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Diffstat (limited to 'lib/System/Win32/DynamicLibrary.inc')
-rw-r--r-- | lib/System/Win32/DynamicLibrary.inc | 169 |
1 files changed, 169 insertions, 0 deletions
diff --git a/lib/System/Win32/DynamicLibrary.inc b/lib/System/Win32/DynamicLibrary.inc new file mode 100644 index 0000000..251131e --- /dev/null +++ b/lib/System/Win32/DynamicLibrary.inc @@ -0,0 +1,169 @@ +//===- Win32/DynamicLibrary.cpp - Win32 DL Implementation -------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file was developed by Jeff Cohen and is distributed under the +// University of Illinois Open Source License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file provides the Win32 specific implementation of DynamicLibrary. +// +//===----------------------------------------------------------------------===// + +#include "Win32.h" + +#ifdef __MINGW32__ + #include <imagehlp.h> +#else + #include <dbghelp.h> +#endif + +#ifdef __MINGW32__ + #if (HAVE_LIBIMAGEHLP != 1) + #error "libimagehlp.a should be present" + #endif +#else + #pragma comment(lib, "dbghelp.lib") +#endif + +namespace llvm { +using namespace sys; + +//===----------------------------------------------------------------------===// +//=== WARNING: Implementation here must contain only Win32 specific code +//=== and must not be UNIX code. +//===----------------------------------------------------------------------===// + +static std::vector<HMODULE> OpenedHandles; + +extern "C" { + static BOOL CALLBACK ELM_Callback(PSTR ModuleName, + ULONG ModuleBase, + ULONG ModuleSize, + PVOID UserContext) + { + // Ignore VC++ runtimes prior to 7.1. Somehow some of them get loaded + // into the process. + if (stricmp(ModuleName, "msvci70") != 0 && + stricmp(ModuleName, "msvcirt") != 0 && + stricmp(ModuleName, "msvcp50") != 0 && + stricmp(ModuleName, "msvcp60") != 0 && + stricmp(ModuleName, "msvcp70") != 0 && + stricmp(ModuleName, "msvcr70") != 0 && +#ifndef __MINGW32__ + // Mingw32 uses msvcrt.dll by default. Don't ignore it. + // Otherwise, user should be aware, what he's doing :) + stricmp(ModuleName, "msvcrt") != 0 && +#endif + stricmp(ModuleName, "msvcrt20") != 0 && + stricmp(ModuleName, "msvcrt40") != 0) { + OpenedHandles.push_back((HMODULE)ModuleBase); + } + return TRUE; + } +} + +DynamicLibrary::DynamicLibrary() : handle(0) { + handle = GetModuleHandle(NULL); + OpenedHandles.push_back((HMODULE)handle); +} + +DynamicLibrary::~DynamicLibrary() { + if (handle == 0) + return; + + // GetModuleHandle() does not increment the ref count, so we must not free + // the handle to the executable. + if (handle != GetModuleHandle(NULL)) + FreeLibrary((HMODULE)handle); + handle = 0; + + for (std::vector<HMODULE>::iterator I = OpenedHandles.begin(), + E = OpenedHandles.end(); I != E; ++I) { + if (*I == handle) { + // Note: don't use the swap/pop_back trick here. Order is important. + OpenedHandles.erase(I); + } + } +} + +// Stack probing routines are in the support library (e.g. libgcc), but we don't +// have dynamic linking on windows. Provide a hook. +#if defined(__MINGW32__) || defined (_MSC_VER) + #define EXPLICIT_SYMBOL(SYM) \ + if (!strcmp(symbolName, #SYM)) return (void*)&SYM + #define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) \ + if (!strcmp(symbolName, #SYMFROM)) return (void*)&SYMTO + #define EXPLICIT_SYMBOL_DEF(SYM) \ + extern "C" { extern void *SYM; } + + #if defined(__MINGW32__) + EXPLICIT_SYMBOL_DEF(_alloca); + #elif defined(_MSC_VER) + EXPLICIT_SYMBOL_DEF(_alloca_probe); + #endif +#endif + +bool DynamicLibrary::LoadLibraryPermanently(const char *filename, + std::string *ErrMsg) { + if (filename) { + HMODULE a_handle = LoadLibrary(filename); + + if (a_handle == 0) + return MakeErrMsg(ErrMsg, std::string(filename) + ": Can't open : "); + + OpenedHandles.push_back(a_handle); + } else { + // When no file is specified, enumerate all DLLs and EXEs in the + // process. + EnumerateLoadedModules(GetCurrentProcess(), ELM_Callback, 0); + } + + // Because we don't remember the handle, we will never free it; hence, + // it is loaded permanently. + return false; +} + +void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) { + // First check symbols added via AddSymbol(). + std::map<std::string, void *>::iterator I = g_symbols.find(symbolName); + if (I != g_symbols.end()) + return I->second; + + // Now search the libraries. + for (std::vector<HMODULE>::iterator I = OpenedHandles.begin(), + E = OpenedHandles.end(); I != E; ++I) { + FARPROC ptr = GetProcAddress((HMODULE)*I, symbolName); + if (ptr) + return (void *) ptr; + } + +#if defined(__MINGW32__) + { + EXPLICIT_SYMBOL(_alloca); + EXPLICIT_SYMBOL2(alloca, _alloca); +#undef EXPLICIT_SYMBOL +#undef EXPLICIT_SYMBOL2 +#undef EXPLICIT_SYMBOL_DEF + } +#elif defined(_MSC_VER) + { + EXPLICIT_SYMBOL2(alloca, _alloca_probe); + EXPLICIT_SYMBOL2(_alloca, _alloca_probe); +#undef EXPLICIT_SYMBOL +#undef EXPLICIT_SYMBOL2 +#undef EXPLICIT_SYMBOL_DEF + } +#endif + + return 0; +} + +void *DynamicLibrary::GetAddressOfSymbol(const char *symbolName) { + assert(handle != 0 && "Invalid DynamicLibrary handle"); + return (void *) GetProcAddress((HMODULE)handle, symbolName); +} + +} + |