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-rw-r--r--lib/ExecutionEngine/RuntimeDyld/GDBRegistrar.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/lib/ExecutionEngine/RuntimeDyld/GDBRegistrar.cpp b/lib/ExecutionEngine/RuntimeDyld/GDBRegistrar.cpp
index 8b50101..603c526 100644
--- a/lib/ExecutionEngine/RuntimeDyld/GDBRegistrar.cpp
+++ b/lib/ExecutionEngine/RuntimeDyld/GDBRegistrar.cpp
@@ -9,10 +9,10 @@
#include "JITRegistrar.h"
#include "llvm/ADT/DenseMap.h"
-#include "llvm/Support/MutexGuard.h"
-#include "llvm/Support/Mutex.h"
-#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/Compiler.h"
+#include "llvm/Support/ErrorHandling.h"
+#include "llvm/Support/Mutex.h"
+#include "llvm/Support/MutexGuard.h"
using namespace llvm;
@@ -44,7 +44,7 @@ extern "C" {
// We put information about the JITed function in this global, which the
// debugger reads. Make sure to specify the version statically, because the
// debugger checks the version before we can set it during runtime.
- static struct jit_descriptor __jit_debug_descriptor = { 1, 0, 0, 0 };
+ struct jit_descriptor __jit_debug_descriptor = { 1, 0, 0, 0 };
// Debuggers puts a breakpoint in this function.
LLVM_ATTRIBUTE_NOINLINE void __jit_debug_register_code() { }
@@ -78,12 +78,12 @@ public:
/// Creates an entry in the JIT registry for the buffer @p Object,
/// which must contain an object file in executable memory with any
/// debug information for the debugger.
- void registerObject(const MemoryBuffer &Object);
+ void registerObject(const ObjectBuffer &Object);
/// Removes the internal registration of @p Object, and
/// frees associated resources.
/// Returns true if @p Object was found in ObjectBufferMap.
- bool deregisterObject(const MemoryBuffer &Object);
+ bool deregisterObject(const ObjectBuffer &Object);
private:
/// Deregister the debug info for the given object file from the debugger
@@ -124,7 +124,7 @@ GDBJITRegistrar::~GDBJITRegistrar() {
ObjectBufferMap.clear();
}
-void GDBJITRegistrar::registerObject(const MemoryBuffer &Object) {
+void GDBJITRegistrar::registerObject(const ObjectBuffer &Object) {
const char *Buffer = Object.getBufferStart();
size_t Size = Object.getBufferSize();
@@ -147,7 +147,7 @@ void GDBJITRegistrar::registerObject(const MemoryBuffer &Object) {
}
}
-bool GDBJITRegistrar::deregisterObject(const MemoryBuffer& Object) {
+bool GDBJITRegistrar::deregisterObject(const ObjectBuffer& Object) {
const char *Buffer = Object.getBufferStart();
RegisteredObjectBufferMap::iterator I = ObjectBufferMap.find(Buffer);