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-rw-r--r--lib/ExecutionEngine/MCJIT/ObjectBuffer.h48
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diff --git a/lib/ExecutionEngine/MCJIT/ObjectBuffer.h b/lib/ExecutionEngine/MCJIT/ObjectBuffer.h
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+//===--- ObjectBuffer.h - Utility class to wrap object memory ---*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file declares a wrapper class to hold the memory into which an
+// object will be generated.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_EXECUTIONENGINE_OBJECTBUFFER_H
+#define LLVM_EXECUTIONENGINE_OBJECTBUFFER_H
+
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/Support/MemoryBuffer.h"
+#include "llvm/Support/raw_ostream.h"
+
+namespace llvm {
+
+class ObjectMemoryBuffer : public MemoryBuffer {
+public:
+ template <unsigned N>
+ ObjectMemoryBuffer(SmallVector<char, N> SV)
+ : SV(SV), BufferName("<in-memory object>") {
+ init(this->SV.begin(), this->SV.end(), false);
+ }
+
+ template <unsigned N>
+ ObjectMemoryBuffer(SmallVector<char, N> SV, StringRef Name)
+ : SV(SV), BufferName(Name) {
+ init(this->SV.begin(), this->SV.end(), false);
+ }
+ const char* getBufferIdentifier() const override { return BufferName.c_str(); }
+
+ BufferKind getBufferKind() const override { return MemoryBuffer_Malloc; }
+
+private:
+ SmallVector<char, 4096> SV;
+ std::string BufferName;
+};
+
+} // namespace llvm
+
+#endif