. +bool RAGreedy::shouldEvict(LiveInterval &A, bool IsHint, + LiveInterval &B, bool BreaksHint) { + bool CanSplit = getStage(B) <= RS_Second; + + // Be fairly aggressive about following hints as long as the evictee can be + // split. + if (CanSplit && IsHint && !BreaksHint) + return true; + return A.weight > B.weight; } -/// canEvict - Return true if all interferences between VirtReg and PhysReg can -/// be evicted. -/// Return false if any interference is heavier than MaxWeight. -/// On return, set MaxWeight to the maximal spill weight of an interference. +/// canEvictInterference - Return true if all interferences between VirtReg and +/// PhysReg can be evicted. When OnlyCheap is set, don't do anything +/// +/// @param VirtReg Live range that is about to be assigned. +/// @param PhysReg Desired register for assignment. +/// @prarm IsHint True when PhysReg is VirtReg's preferred register. +/// @param MaxCost Only look for cheaper candidates and update with new cost +/// when returning true. +/// @returns True when interference can be evicted cheaper than MaxCost. bool RAGreedy::canEvictInterference(LiveInterval &VirtReg, unsigned PhysReg, - float &MaxWeight) { + bool IsHint, EvictionCost &MaxCost) { // Find VirtReg's cascade number. This will be unassigned if VirtReg was never // involved in an eviction before. If a cascade number was assigned, deny // evicting anything with the same or a newer cascade number. This prevents @@ -428,11 +479,11 @@ bool RAGreedy::canEvictInterference(LiveInterval &VirtReg, unsigned PhysReg, if (!Cascade) Cascade = NextCascade; - float Weight = 0; + EvictionCost Cost; for (const unsigned *AliasI = TRI->getOverlaps(PhysReg); *AliasI; ++AliasI) { LiveIntervalUnion::Query &Q = query(VirtReg, *AliasI); // If there is 10 or more interferences, chances are one is heavier. - if (Q.collectInterferingVRegs(10, MaxWeight) >= 10) + if (Q.collectInterferingVRegs(10) >= 10) return false; // Check if any interfering live range is heavier than MaxWeight. @@ -440,19 +491,69 @@ bool RAGreedy::canEvictInterference(LiveInterval &VirtReg, unsigned PhysReg, LiveInterval *Intf = Q.interferingVRegs()[i - 1]; if (TargetRegisterInfo::isPhysicalRegister(Intf->reg)) return false; - if (Cascade <= ExtraRegInfo[Intf->reg].Cascade) + // Never evict spill products. They cannot split or spill. + if (getStage(*Intf) == RS_Spill) return false; - if (Intf->weight >= MaxWeight) + // Once a live range becomes small enough, it is urgent that we find a + // register for it. This is indicated by an infinite spill weight. These + // urgent live ranges get to evict almost anything. + bool Urgent = !VirtReg.isSpillable() && Intf->isSpillable(); + // Only evict older cascades or live ranges without a cascade. + unsigned IntfCascade = ExtraRegInfo[Intf->reg].Cascade; + if (Cascade <= IntfCascade) { + if (!Urgent) + return false; + // We permit breaking cascades for urgent evictions. It should be the + // last resort, though, so make it really expensive. + Cost.BrokenHints += 10; + } + // Would this break a satisfied hint? + bool BreaksHint = VRM->hasPreferredPhys(Intf->reg); + // Update eviction cost. + Cost.BrokenHints += BreaksHint; + Cost.MaxWeight = std::max(Cost.MaxWeight, Intf->weight); + // Abort if this would be too expensive. + if (!(Cost < MaxCost)) return false; - if (!canEvict(VirtReg, *Intf)) + // Finally, apply the eviction policy for non-urgent evictions. + if (!Urgent && !shouldEvict(VirtReg, IsHint, *Intf, BreaksHint)) return false; - Weight = std::max(Weight, Intf->weight); } } - MaxWeight = Weight; + MaxCost = Cost; return true; } +/// evictInterference - Evict any interferring registers that prevent VirtReg +/// from being assigned to Physreg. This assumes that canEvictInterference +/// returned true. +void RAGreedy::evictInterference(LiveInterval &VirtReg, unsigned PhysReg, + SmallVectorImpl<LiveInterval*> &NewVRegs) { + // Make sure that VirtReg has a cascade number, and assign that cascade + // number to every evicted register. These live ranges than then only be + // evicted by a newer cascade, preventing infinite loops. + unsigned Cascade = ExtraRegInfo[VirtReg.reg].Cascade; + if (!Cascade) + Cascade = ExtraRegInfo[VirtReg.reg].Cascade = NextCascade++; + + DEBUG(dbgs() << "evicting " << PrintReg(PhysReg, TRI) + << " interference: Cascade " << Cascade << '\n'); + for (const unsigned *AliasI = TRI->getOverlaps(PhysReg); *AliasI; ++AliasI) { + LiveIntervalUnion::Query &Q = query(VirtReg, *AliasI); + assert(Q.seenAllInterferences() && "Didn't check all interfererences."); + for (unsigned i = 0, e = Q.interferingVRegs().size(); i != e; ++i) { + LiveInterval *Intf = Q.interferingVRegs()[i]; + unassign(*Intf, VRM->getPhys(Intf->reg)); + assert((ExtraRegInfo[Intf->reg].Cascade < Cascade || + VirtReg.isSpillable() < Intf->isSpillable()) && + "Cannot decrease cascade number, illegal eviction"); + ExtraRegInfo[Intf->reg].Cascade = Cascade; + ++NumEvicted; + NewVRegs.push_back(Intf); + } + } +} + /// tryEvict - Try to evict all interferences for a physreg. /// @param VirtReg Currently unassigned virtual register. /// @param Order Physregs to try. @@ -463,31 +564,37 @@ unsigned RAGreedy::tryEvict(LiveInterval &VirtReg, unsigned CostPerUseLimit) { NamedRegionTimer T("Evict", TimerGroupName, TimePassesIsEnabled); - // Keep track of the lightest single interference seen so far. - float BestWeight = HUGE_VALF; + // Keep track of the cheapest interference seen so far. + EvictionCost BestCost(~0u); unsigned BestPhys = 0; + // When we are just looking for a reduced cost per use, don't break any + // hints, and only evict smaller spill weights. + if (CostPerUseLimit < ~0u) { + BestCost.BrokenHints = 0; + BestCost.MaxWeight = VirtReg.weight; + } + Order.rewind(); while (unsigned PhysReg = Order.next()) { if (TRI->getCostPerUse(PhysReg) >= CostPerUseLimit) continue; - // The first use of a register in a function has cost 1. - if (CostPerUseLimit == 1 && !MRI->isPhysRegUsed(PhysReg)) - continue; - - float Weight = BestWeight; - if (!canEvictInterference(VirtReg, PhysReg, Weight)) - continue; - - // This is an eviction candidate. - DEBUG(dbgs() << PrintReg(PhysReg, TRI) << " interference = " - << Weight << '\n'); - if (BestPhys && Weight >= BestWeight) + // The first use of a callee-saved register in a function has cost 1. + // Don't start using a CSR when the CostPerUseLimit is low. + if (CostPerUseLimit == 1) + if (unsigned CSR = RegClassInfo.getLastCalleeSavedAlias(PhysReg)) + if (!MRI->isPhysRegUsed(CSR)) { + DEBUG(dbgs() << PrintReg(PhysReg, TRI) << " would clobber CSR " + << PrintReg(CSR, TRI) << '\n'); + continue; + } + + if (!canEvictInterference(VirtReg, PhysReg, false, BestCost)) continue; // Best so far. BestPhys = PhysReg; - BestWeight = Weight; + // Stop if the hint can be used. if (Order.isHint(PhysReg)) break; @@ -496,29 +603,7 @@ unsigned RAGreedy::tryEvict(LiveInterval &VirtReg, if (!BestPhys) return 0; - // We will evict interference. Make sure that VirtReg has a cascade number, - // and assign that cascade number to every evicted register. These live - // ranges than then only be evicted by a newer cascade, preventing infinite - // loops. - unsigned Cascade = ExtraRegInfo[VirtReg.reg].Cascade; - if (!Cascade) - Cascade = ExtraRegInfo[VirtReg.reg].Cascade = NextCascade++; - - DEBUG(dbgs() << "evicting " << PrintReg(BestPhys, TRI) - << " interference: Cascade " << Cascade << '\n'); - for (const unsigned *AliasI = TRI->getOverlaps(BestPhys); *AliasI; ++AliasI) { - LiveIntervalUnion::Query &Q = query(VirtReg, *AliasI); - assert(Q.seenAllInterferences() && "Didn't check all interfererences."); - for (unsigned i = 0, e = Q.interferingVRegs().size(); i != e; ++i) { - LiveInterval *Intf = Q.interferingVRegs()[i]; - unassign(*Intf, VRM->getPhys(Intf->reg)); - assert(ExtraRegInfo[Intf->reg].Cascade < Cascade && - "Cannot decrease cascade number, illegal eviction"); - ExtraRegInfo[Intf->reg].Cascade = Cascade; - ++NumEvicted; - NewVRegs.push_back(Intf); - } - } + evictInterference(VirtReg, BestPhys, NewVRegs); return BestPhys; } @@ -637,8 +722,7 @@ void RAGreedy::addThroughConstraints(InterferenceCache::Cursor Intf, SpillPlacer->addLinks(ArrayRef<unsigned>(TBS, T)); } -void RAGreedy::growRegion(GlobalSplitCandidate &Cand, - InterferenceCache::Cursor Intf) { +void RAGreedy::growRegion(GlobalSplitCandidate &Cand) { // Keep track of through blocks that have not been added to SpillPlacer. BitVector Todo = SA->getThroughBlocks(); SmallVectorImpl<unsigned> &ActiveBlocks = Cand.ActiveBlocks; @@ -649,8 +733,6 @@ void RAGreedy::growRegion(GlobalSplitCandidate &Cand, for (;;) { ArrayRef<unsigned> NewBundles = SpillPlacer->getRecentPositive(); - if (NewBundles.empty()) - break; // Find new through blocks in the periphery of PrefRegBundles. for (int i = 0, e = NewBundles.size(); i != e; ++i) { unsigned Bundle = NewBundles[i]; @@ -670,12 +752,12 @@ void RAGreedy::growRegion(GlobalSplitCandidate &Cand, } } // Any new blocks to add? - if (ActiveBlocks.size() > AddedTo) { - ArrayRef<unsigned> Add(&ActiveBlocks[AddedTo], - ActiveBlocks.size() - AddedTo); - addThroughConstraints(Intf, Add); - AddedTo = ActiveBlocks.size(); - } + if (ActiveBlocks.size() == AddedTo) + break; + addThroughConstraints(Cand.Intf, + ArrayRef<unsigned>(ActiveBlocks).slice(AddedTo)); + AddedTo = ActiveBlocks.size(); + // Perhaps iterating can enable more bundles? SpillPlacer->iterate(); } @@ -713,8 +795,7 @@ float RAGreedy::calcSpillCost() { /// pattern in LiveBundles. This cost should be added to the local cost of the /// interference pattern in SplitConstraints. /// -float RAGreedy::calcGlobalSplitCost(GlobalSplitCandidate &Cand, - InterferenceCache::Cursor Intf) { +float RAGreedy::calcGlobalSplitCost(GlobalSplitCandidate &Cand) { float GlobalCost = 0; const BitVector &LiveBundles = Cand.LiveBundles; ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks(); @@ -741,8 +822,8 @@ float RAGreedy::calcGlobalSplitCost(GlobalSplitCandidate &Cand, continue; if (RegIn && RegOut) { // We need double spill code if this block has interference. - Intf.moveToBlock(Number); - if (Intf.hasInterference()) + Cand.Intf.moveToBlock(Number); + if (Cand.Intf.hasInterference()) GlobalCost += 2*SpillPlacer->getBlockFrequency(Number); continue; } @@ -772,7 +853,7 @@ void RAGreedy::splitAroundRegion(LiveInterval &VirtReg, dbgs() << ".\n"; }); - InterferenceCache::Cursor Intf(IntfCache, Cand.PhysReg); + InterferenceCache::Cursor &Intf = Cand.Intf; LiveRangeEdit LREdit(VirtReg, NewVRegs, this); SE->reset(LREdit); @@ -789,16 +870,6 @@ void RAGreedy::splitAroundRegion(LiveInterval &VirtReg, LiveBundles[Bundles->getBundle(BI.MBB->getNumber(), 1)]; // Create separate intervals for isolated blocks with multiple uses. - // - // |---o---o---| Enter and leave on the stack. - // ____-----____ Create local interval for uses. - // - // | o---o---| Defined in block, leave on stack. - // -----____ Create local interval for uses. - // - // |---o---x | Enter on stack, killed in block. - // ____----- Create local interval for uses. - // if (!RegIn && !RegOut) { DEBUG(dbgs() << "BB#" << BI.MBB->getNumber() << " isolated.\n"); if (!BI.isOneInstr()) { @@ -808,303 +879,28 @@ void RAGreedy::splitAroundRegion(LiveInterval &VirtReg, continue; } - SlotIndex Start, Stop; - tie(Start, Stop) = Indexes->getMBBRange(BI.MBB); Intf.moveToBlock(BI.MBB->getNumber()); - DEBUG(dbgs() << "EB#" << Bundles->getBundle(BI.MBB->getNumber(), 0) - << (RegIn ? " => " : " -- ") - << "BB#" << BI.MBB->getNumber() - << (RegOut ? " => " : " -- ") - << " EB#" << Bundles->getBundle(BI.MBB->getNumber(), 1) - << " [" << Start << ';' - << SA->getLastSplitPoint(BI.MBB->getNumber()) << '-' << Stop - << ") uses [" << BI.FirstUse << ';' << BI.LastUse - << ") intf [" << Intf.first() << ';' << Intf.last() << ')'); - - // The interference interval should either be invalid or overlap MBB. - assert((!Intf.hasInterference() || Intf.first() < Stop) - && "Bad interference"); - assert((!Intf.hasInterference() || Intf.last() > Start) - && "Bad interference"); - - // We are now ready to decide where to split in the current block. There - // are many variables guiding the decision: - // - // - RegIn / RegOut: The global splitting algorithm's decisions for our - // ingoing and outgoing bundles. - // - // - BI.BlockIn / BI.BlockOut: Is the live range live-in and/or live-out - // from this block. - // - // - Intf.hasInterference(): Is there interference in this block. - // - // - Intf.first() / Inft.last(): The range of interference. - // - // The live range should be split such that MainIntv is live-in when RegIn - // is set, and live-out when RegOut is set. MainIntv should never overlap - // the interference, and the stack interval should never have more than one - // use per block. - - // No splits can be inserted after LastSplitPoint, overlap instead. - SlotIndex LastSplitPoint = Stop; - if (BI.LiveOut) - LastSplitPoint = SA->getLastSplitPoint(BI.MBB->getNumber()); - - // At this point, we know that either RegIn or RegOut is set. We dealt with - // the all-stack case above. - - // Blocks without interference are relatively easy. - if (!Intf.hasInterference()) { - DEBUG(dbgs() << ", no interference.\n"); - SE->selectIntv(MainIntv); - // The easiest case has MainIntv live through. - // - // |---o---o---| Live-in, live-out. - // ============= Use MainIntv everywhere. - // - SlotIndex From = Start, To = Stop; - - // Block entry. Reload before the first use if MainIntv is not live-in. - // - // |---o-- Enter on stack. - // ____=== Reload before first use. - // - // | o-- Defined in block. - // === Use MainIntv from def. - // - if (!RegIn) - From = SE->enterIntvBefore(BI.FirstUse); - - // Block exit. Handle cases where MainIntv is not live-out. - if (!BI.LiveOut) - // - // --x | Killed in block. - // === Use MainIntv up to kill. - // - To = SE->leaveIntvAfter(BI.LastUse); - else if (!RegOut) { - // - // --o---| Live-out on stack. - // ===____ Use MainIntv up to last use, switch to stack. - // - // -----o| Live-out on stack, last use after last split point. - // ====== Extend MainIntv to last use, overlapping. - // \____ Copy to stack interval before last split point. - // - if (BI.LastUse < LastSplitPoint) - To = SE->leaveIntvAfter(BI.LastUse); - else { - // The last use is after the last split point, it is probably an - // indirect branch. - To = SE->leaveIntvBefore(LastSplitPoint); - // Run a double interval from the split to the last use. This makes - // it possible to spill the complement without affecting the indirect - // branch. - SE->overlapIntv(To, BI.LastUse); - } - } - - // Paint in MainIntv liveness for this block. - SE->useIntv(From, To); - continue; - } - - // We are now looking at a block with interference, and we know that either - // RegIn or RegOut is set. - assert(Intf.hasInterference() && (RegIn || RegOut) && "Bad invariant"); - - // If the live range is not live through the block, it is possible that the - // interference doesn't even overlap. Deal with those cases first. Since - // no copy instructions are required, we can tolerate interference starting - // or ending at the same instruction that kills or defines our live range. - - // Live-in, killed before interference. - // - // ~~~ Interference after kill. - // |---o---x | Killed in block. - // ========= Use MainIntv everywhere. - // - if (RegIn && !BI.LiveOut && BI.LastUse <= Intf.first()) { - DEBUG(dbgs() << ", live-in, killed before interference.\n"); - SE->selectIntv(MainIntv); - SlotIndex To = SE->leaveIntvAfter(BI.LastUse); - SE->useIntv(Start, To); - continue; - } - - // Live-out, defined after interference. - // - // ~~~ Interference before def. - // | o---o---| Defined in block. - // ========= Use MainIntv everywhere. - // - if (RegOut && !BI.LiveIn && BI.FirstUse >= Intf.last()) { - DEBUG(dbgs() << ", live-out, defined after interference.\n"); - SE->selectIntv(MainIntv); - SlotIndex From = SE->enterIntvBefore(BI.FirstUse); - SE->useIntv(From, Stop); - continue; - } - - // The interference is now known to overlap the live range, but it may - // still be easy to avoid if all the interference is on one side of the - // uses, and we enter or leave on the stack. - - // Live-out on stack, interference after last use. - // - // ~~~ Interference after last use. - // |---o---o---| Live-out on stack. - // =========____ Leave MainIntv after last use. - // - // ~ Interference after last use. - // |---o---o--o| Live-out on stack, late last use. - // =========____ Copy to stack after LSP, overlap MainIntv. - // - if (!RegOut && Intf.first() > BI.LastUse.getBoundaryIndex()) { - assert(RegIn && "Stack-in, stack-out should already be handled"); - if (BI.LastUse < LastSplitPoint) { - DEBUG(dbgs() << ", live-in, stack-out, interference after last use.\n"); - SE->selectIntv(MainIntv); - SlotIndex To = SE->leaveIntvAfter(BI.LastUse); - assert(To <= Intf.first() && "Expected to avoid interference"); - SE->useIntv(Start, To); - } else { - DEBUG(dbgs() << ", live-in, stack-out, avoid last split point\n"); - SE->selectIntv(MainIntv); - SlotIndex To = SE->leaveIntvBefore(LastSplitPoint); - assert(To <= Intf.first() && "Expected to avoid interference"); - SE->overlapIntv(To, BI.LastUse); - SE->useIntv(Start, To); - } - continue; - } - // Live-in on stack, interference before first use. - // - // ~~~ Interference before first use. - // |---o---o---| Live-in on stack. - // ____========= Enter MainIntv before first use. - // - if (!RegIn && Intf.last() < BI.FirstUse.getBaseIndex()) { - assert(RegOut && "Stack-in, stack-out should already be handled"); - DEBUG(dbgs() << ", stack-in, interference before first use.\n"); - SE->selectIntv(MainIntv); - SlotIndex From = SE->enterIntvBefore(BI.FirstUse); - assert(From >= Intf.last() && "Expected to avoid interference"); - SE->useIntv(From, Stop); - continue; - } - - // The interference is overlapping somewhere we wanted to use MainIntv. That - // means we need to create a local interval that can be allocated a - // different register. - DEBUG(dbgs() << ", creating local interval.\n"); - unsigned LocalIntv = SE->openIntv(); - - // We may be creating copies directly between MainIntv and LocalIntv, - // bypassing the stack interval. When we do that, we should never use the - // leaveIntv* methods as they define values in the stack interval. By - // starting from the end of the block and working our way backwards, we can - // get by with only enterIntv* methods. - // - // When selecting split points, we generally try to maximize the stack - // interval as long at it contains no uses, maximize the main interval as - // long as it doesn't overlap interference, and minimize the local interval - // that we don't know how to allocate yet. - - // Handle the block exit, set Pos to the first handled slot. - SlotIndex Pos = BI.LastUse; - if (RegOut) { - assert(Intf.last() < LastSplitPoint && "Cannot be live-out in register"); - // Create a snippet of MainIntv that is live-out. - // - // ~~~ Interference overlapping uses. - // --o---| Live-out in MainIntv. - // ----=== Switch from LocalIntv to MainIntv after interference. - // - SE->selectIntv(MainIntv); - Pos = SE->enterIntvAfter(Intf.last()); - assert(Pos >= Intf.last() && "Expected to avoid interference"); - SE->useIntv(Pos, Stop); - SE->selectIntv(LocalIntv); - } else if (BI.LiveOut) { - if (BI.LastUse < LastSplitPoint) { - // Live-out on the stack. - // - // ~~~ Interference overlapping uses. - // --o---| Live-out on stack. - // ---____ Switch from LocalIntv to stack after last use. - // - Pos = SE->leaveIntvAfter(BI.LastUse); - } else { - // Live-out on the stack, last use after last split point. - // - // ~~~ Interference overlapping uses. - // --o--o| Live-out on stack, late use. - // ------ Copy to stack before LSP, overlap LocalIntv. - // \__ - // - Pos = SE->leaveIntvBefore(LastSplitPoint); - // We need to overlap LocalIntv so it can reach LastUse. - SE->overlapIntv(Pos, BI.LastUse); - } - } - - // When not live-out, leave Pos at LastUse. We have handled everything from - // Pos to Stop. Find the starting point for LocalIntv. - assert(SE->currentIntv() == LocalIntv && "Expecting local interval"); - - if (RegIn) { - assert(Start < Intf.first() && "Cannot be live-in with interference"); - // Live-in in MainIntv, only use LocalIntv for interference. - // - // ~~~ Interference overlapping uses. - // |---o-- Live-in in MainIntv. - // ====--- Switch to LocalIntv before interference. - // - SlotIndex Switch = SE->enterIntvBefore(Intf.first()); - assert(Switch <= Intf.first() && "Expected to avoid interference"); - SE->useIntv(Switch, Pos); - SE->selectIntv(MainIntv); - SE->useIntv(Start, Switch); - } else { - // Live-in on stack, enter LocalIntv before first use. - // - // ~~~ Interference overlapping uses. - // |---o-- Live-in in MainIntv. - // ____--- Reload to LocalIntv before interference. - // - // Defined in block. - // - // ~~~ Interference overlapping uses. - // | o-- Defined in block. - // --- Begin LocalIntv at first use. - // - SlotIndex Switch = SE->enterIntvBefore(BI.FirstUse); - SE->useIntv(Switch, Pos); - } + if (RegIn && RegOut) + SE->splitLiveThroughBlock(BI.MBB->getNumber(), + MainIntv, Intf.first(), + MainIntv, Intf.last()); + else if (RegIn) + SE->splitRegInBlock(BI, MainIntv, Intf.first()); + else + SE->splitRegOutBlock(BI, MainIntv, Intf.last()); } // Handle live-through blocks. - SE->selectIntv(MainIntv); for (unsigned i = 0, e = Cand.ActiveBlocks.size(); i != e; ++i) { unsigned Number = Cand.ActiveBlocks[i]; bool RegIn = LiveBundles[Bundles->getBundle(Number, 0)]; bool RegOut = LiveBundles[Bundles->getBundle(Number, 1)]; - DEBUG(dbgs() << "Live through BB#" << Number << '\n'); - if (RegIn && RegOut) { - Intf.moveToBlock(Number); - if (!Intf.hasInterference()) { - SE->useIntv(Indexes->getMBBStartIdx(Number), - Indexes->getMBBEndIdx(Number)); - continue; - } - } - MachineBasicBlock *MBB = MF->getBlockNumbered(Number); - if (RegIn) - SE->leaveIntvAtTop(*MBB); - if (RegOut) - SE->enterIntvAtEnd(*MBB); + if (!RegIn && !RegOut) + continue; + Intf.moveToBlock(Number); + SE->splitLiveThroughBlock(Number, RegIn ? MainIntv : 0, Intf.first(), + RegOut ? MainIntv : 0, Intf.last()); } ++NumGlobalSplits; @@ -1161,17 +957,34 @@ unsigned RAGreedy::tryRegionSplit(LiveInterval &VirtReg, AllocationOrder &Order, DEBUG(dbgs() << "Cost of isolating all blocks = " << BestCost << '\n'); const unsigned NoCand = ~0u; unsigned BestCand = NoCand; + unsigned NumCands = 0; Order.rewind(); - for (unsigned Cand = 0; unsigned PhysReg = Order.next(); ++Cand) { - if (GlobalCand.size() <= Cand) - GlobalCand.resize(Cand+1); - GlobalCand[Cand].reset(PhysReg); + while (unsigned PhysReg = Order.next()) { + // Discard bad candidates before we run out of interference cache cursors. + // This will only affect register classes with a lot of registers (>32). + if (NumCands == IntfCache.getMaxCursors()) { + unsigned WorstCount = ~0u; + unsigned Worst = 0; + for (unsigned i = 0; i != NumCands; ++i) { + if (i == BestCand) + continue; + unsigned Count = GlobalCand[i].LiveBundles.count(); + if (Count < WorstCount) + Worst = i, WorstCount = Count; + } + --NumCands; + GlobalCand[Worst] = GlobalCand[NumCands]; + } + + if (GlobalCand.size() <= NumCands) + GlobalCand.resize(NumCands+1); + GlobalSplitCandidate &Cand = GlobalCand[NumCands]; + Cand.reset(IntfCache, PhysReg); - SpillPlacer->prepare(GlobalCand[Cand].LiveBundles); + SpillPlacer->prepare(Cand.LiveBundles); float Cost; - InterferenceCache::Cursor Intf(IntfCache, PhysReg); - if (!addSplitConstraints(Intf, Cost)) { + if (!addSplitConstraints(Cand.Intf, Cost)) { DEBUG(dbgs() << PrintReg(PhysReg, TRI) << "\tno positive bundles\n"); continue; } @@ -1186,28 +999,29 @@ unsigned RAGreedy::tryRegionSplit(LiveInterval &VirtReg, AllocationOrder &Order, }); continue; } - growRegion(GlobalCand[Cand], Intf); + growRegion(Cand); SpillPlacer->finish(); // No live bundles, defer to splitSingleBlocks(). - if (!GlobalCand[Cand].LiveBundles.any()) { + if (!Cand.LiveBundles.any()) { DEBUG(dbgs() << " no bundles.\n"); continue; } - Cost += calcGlobalSplitCost(GlobalCand[Cand], Intf); + Cost += calcGlobalSplitCost(Cand); DEBUG({ dbgs() << ", total = " << Cost << " with bundles"; - for (int i = GlobalCand[Cand].LiveBundles.find_first(); i>=0; - i = GlobalCand[Cand].LiveBundles.find_next(i)) + for (int i = Cand.LiveBundles.find_first(); i>=0; + i = Cand.LiveBundles.find_next(i)) dbgs() << " EB#" << i; dbgs() << ".\n"; }); if (Cost < BestCost) { - BestCand = Cand; + BestCand = NumCands; BestCost = Hysteresis * Cost; // Prevent rounding effects. } + ++NumCands; } if (BestCand == NoCand) @@ -1553,7 +1367,7 @@ unsigned RAGreedy::selectOrSplit(LiveInterval &VirtReg, // If we couldn't allocate a register from spilling, there is probably some // invalid inline assembly. The base class wil report it. - if (Stage >= RS_Spill) + if (Stage >= RS_Spill || !VirtReg.isSpillable()) return ~0u; // Try splitting VirtReg or interferences. |