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-rw-r--r--lib/CodeGen/VirtRegMap.cpp35
1 files changed, 16 insertions, 19 deletions
diff --git a/lib/CodeGen/VirtRegMap.cpp b/lib/CodeGen/VirtRegMap.cpp
index 6ed0b64..facf0c1 100644
--- a/lib/CodeGen/VirtRegMap.cpp
+++ b/lib/CodeGen/VirtRegMap.cpp
@@ -99,6 +99,20 @@ void VirtRegMap::grow() {
ImplicitDefed.resize(LastVirtReg-TargetRegisterInfo::FirstVirtualRegister+1);
}
+unsigned VirtRegMap::createSpillSlot(const TargetRegisterClass *RC) {
+ int SS = MF->getFrameInfo()->CreateSpillStackObject(RC->getSize(),
+ RC->getAlignment());
+ if (LowSpillSlot == NO_STACK_SLOT)
+ LowSpillSlot = SS;
+ if (HighSpillSlot == NO_STACK_SLOT || SS > HighSpillSlot)
+ HighSpillSlot = SS;
+ assert(SS >= LowSpillSlot && "Unexpected low spill slot");
+ unsigned Idx = SS-LowSpillSlot;
+ while (Idx >= SpillSlotToUsesMap.size())
+ SpillSlotToUsesMap.resize(SpillSlotToUsesMap.size()*2);
+ return SS;
+}
+
unsigned VirtRegMap::getRegAllocPref(unsigned virtReg) {
std::pair<unsigned, unsigned> Hint = MRI->getRegAllocationHint(virtReg);
unsigned physReg = Hint.second;
@@ -116,18 +130,8 @@ int VirtRegMap::assignVirt2StackSlot(unsigned virtReg) {
assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT &&
"attempt to assign stack slot to already spilled register");
const TargetRegisterClass* RC = MF->getRegInfo().getRegClass(virtReg);
- int SS = MF->getFrameInfo()->CreateSpillStackObject(RC->getSize(),
- RC->getAlignment());
- if (LowSpillSlot == NO_STACK_SLOT)
- LowSpillSlot = SS;
- if (HighSpillSlot == NO_STACK_SLOT || SS > HighSpillSlot)
- HighSpillSlot = SS;
- unsigned Idx = SS-LowSpillSlot;
- while (Idx >= SpillSlotToUsesMap.size())
- SpillSlotToUsesMap.resize(SpillSlotToUsesMap.size()*2);
- Virt2StackSlotMap[virtReg] = SS;
++NumSpills;
- return SS;
+ return Virt2StackSlotMap[virtReg] = createSpillSlot(RC);
}
void VirtRegMap::assignVirt2StackSlot(unsigned virtReg, int SS) {
@@ -160,14 +164,7 @@ int VirtRegMap::getEmergencySpillSlot(const TargetRegisterClass *RC) {
EmergencySpillSlots.find(RC);
if (I != EmergencySpillSlots.end())
return I->second;
- int SS = MF->getFrameInfo()->CreateSpillStackObject(RC->getSize(),
- RC->getAlignment());
- if (LowSpillSlot == NO_STACK_SLOT)
- LowSpillSlot = SS;
- if (HighSpillSlot == NO_STACK_SLOT || SS > HighSpillSlot)
- HighSpillSlot = SS;
- EmergencySpillSlots[RC] = SS;
- return SS;
+ return EmergencySpillSlots[RC] = createSpillSlot(RC);
}
void VirtRegMap::addSpillSlotUse(int FI, MachineInstr *MI) {