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Diffstat (limited to 'test/CodeGen/ARM/vdup.ll')
-rw-r--r-- | test/CodeGen/ARM/vdup.ll | 269 |
1 files changed, 269 insertions, 0 deletions
diff --git a/test/CodeGen/ARM/vdup.ll b/test/CodeGen/ARM/vdup.ll new file mode 100644 index 0000000..c9a68ca --- /dev/null +++ b/test/CodeGen/ARM/vdup.ll @@ -0,0 +1,269 @@ +; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s + +define <8 x i8> @v_dup8(i8 %A) nounwind { +;CHECK: v_dup8: +;CHECK: vdup.8 + %tmp1 = insertelement <8 x i8> zeroinitializer, i8 %A, i32 0 + %tmp2 = insertelement <8 x i8> %tmp1, i8 %A, i32 1 + %tmp3 = insertelement <8 x i8> %tmp2, i8 %A, i32 2 + %tmp4 = insertelement <8 x i8> %tmp3, i8 %A, i32 3 + %tmp5 = insertelement <8 x i8> %tmp4, i8 %A, i32 4 + %tmp6 = insertelement <8 x i8> %tmp5, i8 %A, i32 5 + %tmp7 = insertelement <8 x i8> %tmp6, i8 %A, i32 6 + %tmp8 = insertelement <8 x i8> %tmp7, i8 %A, i32 7 + ret <8 x i8> %tmp8 +} + +define <4 x i16> @v_dup16(i16 %A) nounwind { +;CHECK: v_dup16: +;CHECK: vdup.16 + %tmp1 = insertelement <4 x i16> zeroinitializer, i16 %A, i32 0 + %tmp2 = insertelement <4 x i16> %tmp1, i16 %A, i32 1 + %tmp3 = insertelement <4 x i16> %tmp2, i16 %A, i32 2 + %tmp4 = insertelement <4 x i16> %tmp3, i16 %A, i32 3 + ret <4 x i16> %tmp4 +} + +define <2 x i32> @v_dup32(i32 %A) nounwind { +;CHECK: v_dup32: +;CHECK: vdup.32 + %tmp1 = insertelement <2 x i32> zeroinitializer, i32 %A, i32 0 + %tmp2 = insertelement <2 x i32> %tmp1, i32 %A, i32 1 + ret <2 x i32> %tmp2 +} + +define <2 x float> @v_dupfloat(float %A) nounwind { +;CHECK: v_dupfloat: +;CHECK: vdup.32 + %tmp1 = insertelement <2 x float> zeroinitializer, float %A, i32 0 + %tmp2 = insertelement <2 x float> %tmp1, float %A, i32 1 + ret <2 x float> %tmp2 +} + +define <16 x i8> @v_dupQ8(i8 %A) nounwind { +;CHECK: v_dupQ8: +;CHECK: vdup.8 + %tmp1 = insertelement <16 x i8> zeroinitializer, i8 %A, i32 0 + %tmp2 = insertelement <16 x i8> %tmp1, i8 %A, i32 1 + %tmp3 = insertelement <16 x i8> %tmp2, i8 %A, i32 2 + %tmp4 = insertelement <16 x i8> %tmp3, i8 %A, i32 3 + %tmp5 = insertelement <16 x i8> %tmp4, i8 %A, i32 4 + %tmp6 = insertelement <16 x i8> %tmp5, i8 %A, i32 5 + %tmp7 = insertelement <16 x i8> %tmp6, i8 %A, i32 6 + %tmp8 = insertelement <16 x i8> %tmp7, i8 %A, i32 7 + %tmp9 = insertelement <16 x i8> %tmp8, i8 %A, i32 8 + %tmp10 = insertelement <16 x i8> %tmp9, i8 %A, i32 9 + %tmp11 = insertelement <16 x i8> %tmp10, i8 %A, i32 10 + %tmp12 = insertelement <16 x i8> %tmp11, i8 %A, i32 11 + %tmp13 = insertelement <16 x i8> %tmp12, i8 %A, i32 12 + %tmp14 = insertelement <16 x i8> %tmp13, i8 %A, i32 13 + %tmp15 = insertelement <16 x i8> %tmp14, i8 %A, i32 14 + %tmp16 = insertelement <16 x i8> %tmp15, i8 %A, i32 15 + ret <16 x i8> %tmp16 +} + +define <8 x i16> @v_dupQ16(i16 %A) nounwind { +;CHECK: v_dupQ16: +;CHECK: vdup.16 + %tmp1 = insertelement <8 x i16> zeroinitializer, i16 %A, i32 0 + %tmp2 = insertelement <8 x i16> %tmp1, i16 %A, i32 1 + %tmp3 = insertelement <8 x i16> %tmp2, i16 %A, i32 2 + %tmp4 = insertelement <8 x i16> %tmp3, i16 %A, i32 3 + %tmp5 = insertelement <8 x i16> %tmp4, i16 %A, i32 4 + %tmp6 = insertelement <8 x i16> %tmp5, i16 %A, i32 5 + %tmp7 = insertelement <8 x i16> %tmp6, i16 %A, i32 6 + %tmp8 = insertelement <8 x i16> %tmp7, i16 %A, i32 7 + ret <8 x i16> %tmp8 +} + +define <4 x i32> @v_dupQ32(i32 %A) nounwind { +;CHECK: v_dupQ32: +;CHECK: vdup.32 + %tmp1 = insertelement <4 x i32> zeroinitializer, i32 %A, i32 0 + %tmp2 = insertelement <4 x i32> %tmp1, i32 %A, i32 1 + %tmp3 = insertelement <4 x i32> %tmp2, i32 %A, i32 2 + %tmp4 = insertelement <4 x i32> %tmp3, i32 %A, i32 3 + ret <4 x i32> %tmp4 +} + +define <4 x float> @v_dupQfloat(float %A) nounwind { +;CHECK: v_dupQfloat: +;CHECK: vdup.32 + %tmp1 = insertelement <4 x float> zeroinitializer, float %A, i32 0 + %tmp2 = insertelement <4 x float> %tmp1, float %A, i32 1 + %tmp3 = insertelement <4 x float> %tmp2, float %A, i32 2 + %tmp4 = insertelement <4 x float> %tmp3, float %A, i32 3 + ret <4 x float> %tmp4 +} + +; Check to make sure it works with shuffles, too. + +define <8 x i8> @v_shuffledup8(i8 %A) nounwind { +;CHECK: v_shuffledup8: +;CHECK: vdup.8 + %tmp1 = insertelement <8 x i8> undef, i8 %A, i32 0 + %tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> zeroinitializer + ret <8 x i8> %tmp2 +} + +define <4 x i16> @v_shuffledup16(i16 %A) nounwind { +;CHECK: v_shuffledup16: +;CHECK: vdup.16 + %tmp1 = insertelement <4 x i16> undef, i16 %A, i32 0 + %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer + ret <4 x i16> %tmp2 +} + +define <2 x i32> @v_shuffledup32(i32 %A) nounwind { +;CHECK: v_shuffledup32: +;CHECK: vdup.32 + %tmp1 = insertelement <2 x i32> undef, i32 %A, i32 0 + %tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> zeroinitializer + ret <2 x i32> %tmp2 +} + +define <2 x float> @v_shuffledupfloat(float %A) nounwind { +;CHECK: v_shuffledupfloat: +;CHECK: vdup.32 + %tmp1 = insertelement <2 x float> undef, float %A, i32 0 + %tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <2 x i32> zeroinitializer + ret <2 x float> %tmp2 +} + +define <16 x i8> @v_shuffledupQ8(i8 %A) nounwind { +;CHECK: v_shuffledupQ8: +;CHECK: vdup.8 + %tmp1 = insertelement <16 x i8> undef, i8 %A, i32 0 + %tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <16 x i32> zeroinitializer + ret <16 x i8> %tmp2 +} + +define <8 x i16> @v_shuffledupQ16(i16 %A) nounwind { +;CHECK: v_shuffledupQ16: +;CHECK: vdup.16 + %tmp1 = insertelement <8 x i16> undef, i16 %A, i32 0 + %tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <8 x i32> zeroinitializer + ret <8 x i16> %tmp2 +} + +define <4 x i32> @v_shuffledupQ32(i32 %A) nounwind { +;CHECK: v_shuffledupQ32: +;CHECK: vdup.32 + %tmp1 = insertelement <4 x i32> undef, i32 %A, i32 0 + %tmp2 = shufflevector <4 x i32> %tmp1, <4 x i32> undef, <4 x i32> zeroinitializer + ret <4 x i32> %tmp2 +} + +define <4 x float> @v_shuffledupQfloat(float %A) nounwind { +;CHECK: v_shuffledupQfloat: +;CHECK: vdup.32 + %tmp1 = insertelement <4 x float> undef, float %A, i32 0 + %tmp2 = shufflevector <4 x float> %tmp1, <4 x float> undef, <4 x i32> zeroinitializer + ret <4 x float> %tmp2 +} + +define <2 x float> @v_shuffledupfloat2(float* %A) nounwind { +;CHECK: v_shuffledupfloat2: +;CHECK: vdup.32 + %tmp0 = load float* %A + %tmp1 = insertelement <2 x float> undef, float %tmp0, i32 0 + %tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <2 x i32> zeroinitializer + ret <2 x float> %tmp2 +} + +define <4 x float> @v_shuffledupQfloat2(float* %A) nounwind { +;CHECK: v_shuffledupQfloat2: +;CHECK: vdup.32 + %tmp0 = load float* %A + %tmp1 = insertelement <4 x float> undef, float %tmp0, i32 0 + %tmp2 = shufflevector <4 x float> %tmp1, <4 x float> undef, <4 x i32> zeroinitializer + ret <4 x float> %tmp2 +} + +define <8 x i8> @vduplane8(<8 x i8>* %A) nounwind { +;CHECK: vduplane8: +;CHECK: vdup.8 + %tmp1 = load <8 x i8>* %A + %tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> < i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1 > + ret <8 x i8> %tmp2 +} + +define <4 x i16> @vduplane16(<4 x i16>* %A) nounwind { +;CHECK: vduplane16: +;CHECK: vdup.16 + %tmp1 = load <4 x i16>* %A + %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 > + ret <4 x i16> %tmp2 +} + +define <2 x i32> @vduplane32(<2 x i32>* %A) nounwind { +;CHECK: vduplane32: +;CHECK: vdup.32 + %tmp1 = load <2 x i32>* %A + %tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> < i32 1, i32 1 > + ret <2 x i32> %tmp2 +} + +define <2 x float> @vduplanefloat(<2 x float>* %A) nounwind { +;CHECK: vduplanefloat: +;CHECK: vdup.32 + %tmp1 = load <2 x float>* %A + %tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <2 x i32> < i32 1, i32 1 > + ret <2 x float> %tmp2 +} + +define <16 x i8> @vduplaneQ8(<8 x i8>* %A) nounwind { +;CHECK: vduplaneQ8: +;CHECK: vdup.8 + %tmp1 = load <8 x i8>* %A + %tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <16 x i32> < i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1 > + ret <16 x i8> %tmp2 +} + +define <8 x i16> @vduplaneQ16(<4 x i16>* %A) nounwind { +;CHECK: vduplaneQ16: +;CHECK: vdup.16 + %tmp1 = load <4 x i16>* %A + %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <8 x i32> < i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1 > + ret <8 x i16> %tmp2 +} + +define <4 x i32> @vduplaneQ32(<2 x i32>* %A) nounwind { +;CHECK: vduplaneQ32: +;CHECK: vdup.32 + %tmp1 = load <2 x i32>* %A + %tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 > + ret <4 x i32> %tmp2 +} + +define <4 x float> @vduplaneQfloat(<2 x float>* %A) nounwind { +;CHECK: vduplaneQfloat: +;CHECK: vdup.32 + %tmp1 = load <2 x float>* %A + %tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 > + ret <4 x float> %tmp2 +} + +define arm_apcscc <2 x i64> @foo(<2 x i64> %arg0_int64x1_t) nounwind readnone { +entry: + %0 = shufflevector <2 x i64> %arg0_int64x1_t, <2 x i64> undef, <2 x i32> <i32 1, i32 1> + ret <2 x i64> %0 +} + +define arm_apcscc <2 x i64> @bar(<2 x i64> %arg0_int64x1_t) nounwind readnone { +entry: + %0 = shufflevector <2 x i64> %arg0_int64x1_t, <2 x i64> undef, <2 x i32> <i32 0, i32 0> + ret <2 x i64> %0 +} + +define arm_apcscc <2 x double> @baz(<2 x double> %arg0_int64x1_t) nounwind readnone { +entry: + %0 = shufflevector <2 x double> %arg0_int64x1_t, <2 x double> undef, <2 x i32> <i32 1, i32 1> + ret <2 x double> %0 +} + +define arm_apcscc <2 x double> @qux(<2 x double> %arg0_int64x1_t) nounwind readnone { +entry: + %0 = shufflevector <2 x double> %arg0_int64x1_t, <2 x double> undef, <2 x i32> <i32 0, i32 0> + ret <2 x double> %0 +} |