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-rw-r--r--lib/Target/X86/X86TargetTransformInfo.cpp25
1 files changed, 25 insertions, 0 deletions
diff --git a/lib/Target/X86/X86TargetTransformInfo.cpp b/lib/Target/X86/X86TargetTransformInfo.cpp
index df6f37b..3bcdfc1 100644
--- a/lib/Target/X86/X86TargetTransformInfo.cpp
+++ b/lib/Target/X86/X86TargetTransformInfo.cpp
@@ -196,6 +196,16 @@ unsigned X86TTI::getArithmeticInstrCost(unsigned Opcode, Type *Ty,
{ ISD::SRA, MVT::v32i8, 32*10 }, // Scalarized.
{ ISD::SRA, MVT::v16i16, 16*10 }, // Scalarized.
{ ISD::SRA, MVT::v4i64, 4*10 }, // Scalarized.
+
+ // Vectorizing division is a bad idea. See the SSE2 table for more comments.
+ { ISD::SDIV, MVT::v32i8, 32*20 },
+ { ISD::SDIV, MVT::v16i16, 16*20 },
+ { ISD::SDIV, MVT::v8i32, 8*20 },
+ { ISD::SDIV, MVT::v4i64, 4*20 },
+ { ISD::UDIV, MVT::v32i8, 32*20 },
+ { ISD::UDIV, MVT::v16i16, 16*20 },
+ { ISD::UDIV, MVT::v8i32, 8*20 },
+ { ISD::UDIV, MVT::v4i64, 4*20 },
};
// Look for AVX2 lowering tricks.
@@ -258,6 +268,21 @@ unsigned X86TTI::getArithmeticInstrCost(unsigned Opcode, Type *Ty,
{ ISD::SRA, MVT::v8i16, 8*10 }, // Scalarized.
{ ISD::SRA, MVT::v4i32, 4*10 }, // Scalarized.
{ ISD::SRA, MVT::v2i64, 2*10 }, // Scalarized.
+
+ // It is not a good idea to vectorize division. We have to scalarize it and
+ // in the process we will often end up having to spilling regular
+ // registers. The overhead of division is going to dominate most kernels
+ // anyways so try hard to prevent vectorization of division - it is
+ // generally a bad idea. Assume somewhat arbitrarily that we have to be able
+ // to hide "20 cycles" for each lane.
+ { ISD::SDIV, MVT::v16i8, 16*20 },
+ { ISD::SDIV, MVT::v8i16, 8*20 },
+ { ISD::SDIV, MVT::v4i32, 4*20 },
+ { ISD::SDIV, MVT::v2i64, 2*20 },
+ { ISD::UDIV, MVT::v16i8, 16*20 },
+ { ISD::UDIV, MVT::v8i16, 8*20 },
+ { ISD::UDIV, MVT::v4i32, 4*20 },
+ { ISD::UDIV, MVT::v2i64, 2*20 },
};
if (ST->hasSSE2()) {