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-rw-r--r--lib/Target/AArch64/AArch64A57FPLoadBalancing.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/lib/Target/AArch64/AArch64A57FPLoadBalancing.cpp b/lib/Target/AArch64/AArch64A57FPLoadBalancing.cpp
index 7742fea..2503764 100644
--- a/lib/Target/AArch64/AArch64A57FPLoadBalancing.cpp
+++ b/lib/Target/AArch64/AArch64A57FPLoadBalancing.cpp
@@ -102,7 +102,9 @@ namespace {
/// A "color", which is either even or odd. Yes, these aren't really colors
/// but the algorithm is conceptually doing two-color graph coloring.
enum class Color { Even, Odd };
+#ifndef NDEBUG
static const char *ColorNames[2] = { "Even", "Odd" };
+#endif
class Chain;
@@ -350,7 +352,7 @@ bool AArch64A57FPLoadBalancing::runOnBasicBlock(MachineBasicBlock &MBB) {
for (auto I = EC.begin(), E = EC.end(); I != E; ++I) {
std::vector<Chain*> Cs(EC.member_begin(I), EC.member_end());
if (Cs.empty()) continue;
- V.push_back(Cs);
+ V.push_back(std::move(Cs));
}
// Now we have a set of sets, order them by start address so
@@ -375,7 +377,7 @@ bool AArch64A57FPLoadBalancing::runOnBasicBlock(MachineBasicBlock &MBB) {
int Parity = 0;
for (auto &I : V)
- Changed |= colorChainSet(I, MBB, Parity);
+ Changed |= colorChainSet(std::move(I), MBB, Parity);
return Changed;
}