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-rw-r--r--lib/Target/X86/X86InstrSSE.td63
1 files changed, 46 insertions, 17 deletions
diff --git a/lib/Target/X86/X86InstrSSE.td b/lib/Target/X86/X86InstrSSE.td
index ccdbf0e..65b155c 100644
--- a/lib/Target/X86/X86InstrSSE.td
+++ b/lib/Target/X86/X86InstrSSE.td
@@ -643,9 +643,6 @@ let Predicates = [UseAVX] in {
// Represent the same patterns above but in the form they appear for
// 256-bit types
- def : Pat<(v8i32 (X86vzmovl (insert_subvector undef,
- (v4i32 (scalar_to_vector (loadi32 addr:$src))), (iPTR 0)))),
- (SUBREG_TO_REG (i32 0), (VMOVSSrm addr:$src), sub_xmm)>;
def : Pat<(v8f32 (X86vzmovl (insert_subvector undef,
(v4f32 (scalar_to_vector (loadf32 addr:$src))), (iPTR 0)))),
(SUBREG_TO_REG (i32 0), (VMOVSSrm addr:$src), sub_xmm)>;
@@ -653,9 +650,6 @@ let Predicates = [UseAVX] in {
(v2f64 (scalar_to_vector (loadf64 addr:$src))), (iPTR 0)))),
(SUBREG_TO_REG (i32 0), (VMOVSDrm addr:$src), sub_xmm)>;
}
- def : Pat<(v4i64 (X86vzmovl (insert_subvector undef,
- (v2i64 (scalar_to_vector (loadi64 addr:$src))), (iPTR 0)))),
- (SUBREG_TO_REG (i64 0), (VMOVSDrm addr:$src), sub_xmm)>;
// Extract and store.
def : Pat<(store (f32 (vector_extract (v4f32 VR128:$src), (iPTR 0))),
@@ -793,7 +787,7 @@ let Predicates = [UseSSE2] in {
(MOVSDrr VR128:$src1, (COPY_TO_REGCLASS VR128:$src2, FR64))>;
// FIXME: Instead of a X86Movlps there should be a X86Movsd here, the problem
- // is during lowering, where it's not possible to recognize the fold cause
+ // is during lowering, where it's not possible to recognize the fold because
// it has two uses through a bitcast. One use disappears at isel time and the
// fold opportunity reappears.
def : Pat<(v2f64 (X86Movlpd VR128:$src1, VR128:$src2)),
@@ -3678,13 +3672,30 @@ def MOVNTI_64mr : RI<0xC3, MRMDestMem, (outs), (ins i64mem:$dst, GR64:$src),
PS, Requires<[HasSSE2]>;
} // SchedRW = [WriteStore]
+let Predicates = [HasAVX2, NoVLX] in {
+ def : Pat<(alignednontemporalstore (v8i32 VR256:$src), addr:$dst),
+ (VMOVNTDQYmr addr:$dst, VR256:$src)>;
+ def : Pat<(alignednontemporalstore (v16i16 VR256:$src), addr:$dst),
+ (VMOVNTDQYmr addr:$dst, VR256:$src)>;
+ def : Pat<(alignednontemporalstore (v32i8 VR256:$src), addr:$dst),
+ (VMOVNTDQYmr addr:$dst, VR256:$src)>;
+}
+
let Predicates = [HasAVX, NoVLX] in {
def : Pat<(alignednontemporalstore (v4i32 VR128:$src), addr:$dst),
- (VMOVNTPSmr addr:$dst, VR128:$src)>;
+ (VMOVNTDQmr addr:$dst, VR128:$src)>;
+ def : Pat<(alignednontemporalstore (v8i16 VR128:$src), addr:$dst),
+ (VMOVNTDQmr addr:$dst, VR128:$src)>;
+ def : Pat<(alignednontemporalstore (v16i8 VR128:$src), addr:$dst),
+ (VMOVNTDQmr addr:$dst, VR128:$src)>;
}
def : Pat<(alignednontemporalstore (v4i32 VR128:$src), addr:$dst),
- (MOVNTPSmr addr:$dst, VR128:$src)>;
+ (MOVNTDQmr addr:$dst, VR128:$src)>;
+def : Pat<(alignednontemporalstore (v8i16 VR128:$src), addr:$dst),
+ (MOVNTDQmr addr:$dst, VR128:$src)>;
+def : Pat<(alignednontemporalstore (v16i8 VR128:$src), addr:$dst),
+ (MOVNTDQmr addr:$dst, VR128:$src)>;
} // AddedComplexity
@@ -4890,7 +4901,8 @@ let Predicates = [UseAVX] in {
def : Pat<(v4i32 (X86vzmovl (v4i32 (scalar_to_vector GR32:$src)))),
(VMOVDI2PDIrr GR32:$src)>;
- // AVX 128-bit movd/movq instruction write zeros in the high 128-bit part.
+ // AVX 128-bit movd/movq instructions write zeros in the high 128-bit part.
+ // These instructions also write zeros in the high part of a 256-bit register.
let AddedComplexity = 20 in {
def : Pat<(v4i32 (X86vzmovl (v4i32 (scalar_to_vector (loadi32 addr:$src))))),
(VMOVDI2PDIrm addr:$src)>;
@@ -4898,6 +4910,9 @@ let Predicates = [UseAVX] in {
(VMOVDI2PDIrm addr:$src)>;
def : Pat<(v4i32 (X86vzmovl (bc_v4i32 (loadv2i64 addr:$src)))),
(VMOVDI2PDIrm addr:$src)>;
+ def : Pat<(v8i32 (X86vzmovl (insert_subvector undef,
+ (v4i32 (scalar_to_vector (loadi32 addr:$src))), (iPTR 0)))),
+ (SUBREG_TO_REG (i32 0), (VMOVDI2PDIrm addr:$src), sub_xmm)>;
}
// Use regular 128-bit instructions to match 256-bit scalar_to_vec+zext.
def : Pat<(v8i32 (X86vzmovl (insert_subvector undef,
@@ -5016,6 +5031,9 @@ let Predicates = [UseAVX], AddedComplexity = 20 in {
(VMOVZQI2PQIrm addr:$src)>;
def : Pat<(v2i64 (X86vzload addr:$src)),
(VMOVZQI2PQIrm addr:$src)>;
+ def : Pat<(v4i64 (X86vzmovl (insert_subvector undef,
+ (v2i64 (scalar_to_vector (loadi64 addr:$src))), (iPTR 0)))),
+ (SUBREG_TO_REG (i64 0), (VMOVZQI2PQIrm addr:$src), sub_xmm)>;
}
let Predicates = [UseSSE2], AddedComplexity = 20 in {
@@ -7150,6 +7168,10 @@ let Predicates = [HasAVX2] in {
}
// Patterns
+// FIXME: Prefer a movss or movsd over a blendps when optimizing for size or
+// on targets where they have equal performance. These were changed to use
+// blends because blends have better throughput on SandyBridge and Haswell, but
+// movs[s/d] are 1-2 byte shorter instructions.
let Predicates = [UseAVX] in {
let AddedComplexity = 15 in {
// Move scalar to XMM zero-extended, zeroing a VR128 then do a
@@ -7166,8 +7188,10 @@ let Predicates = [UseAVX] in {
// Move low f32 and clear high bits.
def : Pat<(v8f32 (X86vzmovl (v8f32 VR256:$src))),
(VBLENDPSYrri (v8f32 (AVX_SET0)), VR256:$src, (i8 1))>;
- def : Pat<(v8i32 (X86vzmovl (v8i32 VR256:$src))),
- (VBLENDPSYrri (v8i32 (AVX_SET0)), VR256:$src, (i8 1))>;
+
+ // Move low f64 and clear high bits.
+ def : Pat<(v4f64 (X86vzmovl (v4f64 VR256:$src))),
+ (VBLENDPDYrri (v4f64 (AVX_SET0)), VR256:$src, (i8 1))>;
}
def : Pat<(v8f32 (X86vzmovl (insert_subvector undef,
@@ -7181,14 +7205,19 @@ let Predicates = [UseAVX] in {
(v2f64 (VMOVSDrr (v2f64 (V_SET0)), FR64:$src)),
sub_xmm)>;
- // Move low f64 and clear high bits.
- def : Pat<(v4f64 (X86vzmovl (v4f64 VR256:$src))),
- (VBLENDPDYrri (v4f64 (AVX_SET0)), VR256:$src, (i8 1))>;
-
+ // These will incur an FP/int domain crossing penalty, but it may be the only
+ // way without AVX2. Do not add any complexity because we may be able to match
+ // more optimal patterns defined earlier in this file.
+ def : Pat<(v8i32 (X86vzmovl (v8i32 VR256:$src))),
+ (VBLENDPSYrri (v8i32 (AVX_SET0)), VR256:$src, (i8 1))>;
def : Pat<(v4i64 (X86vzmovl (v4i64 VR256:$src))),
(VBLENDPDYrri (v4i64 (AVX_SET0)), VR256:$src, (i8 1))>;
}
+// FIXME: Prefer a movss or movsd over a blendps when optimizing for size or
+// on targets where they have equal performance. These were changed to use
+// blends because blends have better throughput on SandyBridge and Haswell, but
+// movs[s/d] are 1-2 byte shorter instructions.
let Predicates = [UseSSE41] in {
// With SSE41 we can use blends for these patterns.
def : Pat<(v4f32 (X86vzmovl (v4f32 VR128:$src))),
@@ -8341,7 +8370,7 @@ let Predicates = [HasAVX2] in {
def : Pat<(v4f64 (X86VBroadcast (v2f64 VR128:$src))),
(VBROADCASTSDYrr VR128:$src)>;
- // Provide aliases for broadcast from the same regitser class that
+ // Provide aliases for broadcast from the same register class that
// automatically does the extract.
def : Pat<(v32i8 (X86VBroadcast (v32i8 VR256:$src))),
(VPBROADCASTBYrr (v16i8 (EXTRACT_SUBREG (v32i8 VR256:$src),