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+//===-- DynamicLibrary.cpp - Runtime link/load libraries --------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by Reid Spencer and is distributed under the
+// University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This header file implements the operating system DynamicLibrary concept.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/System/DynamicLibrary.h"
+#include "llvm/Config/config.h"
+#include <map>
+
+// Collection of symbol name/value pairs to be searched prior to any libraries.
+static std::map<std::string, void *> g_symbols;
+
+void llvm::sys::DynamicLibrary::AddSymbol(const char* symbolName,
+ void *symbolValue) {
+ g_symbols[symbolName] = symbolValue;
+}
+
+// It is not possible to use ltdl.c on VC++ builds as the terms of its LGPL
+// license and special exception would cause all of LLVM to be placed under
+// the LGPL. This is because the exception applies only when libtool is
+// used, and obviously libtool is not used with Visual Studio. An entirely
+// separate implementation is provided in win32/DynamicLibrary.cpp.
+
+#ifdef LLVM_ON_WIN32
+
+#include "Win32/DynamicLibrary.inc"
+
+#else
+
+#include "ltdl.h"
+#include <cassert>
+using namespace llvm;
+using namespace llvm::sys;
+
+//===----------------------------------------------------------------------===//
+//=== WARNING: Implementation here must contain only TRULY operating system
+//=== independent code.
+//===----------------------------------------------------------------------===//
+
+static inline void check_ltdl_initialization() {
+ static bool did_initialize_ltdl = false;
+ if (!did_initialize_ltdl) {
+ int Err = lt_dlinit();
+ Err = Err; // Silence warning.
+ assert(0 == Err && "Can't init the ltdl library");
+ did_initialize_ltdl = true;
+ }
+}
+
+static std::vector<lt_dlhandle> OpenedHandles;
+
+DynamicLibrary::DynamicLibrary() : handle(0) {
+ check_ltdl_initialization();
+
+ lt_dlhandle a_handle = lt_dlopen(0);
+
+ assert(a_handle == 0 || "Can't open program as dynamic library");
+
+ handle = a_handle;
+ OpenedHandles.push_back(a_handle);
+}
+
+/*
+DynamicLibrary::DynamicLibrary(const char*filename) : handle(0) {
+ check_ltdl_initialization();
+
+ lt_dlhandle a_handle = lt_dlopen(filename);
+
+ if (a_handle == 0)
+ a_handle = lt_dlopenext(filename);
+
+ if (a_handle == 0)
+ throw std::string("Can't open :") + filename + ": " + lt_dlerror();
+
+ handle = a_handle;
+ OpenedHandles.push_back(a_handle);
+}
+*/
+
+DynamicLibrary::~DynamicLibrary() {
+ lt_dlhandle a_handle = (lt_dlhandle) handle;
+ if (a_handle) {
+ lt_dlclose(a_handle);
+
+ for (std::vector<lt_dlhandle>::iterator I = OpenedHandles.begin(),
+ E = OpenedHandles.end(); I != E; ++I) {
+ if (*I == a_handle) {
+ // Note: don't use the swap/pop_back trick here. Order is important.
+ OpenedHandles.erase(I);
+ return;
+ }
+ }
+ }
+}
+
+bool DynamicLibrary::LoadLibraryPermanently(const char *Filename,
+ std::string *ErrMsg) {
+ check_ltdl_initialization();
+ lt_dlhandle a_handle = lt_dlopen(Filename);
+
+ if (a_handle == 0)
+ a_handle = lt_dlopenext(Filename);
+
+ if (a_handle == 0) {
+ if (ErrMsg)
+ *ErrMsg = std::string("Can't open :") +
+ (Filename ? Filename : "<current process>") + ": " + lt_dlerror();
+ return true;
+ }
+
+ lt_dlmakeresident(a_handle);
+
+ OpenedHandles.push_back(a_handle);
+ return false;
+}
+
+void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
+ check_ltdl_initialization();
+
+ // First check symbols added via AddSymbol().
+ std::map<std::string, void *>::iterator I = g_symbols.find(symbolName);
+ if (I != g_symbols.end())
+ return I->second;
+
+ // Now search the libraries.
+ for (std::vector<lt_dlhandle>::iterator I = OpenedHandles.begin(),
+ E = OpenedHandles.end(); I != E; ++I) {
+ lt_ptr ptr = lt_dlsym(*I, symbolName);
+ if (ptr)
+ return ptr;
+ }
+
+ // If this is darwin, it has some funky issues, try to solve them here. Some
+ // important symbols are marked 'private external' which doesn't allow
+ // SearchForAddressOfSymbol to find them. As such, we special case them here,
+ // there is only a small handful of them.
+
+#ifdef __APPLE__
+#define EXPLICIT_SYMBOL(SYM) \
+ extern void *SYM; if (!strcmp(symbolName, #SYM)) return &SYM
+ {
+ EXPLICIT_SYMBOL(__ashldi3);
+ EXPLICIT_SYMBOL(__ashrdi3);
+ EXPLICIT_SYMBOL(__cmpdi2);
+ EXPLICIT_SYMBOL(__divdi3);
+ EXPLICIT_SYMBOL(__eprintf);
+ EXPLICIT_SYMBOL(__fixdfdi);
+ EXPLICIT_SYMBOL(__fixsfdi);
+ EXPLICIT_SYMBOL(__fixunsdfdi);
+ EXPLICIT_SYMBOL(__fixunssfdi);
+ EXPLICIT_SYMBOL(__floatdidf);
+ EXPLICIT_SYMBOL(__floatdisf);
+ EXPLICIT_SYMBOL(__lshrdi3);
+ EXPLICIT_SYMBOL(__moddi3);
+ EXPLICIT_SYMBOL(__udivdi3);
+ EXPLICIT_SYMBOL(__umoddi3);
+ }
+#undef EXPLICIT_SYMBOL
+#endif
+
+// This macro returns the address of a well-known, explicit symbol
+#define EXPLICIT_SYMBOL(SYM) \
+ if (!strcmp(symbolName, #SYM)) return &SYM
+
+// On linux we have a weird situation. The stderr/out/in symbols are both
+// macros and global variables because of standards requirements. So, we
+// boldly use the EXPLICIT_SYMBOL macro without checking for a #define first.
+#if defined(__linux__)
+ {
+ EXPLICIT_SYMBOL(stderr);
+ EXPLICIT_SYMBOL(stdout);
+ EXPLICIT_SYMBOL(stdin);
+ }
+#else
+ // For everything else, we want to check to make sure the symbol isn't defined
+ // as a macro before using EXPLICIT_SYMBOL.
+ {
+#ifndef stdin
+ EXPLICIT_SYMBOL(stdin);
+#endif
+#ifndef stdout
+ EXPLICIT_SYMBOL(stdout);
+#endif
+#ifndef stderr
+ EXPLICIT_SYMBOL(stderr);
+#endif
+ }
+#endif
+#undef EXPLICIT_SYMBOL
+
+ return 0;
+}
+
+void *DynamicLibrary::GetAddressOfSymbol(const char *symbolName) {
+ assert(handle != 0 && "Invalid DynamicLibrary handle");
+ return lt_dlsym((lt_dlhandle) handle, symbolName);
+}
+
+#endif // LLVM_ON_WIN32
+
+DEFINING_FILE_FOR(SystemDynamicLibrary)