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-rw-r--r--lib/Target/MBlaze/MCTargetDesc/MBlazeAsmBackend.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/lib/Target/MBlaze/MCTargetDesc/MBlazeAsmBackend.cpp b/lib/Target/MBlaze/MCTargetDesc/MBlazeAsmBackend.cpp
index 08f7d46..d5acbe9 100644
--- a/lib/Target/MBlaze/MCTargetDesc/MBlazeAsmBackend.cpp
+++ b/lib/Target/MBlaze/MCTargetDesc/MBlazeAsmBackend.cpp
@@ -58,6 +58,11 @@ public:
bool MayNeedRelaxation(const MCInst &Inst) const;
+ bool fixupNeedsRelaxation(const MCFixup &Fixup,
+ uint64_t Value,
+ const MCInstFragment *DF,
+ const MCAsmLayout &Layout) const;
+
void RelaxInstruction(const MCInst &Inst, MCInst &Res) const;
bool WriteNopData(uint64_t Count, MCObjectWriter *OW) const;
@@ -87,6 +92,18 @@ bool MBlazeAsmBackend::MayNeedRelaxation(const MCInst &Inst) const {
return hasExprOrImm;
}
+bool MBlazeAsmBackend::fixupNeedsRelaxation(const MCFixup &Fixup,
+ uint64_t Value,
+ const MCInstFragment *DF,
+ const MCAsmLayout &Layout) const {
+ // FIXME: Is this right? It's what the "generic" code was doing before,
+ // but is X86 specific. Is it actually true for MBlaze also, or was it
+ // just close enough to not be a big deal?
+ //
+ // Relax if the value is too big for a (signed) i8.
+ return int64_t(Value) != int64_t(int8_t(Value));
+}
+
void MBlazeAsmBackend::RelaxInstruction(const MCInst &Inst, MCInst &Res) const {
Res = Inst;
Res.setOpcode(getRelaxedOpcode(Inst.getOpcode()));