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-rw-r--r--lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h104
1 files changed, 64 insertions, 40 deletions
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
index 14d945b..3014b30 100644
--- a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
+++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
@@ -25,6 +25,7 @@
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/Format.h"
#include "llvm/Support/Host.h"
+#include "llvm/Support/Mutex.h"
#include "llvm/Support/SwapByteOrder.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Support/system_error.h"
@@ -80,14 +81,18 @@ public:
unsigned SectionID;
/// Offset - offset into the section.
- uintptr_t Offset;
+ uint64_t Offset;
/// RelType - relocation type.
uint32_t RelType;
/// Addend - the relocation addend encoded in the instruction itself. Also
/// used to make a relocation section relative instead of symbol relative.
- intptr_t Addend;
+ int64_t Addend;
+
+ /// SymOffset - Section offset of the relocation entry's symbol (used for GOT
+ /// lookup).
+ uint64_t SymOffset;
/// True if this is a PCRel relocation (MachO specific).
bool IsPCRel;
@@ -97,26 +102,39 @@ public:
RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend)
: SectionID(id), Offset(offset), RelType(type), Addend(addend),
- IsPCRel(false), Size(0) {}
+ SymOffset(0), IsPCRel(false), Size(0) {}
+
+ RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
+ uint64_t symoffset)
+ : SectionID(id), Offset(offset), RelType(type), Addend(addend),
+ SymOffset(symoffset), IsPCRel(false), Size(0) {}
RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
bool IsPCRel, unsigned Size)
: SectionID(id), Offset(offset), RelType(type), Addend(addend),
- IsPCRel(IsPCRel), Size(Size) {}
+ SymOffset(0), IsPCRel(IsPCRel), Size(Size) {}
};
class RelocationValueRef {
public:
unsigned SectionID;
- intptr_t Addend;
+ uint64_t Offset;
+ int64_t Addend;
const char *SymbolName;
- RelocationValueRef(): SectionID(0), Addend(0), SymbolName(0) {}
+ RelocationValueRef(): SectionID(0), Offset(0), Addend(0), SymbolName(0) {}
inline bool operator==(const RelocationValueRef &Other) const {
- return std::memcmp(this, &Other, sizeof(RelocationValueRef)) == 0;
+ return SectionID == Other.SectionID && Offset == Other.Offset &&
+ Addend == Other.Addend && SymbolName == Other.SymbolName;
}
inline bool operator <(const RelocationValueRef &Other) const {
- return std::memcmp(this, &Other, sizeof(RelocationValueRef)) < 0;
+ if (SectionID != Other.SectionID)
+ return SectionID < Other.SectionID;
+ if (Offset != Other.Offset)
+ return Offset < Other.Offset;
+ if (Addend != Other.Addend)
+ return Addend < Other.Addend;
+ return SymbolName < Other.SymbolName;
}
};
@@ -130,6 +148,9 @@ protected:
typedef SmallVector<SectionEntry, 64> SectionList;
SectionList Sections;
+ typedef unsigned SID; // Type for SectionIDs
+ #define RTDYLD_INVALID_SECTION_ID ((SID)(-1))
+
// Keep a map of sections from object file to the SectionID which
// references it.
typedef std::map<SectionRef, unsigned> ObjSectionToIDMap;
@@ -164,30 +185,22 @@ protected:
typedef std::map<RelocationValueRef, uintptr_t> StubMap;
Triple::ArchType Arch;
-
- inline unsigned getMaxStubSize() {
- if (Arch == Triple::aarch64)
- return 20; // movz; movk; movk; movk; br
- if (Arch == Triple::arm || Arch == Triple::thumb)
- return 8; // 32-bit instruction and 32-bit address
- else if (Arch == Triple::mipsel || Arch == Triple::mips)
- return 16;
- else if (Arch == Triple::ppc64 || Arch == Triple::ppc64le)
- return 44;
- else if (Arch == Triple::x86_64)
- return 8; // GOT
- else if (Arch == Triple::systemz)
- return 16;
- else
- return 0;
- }
-
- inline unsigned getStubAlignment() {
- if (Arch == Triple::systemz)
- return 8;
- else
- return 1;
- }
+ bool IsTargetLittleEndian;
+
+ // This mutex prevents simultaneously loading objects from two different
+ // threads. This keeps us from having to protect individual data structures
+ // and guarantees that section allocation requests to the memory manager
+ // won't be interleaved between modules. It is also used in mapSectionAddress
+ // and resolveRelocations to protect write access to internal data structures.
+ //
+ // loadObject may be called on the same thread during the handling of of
+ // processRelocations, and that's OK. The handling of the relocation lists
+ // is written in such a way as to work correctly if new elements are added to
+ // the end of the list while the list is being processed.
+ sys::Mutex lock;
+
+ virtual unsigned getMaxStubSize() = 0;
+ virtual unsigned getStubAlignment() = 0;
bool HasError;
std::string ErrorStr;
@@ -208,14 +221,14 @@ protected:
}
void writeInt16BE(uint8_t *Addr, uint16_t Value) {
- if (sys::IsLittleEndianHost)
+ if (IsTargetLittleEndian)
Value = sys::SwapByteOrder(Value);
*Addr = (Value >> 8) & 0xFF;
*(Addr+1) = Value & 0xFF;
}
void writeInt32BE(uint8_t *Addr, uint32_t Value) {
- if (sys::IsLittleEndianHost)
+ if (IsTargetLittleEndian)
Value = sys::SwapByteOrder(Value);
*Addr = (Value >> 24) & 0xFF;
*(Addr+1) = (Value >> 16) & 0xFF;
@@ -224,7 +237,7 @@ protected:
}
void writeInt64BE(uint8_t *Addr, uint64_t Value) {
- if (sys::IsLittleEndianHost)
+ if (IsTargetLittleEndian)
Value = sys::SwapByteOrder(Value);
*Addr = (Value >> 56) & 0xFF;
*(Addr+1) = (Value >> 48) & 0xFF;
@@ -292,6 +305,11 @@ protected:
/// \brief Resolve relocations to external symbols.
void resolveExternalSymbols();
+
+ /// \brief Update GOT entries for external symbols.
+ // The base class does nothing. ELF overrides this.
+ virtual void updateGOTEntries(StringRef Name, uint64_t Addr) {}
+
virtual ObjectImage *createObjectImage(ObjectBuffer *InputBuffer);
public:
RuntimeDyldImpl(RTDyldMemoryManager *mm) : MemMgr(mm), HasError(false) {}
@@ -303,18 +321,20 @@ public:
void *getSymbolAddress(StringRef Name) {
// FIXME: Just look up as a function for now. Overly simple of course.
// Work in progress.
- if (GlobalSymbolTable.find(Name) == GlobalSymbolTable.end())
+ SymbolTableMap::const_iterator pos = GlobalSymbolTable.find(Name);
+ if (pos == GlobalSymbolTable.end())
return 0;
- SymbolLoc Loc = GlobalSymbolTable.lookup(Name);
+ SymbolLoc Loc = pos->second;
return getSectionAddress(Loc.first) + Loc.second;
}
uint64_t getSymbolLoadAddress(StringRef Name) {
// FIXME: Just look up as a function for now. Overly simple of course.
// Work in progress.
- if (GlobalSymbolTable.find(Name) == GlobalSymbolTable.end())
+ SymbolTableMap::const_iterator pos = GlobalSymbolTable.find(Name);
+ if (pos == GlobalSymbolTable.end())
return 0;
- SymbolLoc Loc = GlobalSymbolTable.lookup(Name);
+ SymbolLoc Loc = pos->second;
return getSectionLoadAddress(Loc.first) + Loc.second;
}
@@ -335,7 +355,11 @@ public:
virtual bool isCompatibleFormat(const ObjectBuffer *Buffer) const = 0;
- virtual StringRef getEHFrameSection();
+ virtual void registerEHFrames();
+
+ virtual void deregisterEHFrames();
+
+ virtual void finalizeLoad(ObjSectionToIDMap &SectionMap) {}
};
} // end namespace llvm