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-rw-r--r--lib/Target/PowerPC/PPCFrameLowering.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/lib/Target/PowerPC/PPCFrameLowering.h b/lib/Target/PowerPC/PPCFrameLowering.h
index 7aab37e..94e9b67 100644
--- a/lib/Target/PowerPC/PPCFrameLowering.h
+++ b/lib/Target/PowerPC/PPCFrameLowering.h
@@ -38,37 +38,37 @@ public:
/// emitProlog/emitEpilog - These methods insert prolog and epilog code into
/// the function.
- void emitPrologue(MachineFunction &MF) const;
- void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const;
+ void emitPrologue(MachineFunction &MF) const override;
+ void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const override;
- bool hasFP(const MachineFunction &MF) const;
+ bool hasFP(const MachineFunction &MF) const override;
bool needsFP(const MachineFunction &MF) const;
void replaceFPWithRealFP(MachineFunction &MF) const;
void processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
- RegScavenger *RS = NULL) const;
+ RegScavenger *RS = nullptr) const override;
void processFunctionBeforeFrameFinalized(MachineFunction &MF,
- RegScavenger *RS = NULL) const;
+ RegScavenger *RS = nullptr) const override;
void addScavengingSpillSlot(MachineFunction &MF, RegScavenger *RS) const;
bool spillCalleeSavedRegisters(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
const std::vector<CalleeSavedInfo> &CSI,
- const TargetRegisterInfo *TRI) const;
+ const TargetRegisterInfo *TRI) const override;
void eliminateCallFramePseudoInstr(MachineFunction &MF,
- MachineBasicBlock &MBB,
- MachineBasicBlock::iterator I) const;
+ MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator I) const override;
bool restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
- MachineBasicBlock::iterator MI,
- const std::vector<CalleeSavedInfo> &CSI,
- const TargetRegisterInfo *TRI) const;
+ MachineBasicBlock::iterator MI,
+ const std::vector<CalleeSavedInfo> &CSI,
+ const TargetRegisterInfo *TRI) const override;
/// targetHandlesStackFrameRounding - Returns true if the target is
/// responsible for rounding up the stack frame (probably at emitPrologue
/// time).
- bool targetHandlesStackFrameRounding() const { return true; }
+ bool targetHandlesStackFrameRounding() const override { return true; }
/// getReturnSaveOffset - Return the previous frame offset to save the
/// return address.
@@ -141,7 +141,7 @@ public:
// With the SVR4 ABI, callee-saved registers have fixed offsets on the stack.
const SpillSlot *
- getCalleeSavedSpillSlots(unsigned &NumEntries) const {
+ getCalleeSavedSpillSlots(unsigned &NumEntries) const override {
if (Subtarget.isDarwinABI()) {
NumEntries = 1;
if (Subtarget.isPPC64()) {
@@ -156,7 +156,7 @@ public:
// Early exit if not using the SVR4 ABI.
if (!Subtarget.isSVR4ABI()) {
NumEntries = 0;
- return 0;
+ return nullptr;
}
// Note that the offsets here overlap, but this is fixed up in