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-rw-r--r--lib/CodeGen/SelectionDAG/SelectionDAG.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/lib/CodeGen/SelectionDAG/SelectionDAG.cpp b/lib/CodeGen/SelectionDAG/SelectionDAG.cpp
index db8ae6e..35707e8 100644
--- a/lib/CodeGen/SelectionDAG/SelectionDAG.cpp
+++ b/lib/CodeGen/SelectionDAG/SelectionDAG.cpp
@@ -1518,7 +1518,7 @@ SDValue SelectionDAG::getMDNode(const MDNode *MD) {
/// the target's desired shift amount type.
SDValue SelectionDAG::getShiftAmountOperand(EVT LHSTy, SDValue Op) {
EVT OpTy = Op.getValueType();
- MVT ShTy = TLI.getShiftAmountTy(LHSTy);
+ EVT ShTy = TLI.getShiftAmountTy(LHSTy);
if (OpTy == ShTy || OpTy.isVector()) return Op;
ISD::NodeType Opcode = OpTy.bitsGT(ShTy) ? ISD::TRUNCATE : ISD::ZERO_EXTEND;
@@ -2912,6 +2912,8 @@ SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, EVT VT, SDValue N1,
"Shift operators return type must be the same as their first arg");
assert(VT.isInteger() && N2.getValueType().isInteger() &&
"Shifts only work on integers");
+ assert((!VT.isVector() || VT == N2.getValueType()) &&
+ "Vector shift amounts must be in the same as their first arg");
// Verify that the shift amount VT is bit enough to hold valid shift
// amounts. This catches things like trying to shift an i1024 value by an
// i8, which is easy to fall into in generic code that uses
@@ -4702,7 +4704,7 @@ SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, EVT VT,
}
SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL,
- const std::vector<EVT> &ResultTys,
+ ArrayRef<EVT> ResultTys,
const SDValue *Ops, unsigned NumOps) {
return getNode(Opcode, DL, getVTList(&ResultTys[0], ResultTys.size()),
Ops, NumOps);
@@ -5354,7 +5356,7 @@ SelectionDAG::getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT1,
MachineSDNode *
SelectionDAG::getMachineNode(unsigned Opcode, DebugLoc dl,
- const std::vector<EVT> &ResultTys,
+ ArrayRef<EVT> ResultTys,
const SDValue *Ops, unsigned NumOps) {
SDVTList VTs = getVTList(&ResultTys[0], ResultTys.size());
return getMachineNode(Opcode, dl, VTs, Ops, NumOps);