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-rw-r--r--lib/Target/ARM/ARMInstrNEON.td30
1 files changed, 16 insertions, 14 deletions
diff --git a/lib/Target/ARM/ARMInstrNEON.td b/lib/Target/ARM/ARMInstrNEON.td
index 32baec5..d2ef593 100644
--- a/lib/Target/ARM/ARMInstrNEON.td
+++ b/lib/Target/ARM/ARMInstrNEON.td
@@ -113,8 +113,8 @@ def addrmode_neonldstm : Operand<i32>,
// NEON load / store instructions
//===----------------------------------------------------------------------===//
-/* TODO: Take advantage of vldm.
let mayLoad = 1 in {
+/* TODO: Take advantage of vldm.
def VLDMD : NI<(outs),
(ins addrmode_neonldstm:$addr, reglist:$dst1, variable_ops),
NoItinerary,
@@ -134,7 +134,6 @@ def VLDMS : NI<(outs),
let Inst{20} = 1;
let Inst{11-9} = 0b101;
}
-}
*/
// Use vldmia to load a Q register as a D register pair.
@@ -149,18 +148,6 @@ def VLDRQ : NI4<(outs QPR:$dst), (ins addrmode4:$addr),
let Inst{11-9} = 0b101;
}
-// Use vstmia to store a Q register as a D register pair.
-def VSTRQ : NI4<(outs), (ins QPR:$src, addrmode4:$addr),
- NoItinerary,
- "vstmia $addr, ${src:dregpair}",
- [(store (v2f64 QPR:$src), addrmode4:$addr)]> {
- let Inst{27-25} = 0b110;
- let Inst{24} = 0; // P bit
- let Inst{23} = 1; // U bit
- let Inst{20} = 0;
- let Inst{11-9} = 0b101;
-}
-
// VLD1 : Vector Load (multiple single elements)
class VLD1D<string OpcodeStr, ValueType Ty, Intrinsic IntOp>
: NLdSt<(outs DPR:$dst), (ins addrmode6:$addr),
@@ -215,6 +202,20 @@ class VLD4D<string OpcodeStr>
def VLD4d8 : VLD4D<"vld4.8">;
def VLD4d16 : VLD4D<"vld4.16">;
def VLD4d32 : VLD4D<"vld4.32">;
+}
+
+let mayStore = 1 in {
+// Use vstmia to store a Q register as a D register pair.
+def VSTRQ : NI4<(outs), (ins QPR:$src, addrmode4:$addr),
+ NoItinerary,
+ "vstmia $addr, ${src:dregpair}",
+ [(store (v2f64 QPR:$src), addrmode4:$addr)]> {
+ let Inst{27-25} = 0b110;
+ let Inst{24} = 0; // P bit
+ let Inst{23} = 1; // U bit
+ let Inst{20} = 0;
+ let Inst{11-9} = 0b101;
+}
// VST1 : Vector Store (multiple single elements)
class VST1D<string OpcodeStr, ValueType Ty, Intrinsic IntOp>
@@ -268,6 +269,7 @@ class VST4D<string OpcodeStr>
def VST4d8 : VST4D<"vst4.8">;
def VST4d16 : VST4D<"vst4.16">;
def VST4d32 : VST4D<"vst4.32">;
+}
//===----------------------------------------------------------------------===//