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-rw-r--r--lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h92
1 files changed, 56 insertions, 36 deletions
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
index 69ea3b4..f37a9a7 100644
--- a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
+++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
@@ -18,7 +18,6 @@
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/ADT/Triple.h"
-#include "llvm/ExecutionEngine/ObjectImage.h"
#include "llvm/ExecutionEngine/RuntimeDyld.h"
#include "llvm/ExecutionEngine/RuntimeDyldChecker.h"
#include "llvm/Object/ObjectFile.h"
@@ -37,7 +36,6 @@ using namespace llvm::object;
namespace llvm {
-class ObjectBuffer;
class Twine;
/// SectionEntry - represents a section emitted into memory by the dynamic
@@ -158,16 +156,31 @@ public:
}
};
-class RuntimeDyldImpl {
- friend class RuntimeDyldCheckerImpl;
+/// @brief Symbol info for RuntimeDyld.
+class SymbolInfo {
+public:
+ typedef enum { Hidden = 0, Default = 1 } Visibility;
+
+ SymbolInfo() : Offset(0), SectionID(0), Vis(Hidden) {}
+
+ SymbolInfo(unsigned SectionID, uint64_t Offset, Visibility Vis)
+ : Offset(Offset), SectionID(SectionID), Vis(Vis) {}
+
+ unsigned getSectionID() const { return SectionID; }
+ uint64_t getOffset() const { return Offset; }
+ Visibility getVisibility() const { return Vis; }
+
private:
+ uint64_t Offset;
+ unsigned SectionID : 31;
+ Visibility Vis : 1;
+};
- uint64_t getAnySymbolRemoteAddress(StringRef Symbol) {
- if (uint64_t InternalSymbolAddr = getSymbolLoadAddress(Symbol))
- return InternalSymbolAddr;
- return MemMgr->getSymbolAddress(Symbol);
- }
+typedef StringMap<SymbolInfo> RTDyldSymbolTable;
+class RuntimeDyldImpl {
+ friend class RuntimeDyld::LoadedObjectInfo;
+ friend class RuntimeDyldCheckerImpl;
protected:
// The MemoryManager to load objects into.
RTDyldMemoryManager *MemMgr;
@@ -187,16 +200,11 @@ protected:
// references it.
typedef std::map<SectionRef, unsigned> ObjSectionToIDMap;
- // A global symbol table for symbols from all loaded modules. Maps the
- // symbol name to a (SectionID, offset in section) pair.
- typedef std::pair<unsigned, uintptr_t> SymbolLoc;
- typedef StringMap<SymbolLoc> SymbolTableMap;
- SymbolTableMap GlobalSymbolTable;
+ // A global symbol table for symbols from all loaded modules.
+ RTDyldSymbolTable GlobalSymbolTable;
- // Pair representing the size and alignment requirement for a common symbol.
- typedef std::pair<unsigned, unsigned> CommonSymbolInfo;
// Keep a map of common symbols to their info pairs
- typedef std::map<SymbolRef, CommonSymbolInfo> CommonSymbolMap;
+ typedef std::vector<SymbolRef> CommonSymbolList;
// For each symbol, keep a list of relocations based on it. Anytime
// its address is reassigned (the JIT re-compiled the function, e.g.),
@@ -296,14 +304,13 @@ protected:
/// \brief Given the common symbols discovered in the object file, emit a
/// new section for them and update the symbol mappings in the object and
/// symbol table.
- void emitCommonSymbols(ObjectImage &Obj, const CommonSymbolMap &CommonSymbols,
- uint64_t TotalSize, SymbolTableMap &SymbolTable);
+ void emitCommonSymbols(const ObjectFile &Obj, CommonSymbolList &CommonSymbols);
/// \brief Emits section data from the object file to the MemoryManager.
/// \param IsCode if it's true then allocateCodeSection() will be
/// used for emits, else allocateDataSection() will be used.
/// \return SectionID.
- unsigned emitSection(ObjectImage &Obj, const SectionRef &Section,
+ unsigned emitSection(const ObjectFile &Obj, const SectionRef &Section,
bool IsCode);
/// \brief Find Section in LocalSections. If the secton is not found - emit
@@ -311,7 +318,7 @@ protected:
/// \param IsCode if it's true then allocateCodeSection() will be
/// used for emmits, else allocateDataSection() will be used.
/// \return SectionID.
- unsigned findOrEmitSection(ObjectImage &Obj, const SectionRef &Section,
+ unsigned findOrEmitSection(const ObjectFile &Obj, const SectionRef &Section,
bool IsCode, ObjSectionToIDMap &LocalSections);
// \brief Add a relocation entry that uses the given section.
@@ -339,8 +346,8 @@ protected:
/// \return Iterator to the next relocation that needs to be parsed.
virtual relocation_iterator
processRelocationRef(unsigned SectionID, relocation_iterator RelI,
- ObjectImage &Obj, ObjSectionToIDMap &ObjSectionToID,
- const SymbolTableMap &Symbols, StubMap &Stubs) = 0;
+ const ObjectFile &Obj, ObjSectionToIDMap &ObjSectionToID,
+ StubMap &Stubs) = 0;
/// \brief Resolve relocations to external symbols.
void resolveExternalSymbols();
@@ -351,13 +358,16 @@ protected:
// \brief Compute an upper bound of the memory that is required to load all
// sections
- void computeTotalAllocSize(ObjectImage &Obj, uint64_t &CodeSize,
+ void computeTotalAllocSize(const ObjectFile &Obj, uint64_t &CodeSize,
uint64_t &DataSizeRO, uint64_t &DataSizeRW);
// \brief Compute the stub buffer size required for a section
- unsigned computeSectionStubBufSize(ObjectImage &Obj,
+ unsigned computeSectionStubBufSize(const ObjectFile &Obj,
const SectionRef &Section);
+ // \brief Implementation of the generic part of the loadObject algorithm.
+ std::pair<unsigned, unsigned> loadObjectImpl(const object::ObjectFile &Obj);
+
public:
RuntimeDyldImpl(RTDyldMemoryManager *mm)
: MemMgr(mm), Checker(nullptr), ProcessAllSections(false), HasError(false) {
@@ -373,27 +383,37 @@ public:
this->Checker = Checker;
}
- std::unique_ptr<ObjectImage>
- loadObject(std::unique_ptr<ObjectImage> InputObject);
+ virtual std::unique_ptr<RuntimeDyld::LoadedObjectInfo>
+ loadObject(const object::ObjectFile &Obj) = 0;
uint8_t* getSymbolAddress(StringRef Name) const {
// FIXME: Just look up as a function for now. Overly simple of course.
// Work in progress.
- SymbolTableMap::const_iterator pos = GlobalSymbolTable.find(Name);
+ RTDyldSymbolTable::const_iterator pos = GlobalSymbolTable.find(Name);
if (pos == GlobalSymbolTable.end())
return nullptr;
- SymbolLoc Loc = pos->second;
- return getSectionAddress(Loc.first) + Loc.second;
+ const auto &SymInfo = pos->second;
+ return getSectionAddress(SymInfo.getSectionID()) + SymInfo.getOffset();
}
uint64_t getSymbolLoadAddress(StringRef Name) const {
// FIXME: Just look up as a function for now. Overly simple of course.
// Work in progress.
- SymbolTableMap::const_iterator pos = GlobalSymbolTable.find(Name);
+ RTDyldSymbolTable::const_iterator pos = GlobalSymbolTable.find(Name);
if (pos == GlobalSymbolTable.end())
return 0;
- SymbolLoc Loc = pos->second;
- return getSectionLoadAddress(Loc.first) + Loc.second;
+ const auto &SymInfo = pos->second;
+ return getSectionLoadAddress(SymInfo.getSectionID()) + SymInfo.getOffset();
+ }
+
+ uint64_t getExportedSymbolLoadAddress(StringRef Name) const {
+ RTDyldSymbolTable::const_iterator pos = GlobalSymbolTable.find(Name);
+ if (pos == GlobalSymbolTable.end())
+ return 0;
+ const auto &SymInfo = pos->second;
+ if (SymInfo.getVisibility() == SymbolInfo::Hidden)
+ return 0;
+ return getSectionLoadAddress(SymInfo.getSectionID()) + SymInfo.getOffset();
}
void resolveRelocations();
@@ -411,14 +431,14 @@ public:
// Get the error message.
StringRef getErrorString() { return ErrorStr; }
- virtual bool isCompatibleFormat(const ObjectBuffer *Buffer) const = 0;
- virtual bool isCompatibleFile(const ObjectFile *Obj) const = 0;
+ virtual bool isCompatibleFile(const ObjectFile &Obj) const = 0;
virtual void registerEHFrames();
virtual void deregisterEHFrames();
- virtual void finalizeLoad(ObjectImage &ObjImg, ObjSectionToIDMap &SectionMap) {}
+ virtual void finalizeLoad(const ObjectFile &ObjImg,
+ ObjSectionToIDMap &SectionMap) {}
};
} // end namespace llvm